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173 lines
4.8 KiB
173 lines
4.8 KiB
/*
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* nheko Copyright (C) 2017 Konstantinos Sideris <siderisk@auth.gr>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <QtNetwork/QNetworkAccessManager>
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#include "Profile.h"
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#include "RoomMessages.h"
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#include "Sync.h"
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/*
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* MatrixClient provides the high level API to communicate with
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* a Matrix homeserver. All the responses are returned through signals.
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*/
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class MatrixClient : public QNetworkAccessManager
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{
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Q_OBJECT
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public:
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MatrixClient(QString server, QObject *parent = 0);
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// Client API.
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void initialSync() noexcept;
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void sync() noexcept;
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void sendTextMessage(const QString &roomid, const QString &msg) noexcept;
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void login(const QString &username, const QString &password) noexcept;
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void registerUser(const QString &username, const QString &password, const QString &server) noexcept;
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void versions() noexcept;
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void fetchRoomAvatar(const QString &roomid, const QUrl &avatar_url);
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void fetchUserAvatar(const QString &userId, const QUrl &avatarUrl);
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void fetchOwnAvatar(const QUrl &avatar_url);
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void downloadImage(const QString &event_id, const QUrl &url);
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void messages(const QString &room_id, const QString &from_token, int limit = 20) noexcept;
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inline QUrl getHomeServer();
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inline int transactionId();
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inline void incrementTransactionId();
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void reset() noexcept;
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public slots:
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void getOwnProfile() noexcept;
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void logout() noexcept;
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inline void setServer(const QString &server);
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inline void setAccessToken(const QString &token);
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inline void setNextBatchToken(const QString &next_batch);
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signals:
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void loginError(const QString &error);
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void registerError(const QString &error);
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void versionError(const QString &error);
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void loggedOut();
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void loginSuccess(const QString &userid, const QString &homeserver, const QString &token);
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void registerSuccess(const QString &userid, const QString &homeserver, const QString &token);
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void versionSuccess();
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void roomAvatarRetrieved(const QString &roomid, const QPixmap &img);
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void userAvatarRetrieved(const QString &userId, const QImage &img);
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void ownAvatarRetrieved(const QPixmap &img);
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void imageDownloaded(const QString &event_id, const QPixmap &img);
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// Returned profile data for the user's account.
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void getOwnProfileResponse(const QUrl &avatar_url, const QString &display_name);
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void initialSyncCompleted(const SyncResponse &response);
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void syncCompleted(const SyncResponse &response);
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void syncFailed(const QString &msg);
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void messageSent(const QString &event_id, const QString &roomid, const int txn_id);
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void messagesRetrieved(const QString &room_id, const RoomMessages &msgs);
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private slots:
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void onResponse(QNetworkReply *reply);
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private:
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enum class Endpoint {
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GetOwnAvatar,
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GetOwnProfile,
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GetProfile,
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Image,
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InitialSync,
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Login,
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Logout,
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Messages,
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Register,
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RoomAvatar,
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UserAvatar,
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SendTextMessage,
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Sync,
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Versions,
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};
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// Response handlers.
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void onLoginResponse(QNetworkReply *reply);
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void onLogoutResponse(QNetworkReply *reply);
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void onRegisterResponse(QNetworkReply *reply);
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void onVersionsResponse(QNetworkReply *reply);
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void onGetOwnProfileResponse(QNetworkReply *reply);
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void onGetOwnAvatarResponse(QNetworkReply *reply);
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void onSendTextMessageResponse(QNetworkReply *reply);
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void onInitialSyncResponse(QNetworkReply *reply);
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void onSyncResponse(QNetworkReply *reply);
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void onRoomAvatarResponse(QNetworkReply *reply);
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void onUserAvatarResponse(QNetworkReply *reply);
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void onImageResponse(QNetworkReply *reply);
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void onMessagesResponse(QNetworkReply *reply);
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// Client API prefix.
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QString api_url_;
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// The Matrix server used for communication.
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QUrl server_;
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// The access token used for authentication.
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QString token_;
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// Increasing transaction ID.
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int txn_id_;
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// Token to be used for the next sync.
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QString next_batch_;
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};
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inline QUrl
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MatrixClient::getHomeServer()
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{
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return server_;
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}
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inline int
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MatrixClient::transactionId()
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{
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return txn_id_;
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}
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inline void
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MatrixClient::setServer(const QString &server)
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{
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server_ = QUrl(QString("https://%1").arg(server));
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}
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inline void
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MatrixClient::setAccessToken(const QString &token)
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{
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token_ = token;
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}
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inline void
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MatrixClient::setNextBatchToken(const QString &next_batch)
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{
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next_batch_ = next_batch;
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}
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inline void
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MatrixClient::incrementTransactionId()
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{
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txn_id_ += 1;
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}
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