Official Go implementation of the Ethereum protocol
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go-ethereum/eth/downloader/downloader.go

453 lines
14 KiB

package downloader
import (
"errors"
"fmt"
"sync"
"sync/atomic"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/logger/glog"
)
const (
maxBlockFetch = 128 // Amount of max blocks to be fetched per chunk
peerCountTimeout = 12 * time.Second // Amount of time it takes for the peer handler to ignore minDesiredPeerCount
hashTtl = 20 * time.Second // The amount of time it takes for a hash request to time out
)
var (
minDesiredPeerCount = 5 // Amount of peers desired to start syncing
blockTtl = 20 * time.Second // The amount of time it takes for a block request to time out
errLowTd = errors.New("peer's TD is too low")
ErrBusy = errors.New("busy")
errUnknownPeer = errors.New("peer's unknown or unhealthy")
errBadPeer = errors.New("action from bad peer ignored")
errNoPeers = errors.New("no peers to keep download active")
ErrPendingQueue = errors.New("pending items in queue")
ErrTimeout = errors.New("timeout")
errEmptyHashSet = errors.New("empty hash set by peer")
errPeersUnavailable = errors.New("no peers available or all peers tried for block download process")
errAlreadyInPool = errors.New("hash already in pool")
errBlockNumberOverflow = errors.New("received block which overflows")
errCancelHashFetch = errors.New("hash fetching cancelled (requested)")
errCancelBlockFetch = errors.New("block downloading cancelled (requested)")
errNoSyncActive = errors.New("no sync active")
)
type hashCheckFn func(common.Hash) bool
type getBlockFn func(common.Hash) *types.Block
type chainInsertFn func(types.Blocks) (int, error)
type hashIterFn func() (common.Hash, error)
type blockPack struct {
peerId string
blocks []*types.Block
}
type hashPack struct {
peerId string
hashes []common.Hash
}
type Downloader struct {
mu sync.RWMutex
queue *queue
peers *peerSet
activePeer string
// Callbacks
hasBlock hashCheckFn
getBlock getBlockFn
// Status
synchronising int32
// Channels
newPeerCh chan *peer
hashCh chan hashPack
blockCh chan blockPack
cancelCh chan struct{}
}
func New(hasBlock hashCheckFn, getBlock getBlockFn) *Downloader {
downloader := &Downloader{
queue: newQueue(),
peers: newPeerSet(),
hasBlock: hasBlock,
getBlock: getBlock,
newPeerCh: make(chan *peer, 1),
hashCh: make(chan hashPack, 1),
blockCh: make(chan blockPack, 1),
}
return downloader
}
func (d *Downloader) Stats() (current int, max int) {
return d.queue.Size()
}
// RegisterPeer injects a new download peer into the set of block source to be
// used for fetching hashes and blocks from.
func (d *Downloader) RegisterPeer(id string, head common.Hash, getHashes hashFetcherFn, getBlocks blockFetcherFn) error {
glog.V(logger.Detail).Infoln("Registering peer", id)
if err := d.peers.Register(newPeer(id, head, getHashes, getBlocks)); err != nil {
glog.V(logger.Error).Infoln("Register failed:", err)
return err
}
return nil
}
// UnregisterPeer remove a peer from the known list, preventing any action from
// the specified peer.
func (d *Downloader) UnregisterPeer(id string) error {
glog.V(logger.Detail).Infoln("Unregistering peer", id)
if err := d.peers.Unregister(id); err != nil {
glog.V(logger.Error).Infoln("Unregister failed:", err)
return err
}
return nil
}
// Synchronise will select the peer and use it for synchronising. If an empty string is given
// it will use the best peer possible and synchronize if it's TD is higher than our own. If any of the
// checks fail an error will be returned. This method is synchronous
func (d *Downloader) Synchronise(id string, hash common.Hash) error {
// Make sure only one goroutine is ever allowed past this point at once
if !atomic.CompareAndSwapInt32(&d.synchronising, 0, 1) {
return ErrBusy
}
defer atomic.StoreInt32(&d.synchronising, 0)
// Create cancel channel for aborting midflight
d.cancelCh = make(chan struct{})
// Abort if the queue still contains some leftover data
if _, cached := d.queue.Size(); cached > 0 && d.queue.GetHeadBlock() != nil {
return ErrPendingQueue
}
// Reset the queue and peer set to clean any internal leftover state
d.queue.Reset()
d.peers.Reset()
// Retrieve the origin peer and initiate the downloading process
p := d.peers.Peer(id)
if p == nil {
return errUnknownPeer
}
return d.syncWithPeer(p, hash)
}
// TakeBlocks takes blocks from the queue and yields them to the blockTaker handler
// it's possible it yields no blocks
func (d *Downloader) TakeBlocks() types.Blocks {
// Check that there are blocks available and its parents are known
head := d.queue.GetHeadBlock()
if head == nil || !d.hasBlock(head.ParentHash()) {
return nil
}
// Retrieve a full batch of blocks
return d.queue.TakeBlocks(head)
}
func (d *Downloader) Has(hash common.Hash) bool {
return d.queue.Has(hash)
}
// syncWithPeer starts a block synchronization based on the hash chain from the
// specified peer and head hash.
func (d *Downloader) syncWithPeer(p *peer, hash common.Hash) (err error) {
d.activePeer = p.id
defer func() {
// reset on error
if err != nil {
d.queue.Reset()
}
}()
glog.V(logger.Debug).Infoln("Synchronizing with the network using:", p.id)
if err = d.fetchHashes(p, hash); err != nil {
return err
}
if err = d.fetchBlocks(); err != nil {
return err
}
glog.V(logger.Debug).Infoln("Synchronization completed")
return nil
}
// Cancel cancels all of the operations and resets the queue. It returns true
// if the cancel operation was completed.
func (d *Downloader) Cancel() bool {
hs, bs := d.queue.Size()
// If we're not syncing just return.
if atomic.LoadInt32(&d.synchronising) == 0 && hs == 0 && bs == 0 {
return false
}
close(d.cancelCh)
// clean up
hashDone:
for {
select {
case <-d.hashCh:
default:
break hashDone
}
}
blockDone:
for {
select {
case <-d.blockCh:
default:
break blockDone
}
}
// reset the queue
d.queue.Reset()
return true
}
// XXX Make synchronous
func (d *Downloader) fetchHashes(p *peer, h common.Hash) error {
glog.V(logger.Debug).Infof("Downloading hashes (%x) from %s", h[:4], p.id)
start := time.Now()
// Add the hash to the queue first
d.queue.Insert([]common.Hash{h})
// Get the first batch of hashes
p.getHashes(h)
var (
failureResponseTimer = time.NewTimer(hashTtl)
attemptedPeers = make(map[string]bool) // attempted peers will help with retries
activePeer = p // active peer will help determine the current active peer
hash common.Hash // common and last hash
)
attemptedPeers[p.id] = true
out:
for {
select {
case <-d.cancelCh:
return errCancelHashFetch
case hashPack := <-d.hashCh:
// Make sure the active peer is giving us the hashes
if hashPack.peerId != activePeer.id {
glog.V(logger.Debug).Infof("Received hashes from incorrect peer(%s)\n", hashPack.peerId)
break
}
failureResponseTimer.Reset(hashTtl)
// Make sure the peer actually gave something valid
if len(hashPack.hashes) == 0 {
glog.V(logger.Debug).Infof("Peer (%s) responded with empty hash set\n", activePeer.id)
d.queue.Reset()
return errEmptyHashSet
}
// Determine if we're done fetching hashes (queue up all pending), and continue if not done
done, index := false, 0
for index, hash = range hashPack.hashes {
if d.hasBlock(hash) || d.queue.GetBlock(hash) != nil {
glog.V(logger.Debug).Infof("Found common hash %x\n", hash[:4])
hashPack.hashes = hashPack.hashes[:index]
done = true
break
}
}
d.queue.Insert(hashPack.hashes)
if !done {
activePeer.getHashes(hash)
continue
}
// We're done, allocate the download cache and proceed pulling the blocks
offset := 0
if block := d.getBlock(hash); block != nil {
offset = int(block.NumberU64() + 1)
}
d.queue.Alloc(offset)
break out
case <-failureResponseTimer.C:
glog.V(logger.Debug).Infof("Peer (%s) didn't respond in time for hash request\n", p.id)
var p *peer // p will be set if a peer can be found
// Attempt to find a new peer by checking inclusion of peers best hash in our
// already fetched hash list. This can't guarantee 100% correctness but does
// a fair job. This is always either correct or false incorrect.
for _, peer := range d.peers.AllPeers() {
if d.queue.Has(peer.head) && !attemptedPeers[p.id] {
p = peer
break
}
}
// if all peers have been tried, abort the process entirely or if the hash is
// the zero hash.
if p == nil || (hash == common.Hash{}) {
d.queue.Reset()
return ErrTimeout
}
// set p to the active peer. this will invalidate any hashes that may be returned
// by our previous (delayed) peer.
activePeer = p
p.getHashes(hash)
glog.V(logger.Debug).Infof("Hash fetching switched to new peer(%s)\n", p.id)
}
}
glog.V(logger.Debug).Infof("Downloaded hashes (%d) in %v\n", d.queue.Pending(), time.Since(start))
return nil
}
// fetchBlocks iteratively downloads the entire schedules block-chain, taking
// any available peers, reserving a chunk of blocks for each, wait for delivery
// and periodically checking for timeouts.
func (d *Downloader) fetchBlocks() error {
glog.V(logger.Debug).Infoln("Downloading", d.queue.Pending(), "block(s)")
start := time.Now()
// default ticker for re-fetching blocks every now and then
ticker := time.NewTicker(20 * time.Millisecond)
out:
for {
select {
case <-d.cancelCh:
return errCancelBlockFetch
case blockPack := <-d.blockCh:
// If the peer was previously banned and failed to deliver it's pack
// in a reasonable time frame, ignore it's message.
if peer := d.peers.Peer(blockPack.peerId); peer != nil {
// Deliver the received chunk of blocks, but drop the peer if invalid
if err := d.queue.Deliver(blockPack.peerId, blockPack.blocks); err != nil {
glog.V(logger.Debug).Infof("Failed delivery for peer %s: %v\n", blockPack.peerId, err)
peer.Demote()
break
}
if glog.V(logger.Debug) {
glog.Infof("Added %d blocks from: %s\n", len(blockPack.blocks), blockPack.peerId)
}
// Promote the peer and update it's idle state
peer.Promote()
peer.SetIdle()
}
case <-ticker.C:
// Check for bad peers. Bad peers may indicate a peer not responding
// to a `getBlocks` message. A timeout of 5 seconds is set. Peers
// that badly or poorly behave are removed from the peer set (not banned).
// Bad peers are excluded from the available peer set and therefor won't be
// reused. XXX We could re-introduce peers after X time.
badPeers := d.queue.Expire(blockTtl)
for _, pid := range badPeers {
// XXX We could make use of a reputation system here ranking peers
// in their performance
// 1) Time for them to respond;
// 2) Measure their speed;
// 3) Amount and availability.
if peer := d.peers.Peer(pid); peer != nil {
peer.Demote()
}
}
// After removing bad peers make sure we actually have sufficient peer left to keep downloading
if d.peers.Len() == 0 {
d.queue.Reset()
return errNoPeers
}
// If there are unrequested hashes left start fetching
// from the available peers.
if d.queue.Pending() > 0 {
// Throttle the download if block cache is full and waiting processing
if d.queue.Throttle() {
continue
}
// Send a download request to all idle peers, until throttled
idlePeers := d.peers.IdlePeers()
for _, peer := range idlePeers {
// Short circuit if throttling activated since above
if d.queue.Throttle() {
break
}
// Get a possible chunk. If nil is returned no chunk
// could be returned due to no hashes available.
request := d.queue.Reserve(peer, maxBlockFetch)
if request == nil {
continue
}
// Fetch the chunk and check for error. If the peer was somehow
// already fetching a chunk due to a bug, it will be returned to
// the queue
if err := peer.Fetch(request); err != nil {
glog.V(logger.Error).Infof("Peer %s received double work\n", peer.id)
d.queue.Cancel(request)
}
}
// Make sure that we have peers available for fetching. If all peers have been tried
// and all failed throw an error
if d.queue.InFlight() == 0 {
d.queue.Reset()
return fmt.Errorf("%v peers available = %d. total peers = %d. hashes needed = %d", errPeersUnavailable, len(idlePeers), d.peers.Len(), d.queue.Pending())
}
} else if d.queue.InFlight() == 0 {
// When there are no more queue and no more in flight, We can
// safely assume we're done. Another part of the process will check
// for parent errors and will re-request anything that's missing
break out
}
}
}
glog.V(logger.Detail).Infoln("Downloaded block(s) in", time.Since(start))
return nil
}
10 years ago
// Deliver a chunk to the downloader. This is usually done through the BlocksMsg by
// the protocol handler.
func (d *Downloader) DeliverChunk(id string, blocks []*types.Block) error {
// Make sure the downloader is active
if atomic.LoadInt32(&d.synchronising) == 0 {
return errNoSyncActive
}
10 years ago
d.blockCh <- blockPack{id, blocks}
return nil
10 years ago
}
func (d *Downloader) AddHashes(id string, hashes []common.Hash) error {
// Make sure the downloader is active
if atomic.LoadInt32(&d.synchronising) == 0 {
return errNoSyncActive
}
// make sure that the hashes that are being added are actually from the peer
// that's the current active peer. hashes that have been received from other
// peers are dropped and ignored.
if d.activePeer != id {
return fmt.Errorf("received hashes from %s while active peer is %s", id, d.activePeer)
}
if glog.V(logger.Debug) && len(hashes) != 0 {
from, to := hashes[0], hashes[len(hashes)-1]
glog.V(logger.Debug).Infof("adding %d (T=%d) hashes [ %x / %x ] from: %s\n", len(hashes), d.queue.Pending(), from[:4], to[:4], id)
}
d.hashCh <- hashPack{id, hashes}
return nil
}