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// Contains the block download scheduler to collect download tasks and schedule
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// them in an ordered, and throttled way.
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package downloader
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import (
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"errors"
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"fmt"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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"gopkg.in/karalabe/cookiejar.v2/collections/prque"
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)
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const (
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blockCacheLimit = 1024 // Maximum number of blocks to cache before throttling the download
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)
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// fetchRequest is a currently running block retrieval operation.
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type fetchRequest struct {
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Peer *peer // Peer to which the request was sent
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Hashes map[common.Hash]int // Requested hashes with their insertion index (priority)
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Time time.Time // Time when the request was made
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}
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// queue represents hashes that are either need fetching or are being fetched
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type queue struct {
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hashPool map[common.Hash]int // Pending hashes, mapping to their insertion index (priority)
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hashQueue *prque.Prque // Priority queue of the block hashes to fetch
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hashCounter int // Counter indexing the added hashes to ensure retrieval order
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pendPool map[string]*fetchRequest // Currently pending block retrieval operations
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blockPool map[common.Hash]int // Hash-set of the downloaded data blocks, mapping to cache indexes
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blockCache []*types.Block // Downloaded but not yet delivered blocks
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blockOffset int // Offset of the first cached block in the block-chain
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lock sync.RWMutex
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}
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// newQueue creates a new download queue for scheduling block retrieval.
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func newQueue() *queue {
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return &queue{
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hashPool: make(map[common.Hash]int),
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hashQueue: prque.New(),
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pendPool: make(map[string]*fetchRequest),
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blockPool: make(map[common.Hash]int),
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}
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}
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// Reset clears out the queue contents.
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func (q *queue) Reset() {
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q.lock.Lock()
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defer q.lock.Unlock()
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q.hashPool = make(map[common.Hash]int)
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q.hashQueue.Reset()
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q.hashCounter = 0
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q.pendPool = make(map[string]*fetchRequest)
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q.blockPool = make(map[common.Hash]int)
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q.blockOffset = 0
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q.blockCache = nil
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}
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// Size retrieves the number of hashes in the queue, returning separately for
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// pending and already downloaded.
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func (q *queue) Size() (int, int) {
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q.lock.RLock()
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defer q.lock.RUnlock()
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return len(q.hashPool), len(q.blockPool)
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}
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// Pending retrieves the number of hashes pending for retrieval.
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func (q *queue) Pending() int {
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q.lock.RLock()
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defer q.lock.RUnlock()
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return q.hashQueue.Size()
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}
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// InFlight retrieves the number of fetch requests currently in flight.
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func (q *queue) InFlight() int {
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q.lock.RLock()
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defer q.lock.RUnlock()
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return len(q.pendPool)
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}
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// Throttle checks if the download should be throttled (active block fetches
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// exceed block cache).
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func (q *queue) Throttle() bool {
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q.lock.RLock()
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defer q.lock.RUnlock()
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// Calculate the currently in-flight block requests
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pending := 0
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for _, request := range q.pendPool {
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pending += len(request.Hashes)
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}
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// Throttle if more blocks are in-flight than free space in the cache
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return pending >= len(q.blockCache)-len(q.blockPool)
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}
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// Has checks if a hash is within the download queue or not.
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func (q *queue) Has(hash common.Hash) bool {
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q.lock.RLock()
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defer q.lock.RUnlock()
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if _, ok := q.hashPool[hash]; ok {
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return true
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}
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if _, ok := q.blockPool[hash]; ok {
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return true
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}
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return false
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}
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// Insert adds a set of hashes for the download queue for scheduling.
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func (q *queue) Insert(hashes []common.Hash) {
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q.lock.Lock()
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defer q.lock.Unlock()
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// Insert all the hashes prioritized in the arrival order
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for i, hash := range hashes {
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index := q.hashCounter + i
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if old, ok := q.hashPool[hash]; ok {
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glog.V(logger.Warn).Infof("Hash %x already scheduled at index %v", hash, old)
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continue
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}
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q.hashPool[hash] = index
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q.hashQueue.Push(hash, float32(index)) // Highest gets schedules first
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}
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// Update the hash counter for the next batch of inserts
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q.hashCounter += len(hashes)
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}
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// GetHeadBlock retrieves the first block from the cache, or nil if it hasn't
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// been downloaded yet (or simply non existent).
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func (q *queue) GetHeadBlock() *types.Block {
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q.lock.RLock()
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defer q.lock.RUnlock()
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if len(q.blockCache) == 0 {
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return nil
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}
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return q.blockCache[0]
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}
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// GetBlock retrieves a downloaded block, or nil if non-existent.
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func (q *queue) GetBlock(hash common.Hash) *types.Block {
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q.lock.RLock()
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defer q.lock.RUnlock()
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// Short circuit if the block hasn't been downloaded yet
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index, ok := q.blockPool[hash]
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if !ok {
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return nil
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}
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// Return the block if it's still available in the cache
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if q.blockOffset <= index && index < q.blockOffset+len(q.blockCache) {
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return q.blockCache[index-q.blockOffset]
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}
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return nil
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}
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// TakeBlocks retrieves and permanently removes a batch of blocks from the cache.
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// The head parameter is required to prevent a race condition where concurrent
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// takes may fail parent verifications.
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func (q *queue) TakeBlocks(head *types.Block) types.Blocks {
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q.lock.Lock()
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defer q.lock.Unlock()
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// Short circuit if the head block's different
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if len(q.blockCache) == 0 || q.blockCache[0] != head {
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return nil
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}
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// Otherwise accumulate all available blocks
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var blocks types.Blocks
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for _, block := range q.blockCache {
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if block == nil {
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break
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}
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blocks = append(blocks, block)
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delete(q.blockPool, block.Hash())
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}
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// Delete the blocks from the slice and let them be garbage collected
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// without this slice trick the blocks would stay in memory until nil
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// would be assigned to q.blocks
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copy(q.blockCache, q.blockCache[len(blocks):])
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for k, n := len(q.blockCache)-len(blocks), len(q.blockCache); k < n; k++ {
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q.blockCache[k] = nil
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}
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q.blockOffset += len(blocks)
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return blocks
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}
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// Reserve reserves a set of hashes for the given peer, skipping any previously
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// failed download.
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func (q *queue) Reserve(p *peer, max int) *fetchRequest {
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q.lock.Lock()
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defer q.lock.Unlock()
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// Short circuit if the pool has been depleted, or if the peer's already
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// downloading something (sanity check not to corrupt state)
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if q.hashQueue.Empty() {
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return nil
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}
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if _, ok := q.pendPool[p.id]; ok {
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return nil
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}
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// Retrieve a batch of hashes, skipping previously failed ones
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send := make(map[common.Hash]int)
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skip := make(map[common.Hash]int)
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for len(send) < max && !q.hashQueue.Empty() {
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hash, priority := q.hashQueue.Pop()
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if p.ignored.Has(hash) {
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skip[hash.(common.Hash)] = int(priority)
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} else {
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send[hash.(common.Hash)] = int(priority)
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}
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}
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// Merge all the skipped hashes back
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for hash, index := range skip {
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q.hashQueue.Push(hash, float32(index))
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}
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// Assemble and return the block download request
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if len(send) == 0 {
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return nil
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}
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request := &fetchRequest{
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Peer: p,
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Hashes: send,
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Time: time.Now(),
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}
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q.pendPool[p.id] = request
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return request
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}
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// Cancel aborts a fetch request, returning all pending hashes to the queue.
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func (q *queue) Cancel(request *fetchRequest) {
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q.lock.Lock()
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defer q.lock.Unlock()
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for hash, index := range request.Hashes {
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q.hashQueue.Push(hash, float32(index))
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}
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delete(q.pendPool, request.Peer.id)
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}
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// Expire checks for in flight requests that exceeded a timeout allowance,
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// canceling them and returning the responsible peers for penalization.
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func (q *queue) Expire(timeout time.Duration) []string {
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q.lock.Lock()
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defer q.lock.Unlock()
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// Iterate over the expired requests and return each to the queue
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peers := []string{}
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for id, request := range q.pendPool {
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if time.Since(request.Time) > timeout {
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for hash, index := range request.Hashes {
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q.hashQueue.Push(hash, float32(index))
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}
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peers = append(peers, id)
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}
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}
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// Remove the expired requests from the pending pool
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for _, id := range peers {
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delete(q.pendPool, id)
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}
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return peers
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}
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// Deliver injects a block retrieval response into the download queue.
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func (q *queue) Deliver(id string, blocks []*types.Block) (err error) {
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q.lock.Lock()
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defer q.lock.Unlock()
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// Short circuit if the blocks were never requested
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request := q.pendPool[id]
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if request == nil {
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return errors.New("no fetches pending")
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}
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delete(q.pendPool, id)
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// If no blocks were retrieved, mark them as unavailable for the origin peer
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if len(blocks) == 0 {
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for hash, _ := range request.Hashes {
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request.Peer.ignored.Add(hash)
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}
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}
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// Iterate over the downloaded blocks and add each of them
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errs := make([]error, 0)
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for _, block := range blocks {
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// Skip any blocks that fall outside the cache range
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index := int(block.NumberU64()) - q.blockOffset
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if index >= len(q.blockCache) || index < 0 {
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//fmt.Printf("block cache overflown (N=%v O=%v, C=%v)", block.Number(), q.blockOffset, len(q.blockCache))
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continue
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}
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// Skip any blocks that were not requested
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hash := block.Hash()
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if _, ok := request.Hashes[hash]; !ok {
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errs = append(errs, fmt.Errorf("non-requested block %v", hash))
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continue
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}
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// Otherwise merge the block and mark the hash block
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q.blockCache[index] = block
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delete(request.Hashes, hash)
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delete(q.hashPool, hash)
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q.blockPool[hash] = int(block.NumberU64())
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}
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// Return all failed fetches to the queue
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for hash, index := range request.Hashes {
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q.hashQueue.Push(hash, float32(index))
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}
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if len(errs) != 0 {
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return fmt.Errorf("multiple failures: %v", errs)
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}
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return nil
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}
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// Alloc ensures that the block cache is the correct size, given a starting
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// offset, and a memory cap.
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func (q *queue) Alloc(offset int) {
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q.lock.Lock()
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defer q.lock.Unlock()
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if q.blockOffset < offset {
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q.blockOffset = offset
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}
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size := len(q.hashPool)
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if size > blockCacheLimit {
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size = blockCacheLimit
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}
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if len(q.blockCache) < size {
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q.blockCache = append(q.blockCache, make([]*types.Block, size-len(q.blockCache))...)
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}
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}
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