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package p2p
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import (
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"container/heap"
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"crypto/rand"
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"fmt"
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"net"
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"time"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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"github.com/ethereum/go-ethereum/p2p/discover"
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)
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const (
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// This is the amount of time spent waiting in between
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// redialing a certain node.
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dialHistoryExpiration = 30 * time.Second
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// Discovery lookups are throttled and can only run
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// once every few seconds.
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lookupInterval = 4 * time.Second
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)
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// dialstate schedules dials and discovery lookups.
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// it get's a chance to compute new tasks on every iteration
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// of the main loop in Server.run.
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type dialstate struct {
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maxDynDials int
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ntab discoverTable
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lookupRunning bool
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bootstrapped bool
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dialing map[discover.NodeID]connFlag
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lookupBuf []*discover.Node // current discovery lookup results
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randomNodes []*discover.Node // filled from Table
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static map[discover.NodeID]*discover.Node
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hist *dialHistory
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}
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type discoverTable interface {
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Self() *discover.Node
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Close()
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Bootstrap([]*discover.Node)
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Lookup(target discover.NodeID) []*discover.Node
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ReadRandomNodes([]*discover.Node) int
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}
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// the dial history remembers recent dials.
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type dialHistory []pastDial
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// pastDial is an entry in the dial history.
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type pastDial struct {
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id discover.NodeID
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exp time.Time
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}
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type task interface {
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Do(*Server)
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}
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// A dialTask is generated for each node that is dialed.
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type dialTask struct {
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flags connFlag
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dest *discover.Node
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}
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// discoverTask runs discovery table operations.
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// Only one discoverTask is active at any time.
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//
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// If bootstrap is true, the task runs Table.Bootstrap,
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// otherwise it performs a random lookup and leaves the
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// results in the task.
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type discoverTask struct {
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bootstrap bool
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results []*discover.Node
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}
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// A waitExpireTask is generated if there are no other tasks
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// to keep the loop in Server.run ticking.
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type waitExpireTask struct {
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time.Duration
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}
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func newDialState(static []*discover.Node, ntab discoverTable, maxdyn int) *dialstate {
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s := &dialstate{
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maxDynDials: maxdyn,
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ntab: ntab,
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static: make(map[discover.NodeID]*discover.Node),
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dialing: make(map[discover.NodeID]connFlag),
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randomNodes: make([]*discover.Node, maxdyn/2),
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hist: new(dialHistory),
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}
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for _, n := range static {
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s.static[n.ID] = n
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}
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return s
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}
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func (s *dialstate) addStatic(n *discover.Node) {
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s.static[n.ID] = n
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}
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func (s *dialstate) newTasks(nRunning int, peers map[discover.NodeID]*Peer, now time.Time) []task {
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var newtasks []task
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addDial := func(flag connFlag, n *discover.Node) bool {
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_, dialing := s.dialing[n.ID]
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if dialing || peers[n.ID] != nil || s.hist.contains(n.ID) {
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return false
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}
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s.dialing[n.ID] = flag
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newtasks = append(newtasks, &dialTask{flags: flag, dest: n})
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return true
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}
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// Compute number of dynamic dials necessary at this point.
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needDynDials := s.maxDynDials
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for _, p := range peers {
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if p.rw.is(dynDialedConn) {
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needDynDials--
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}
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}
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for _, flag := range s.dialing {
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if flag&dynDialedConn != 0 {
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needDynDials--
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}
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}
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// Expire the dial history on every invocation.
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s.hist.expire(now)
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// Create dials for static nodes if they are not connected.
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for _, n := range s.static {
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addDial(staticDialedConn, n)
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}
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// Use random nodes from the table for half of the necessary
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// dynamic dials.
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randomCandidates := needDynDials / 2
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if randomCandidates > 0 && s.bootstrapped {
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n := s.ntab.ReadRandomNodes(s.randomNodes)
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for i := 0; i < randomCandidates && i < n; i++ {
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if addDial(dynDialedConn, s.randomNodes[i]) {
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needDynDials--
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}
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}
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}
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// Create dynamic dials from random lookup results, removing tried
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// items from the result buffer.
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i := 0
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for ; i < len(s.lookupBuf) && needDynDials > 0; i++ {
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if addDial(dynDialedConn, s.lookupBuf[i]) {
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needDynDials--
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}
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}
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s.lookupBuf = s.lookupBuf[:copy(s.lookupBuf, s.lookupBuf[i:])]
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// Launch a discovery lookup if more candidates are needed. The
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// first discoverTask bootstraps the table and won't return any
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// results.
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if len(s.lookupBuf) < needDynDials && !s.lookupRunning {
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s.lookupRunning = true
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newtasks = append(newtasks, &discoverTask{bootstrap: !s.bootstrapped})
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}
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// Launch a timer to wait for the next node to expire if all
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// candidates have been tried and no task is currently active.
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// This should prevent cases where the dialer logic is not ticked
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// because there are no pending events.
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if nRunning == 0 && len(newtasks) == 0 && s.hist.Len() > 0 {
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t := &waitExpireTask{s.hist.min().exp.Sub(now)}
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newtasks = append(newtasks, t)
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}
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return newtasks
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}
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func (s *dialstate) taskDone(t task, now time.Time) {
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switch t := t.(type) {
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case *dialTask:
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s.hist.add(t.dest.ID, now.Add(dialHistoryExpiration))
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delete(s.dialing, t.dest.ID)
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case *discoverTask:
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if t.bootstrap {
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s.bootstrapped = true
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}
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s.lookupRunning = false
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s.lookupBuf = append(s.lookupBuf, t.results...)
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}
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}
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func (t *dialTask) Do(srv *Server) {
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addr := &net.TCPAddr{IP: t.dest.IP, Port: int(t.dest.TCP)}
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glog.V(logger.Debug).Infof("dialing %v\n", t.dest)
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fd, err := srv.Dialer.Dial("tcp", addr.String())
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if err != nil {
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glog.V(logger.Detail).Infof("dial error: %v", err)
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return
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}
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mfd := newMeteredConn(fd, false)
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srv.setupConn(mfd, t.flags, t.dest)
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}
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func (t *dialTask) String() string {
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return fmt.Sprintf("%v %x %v:%d", t.flags, t.dest.ID[:8], t.dest.IP, t.dest.TCP)
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}
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func (t *discoverTask) Do(srv *Server) {
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if t.bootstrap {
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srv.ntab.Bootstrap(srv.BootstrapNodes)
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return
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}
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// newTasks generates a lookup task whenever dynamic dials are
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// necessary. Lookups need to take some time, otherwise the
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// event loop spins too fast.
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next := srv.lastLookup.Add(lookupInterval)
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if now := time.Now(); now.Before(next) {
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time.Sleep(next.Sub(now))
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}
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srv.lastLookup = time.Now()
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var target discover.NodeID
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rand.Read(target[:])
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t.results = srv.ntab.Lookup(target)
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}
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func (t *discoverTask) String() (s string) {
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if t.bootstrap {
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s = "discovery bootstrap"
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} else {
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s = "discovery lookup"
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}
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if len(t.results) > 0 {
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s += fmt.Sprintf(" (%d results)", len(t.results))
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}
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return s
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}
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func (t waitExpireTask) Do(*Server) {
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time.Sleep(t.Duration)
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}
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func (t waitExpireTask) String() string {
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return fmt.Sprintf("wait for dial hist expire (%v)", t.Duration)
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}
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// Use only these methods to access or modify dialHistory.
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func (h dialHistory) min() pastDial {
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return h[0]
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}
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func (h *dialHistory) add(id discover.NodeID, exp time.Time) {
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heap.Push(h, pastDial{id, exp})
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}
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func (h dialHistory) contains(id discover.NodeID) bool {
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for _, v := range h {
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if v.id == id {
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return true
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}
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}
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return false
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}
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func (h *dialHistory) expire(now time.Time) {
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for h.Len() > 0 && h.min().exp.Before(now) {
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heap.Pop(h)
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}
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}
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// heap.Interface boilerplate
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func (h dialHistory) Len() int { return len(h) }
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func (h dialHistory) Less(i, j int) bool { return h[i].exp.Before(h[j].exp) }
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func (h dialHistory) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
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func (h *dialHistory) Push(x interface{}) {
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*h = append(*h, x.(pastDial))
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}
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func (h *dialHistory) Pop() interface{} {
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old := *h
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n := len(old)
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x := old[n-1]
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*h = old[0 : n-1]
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return x
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}
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