assetPath configurable on command line for ethereal GUI

- solves the problem of non-standard installs
- add AssetPath to config as string var
- introduced UiLib constructor which falls back to defaultAssetPath (earlier behaviour) if no assetPath is set
- defaultAssetPath now internal concern of UiLib
- gui.Start(assetPath) argument passed from ethereal main() as set Init() in config.go
- informative log message if wallet.qml fails to open
poc8
zelig 11 years ago
parent 642630db15
commit 49c710bf44
  1. 2
      ethereal/config.go
  2. 4
      ethereal/ethereum.go
  3. 11
      ethereal/ui/gui.go
  4. 14
      ethereal/ui/ui_lib.go

@ -16,6 +16,7 @@ var UseSeed bool
var ImportKey string
var ExportKey bool
var DataDir string
var AssetPath string
func Init() {
flag.BoolVar(&StartConsole, "c", false, "debug and testing console")
@ -29,6 +30,7 @@ func Init() {
flag.StringVar(&DataDir, "dir", ".ethereal", "ethereum data directory")
flag.StringVar(&ImportKey, "import", "", "imports the given private key (hex)")
flag.IntVar(&MaxPeer, "x", 5, "maximum desired peers")
flag.StringVar(&AssetPath, "asset_path", "", "absolute path to GUI assets directory")
flag.Parse()
}

@ -100,11 +100,11 @@ func main() {
os.Exit(0)
}
log.Printf("Starting Ethereum v%s\n", ethutil.Config.Ver)
log.Printf("Starting Ethereum GUI v%s\n", ethutil.Config.Ver)
// Set the max peers
ethereum.MaxPeers = MaxPeer
gui := ethui.New(ethereum)
gui.Start()
gui.Start(AssetPath)
}

@ -53,6 +53,7 @@ type Gui struct {
txDb *ethdb.LDBDatabase
addr []byte
}
// Create GUI, but doesn't start it
@ -71,7 +72,7 @@ func New(ethereum *eth.Ethereum) *Gui {
return &Gui{eth: ethereum, lib: lib, txDb: db, addr: addr}
}
func (ui *Gui) Start() {
func (ui *Gui) Start(assetPath string) {
defer ui.txDb.Close()
// Register ethereum functions
@ -89,14 +90,16 @@ func (ui *Gui) Start() {
// Expose the eth library and the ui library to QML
context.SetVar("eth", ui.lib)
context.SetVar("ui", &UiLib{engine: ui.engine, eth: ui.eth})
uiLib := NewUiLib(ui.engine, ui.eth, assetPath)
context.SetVar("ui", uiLib)
// Load the main QML interface
component, err := ui.engine.LoadFile(AssetPath("qml/wallet.qml"))
component, err := ui.engine.LoadFile(uiLib.AssetPath("qml/wallet.qml"))
if err != nil {
ethutil.Config.Log.Infoln("FATAL: asset not found: you can set an alternative asset path on on the command line using option 'asset_path'")
panic(err)
}
ui.engine.LoadFile(AssetPath("qml/transactions.qml"))
ui.engine.LoadFile(uiLib.AssetPath("qml/transactions.qml"))
ui.win = component.CreateWindow(nil)

@ -16,6 +16,14 @@ type UiLib struct {
engine *qml.Engine
eth *eth.Ethereum
connected bool
assetPath string
}
func NewUiLib(engine *qml.Engine, eth *eth.Ethereum, assetPath string) *UiLib {
if assetPath == "" {
assetPath = DefaultAssetPath()
}
return &UiLib{engine: engine, eth: eth, assetPath: assetPath}
}
// Opens a QML file (external application)
@ -45,10 +53,10 @@ func (ui *UiLib) ConnectToPeer(addr string) {
}
func (ui *UiLib) AssetPath(p string) string {
return AssetPath(p)
return path.Join(ui.assetPath, p)
}
func AssetPath(p string) string {
func DefaultAssetPath() string {
var base string
// If the current working directory is the go-ethereum dir
@ -72,5 +80,5 @@ func AssetPath(p string) string {
}
}
return path.Join(base, p)
return base
}

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