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@ -15,9 +15,8 @@ type DebuggerWindow struct { |
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engine *qml.Engine |
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lib *UiLib |
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vm *ethchain.Vm |
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Db *Debugger |
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breakPoints []int64 |
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vm *ethchain.Vm |
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Db *Debugger |
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} |
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func NewDebuggerWindow(lib *UiLib) *DebuggerWindow { |
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@ -30,9 +29,11 @@ func NewDebuggerWindow(lib *UiLib) *DebuggerWindow { |
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} |
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win := component.CreateWindow(nil) |
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db := &Debugger{win, make(chan bool), make(chan bool), true, false} |
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return &DebuggerWindow{engine: engine, win: win, lib: lib, Db: db, vm: ðchain.Vm{}} |
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w := &DebuggerWindow{engine: engine, win: win, lib: lib, vm: ðchain.Vm{}} |
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w.Db = NewDebugger(w) |
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return w |
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} |
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func (self *DebuggerWindow) Show() { |
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@ -138,8 +139,7 @@ func (self *DebuggerWindow) Debug(valueStr, gasStr, gasPriceStr, scriptStr, data |
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Value: ethutil.Big(valueStr), |
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}) |
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vm.Verbose = true |
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vm.Hook = self.Db.halting |
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vm.BreakPoints = self.breakPoints |
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vm.Dbg = self.Db |
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self.vm = vm |
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self.Db.done = false |
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@ -201,8 +201,7 @@ func (self *DebuggerWindow) ExecCommand(command string) { |
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self.Logln(err) |
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break |
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} |
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self.breakPoints = append(self.breakPoints, int64(lineNo)) |
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self.vm.BreakPoints = self.breakPoints |
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self.Db.breakPoints = append(self.Db.breakPoints, int64(lineNo)) |
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self.Logf("break point set on instruction %d", lineNo) |
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} else { |
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self.Logf("'%s' requires line number", cmd[0]) |
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@ -211,8 +210,7 @@ func (self *DebuggerWindow) ExecCommand(command string) { |
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if len(cmd) > 1 { |
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switch cmd[1] { |
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case "break", "bp": |
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self.breakPoints = nil |
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self.vm.BreakPoints = nil |
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self.Db.breakPoints = nil |
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self.Logln("Breakpoints cleared") |
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case "log": |
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@ -231,16 +229,38 @@ func (self *DebuggerWindow) ExecCommand(command string) { |
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} |
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type Debugger struct { |
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win *qml.Window |
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N chan bool |
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Q chan bool |
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done, interrupt bool |
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breakPoints []int64 |
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main *DebuggerWindow |
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win *qml.Window |
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} |
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func NewDebugger(main *DebuggerWindow) *Debugger { |
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db := &Debugger{make(chan bool), make(chan bool), true, false, nil, main, main.win} |
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return db |
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} |
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type storeVal struct { |
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Key, Value string |
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} |
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func (self *Debugger) BreakHook(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) bool { |
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self.main.Logln("break on instr:", pc) |
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return self.halting(pc, op, mem, stack, stateObject) |
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} |
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func (self *Debugger) StepHook(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) bool { |
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return self.halting(pc, op, mem, stack, stateObject) |
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} |
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func (self *Debugger) BreakPoints() []int64 { |
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return self.breakPoints |
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} |
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func (d *Debugger) halting(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) bool { |
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d.win.Root().Call("setInstruction", pc) |
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d.win.Root().Call("clearMem") |
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