p2p: add network simulation framework (#14982)

This commit introduces a network simulation framework which
can be used to run simulated networks of devp2p nodes. The
intention is to use this for testing protocols, performing
benchmarks and visualising emergent network behaviour.
release/1.7
Lewis Marshall 7 years ago committed by Felix Lange
parent 673007d7ae
commit 9feec51e2d
  1. 414
      cmd/p2psim/main.go
  2. 42
      node/api.go
  3. 7
      node/config.go
  4. 19
      node/node.go
  5. 23
      p2p/dial.go
  6. 2
      p2p/dial_test.go
  7. 40
      p2p/discover/node.go
  8. 30
      p2p/discover/node_test.go
  9. 66
      p2p/message.go
  10. 42
      p2p/peer.go
  11. 56
      p2p/server.go
  12. 2
      p2p/server_test.go
  13. 181
      p2p/simulations/README.md
  14. 182
      p2p/simulations/adapters/docker.go
  15. 504
      p2p/simulations/adapters/exec.go
  16. 314
      p2p/simulations/adapters/inproc.go
  17. 215
      p2p/simulations/adapters/types.go
  18. 108
      p2p/simulations/events.go
  19. 39
      p2p/simulations/examples/README.md
  20. 184
      p2p/simulations/examples/ping-pong.go
  21. 40
      p2p/simulations/examples/ping-pong.sh
  22. 680
      p2p/simulations/http.go
  23. 823
      p2p/simulations/http_test.go
  24. 680
      p2p/simulations/network.go
  25. 159
      p2p/simulations/network_test.go
  26. 157
      p2p/simulations/simulation.go
  27. 64
      rpc/client.go
  28. 32
      rpc/client_test.go
  29. 24
      vendor/github.com/julienschmidt/httprouter/LICENSE
  30. 266
      vendor/github.com/julienschmidt/httprouter/README.md
  31. 123
      vendor/github.com/julienschmidt/httprouter/path.go
  32. 411
      vendor/github.com/julienschmidt/httprouter/router.go
  33. 656
      vendor/github.com/julienschmidt/httprouter/tree.go
  34. 6
      vendor/vendor.json

@ -0,0 +1,414 @@
// p2psim provides a command-line client for a simulation HTTP API.
//
// Here is an example of creating a 2 node network with the first node
// connected to the second:
//
// $ p2psim node create
// Created node01
//
// $ p2psim node start node01
// Started node01
//
// $ p2psim node create
// Created node02
//
// $ p2psim node start node02
// Started node02
//
// $ p2psim node connect node01 node02
// Connected node01 to node02
//
package main
import (
"context"
"encoding/json"
"fmt"
"io"
"os"
"strings"
"text/tabwriter"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/simulations"
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
"github.com/ethereum/go-ethereum/rpc"
"gopkg.in/urfave/cli.v1"
)
var client *simulations.Client
func main() {
app := cli.NewApp()
app.Usage = "devp2p simulation command-line client"
app.Flags = []cli.Flag{
cli.StringFlag{
Name: "api",
Value: "http://localhost:8888",
Usage: "simulation API URL",
EnvVar: "P2PSIM_API_URL",
},
}
app.Before = func(ctx *cli.Context) error {
client = simulations.NewClient(ctx.GlobalString("api"))
return nil
}
app.Commands = []cli.Command{
{
Name: "show",
Usage: "show network information",
Action: showNetwork,
},
{
Name: "events",
Usage: "stream network events",
Action: streamNetwork,
Flags: []cli.Flag{
cli.BoolFlag{
Name: "current",
Usage: "get existing nodes and conns first",
},
cli.StringFlag{
Name: "filter",
Value: "",
Usage: "message filter",
},
},
},
{
Name: "snapshot",
Usage: "create a network snapshot to stdout",
Action: createSnapshot,
},
{
Name: "load",
Usage: "load a network snapshot from stdin",
Action: loadSnapshot,
},
{
Name: "node",
Usage: "manage simulation nodes",
Action: listNodes,
Subcommands: []cli.Command{
{
Name: "list",
Usage: "list nodes",
Action: listNodes,
},
{
Name: "create",
Usage: "create a node",
Action: createNode,
Flags: []cli.Flag{
cli.StringFlag{
Name: "name",
Value: "",
Usage: "node name",
},
cli.StringFlag{
Name: "services",
Value: "",
Usage: "node services (comma separated)",
},
cli.StringFlag{
Name: "key",
Value: "",
Usage: "node private key (hex encoded)",
},
},
},
{
Name: "show",
ArgsUsage: "<node>",
Usage: "show node information",
Action: showNode,
},
{
Name: "start",
ArgsUsage: "<node>",
Usage: "start a node",
Action: startNode,
},
{
Name: "stop",
ArgsUsage: "<node>",
Usage: "stop a node",
Action: stopNode,
},
{
Name: "connect",
ArgsUsage: "<node> <peer>",
Usage: "connect a node to a peer node",
Action: connectNode,
},
{
Name: "disconnect",
ArgsUsage: "<node> <peer>",
Usage: "disconnect a node from a peer node",
Action: disconnectNode,
},
{
Name: "rpc",
ArgsUsage: "<node> <method> [<args>]",
Usage: "call a node RPC method",
Action: rpcNode,
Flags: []cli.Flag{
cli.BoolFlag{
Name: "subscribe",
Usage: "method is a subscription",
},
},
},
},
},
}
app.Run(os.Args)
}
func showNetwork(ctx *cli.Context) error {
if len(ctx.Args()) != 0 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
network, err := client.GetNetwork()
if err != nil {
return err
}
w := tabwriter.NewWriter(ctx.App.Writer, 1, 2, 2, ' ', 0)
defer w.Flush()
fmt.Fprintf(w, "NODES\t%d\n", len(network.Nodes))
fmt.Fprintf(w, "CONNS\t%d\n", len(network.Conns))
return nil
}
func streamNetwork(ctx *cli.Context) error {
if len(ctx.Args()) != 0 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
events := make(chan *simulations.Event)
sub, err := client.SubscribeNetwork(events, simulations.SubscribeOpts{
Current: ctx.Bool("current"),
Filter: ctx.String("filter"),
})
if err != nil {
return err
}
defer sub.Unsubscribe()
enc := json.NewEncoder(ctx.App.Writer)
for {
select {
case event := <-events:
if err := enc.Encode(event); err != nil {
return err
}
case err := <-sub.Err():
return err
}
}
}
func createSnapshot(ctx *cli.Context) error {
if len(ctx.Args()) != 0 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
snap, err := client.CreateSnapshot()
if err != nil {
return err
}
return json.NewEncoder(os.Stdout).Encode(snap)
}
func loadSnapshot(ctx *cli.Context) error {
if len(ctx.Args()) != 0 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
snap := &simulations.Snapshot{}
if err := json.NewDecoder(os.Stdin).Decode(snap); err != nil {
return err
}
return client.LoadSnapshot(snap)
}
func listNodes(ctx *cli.Context) error {
if len(ctx.Args()) != 0 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
nodes, err := client.GetNodes()
if err != nil {
return err
}
w := tabwriter.NewWriter(ctx.App.Writer, 1, 2, 2, ' ', 0)
defer w.Flush()
fmt.Fprintf(w, "NAME\tPROTOCOLS\tID\n")
for _, node := range nodes {
fmt.Fprintf(w, "%s\t%s\t%s\n", node.Name, strings.Join(protocolList(node), ","), node.ID)
}
return nil
}
func protocolList(node *p2p.NodeInfo) []string {
protos := make([]string, 0, len(node.Protocols))
for name := range node.Protocols {
protos = append(protos, name)
}
return protos
}
func createNode(ctx *cli.Context) error {
if len(ctx.Args()) != 0 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
config := &adapters.NodeConfig{
Name: ctx.String("name"),
}
if key := ctx.String("key"); key != "" {
privKey, err := crypto.HexToECDSA(key)
if err != nil {
return err
}
config.ID = discover.PubkeyID(&privKey.PublicKey)
config.PrivateKey = privKey
}
if services := ctx.String("services"); services != "" {
config.Services = strings.Split(services, ",")
}
node, err := client.CreateNode(config)
if err != nil {
return err
}
fmt.Fprintln(ctx.App.Writer, "Created", node.Name)
return nil
}
func showNode(ctx *cli.Context) error {
args := ctx.Args()
if len(args) != 1 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
nodeName := args[0]
node, err := client.GetNode(nodeName)
if err != nil {
return err
}
w := tabwriter.NewWriter(ctx.App.Writer, 1, 2, 2, ' ', 0)
defer w.Flush()
fmt.Fprintf(w, "NAME\t%s\n", node.Name)
fmt.Fprintf(w, "PROTOCOLS\t%s\n", strings.Join(protocolList(node), ","))
fmt.Fprintf(w, "ID\t%s\n", node.ID)
fmt.Fprintf(w, "ENODE\t%s\n", node.Enode)
for name, proto := range node.Protocols {
fmt.Fprintln(w)
fmt.Fprintf(w, "--- PROTOCOL INFO: %s\n", name)
fmt.Fprintf(w, "%v\n", proto)
fmt.Fprintf(w, "---\n")
}
return nil
}
func startNode(ctx *cli.Context) error {
args := ctx.Args()
if len(args) != 1 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
nodeName := args[0]
if err := client.StartNode(nodeName); err != nil {
return err
}
fmt.Fprintln(ctx.App.Writer, "Started", nodeName)
return nil
}
func stopNode(ctx *cli.Context) error {
args := ctx.Args()
if len(args) != 1 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
nodeName := args[0]
if err := client.StopNode(nodeName); err != nil {
return err
}
fmt.Fprintln(ctx.App.Writer, "Stopped", nodeName)
return nil
}
func connectNode(ctx *cli.Context) error {
args := ctx.Args()
if len(args) != 2 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
nodeName := args[0]
peerName := args[1]
if err := client.ConnectNode(nodeName, peerName); err != nil {
return err
}
fmt.Fprintln(ctx.App.Writer, "Connected", nodeName, "to", peerName)
return nil
}
func disconnectNode(ctx *cli.Context) error {
args := ctx.Args()
if len(args) != 2 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
nodeName := args[0]
peerName := args[1]
if err := client.DisconnectNode(nodeName, peerName); err != nil {
return err
}
fmt.Fprintln(ctx.App.Writer, "Disconnected", nodeName, "from", peerName)
return nil
}
func rpcNode(ctx *cli.Context) error {
args := ctx.Args()
if len(args) < 2 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
nodeName := args[0]
method := args[1]
rpcClient, err := client.RPCClient(context.Background(), nodeName)
if err != nil {
return err
}
if ctx.Bool("subscribe") {
return rpcSubscribe(rpcClient, ctx.App.Writer, method, args[3:]...)
}
var result interface{}
params := make([]interface{}, len(args[3:]))
for i, v := range args[3:] {
params[i] = v
}
if err := rpcClient.Call(&result, method, params...); err != nil {
return err
}
return json.NewEncoder(ctx.App.Writer).Encode(result)
}
func rpcSubscribe(client *rpc.Client, out io.Writer, method string, args ...string) error {
parts := strings.SplitN(method, "_", 2)
namespace := parts[0]
method = parts[1]
ch := make(chan interface{})
subArgs := make([]interface{}, len(args)+1)
subArgs[0] = method
for i, v := range args {
subArgs[i+1] = v
}
sub, err := client.Subscribe(context.Background(), namespace, ch, subArgs...)
if err != nil {
return err
}
defer sub.Unsubscribe()
enc := json.NewEncoder(out)
for {
select {
case v := <-ch:
if err := enc.Encode(v); err != nil {
return err
}
case err := <-sub.Err():
return err
}
}
}

@ -17,6 +17,7 @@
package node
import (
"context"
"fmt"
"strings"
"time"
@ -25,6 +26,7 @@ import (
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/rpc"
"github.com/rcrowley/go-metrics"
)
@ -73,6 +75,44 @@ func (api *PrivateAdminAPI) RemovePeer(url string) (bool, error) {
return true, nil
}
// PeerEvents creates an RPC subscription which receives peer events from the
// node's p2p.Server
func (api *PrivateAdminAPI) PeerEvents(ctx context.Context) (*rpc.Subscription, error) {
// Make sure the server is running, fail otherwise
server := api.node.Server()
if server == nil {
return nil, ErrNodeStopped
}
// Create the subscription
notifier, supported := rpc.NotifierFromContext(ctx)
if !supported {
return nil, rpc.ErrNotificationsUnsupported
}
rpcSub := notifier.CreateSubscription()
go func() {
events := make(chan *p2p.PeerEvent)
sub := server.SubscribeEvents(events)
defer sub.Unsubscribe()
for {
select {
case event := <-events:
notifier.Notify(rpcSub.ID, event)
case <-sub.Err():
return
case <-rpcSub.Err():
return
case <-notifier.Closed():
return
}
}
}()
return rpcSub, nil
}
// StartRPC starts the HTTP RPC API server.
func (api *PrivateAdminAPI) StartRPC(host *string, port *int, cors *string, apis *string) (bool, error) {
api.node.lock.Lock()
@ -163,7 +203,7 @@ func (api *PrivateAdminAPI) StartWS(host *string, port *int, allowedOrigins *str
}
}
if err := api.node.startWS(fmt.Sprintf("%s:%d", *host, *port), api.node.rpcAPIs, modules, origins); err != nil {
if err := api.node.startWS(fmt.Sprintf("%s:%d", *host, *port), api.node.rpcAPIs, modules, origins, api.node.config.WSExposeAll); err != nil {
return false, err
}
return true, nil

@ -128,6 +128,13 @@ type Config struct {
// If the module list is empty, all RPC API endpoints designated public will be
// exposed.
WSModules []string `toml:",omitempty"`
// WSExposeAll exposes all API modules via the WebSocket RPC interface rather
// than just the public ones.
//
// *WARNING* Only set this if the node is running in a trusted network, exposing
// private APIs to untrusted users is a major security risk.
WSExposeAll bool `toml:",omitempty"`
}
// IPCEndpoint resolves an IPC endpoint based on a configured value, taking into

@ -261,7 +261,7 @@ func (n *Node) startRPC(services map[reflect.Type]Service) error {
n.stopInProc()
return err
}
if err := n.startWS(n.wsEndpoint, apis, n.config.WSModules, n.config.WSOrigins); err != nil {
if err := n.startWS(n.wsEndpoint, apis, n.config.WSModules, n.config.WSOrigins, n.config.WSExposeAll); err != nil {
n.stopHTTP()
n.stopIPC()
n.stopInProc()
@ -412,7 +412,7 @@ func (n *Node) stopHTTP() {
}
// startWS initializes and starts the websocket RPC endpoint.
func (n *Node) startWS(endpoint string, apis []rpc.API, modules []string, wsOrigins []string) error {
func (n *Node) startWS(endpoint string, apis []rpc.API, modules []string, wsOrigins []string, exposeAll bool) error {
// Short circuit if the WS endpoint isn't being exposed
if endpoint == "" {
return nil
@ -425,7 +425,7 @@ func (n *Node) startWS(endpoint string, apis []rpc.API, modules []string, wsOrig
// Register all the APIs exposed by the services
handler := rpc.NewServer()
for _, api := range apis {
if whitelist[api.Namespace] || (len(whitelist) == 0 && api.Public) {
if exposeAll || whitelist[api.Namespace] || (len(whitelist) == 0 && api.Public) {
if err := handler.RegisterName(api.Namespace, api.Service); err != nil {
return err
}
@ -441,7 +441,7 @@ func (n *Node) startWS(endpoint string, apis []rpc.API, modules []string, wsOrig
return err
}
go rpc.NewWSServer(wsOrigins, handler).Serve(listener)
log.Info(fmt.Sprintf("WebSocket endpoint opened: ws://%s", endpoint))
log.Info(fmt.Sprintf("WebSocket endpoint opened: ws://%s", listener.Addr()))
// All listeners booted successfully
n.wsEndpoint = endpoint
@ -556,6 +556,17 @@ func (n *Node) Attach() (*rpc.Client, error) {
return rpc.DialInProc(n.inprocHandler), nil
}
// RPCHandler returns the in-process RPC request handler.
func (n *Node) RPCHandler() (*rpc.Server, error) {
n.lock.RLock()
defer n.lock.RUnlock()
if n.inprocHandler == nil {
return nil, ErrNodeStopped
}
return n.inprocHandler, nil
}
// Server retrieves the currently running P2P network layer. This method is meant
// only to inspect fields of the currently running server, life cycle management
// should be left to this Node entity.

@ -47,6 +47,24 @@ const (
maxResolveDelay = time.Hour
)
// NodeDialer is used to connect to nodes in the network, typically by using
// an underlying net.Dialer but also using net.Pipe in tests
type NodeDialer interface {
Dial(*discover.Node) (net.Conn, error)
}
// TCPDialer implements the NodeDialer interface by using a net.Dialer to
// create TCP connections to nodes in the network
type TCPDialer struct {
*net.Dialer
}
// Dial creates a TCP connection to the node
func (t TCPDialer) Dial(dest *discover.Node) (net.Conn, error) {
addr := &net.TCPAddr{IP: dest.IP, Port: int(dest.TCP)}
return t.Dialer.Dial("tcp", addr.String())
}
// dialstate schedules dials and discovery lookups.
// it get's a chance to compute new tasks on every iteration
// of the main loop in Server.run.
@ -318,14 +336,13 @@ func (t *dialTask) resolve(srv *Server) bool {
// dial performs the actual connection attempt.
func (t *dialTask) dial(srv *Server, dest *discover.Node) bool {
addr := &net.TCPAddr{IP: dest.IP, Port: int(dest.TCP)}
fd, err := srv.Dialer.Dial("tcp", addr.String())
fd, err := srv.Dialer.Dial(dest)
if err != nil {
log.Trace("Dial error", "task", t, "err", err)
return false
}
mfd := newMeteredConn(fd, false)
srv.setupConn(mfd, t.flags, dest)
srv.SetupConn(mfd, t.flags, dest)
return true
}

@ -597,7 +597,7 @@ func TestDialResolve(t *testing.T) {
}
// Now run the task, it should resolve the ID once.
config := Config{Dialer: &net.Dialer{Deadline: time.Now().Add(-5 * time.Minute)}}
config := Config{Dialer: TCPDialer{&net.Dialer{Deadline: time.Now().Add(-5 * time.Minute)}}}
srv := &Server{ntab: table, Config: config}
tasks[0].Do(srv)
if !reflect.DeepEqual(table.resolveCalls, []discover.NodeID{dest.ID}) {

@ -225,6 +225,11 @@ func (n *Node) UnmarshalText(text []byte) error {
// The node identifier is a marshaled elliptic curve public key.
type NodeID [NodeIDBits / 8]byte
// Bytes returns a byte slice representation of the NodeID
func (n NodeID) Bytes() []byte {
return n[:]
}
// NodeID prints as a long hexadecimal number.
func (n NodeID) String() string {
return fmt.Sprintf("%x", n[:])
@ -240,6 +245,41 @@ func (n NodeID) TerminalString() string {
return hex.EncodeToString(n[:8])
}
// MarshalText implements the encoding.TextMarshaler interface.
func (n NodeID) MarshalText() ([]byte, error) {
return []byte(hex.EncodeToString(n[:])), nil
}
// UnmarshalText implements the encoding.TextUnmarshaler interface.
func (n *NodeID) UnmarshalText(text []byte) error {
id, err := HexID(string(text))
if err != nil {
return err
}
*n = id
return nil
}
// BytesID converts a byte slice to a NodeID
func BytesID(b []byte) (NodeID, error) {
var id NodeID
if len(b) != len(id) {
return id, fmt.Errorf("wrong length, want %d bytes", len(id))
}
copy(id[:], b)
return id, nil
}
// MustBytesID converts a byte slice to a NodeID.
// It panics if the byte slice is not a valid NodeID.
func MustBytesID(b []byte) NodeID {
id, err := BytesID(b)
if err != nil {
panic(err)
}
return id
}
// HexID converts a hex string to a NodeID.
// The string may be prefixed with 0x.
func HexID(in string) (NodeID, error) {

@ -17,6 +17,7 @@
package discover
import (
"bytes"
"fmt"
"math/big"
"math/rand"
@ -192,6 +193,35 @@ func TestHexID(t *testing.T) {
}
}
func TestNodeID_textEncoding(t *testing.T) {
ref := NodeID{
0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x10,
0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x20,
0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x30,
0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x40,
0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x50,
0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x60,
0x61, 0x62, 0x63, 0x64,
}
hex := "01020304050607080910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364"
text, err := ref.MarshalText()
if err != nil {
t.Fatal(err)
}
if !bytes.Equal(text, []byte(hex)) {
t.Fatalf("text encoding did not match\nexpected: %s\ngot: %s", hex, text)
}
id := new(NodeID)
if err := id.UnmarshalText(text); err != nil {
t.Fatal(err)
}
if *id != ref {
t.Fatalf("text decoding did not match\nexpected: %s\ngot: %s", ref, id)
}
}
func TestNodeID_recover(t *testing.T) {
prv := newkey()
hash := make([]byte, 32)

@ -27,6 +27,8 @@ import (
"sync/atomic"
"time"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/rlp"
)
@ -271,3 +273,67 @@ func ExpectMsg(r MsgReader, code uint64, content interface{}) error {
}
return nil
}
// msgEventer wraps a MsgReadWriter and sends events whenever a message is sent
// or received
type msgEventer struct {
MsgReadWriter
feed *event.Feed
peerID discover.NodeID
Protocol string
}
// newMsgEventer returns a msgEventer which sends message events to the given
// feed
func newMsgEventer(rw MsgReadWriter, feed *event.Feed, peerID discover.NodeID, proto string) *msgEventer {
return &msgEventer{
MsgReadWriter: rw,
feed: feed,
peerID: peerID,
Protocol: proto,
}
}
// ReadMsg reads a message from the underlying MsgReadWriter and emits a
// "message received" event
func (self *msgEventer) ReadMsg() (Msg, error) {
msg, err := self.MsgReadWriter.ReadMsg()
if err != nil {
return msg, err
}
self.feed.Send(&PeerEvent{
Type: PeerEventTypeMsgRecv,
Peer: self.peerID,
Protocol: self.Protocol,
MsgCode: &msg.Code,
MsgSize: &msg.Size,
})
return msg, nil
}
// WriteMsg writes a message to the underlying MsgReadWriter and emits a
// "message sent" event
func (self *msgEventer) WriteMsg(msg Msg) error {
err := self.MsgReadWriter.WriteMsg(msg)
if err != nil {
return err
}
self.feed.Send(&PeerEvent{
Type: PeerEventTypeMsgSend,
Peer: self.peerID,
Protocol: self.Protocol,
MsgCode: &msg.Code,
MsgSize: &msg.Size,
})
return nil
}
// Close closes the underlying MsgReadWriter if it implements the io.Closer
// interface
func (self *msgEventer) Close() error {
if v, ok := self.MsgReadWriter.(io.Closer); ok {
return v.Close()
}
return nil
}

@ -25,6 +25,7 @@ import (
"time"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/rlp"
@ -60,6 +61,38 @@ type protoHandshake struct {
Rest []rlp.RawValue `rlp:"tail"`
}
// PeerEventType is the type of peer events emitted by a p2p.Server
type PeerEventType string
const (
// PeerEventTypeAdd is the type of event emitted when a peer is added
// to a p2p.Server
PeerEventTypeAdd PeerEventType = "add"
// PeerEventTypeDrop is the type of event emitted when a peer is
// dropped from a p2p.Server
PeerEventTypeDrop PeerEventType = "drop"
// PeerEventTypeMsgSend is the type of event emitted when a
// message is successfully sent to a peer
PeerEventTypeMsgSend PeerEventType = "msgsend"
// PeerEventTypeMsgRecv is the type of event emitted when a
// message is received from a peer
PeerEventTypeMsgRecv PeerEventType = "msgrecv"
)
// PeerEvent is an event emitted when peers are either added or dropped from
// a p2p.Server or when a message is sent or received on a peer connection
type PeerEvent struct {
Type PeerEventType `json:"type"`
Peer discover.NodeID `json:"peer"`
Error string `json:"error,omitempty"`
Protocol string `json:"protocol,omitempty"`
MsgCode *uint64 `json:"msg_code,omitempty"`
MsgSize *uint32 `json:"msg_size,omitempty"`
}
// Peer represents a connected remote node.
type Peer struct {
rw *conn
@ -71,6 +104,9 @@ type Peer struct {
protoErr chan error
closed chan struct{}
disc chan DiscReason
// events receives message send / receive events if set
events *event.Feed
}
// NewPeer returns a peer for testing purposes.
@ -297,9 +333,13 @@ func (p *Peer) startProtocols(writeStart <-chan struct{}, writeErr chan<- error)
proto.closed = p.closed
proto.wstart = writeStart
proto.werr = writeErr
var rw MsgReadWriter = proto
if p.events != nil {
rw = newMsgEventer(rw, p.events, p.ID(), proto.Name)
}
p.log.Trace(fmt.Sprintf("Starting protocol %s/%d", proto.Name, proto.Version))
go func() {
err := proto.Run(p, proto)
err := proto.Run(p, rw)
if err == nil {
p.log.Trace(fmt.Sprintf("Protocol %s/%d returned", proto.Name, proto.Version))
err = errProtocolReturned

@ -27,6 +27,7 @@ import (
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/discv5"
@ -130,10 +131,14 @@ type Config struct {
// If Dialer is set to a non-nil value, the given Dialer
// is used to dial outbound peer connections.
Dialer *net.Dialer `toml:"-"`
Dialer NodeDialer `toml:"-"`
// If NoDial is true, the server will not dial any peers.
NoDial bool `toml:",omitempty"`
// If EnableMsgEvents is set then the server will emit PeerEvents
// whenever a message is sent to or received from a peer
EnableMsgEvents bool
}
// Server manages all peer connections.
@ -166,6 +171,7 @@ type Server struct {
addpeer chan *conn
delpeer chan peerDrop
loopWG sync.WaitGroup // loop, listenLoop
peerFeed event.Feed
}
type peerOpFunc func(map[discover.NodeID]*Peer)
@ -191,7 +197,7 @@ type conn struct {
fd net.Conn
transport
flags connFlag
cont chan error // The run loop uses cont to signal errors to setupConn.
cont chan error // The run loop uses cont to signal errors to SetupConn.
id discover.NodeID // valid after the encryption handshake
caps []Cap // valid after the protocol handshake
name string // valid after the protocol handshake
@ -291,6 +297,11 @@ func (srv *Server) RemovePeer(node *discover.Node) {
}
}
// SubscribePeers subscribes the given channel to peer events
func (srv *Server) SubscribeEvents(ch chan *PeerEvent) event.Subscription {
return srv.peerFeed.Subscribe(ch)
}
// Self returns the local node's endpoint information.
func (srv *Server) Self() *discover.Node {
srv.lock.Lock()
@ -358,7 +369,7 @@ func (srv *Server) Start() (err error) {
srv.newTransport = newRLPX
}
if srv.Dialer == nil {
srv.Dialer = &net.Dialer{Timeout: defaultDialTimeout}
srv.Dialer = TCPDialer{&net.Dialer{Timeout: defaultDialTimeout}}
}
srv.quit = make(chan struct{})
srv.addpeer = make(chan *conn)
@ -536,7 +547,11 @@ running:
c.flags |= trustedConn
}
// TODO: track in-progress inbound node IDs (pre-Peer) to avoid dialing them.
c.cont <- srv.encHandshakeChecks(peers, c)
select {
case c.cont <- srv.encHandshakeChecks(peers, c):
case <-srv.quit:
break running
}
case c := <-srv.addpeer:
// At this point the connection is past the protocol handshake.
// Its capabilities are known and the remote identity is verified.
@ -544,6 +559,11 @@ running:
if err == nil {
// The handshakes are done and it passed all checks.
p := newPeer(c, srv.Protocols)
// If message events are enabled, pass the peerFeed
// to the peer
if srv.EnableMsgEvents {
p.events = &srv.peerFeed
}
name := truncateName(c.name)
log.Debug("Adding p2p peer", "id", c.id, "name", name, "addr", c.fd.RemoteAddr(), "peers", len(peers)+1)
peers[c.id] = p
@ -552,7 +572,11 @@ running:
// The dialer logic relies on the assumption that
// dial tasks complete after the peer has been added or
// discarded. Unblock the task last.
c.cont <- err
select {
case c.cont <- err:
case <-srv.quit:
break running
}
case pd := <-srv.delpeer:
// A peer disconnected.
d := common.PrettyDuration(mclock.Now() - pd.created)
@ -665,16 +689,16 @@ func (srv *Server) listenLoop() {
// Spawn the handler. It will give the slot back when the connection
// has been established.
go func() {
srv.setupConn(fd, inboundConn, nil)
srv.SetupConn(fd, inboundConn, nil)
slots <- struct{}{}
}()
}
}
// setupConn runs the handshakes and attempts to add the connection
// SetupConn runs the handshakes and attempts to add the connection
// as a peer. It returns when the connection has been added as a peer
// or the handshakes have failed.
func (srv *Server) setupConn(fd net.Conn, flags connFlag, dialDest *discover.Node) {
func (srv *Server) SetupConn(fd net.Conn, flags connFlag, dialDest *discover.Node) {
// Prevent leftover pending conns from entering the handshake.
srv.lock.Lock()
running := srv.running
@ -755,7 +779,23 @@ func (srv *Server) runPeer(p *Peer) {
if srv.newPeerHook != nil {
srv.newPeerHook(p)
}
// broadcast peer add
srv.peerFeed.Send(&PeerEvent{
Type: PeerEventTypeAdd,
Peer: p.ID(),
})
// run the protocol
remoteRequested, err := p.run()
// broadcast peer drop
srv.peerFeed.Send(&PeerEvent{
Type: PeerEventTypeDrop,
Peer: p.ID(),
Error: err.Error(),
})
// Note: run waits for existing peers to be sent on srv.delpeer
// before returning, so this send should not select on srv.quit.
srv.delpeer <- peerDrop{p, err, remoteRequested}

@ -435,7 +435,7 @@ func TestServerSetupConn(t *testing.T) {
}
}
p1, _ := net.Pipe()
srv.setupConn(p1, test.flags, test.dialDest)
srv.SetupConn(p1, test.flags, test.dialDest)
if !reflect.DeepEqual(test.tt.closeErr, test.wantCloseErr) {
t.Errorf("test %d: close error mismatch: got %q, want %q", i, test.tt.closeErr, test.wantCloseErr)
}

@ -0,0 +1,181 @@
# devp2p Simulations
The `p2p/simulations` package implements a simulation framework which supports
creating a collection of devp2p nodes, connecting them together to form a
simulation network, performing simulation actions in that network and then
extracting useful information.
## Nodes
Each node in a simulation network runs multiple services by wrapping a collection
of objects which implement the `node.Service` interface meaning they:
* can be started and stopped
* run p2p protocols
* expose RPC APIs
This means that any object which implements the `node.Service` interface can be
used to run a node in the simulation.
## Services
Before running a simulation, a set of service initializers must be registered
which can then be used to run nodes in the network.
A service initializer is a function with the following signature:
```go
func(ctx *adapters.ServiceContext) (node.Service, error)
```
These initializers should be registered by calling the `adapters.RegisterServices`
function in an `init()` hook:
```go
func init() {
adapters.RegisterServices(adapters.Services{
"service1": initService1,
"service2": initService2,
})
}
```
## Node Adapters
The simulation framework includes multiple "node adapters" which are
responsible for creating an environment in which a node runs.
### SimAdapter
The `SimAdapter` runs nodes in-memory, connecting them using an in-memory,
synchronous `net.Pipe` and connecting to their RPC server using an in-memory
`rpc.Client`.
### ExecAdapter
The `ExecAdapter` runs nodes as child processes of the running simulation.
It does this by executing the binary which is running the simulation but
setting `argv[0]` (i.e. the program name) to `p2p-node` which is then
detected by an init hook in the child process which runs the `node.Service`
using the devp2p node stack rather than executing `main()`.
The nodes listen for devp2p connections and WebSocket RPC clients on random
localhost ports.
### DockerAdapter
The `DockerAdapter` is similar to the `ExecAdapter` but executes `docker run`
to run the node in a Docker container using a Docker image containing the
simulation binary at `/bin/p2p-node`.
The Docker image is built using `docker build` when the adapter is initialised,
meaning no prior setup is necessary other than having a working Docker client.
Each node listens on the external IP of the container and the default p2p and
RPC ports (`30303` and `8546` respectively).
## Network
A simulation network is created with an ID and default service (which is used
if a node is created without an explicit service), exposes methods for
creating, starting, stopping, connecting and disconnecting nodes, and emits
events when certain actions occur.
### Events
A simulation network emits the following events:
* node event - when nodes are created / started / stopped
* connection event - when nodes are connected / disconnected
* message event - when a protocol message is sent between two nodes
The events have a "control" flag which when set indicates that the event is the
outcome of a controlled simulation action (e.g. creating a node or explicitly
connecting two nodes together).
This is in contrast to a non-control event, otherwise called a "live" event,
which is the outcome of something happening in the network as a result of a
control event (e.g. a node actually started up or a connection was actually
established between two nodes).
Live events are detected by the simulation network by subscribing to node peer
events via RPC when the nodes start up.
## Testing Framework
The `Simulation` type can be used in tests to perform actions in a simulation
network and then wait for expectations to be met.
With a running simulation network, the `Simulation.Run` method can be called
with a `Step` which has the following fields:
* `Action` - a function which performs some action in the network
* `Expect` - an expectation function which returns whether or not a
given node meets the expectation
* `Trigger` - a channel which receives node IDs which then trigger a check
of the expectation function to be performed against that node
As a concrete example, consider a simulated network of Ethereum nodes. An
`Action` could be the sending of a transaction, `Expect` it being included in
a block, and `Trigger` a check for every block that is mined.
On return, the `Simulation.Run` method returns a `StepResult` which can be used
to determine if all nodes met the expectation, how long it took them to meet
the expectation and what network events were emitted during the step run.
## HTTP API
The simulation framework includes a HTTP API which can be used to control the
simulation.
The API is initialised with a particular node adapter and has the following
endpoints:
```
GET / Get network information
POST /start Start all nodes in the network
POST /stop Stop all nodes in the network
GET /events Stream network events
GET /snapshot Take a network snapshot
POST /snapshot Load a network snapshot
POST /nodes Create a node
GET /nodes Get all nodes in the network
GET /nodes/:nodeid Get node information
POST /nodes/:nodeid/start Start a node
POST /nodes/:nodeid/stop Stop a node
POST /nodes/:nodeid/conn/:peerid Connect two nodes
DELETE /nodes/:nodeid/conn/:peerid Disconnect two nodes
GET /nodes/:nodeid/rpc Make RPC requests to a node via WebSocket
```
For convenience, `nodeid` in the URL can be the name of a node rather than its
ID.
## Command line client
`p2psim` is a command line client for the HTTP API, located in
`cmd/p2psim`.
It provides the following commands:
```
p2psim show
p2psim events [--current] [--filter=FILTER]
p2psim snapshot
p2psim load
p2psim node create [--name=NAME] [--services=SERVICES] [--key=KEY]
p2psim node list
p2psim node show <node>
p2psim node start <node>
p2psim node stop <node>
p2psim node connect <node> <peer>
p2psim node disconnect <node> <peer>
p2psim node rpc <node> <method> [<args>] [--subscribe]
```
## Example
See [p2p/simulations/examples/README.md](examples/README.md).

@ -0,0 +1,182 @@
// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package adapters
import (
"errors"
"fmt"
"io"
"io/ioutil"
"os"
"os/exec"
"path/filepath"
"runtime"
"strings"
"github.com/docker/docker/pkg/reexec"
"github.com/ethereum/go-ethereum/node"
"github.com/ethereum/go-ethereum/p2p/discover"
)
// DockerAdapter is a NodeAdapter which runs simulation nodes inside Docker
// containers.
//
// A Docker image is built which contains the current binary at /bin/p2p-node
// which when executed runs the underlying service (see the description
// of the execP2PNode function for more details)
type DockerAdapter struct {
ExecAdapter
}
// NewDockerAdapter builds the p2p-node Docker image containing the current
// binary and returns a DockerAdapter
func NewDockerAdapter() (*DockerAdapter, error) {
// Since Docker containers run on Linux and this adapter runs the
// current binary in the container, it must be compiled for Linux.
//
// It is reasonable to require this because the caller can just
// compile the current binary in a Docker container.
if runtime.GOOS != "linux" {
return nil, errors.New("DockerAdapter can only be used on Linux as it uses the current binary (which must be a Linux binary)")
}
if err := buildDockerImage(); err != nil {
return nil, err
}
return &DockerAdapter{
ExecAdapter{
nodes: make(map[discover.NodeID]*ExecNode),
},
}, nil
}
// Name returns the name of the adapter for logging purposes
func (d *DockerAdapter) Name() string {
return "docker-adapter"
}
// NewNode returns a new DockerNode using the given config
func (d *DockerAdapter) NewNode(config *NodeConfig) (Node, error) {
if len(config.Services) == 0 {
return nil, errors.New("node must have at least one service")
}
for _, service := range config.Services {
if _, exists := serviceFuncs[service]; !exists {
return nil, fmt.Errorf("unknown node service %q", service)
}
}
// generate the config
conf := &execNodeConfig{
Stack: node.DefaultConfig,
Node: config,
}
conf.Stack.DataDir = "/data"
conf.Stack.WSHost = "0.0.0.0"
conf.Stack.WSOrigins = []string{"*"}
conf.Stack.WSExposeAll = true
conf.Stack.P2P.EnableMsgEvents = false
conf.Stack.P2P.NoDiscovery = true
conf.Stack.P2P.NAT = nil
conf.Stack.NoUSB = true
node := &DockerNode{
ExecNode: ExecNode{
ID: config.ID,
Config: conf,
adapter: &d.ExecAdapter,
},
}
node.newCmd = node.dockerCommand
d.ExecAdapter.nodes[node.ID] = &node.ExecNode
return node, nil
}
// DockerNode wraps an ExecNode but exec's the current binary in a docker
// container rather than locally
type DockerNode struct {
ExecNode
}
// dockerCommand returns a command which exec's the binary in a Docker
// container.
//
// It uses a shell so that we can pass the _P2P_NODE_CONFIG environment
// variable to the container using the --env flag.
func (n *DockerNode) dockerCommand() *exec.Cmd {
return exec.Command(
"sh", "-c",
fmt.Sprintf(
`exec docker run --interactive --env _P2P_NODE_CONFIG="${_P2P_NODE_CONFIG}" %s p2p-node %s %s`,
dockerImage, strings.Join(n.Config.Node.Services, ","), n.ID.String(),
),
)
}
// dockerImage is the name of the Docker image which gets built to run the
// simulation node
const dockerImage = "p2p-node"
// buildDockerImage builds the Docker image which is used to run the simulation
// node in a Docker container.
//
// It adds the current binary as "p2p-node" so that it runs execP2PNode
// when executed.
func buildDockerImage() error {
// create a directory to use as the build context
dir, err := ioutil.TempDir("", "p2p-docker")
if err != nil {
return err
}
defer os.RemoveAll(dir)
// copy the current binary into the build context
bin, err := os.Open(reexec.Self())
if err != nil {
return err
}
defer bin.Close()
dst, err := os.OpenFile(filepath.Join(dir, "self.bin"), os.O_WRONLY|os.O_CREATE, 0755)
if err != nil {
return err
}
defer dst.Close()
if _, err := io.Copy(dst, bin); err != nil {
return err
}
// create the Dockerfile
dockerfile := []byte(`
FROM ubuntu:16.04
RUN mkdir /data
ADD self.bin /bin/p2p-node
`)
if err := ioutil.WriteFile(filepath.Join(dir, "Dockerfile"), dockerfile, 0644); err != nil {
return err
}
// run 'docker build'
cmd := exec.Command("docker", "build", "-t", dockerImage, dir)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
if err := cmd.Run(); err != nil {
return fmt.Errorf("error building docker image: %s", err)
}
return nil
}

@ -0,0 +1,504 @@
// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package adapters
import (
"bufio"
"context"
"crypto/ecdsa"
"encoding/json"
"errors"
"fmt"
"io"
"net"
"os"
"os/exec"
"os/signal"
"path/filepath"
"regexp"
"strings"
"sync"
"syscall"
"time"
"github.com/docker/docker/pkg/reexec"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/node"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/rpc"
"golang.org/x/net/websocket"
)
// ExecAdapter is a NodeAdapter which runs simulation nodes by executing the
// current binary as a child process.
//
// An init hook is used so that the child process executes the node services
// (rather than whataver the main() function would normally do), see the
// execP2PNode function for more information.
type ExecAdapter struct {
// BaseDir is the directory under which the data directories for each
// simulation node are created.
BaseDir string
nodes map[discover.NodeID]*ExecNode
}
// NewExecAdapter returns an ExecAdapter which stores node data in
// subdirectories of the given base directory
func NewExecAdapter(baseDir string) *ExecAdapter {
return &ExecAdapter{
BaseDir: baseDir,
nodes: make(map[discover.NodeID]*ExecNode),
}
}
// Name returns the name of the adapter for logging purposes
func (e *ExecAdapter) Name() string {
return "exec-adapter"
}
// NewNode returns a new ExecNode using the given config
func (e *ExecAdapter) NewNode(config *NodeConfig) (Node, error) {
if len(config.Services) == 0 {
return nil, errors.New("node must have at least one service")
}
for _, service := range config.Services {
if _, exists := serviceFuncs[service]; !exists {
return nil, fmt.Errorf("unknown node service %q", service)
}
}
// create the node directory using the first 12 characters of the ID
// as Unix socket paths cannot be longer than 256 characters
dir := filepath.Join(e.BaseDir, config.ID.String()[:12])
if err := os.Mkdir(dir, 0755); err != nil {
return nil, fmt.Errorf("error creating node directory: %s", err)
}
// generate the config
conf := &execNodeConfig{
Stack: node.DefaultConfig,
Node: config,
}
conf.Stack.DataDir = filepath.Join(dir, "data")
conf.Stack.WSHost = "127.0.0.1"
conf.Stack.WSPort = 0
conf.Stack.WSOrigins = []string{"*"}
conf.Stack.WSExposeAll = true
conf.Stack.P2P.EnableMsgEvents = false
conf.Stack.P2P.NoDiscovery = true
conf.Stack.P2P.NAT = nil
conf.Stack.NoUSB = true
// listen on a random localhost port (we'll get the actual port after
// starting the node through the RPC admin.nodeInfo method)
conf.Stack.P2P.ListenAddr = "127.0.0.1:0"
node := &ExecNode{
ID: config.ID,
Dir: dir,
Config: conf,
adapter: e,
}
node.newCmd = node.execCommand
e.nodes[node.ID] = node
return node, nil
}
// ExecNode starts a simulation node by exec'ing the current binary and
// running the configured services
type ExecNode struct {
ID discover.NodeID
Dir string
Config *execNodeConfig
Cmd *exec.Cmd
Info *p2p.NodeInfo
adapter *ExecAdapter
client *rpc.Client
wsAddr string
newCmd func() *exec.Cmd
key *ecdsa.PrivateKey
}
// Addr returns the node's enode URL
func (n *ExecNode) Addr() []byte {
if n.Info == nil {
return nil
}
return []byte(n.Info.Enode)
}
// Client returns an rpc.Client which can be used to communicate with the
// underlying services (it is set once the node has started)
func (n *ExecNode) Client() (*rpc.Client, error) {
return n.client, nil
}
// wsAddrPattern is a regex used to read the WebSocket address from the node's
// log
var wsAddrPattern = regexp.MustCompile(`ws://[\d.:]+`)
// Start exec's the node passing the ID and service as command line arguments
// and the node config encoded as JSON in the _P2P_NODE_CONFIG environment
// variable
func (n *ExecNode) Start(snapshots map[string][]byte) (err error) {
if n.Cmd != nil {
return errors.New("already started")
}
defer func() {
if err != nil {
log.Error("node failed to start", "err", err)
n.Stop()
}
}()
// encode a copy of the config containing the snapshot
confCopy := *n.Config
confCopy.Snapshots = snapshots
confCopy.PeerAddrs = make(map[string]string)
for id, node := range n.adapter.nodes {
confCopy.PeerAddrs[id.String()] = node.wsAddr
}
confData, err := json.Marshal(confCopy)
if err != nil {
return fmt.Errorf("error generating node config: %s", err)
}
// use a pipe for stderr so we can both copy the node's stderr to
// os.Stderr and read the WebSocket address from the logs
stderrR, stderrW := io.Pipe()
stderr := io.MultiWriter(os.Stderr, stderrW)
// start the node
cmd := n.newCmd()
cmd.Stdout = os.Stdout
cmd.Stderr = stderr
cmd.Env = append(os.Environ(), fmt.Sprintf("_P2P_NODE_CONFIG=%s", confData))
if err := cmd.Start(); err != nil {
return fmt.Errorf("error starting node: %s", err)
}
n.Cmd = cmd
// read the WebSocket address from the stderr logs
var wsAddr string
wsAddrC := make(chan string)
go func() {
s := bufio.NewScanner(stderrR)
for s.Scan() {
if strings.Contains(s.Text(), "WebSocket endpoint opened:") {
wsAddrC <- wsAddrPattern.FindString(s.Text())
}
}
}()
select {
case wsAddr = <-wsAddrC:
if wsAddr == "" {
return errors.New("failed to read WebSocket address from stderr")
}
case <-time.After(10 * time.Second):
return errors.New("timed out waiting for WebSocket address on stderr")
}
// create the RPC client and load the node info
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
defer cancel()
client, err := rpc.DialWebsocket(ctx, wsAddr, "")
if err != nil {
return fmt.Errorf("error dialing rpc websocket: %s", err)
}
var info p2p.NodeInfo
if err := client.CallContext(ctx, &info, "admin_nodeInfo"); err != nil {
return fmt.Errorf("error getting node info: %s", err)
}
n.client = client
n.wsAddr = wsAddr
n.Info = &info
return nil
}
// execCommand returns a command which runs the node locally by exec'ing
// the current binary but setting argv[0] to "p2p-node" so that the child
// runs execP2PNode
func (n *ExecNode) execCommand() *exec.Cmd {
return &exec.Cmd{
Path: reexec.Self(),
Args: []string{"p2p-node", strings.Join(n.Config.Node.Services, ","), n.ID.String()},
}
}
// Stop stops the node by first sending SIGTERM and then SIGKILL if the node
// doesn't stop within 5s
func (n *ExecNode) Stop() error {
if n.Cmd == nil {
return nil
}
defer func() {
n.Cmd = nil
}()
if n.client != nil {
n.client.Close()
n.client = nil
n.wsAddr = ""
n.Info = nil
}
if err := n.Cmd.Process.Signal(syscall.SIGTERM); err != nil {
return n.Cmd.Process.Kill()
}
waitErr := make(chan error)
go func() {
waitErr <- n.Cmd.Wait()
}()
select {
case err := <-waitErr:
return err
case <-time.After(5 * time.Second):
return n.Cmd.Process.Kill()
}
}
// NodeInfo returns information about the node
func (n *ExecNode) NodeInfo() *p2p.NodeInfo {
info := &p2p.NodeInfo{
ID: n.ID.String(),
}
if n.client != nil {
n.client.Call(&info, "admin_nodeInfo")
}
return info
}
// ServeRPC serves RPC requests over the given connection by dialling the
// node's WebSocket address and joining the two connections
func (n *ExecNode) ServeRPC(clientConn net.Conn) error {
conn, err := websocket.Dial(n.wsAddr, "", "http://localhost")
if err != nil {
return err
}
var wg sync.WaitGroup
wg.Add(2)
join := func(src, dst net.Conn) {
defer wg.Done()
io.Copy(dst, src)
// close the write end of the destination connection
if cw, ok := dst.(interface {
CloseWrite() error
}); ok {
cw.CloseWrite()
} else {
dst.Close()
}
}
go join(conn, clientConn)
go join(clientConn, conn)
wg.Wait()
return nil
}
// Snapshots creates snapshots of the services by calling the
// simulation_snapshot RPC method
func (n *ExecNode) Snapshots() (map[string][]byte, error) {
if n.client == nil {
return nil, errors.New("RPC not started")
}
var snapshots map[string][]byte
return snapshots, n.client.Call(&snapshots, "simulation_snapshot")
}
func init() {
// register a reexec function to start a devp2p node when the current
// binary is executed as "p2p-node"
reexec.Register("p2p-node", execP2PNode)
}
// execNodeConfig is used to serialize the node configuration so it can be
// passed to the child process as a JSON encoded environment variable
type execNodeConfig struct {
Stack node.Config `json:"stack"`
Node *NodeConfig `json:"node"`
Snapshots map[string][]byte `json:"snapshots,omitempty"`
PeerAddrs map[string]string `json:"peer_addrs,omitempty"`
}
// execP2PNode starts a devp2p node when the current binary is executed with
// argv[0] being "p2p-node", reading the service / ID from argv[1] / argv[2]
// and the node config from the _P2P_NODE_CONFIG environment variable
func execP2PNode() {
glogger := log.NewGlogHandler(log.StreamHandler(os.Stderr, log.LogfmtFormat()))
glogger.Verbosity(log.LvlInfo)
log.Root().SetHandler(glogger)
// read the services from argv
serviceNames := strings.Split(os.Args[1], ",")
// decode the config
confEnv := os.Getenv("_P2P_NODE_CONFIG")
if confEnv == "" {
log.Crit("missing _P2P_NODE_CONFIG")
}
var conf execNodeConfig
if err := json.Unmarshal([]byte(confEnv), &conf); err != nil {
log.Crit("error decoding _P2P_NODE_CONFIG", "err", err)
}
conf.Stack.P2P.PrivateKey = conf.Node.PrivateKey
// use explicit IP address in ListenAddr so that Enode URL is usable
externalIP := func() string {
addrs, err := net.InterfaceAddrs()
if err != nil {
log.Crit("error getting IP address", "err", err)
}
for _, addr := range addrs {
if ip, ok := addr.(*net.IPNet); ok && !ip.IP.IsLoopback() {
return ip.IP.String()
}
}
log.Crit("unable to determine explicit IP address")
return ""
}
if strings.HasPrefix(conf.Stack.P2P.ListenAddr, ":") {
conf.Stack.P2P.ListenAddr = externalIP() + conf.Stack.P2P.ListenAddr
}
if conf.Stack.WSHost == "0.0.0.0" {
conf.Stack.WSHost = externalIP()
}
// initialize the devp2p stack
stack, err := node.New(&conf.Stack)
if err != nil {
log.Crit("error creating node stack", "err", err)
}
// register the services, collecting them into a map so we can wrap
// them in a snapshot service
services := make(map[string]node.Service, len(serviceNames))
for _, name := range serviceNames {
serviceFunc, exists := serviceFuncs[name]
if !exists {
log.Crit("unknown node service", "name", name)
}
constructor := func(nodeCtx *node.ServiceContext) (node.Service, error) {
ctx := &ServiceContext{
RPCDialer: &wsRPCDialer{addrs: conf.PeerAddrs},
NodeContext: nodeCtx,
Config: conf.Node,
}
if conf.Snapshots != nil {
ctx.Snapshot = conf.Snapshots[name]
}
service, err := serviceFunc(ctx)
if err != nil {
return nil, err
}
services[name] = service
return service, nil
}
if err := stack.Register(constructor); err != nil {
log.Crit("error starting service", "name", name, "err", err)
}
}
// register the snapshot service
if err := stack.Register(func(ctx *node.ServiceContext) (node.Service, error) {
return &snapshotService{services}, nil
}); err != nil {
log.Crit("error starting snapshot service", "err", err)
}
// start the stack
if err := stack.Start(); err != nil {
log.Crit("error stating node stack", "err", err)
}
// stop the stack if we get a SIGTERM signal
go func() {
sigc := make(chan os.Signal, 1)
signal.Notify(sigc, syscall.SIGTERM)
defer signal.Stop(sigc)
<-sigc
log.Info("Received SIGTERM, shutting down...")
stack.Stop()
}()
// wait for the stack to exit
stack.Wait()
}
// snapshotService is a node.Service which wraps a list of services and
// exposes an API to generate a snapshot of those services
type snapshotService struct {
services map[string]node.Service
}
func (s *snapshotService) APIs() []rpc.API {
return []rpc.API{{
Namespace: "simulation",
Version: "1.0",
Service: SnapshotAPI{s.services},
}}
}
func (s *snapshotService) Protocols() []p2p.Protocol {
return nil
}
func (s *snapshotService) Start(*p2p.Server) error {
return nil
}
func (s *snapshotService) Stop() error {
return nil
}
// SnapshotAPI provides an RPC method to create snapshots of services
type SnapshotAPI struct {
services map[string]node.Service
}
func (api SnapshotAPI) Snapshot() (map[string][]byte, error) {
snapshots := make(map[string][]byte)
for name, service := range api.services {
if s, ok := service.(interface {
Snapshot() ([]byte, error)
}); ok {
snap, err := s.Snapshot()
if err != nil {
return nil, err
}
snapshots[name] = snap
}
}
return snapshots, nil
}
type wsRPCDialer struct {
addrs map[string]string
}
// DialRPC implements the RPCDialer interface by creating a WebSocket RPC
// client of the given node
func (w *wsRPCDialer) DialRPC(id discover.NodeID) (*rpc.Client, error) {
addr, ok := w.addrs[id.String()]
if !ok {
return nil, fmt.Errorf("unknown node: %s", id)
}
return rpc.DialWebsocket(context.Background(), addr, "http://localhost")
}

@ -0,0 +1,314 @@
// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package adapters
import (
"errors"
"fmt"
"math"
"net"
"sync"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/node"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/rpc"
)
// SimAdapter is a NodeAdapter which creates in-memory simulation nodes and
// connects them using in-memory net.Pipe connections
type SimAdapter struct {
mtx sync.RWMutex
nodes map[discover.NodeID]*SimNode
services map[string]ServiceFunc
}
// NewSimAdapter creates a SimAdapter which is capable of running in-memory
// simulation nodes running any of the given services (the services to run on a
// particular node are passed to the NewNode function in the NodeConfig)
func NewSimAdapter(services map[string]ServiceFunc) *SimAdapter {
return &SimAdapter{
nodes: make(map[discover.NodeID]*SimNode),
services: services,
}
}
// Name returns the name of the adapter for logging purposes
func (s *SimAdapter) Name() string {
return "sim-adapter"
}
// NewNode returns a new SimNode using the given config
func (s *SimAdapter) NewNode(config *NodeConfig) (Node, error) {
s.mtx.Lock()
defer s.mtx.Unlock()
// check a node with the ID doesn't already exist
id := config.ID
if _, exists := s.nodes[id]; exists {
return nil, fmt.Errorf("node already exists: %s", id)
}
// check the services are valid
if len(config.Services) == 0 {
return nil, errors.New("node must have at least one service")
}
for _, service := range config.Services {
if _, exists := s.services[service]; !exists {
return nil, fmt.Errorf("unknown node service %q", service)
}
}
n, err := node.New(&node.Config{
P2P: p2p.Config{
PrivateKey: config.PrivateKey,
MaxPeers: math.MaxInt32,
NoDiscovery: true,
Dialer: s,
EnableMsgEvents: true,
},
NoUSB: true,
})
if err != nil {
return nil, err
}
simNode := &SimNode{
ID: id,
config: config,
node: n,
adapter: s,
running: make(map[string]node.Service),
}
s.nodes[id] = simNode
return simNode, nil
}
// Dial implements the p2p.NodeDialer interface by connecting to the node using
// an in-memory net.Pipe connection
func (s *SimAdapter) Dial(dest *discover.Node) (conn net.Conn, err error) {
node, ok := s.GetNode(dest.ID)
if !ok {
return nil, fmt.Errorf("unknown node: %s", dest.ID)
}
srv := node.Server()
if srv == nil {
return nil, fmt.Errorf("node not running: %s", dest.ID)
}
pipe1, pipe2 := net.Pipe()
go srv.SetupConn(pipe1, 0, nil)
return pipe2, nil
}
// DialRPC implements the RPCDialer interface by creating an in-memory RPC
// client of the given node
func (s *SimAdapter) DialRPC(id discover.NodeID) (*rpc.Client, error) {
node, ok := s.GetNode(id)
if !ok {
return nil, fmt.Errorf("unknown node: %s", id)
}
handler, err := node.node.RPCHandler()
if err != nil {
return nil, err
}
return rpc.DialInProc(handler), nil
}
// GetNode returns the node with the given ID if it exists
func (s *SimAdapter) GetNode(id discover.NodeID) (*SimNode, bool) {
s.mtx.RLock()
defer s.mtx.RUnlock()
node, ok := s.nodes[id]
return node, ok
}
// SimNode is an in-memory simulation node which connects to other nodes using
// an in-memory net.Pipe connection (see SimAdapter.Dial), running devp2p
// protocols directly over that pipe
type SimNode struct {
lock sync.RWMutex
ID discover.NodeID
config *NodeConfig
adapter *SimAdapter
node *node.Node
running map[string]node.Service
client *rpc.Client
registerOnce sync.Once
}
// Addr returns the node's discovery address
func (self *SimNode) Addr() []byte {
return []byte(self.Node().String())
}
// Node returns a discover.Node representing the SimNode
func (self *SimNode) Node() *discover.Node {
return discover.NewNode(self.ID, net.IP{127, 0, 0, 1}, 30303, 30303)
}
// Client returns an rpc.Client which can be used to communicate with the
// underlying services (it is set once the node has started)
func (self *SimNode) Client() (*rpc.Client, error) {
self.lock.RLock()
defer self.lock.RUnlock()
if self.client == nil {
return nil, errors.New("node not started")
}
return self.client, nil
}
// ServeRPC serves RPC requests over the given connection by creating an
// in-memory client to the node's RPC server
func (self *SimNode) ServeRPC(conn net.Conn) error {
handler, err := self.node.RPCHandler()
if err != nil {
return err
}
handler.ServeCodec(rpc.NewJSONCodec(conn), rpc.OptionMethodInvocation|rpc.OptionSubscriptions)
return nil
}
// Snapshots creates snapshots of the services by calling the
// simulation_snapshot RPC method
func (self *SimNode) Snapshots() (map[string][]byte, error) {
self.lock.RLock()
services := make(map[string]node.Service, len(self.running))
for name, service := range self.running {
services[name] = service
}
self.lock.RUnlock()
if len(services) == 0 {
return nil, errors.New("no running services")
}
snapshots := make(map[string][]byte)
for name, service := range services {
if s, ok := service.(interface {
Snapshot() ([]byte, error)
}); ok {
snap, err := s.Snapshot()
if err != nil {
return nil, err
}
snapshots[name] = snap
}
}
return snapshots, nil
}
// Start registers the services and starts the underlying devp2p node
func (self *SimNode) Start(snapshots map[string][]byte) error {
newService := func(name string) func(ctx *node.ServiceContext) (node.Service, error) {
return func(nodeCtx *node.ServiceContext) (node.Service, error) {
ctx := &ServiceContext{
RPCDialer: self.adapter,
NodeContext: nodeCtx,
Config: self.config,
}
if snapshots != nil {
ctx.Snapshot = snapshots[name]
}
serviceFunc := self.adapter.services[name]
service, err := serviceFunc(ctx)
if err != nil {
return nil, err
}
self.running[name] = service
return service, nil
}
}
// ensure we only register the services once in the case of the node
// being stopped and then started again
var regErr error
self.registerOnce.Do(func() {
for _, name := range self.config.Services {
if err := self.node.Register(newService(name)); err != nil {
regErr = err
return
}
}
})
if regErr != nil {
return regErr
}
if err := self.node.Start(); err != nil {
return err
}
// create an in-process RPC client
handler, err := self.node.RPCHandler()
if err != nil {
return err
}
self.lock.Lock()
self.client = rpc.DialInProc(handler)
self.lock.Unlock()
return nil
}
// Stop closes the RPC client and stops the underlying devp2p node
func (self *SimNode) Stop() error {
self.lock.Lock()
if self.client != nil {
self.client.Close()
self.client = nil
}
self.lock.Unlock()
return self.node.Stop()
}
// Services returns a copy of the underlying services
func (self *SimNode) Services() []node.Service {
self.lock.RLock()
defer self.lock.RUnlock()
services := make([]node.Service, 0, len(self.running))
for _, service := range self.running {
services = append(services, service)
}
return services
}
// Server returns the underlying p2p.Server
func (self *SimNode) Server() *p2p.Server {
return self.node.Server()
}
// SubscribeEvents subscribes the given channel to peer events from the
// underlying p2p.Server
func (self *SimNode) SubscribeEvents(ch chan *p2p.PeerEvent) event.Subscription {
srv := self.Server()
if srv == nil {
panic("node not running")
}
return srv.SubscribeEvents(ch)
}
// NodeInfo returns information about the node
func (self *SimNode) NodeInfo() *p2p.NodeInfo {
server := self.Server()
if server == nil {
return &p2p.NodeInfo{
ID: self.ID.String(),
Enode: self.Node().String(),
}
}
return server.NodeInfo()
}

@ -0,0 +1,215 @@
// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package adapters
import (
"crypto/ecdsa"
"encoding/hex"
"encoding/json"
"fmt"
"net"
"os"
"github.com/docker/docker/pkg/reexec"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/node"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/rpc"
)
// Node represents a node in a simulation network which is created by a
// NodeAdapter, for example:
//
// * SimNode - An in-memory node
// * ExecNode - A child process node
// * DockerNode - A Docker container node
//
type Node interface {
// Addr returns the node's address (e.g. an Enode URL)
Addr() []byte
// Client returns the RPC client which is created once the node is
// up and running
Client() (*rpc.Client, error)
// ServeRPC serves RPC requests over the given connection
ServeRPC(net.Conn) error
// Start starts the node with the given snapshots
Start(snapshots map[string][]byte) error
// Stop stops the node
Stop() error
// NodeInfo returns information about the node
NodeInfo() *p2p.NodeInfo
// Snapshots creates snapshots of the running services
Snapshots() (map[string][]byte, error)
}
// NodeAdapter is used to create Nodes in a simulation network
type NodeAdapter interface {
// Name returns the name of the adapter for logging purposes
Name() string
// NewNode creates a new node with the given configuration
NewNode(config *NodeConfig) (Node, error)
}
// NodeConfig is the configuration used to start a node in a simulation
// network
type NodeConfig struct {
// ID is the node's ID which is used to identify the node in the
// simulation network
ID discover.NodeID
// PrivateKey is the node's private key which is used by the devp2p
// stack to encrypt communications
PrivateKey *ecdsa.PrivateKey
// Name is a human friendly name for the node like "node01"
Name string
// Services are the names of the services which should be run when
// starting the node (for SimNodes it should be the names of services
// contained in SimAdapter.services, for other nodes it should be
// services registered by calling the RegisterService function)
Services []string
}
// nodeConfigJSON is used to encode and decode NodeConfig as JSON by encoding
// all fields as strings
type nodeConfigJSON struct {
ID string `json:"id"`
PrivateKey string `json:"private_key"`
Name string `json:"name"`
Services []string `json:"services"`
}
// MarshalJSON implements the json.Marshaler interface by encoding the config
// fields as strings
func (n *NodeConfig) MarshalJSON() ([]byte, error) {
confJSON := nodeConfigJSON{
ID: n.ID.String(),
Name: n.Name,
Services: n.Services,
}
if n.PrivateKey != nil {
confJSON.PrivateKey = hex.EncodeToString(crypto.FromECDSA(n.PrivateKey))
}
return json.Marshal(confJSON)
}
// UnmarshalJSON implements the json.Unmarshaler interface by decoding the json
// string values into the config fields
func (n *NodeConfig) UnmarshalJSON(data []byte) error {
var confJSON nodeConfigJSON
if err := json.Unmarshal(data, &confJSON); err != nil {
return err
}
if confJSON.ID != "" {
nodeID, err := discover.HexID(confJSON.ID)
if err != nil {
return err
}
n.ID = nodeID
}
if confJSON.PrivateKey != "" {
key, err := hex.DecodeString(confJSON.PrivateKey)
if err != nil {
return err
}
privKey, err := crypto.ToECDSA(key)
if err != nil {
return err
}
n.PrivateKey = privKey
}
n.Name = confJSON.Name
n.Services = confJSON.Services
return nil
}
// RandomNodeConfig returns node configuration with a randomly generated ID and
// PrivateKey
func RandomNodeConfig() *NodeConfig {
key, err := crypto.GenerateKey()
if err != nil {
panic("unable to generate key")
}
var id discover.NodeID
pubkey := crypto.FromECDSAPub(&key.PublicKey)
copy(id[:], pubkey[1:])
return &NodeConfig{
ID: id,
PrivateKey: key,
}
}
// ServiceContext is a collection of options and methods which can be utilised
// when starting services
type ServiceContext struct {
RPCDialer
NodeContext *node.ServiceContext
Config *NodeConfig
Snapshot []byte
}
// RPCDialer is used when initialising services which need to connect to
// other nodes in the network (for example a simulated Swarm node which needs
// to connect to a Geth node to resolve ENS names)
type RPCDialer interface {
DialRPC(id discover.NodeID) (*rpc.Client, error)
}
// Services is a collection of services which can be run in a simulation
type Services map[string]ServiceFunc
// ServiceFunc returns a node.Service which can be used to boot a devp2p node
type ServiceFunc func(ctx *ServiceContext) (node.Service, error)
// serviceFuncs is a map of registered services which are used to boot devp2p
// nodes
var serviceFuncs = make(Services)
// RegisterServices registers the given Services which can then be used to
// start devp2p nodes using either the Exec or Docker adapters.
//
// It should be called in an init function so that it has the opportunity to
// execute the services before main() is called.
func RegisterServices(services Services) {
for name, f := range services {
if _, exists := serviceFuncs[name]; exists {
panic(fmt.Sprintf("node service already exists: %q", name))
}
serviceFuncs[name] = f
}
// now we have registered the services, run reexec.Init() which will
// potentially start one of the services if the current binary has
// been exec'd with argv[0] set to "p2p-node"
if reexec.Init() {
os.Exit(0)
}
}

@ -0,0 +1,108 @@
// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package simulations
import (
"fmt"
"time"
)
// EventType is the type of event emitted by a simulation network
type EventType string
const (
// EventTypeNode is the type of event emitted when a node is either
// created, started or stopped
EventTypeNode EventType = "node"
// EventTypeConn is the type of event emitted when a connection is
// is either established or dropped between two nodes
EventTypeConn EventType = "conn"
// EventTypeMsg is the type of event emitted when a p2p message it
// sent between two nodes
EventTypeMsg EventType = "msg"
)
// Event is an event emitted by a simulation network
type Event struct {
// Type is the type of the event
Type EventType `json:"type"`
// Time is the time the event happened
Time time.Time `json:"time"`
// Control indicates whether the event is the result of a controlled
// action in the network
Control bool `json:"control"`
// Node is set if the type is EventTypeNode
Node *Node `json:"node,omitempty"`
// Conn is set if the type is EventTypeConn
Conn *Conn `json:"conn,omitempty"`
// Msg is set if the type is EventTypeMsg
Msg *Msg `json:"msg,omitempty"`
}
// NewEvent creates a new event for the given object which should be either a
// Node, Conn or Msg.
//
// The object is copied so that the event represents the state of the object
// when NewEvent is called.
func NewEvent(v interface{}) *Event {
event := &Event{Time: time.Now()}
switch v := v.(type) {
case *Node:
event.Type = EventTypeNode
node := *v
event.Node = &node
case *Conn:
event.Type = EventTypeConn
conn := *v
event.Conn = &conn
case *Msg:
event.Type = EventTypeMsg
msg := *v
event.Msg = &msg
default:
panic(fmt.Sprintf("invalid event type: %T", v))
}
return event
}
// ControlEvent creates a new control event
func ControlEvent(v interface{}) *Event {
event := NewEvent(v)
event.Control = true
return event
}
// String returns the string representation of the event
func (e *Event) String() string {
switch e.Type {
case EventTypeNode:
return fmt.Sprintf("<node-event> id: %s up: %t", e.Node.ID().TerminalString(), e.Node.Up)
case EventTypeConn:
return fmt.Sprintf("<conn-event> nodes: %s->%s up: %t", e.Conn.One.TerminalString(), e.Conn.Other.TerminalString(), e.Conn.Up)
case EventTypeMsg:
return fmt.Sprintf("<msg-event> nodes: %s->%s proto: %s, code: %d, received: %t", e.Msg.One.TerminalString(), e.Msg.Other.TerminalString(), e.Msg.Protocol, e.Msg.Code, e.Msg.Received)
default:
return ""
}
}

@ -0,0 +1,39 @@
# devp2p simulation examples
## ping-pong
`ping-pong.go` implements a simulation network which contains nodes running a
simple "ping-pong" protocol where nodes send a ping message to all their
connected peers every 10s and receive pong messages in return.
To run the simulation, run `go run ping-pong.go` in one terminal to start the
simulation API and `./ping-pong.sh` in another to start and connect the nodes:
```
$ go run ping-pong.go
INFO [08-15|13:53:49] using sim adapter
INFO [08-15|13:53:49] starting simulation server on 0.0.0.0:8888...
```
```
$ ./ping-pong.sh
---> 13:58:12 creating 10 nodes
Created node01
Started node01
...
Created node10
Started node10
---> 13:58:13 connecting node01 to all other nodes
Connected node01 to node02
...
Connected node01 to node10
---> 13:58:14 done
```
Use the `--adapter` flag to choose the adapter type:
```
$ go run ping-pong.go --adapter exec
INFO [08-15|14:01:14] using exec adapter tmpdir=/var/folders/k6/wpsgfg4n23ddbc6f5cnw5qg00000gn/T/p2p-example992833779
INFO [08-15|14:01:14] starting simulation server on 0.0.0.0:8888...
```

@ -0,0 +1,184 @@
// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package main
import (
"flag"
"fmt"
"io/ioutil"
"net/http"
"os"
"sync/atomic"
"time"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/node"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/simulations"
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
"github.com/ethereum/go-ethereum/rpc"
)
var adapterType = flag.String("adapter", "sim", `node adapter to use (one of "sim", "exec" or "docker")`)
// main() starts a simulation network which contains nodes running a simple
// ping-pong protocol
func main() {
flag.Parse()
// set the log level to Trace
log.Root().SetHandler(log.LvlFilterHandler(log.LvlTrace, log.StreamHandler(os.Stderr, log.TerminalFormat(false))))
// register a single ping-pong service
services := map[string]adapters.ServiceFunc{
"ping-pong": func(ctx *adapters.ServiceContext) (node.Service, error) {
return newPingPongService(ctx.Config.ID), nil
},
}
adapters.RegisterServices(services)
// create the NodeAdapter
var adapter adapters.NodeAdapter
switch *adapterType {
case "sim":
log.Info("using sim adapter")
adapter = adapters.NewSimAdapter(services)
case "exec":
tmpdir, err := ioutil.TempDir("", "p2p-example")
if err != nil {
log.Crit("error creating temp dir", "err", err)
}
defer os.RemoveAll(tmpdir)
log.Info("using exec adapter", "tmpdir", tmpdir)
adapter = adapters.NewExecAdapter(tmpdir)
case "docker":
log.Info("using docker adapter")
var err error
adapter, err = adapters.NewDockerAdapter()
if err != nil {
log.Crit("error creating docker adapter", "err", err)
}
default:
log.Crit(fmt.Sprintf("unknown node adapter %q", *adapterType))
}
// start the HTTP API
log.Info("starting simulation server on 0.0.0.0:8888...")
network := simulations.NewNetwork(adapter, &simulations.NetworkConfig{
DefaultService: "ping-pong",
})
if err := http.ListenAndServe(":8888", simulations.NewServer(network)); err != nil {
log.Crit("error starting simulation server", "err", err)
}
}
// pingPongService runs a ping-pong protocol between nodes where each node
// sends a ping to all its connected peers every 10s and receives a pong in
// return
type pingPongService struct {
id discover.NodeID
log log.Logger
received int64
}
func newPingPongService(id discover.NodeID) *pingPongService {
return &pingPongService{
id: id,
log: log.New("node.id", id),
}
}
func (p *pingPongService) Protocols() []p2p.Protocol {
return []p2p.Protocol{{
Name: "ping-pong",
Version: 1,
Length: 2,
Run: p.Run,
NodeInfo: p.Info,
}}
}
func (p *pingPongService) APIs() []rpc.API {
return nil
}
func (p *pingPongService) Start(server *p2p.Server) error {
p.log.Info("ping-pong service starting")
return nil
}
func (p *pingPongService) Stop() error {
p.log.Info("ping-pong service stopping")
return nil
}
func (p *pingPongService) Info() interface{} {
return struct {
Received int64 `json:"received"`
}{
atomic.LoadInt64(&p.received),
}
}
const (
pingMsgCode = iota
pongMsgCode
)
// Run implements the ping-pong protocol which sends ping messages to the peer
// at 10s intervals, and responds to pings with pong messages.
func (p *pingPongService) Run(peer *p2p.Peer, rw p2p.MsgReadWriter) error {
log := p.log.New("peer.id", peer.ID())
errC := make(chan error)
go func() {
for range time.Tick(10 * time.Second) {
log.Info("sending ping")
if err := p2p.Send(rw, pingMsgCode, "PING"); err != nil {
errC <- err
return
}
}
}()
go func() {
for {
msg, err := rw.ReadMsg()
if err != nil {
errC <- err
return
}
payload, err := ioutil.ReadAll(msg.Payload)
if err != nil {
errC <- err
return
}
log.Info("received message", "msg.code", msg.Code, "msg.payload", string(payload))
atomic.AddInt64(&p.received, 1)
if msg.Code == pingMsgCode {
log.Info("sending pong")
go p2p.Send(rw, pongMsgCode, "PONG")
}
}
}()
return <-errC
}

@ -0,0 +1,40 @@
#!/bin/bash
#
# Boot a ping-pong network simulation using the HTTP API started by ping-pong.go
set -e
main() {
if ! which p2psim &>/dev/null; then
fail "missing p2psim binary (you need to build cmd/p2psim and put it in \$PATH)"
fi
info "creating 10 nodes"
for i in $(seq 1 10); do
p2psim node create --name "$(node_name $i)"
p2psim node start "$(node_name $i)"
done
info "connecting node01 to all other nodes"
for i in $(seq 2 10); do
p2psim node connect "node01" "$(node_name $i)"
done
info "done"
}
node_name() {
local num=$1
echo "node$(printf '%02d' $num)"
}
info() {
echo -e "\033[1;32m---> $(date +%H:%M:%S) ${@}\033[0m"
}
fail() {
echo -e "\033[1;31mERROR: ${@}\033[0m" >&2
exit 1
}
main "$@"

@ -0,0 +1,680 @@
// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package simulations
import (
"bufio"
"bytes"
"context"
"encoding/json"
"fmt"
"io"
"io/ioutil"
"net/http"
"strconv"
"strings"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
"github.com/ethereum/go-ethereum/rpc"
"github.com/julienschmidt/httprouter"
"golang.org/x/net/websocket"
)
// DefaultClient is the default simulation API client which expects the API
// to be running at http://localhost:8888
var DefaultClient = NewClient("http://localhost:8888")
// Client is a client for the simulation HTTP API which supports creating
// and managing simulation networks
type Client struct {
URL string
client *http.Client
}
// NewClient returns a new simulation API client
func NewClient(url string) *Client {
return &Client{
URL: url,
client: http.DefaultClient,
}
}
// GetNetwork returns details of the network
func (c *Client) GetNetwork() (*Network, error) {
network := &Network{}
return network, c.Get("/", network)
}
// StartNetwork starts all existing nodes in the simulation network
func (c *Client) StartNetwork() error {
return c.Post("/start", nil, nil)
}
// StopNetwork stops all existing nodes in a simulation network
func (c *Client) StopNetwork() error {
return c.Post("/stop", nil, nil)
}
// CreateSnapshot creates a network snapshot
func (c *Client) CreateSnapshot() (*Snapshot, error) {
snap := &Snapshot{}
return snap, c.Get("/snapshot", snap)
}
// LoadSnapshot loads a snapshot into the network
func (c *Client) LoadSnapshot(snap *Snapshot) error {
return c.Post("/snapshot", snap, nil)
}
// SubscribeOpts is a collection of options to use when subscribing to network
// events
type SubscribeOpts struct {
// Current instructs the server to send events for existing nodes and
// connections first
Current bool
// Filter instructs the server to only send a subset of message events
Filter string
}
// SubscribeNetwork subscribes to network events which are sent from the server
// as a server-sent-events stream, optionally receiving events for existing
// nodes and connections and filtering message events
func (c *Client) SubscribeNetwork(events chan *Event, opts SubscribeOpts) (event.Subscription, error) {
url := fmt.Sprintf("%s/events?current=%t&filter=%s", c.URL, opts.Current, opts.Filter)
req, err := http.NewRequest("GET", url, nil)
if err != nil {
return nil, err
}
req.Header.Set("Accept", "text/event-stream")
res, err := c.client.Do(req)
if err != nil {
return nil, err
}
if res.StatusCode != http.StatusOK {
response, _ := ioutil.ReadAll(res.Body)
res.Body.Close()
return nil, fmt.Errorf("unexpected HTTP status: %s: %s", res.Status, response)
}
// define a producer function to pass to event.Subscription
// which reads server-sent events from res.Body and sends
// them to the events channel
producer := func(stop <-chan struct{}) error {
defer res.Body.Close()
// read lines from res.Body in a goroutine so that we are
// always reading from the stop channel
lines := make(chan string)
errC := make(chan error, 1)
go func() {
s := bufio.NewScanner(res.Body)
for s.Scan() {
select {
case lines <- s.Text():
case <-stop:
return
}
}
errC <- s.Err()
}()
// detect any lines which start with "data:", decode the data
// into an event and send it to the events channel
for {
select {
case line := <-lines:
if !strings.HasPrefix(line, "data:") {
continue
}
data := strings.TrimSpace(strings.TrimPrefix(line, "data:"))
event := &Event{}
if err := json.Unmarshal([]byte(data), event); err != nil {
return fmt.Errorf("error decoding SSE event: %s", err)
}
select {
case events <- event:
case <-stop:
return nil
}
case err := <-errC:
return err
case <-stop:
return nil
}
}
}
return event.NewSubscription(producer), nil
}
// GetNodes returns all nodes which exist in the network
func (c *Client) GetNodes() ([]*p2p.NodeInfo, error) {
var nodes []*p2p.NodeInfo
return nodes, c.Get("/nodes", &nodes)
}
// CreateNode creates a node in the network using the given configuration
func (c *Client) CreateNode(config *adapters.NodeConfig) (*p2p.NodeInfo, error) {
node := &p2p.NodeInfo{}
return node, c.Post("/nodes", config, node)
}
// GetNode returns details of a node
func (c *Client) GetNode(nodeID string) (*p2p.NodeInfo, error) {
node := &p2p.NodeInfo{}
return node, c.Get(fmt.Sprintf("/nodes/%s", nodeID), node)
}
// StartNode starts a node
func (c *Client) StartNode(nodeID string) error {
return c.Post(fmt.Sprintf("/nodes/%s/start", nodeID), nil, nil)
}
// StopNode stops a node
func (c *Client) StopNode(nodeID string) error {
return c.Post(fmt.Sprintf("/nodes/%s/stop", nodeID), nil, nil)
}
// ConnectNode connects a node to a peer node
func (c *Client) ConnectNode(nodeID, peerID string) error {
return c.Post(fmt.Sprintf("/nodes/%s/conn/%s", nodeID, peerID), nil, nil)
}
// DisconnectNode disconnects a node from a peer node
func (c *Client) DisconnectNode(nodeID, peerID string) error {
return c.Delete(fmt.Sprintf("/nodes/%s/conn/%s", nodeID, peerID))
}
// RPCClient returns an RPC client connected to a node
func (c *Client) RPCClient(ctx context.Context, nodeID string) (*rpc.Client, error) {
baseURL := strings.Replace(c.URL, "http", "ws", 1)
return rpc.DialWebsocket(ctx, fmt.Sprintf("%s/nodes/%s/rpc", baseURL, nodeID), "")
}
// Get performs a HTTP GET request decoding the resulting JSON response
// into "out"
func (c *Client) Get(path string, out interface{}) error {
return c.Send("GET", path, nil, out)
}
// Post performs a HTTP POST request sending "in" as the JSON body and
// decoding the resulting JSON response into "out"
func (c *Client) Post(path string, in, out interface{}) error {
return c.Send("POST", path, in, out)
}
// Delete performs a HTTP DELETE request
func (c *Client) Delete(path string) error {
return c.Send("DELETE", path, nil, nil)
}
// Send performs a HTTP request, sending "in" as the JSON request body and
// decoding the JSON response into "out"
func (c *Client) Send(method, path string, in, out interface{}) error {
var body []byte
if in != nil {
var err error
body, err = json.Marshal(in)
if err != nil {
return err
}
}
req, err := http.NewRequest(method, c.URL+path, bytes.NewReader(body))
if err != nil {
return err
}
req.Header.Set("Content-Type", "application/json")
req.Header.Set("Accept", "application/json")
res, err := c.client.Do(req)
if err != nil {
return err
}
defer res.Body.Close()
if res.StatusCode != http.StatusOK && res.StatusCode != http.StatusCreated {
response, _ := ioutil.ReadAll(res.Body)
return fmt.Errorf("unexpected HTTP status: %s: %s", res.Status, response)
}
if out != nil {
if err := json.NewDecoder(res.Body).Decode(out); err != nil {
return err
}
}
return nil
}
// Server is an HTTP server providing an API to manage a simulation network
type Server struct {
router *httprouter.Router
network *Network
}
// NewServer returns a new simulation API server
func NewServer(network *Network) *Server {
s := &Server{
router: httprouter.New(),
network: network,
}
s.OPTIONS("/", s.Options)
s.GET("/", s.GetNetwork)
s.POST("/start", s.StartNetwork)
s.POST("/stop", s.StopNetwork)
s.GET("/events", s.StreamNetworkEvents)
s.GET("/snapshot", s.CreateSnapshot)
s.POST("/snapshot", s.LoadSnapshot)
s.POST("/nodes", s.CreateNode)
s.GET("/nodes", s.GetNodes)
s.GET("/nodes/:nodeid", s.GetNode)
s.POST("/nodes/:nodeid/start", s.StartNode)
s.POST("/nodes/:nodeid/stop", s.StopNode)
s.POST("/nodes/:nodeid/conn/:peerid", s.ConnectNode)
s.DELETE("/nodes/:nodeid/conn/:peerid", s.DisconnectNode)
s.GET("/nodes/:nodeid/rpc", s.NodeRPC)
return s
}
// GetNetwork returns details of the network
func (s *Server) GetNetwork(w http.ResponseWriter, req *http.Request) {
s.JSON(w, http.StatusOK, s.network)
}
// StartNetwork starts all nodes in the network
func (s *Server) StartNetwork(w http.ResponseWriter, req *http.Request) {
if err := s.network.StartAll(); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}
// StopNetwork stops all nodes in the network
func (s *Server) StopNetwork(w http.ResponseWriter, req *http.Request) {
if err := s.network.StopAll(); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}
// StreamNetworkEvents streams network events as a server-sent-events stream
func (s *Server) StreamNetworkEvents(w http.ResponseWriter, req *http.Request) {
events := make(chan *Event)
sub := s.network.events.Subscribe(events)
defer sub.Unsubscribe()
// stop the stream if the client goes away
var clientGone <-chan bool
if cn, ok := w.(http.CloseNotifier); ok {
clientGone = cn.CloseNotify()
}
// write writes the given event and data to the stream like:
//
// event: <event>
// data: <data>
//
write := func(event, data string) {
fmt.Fprintf(w, "event: %s\n", event)
fmt.Fprintf(w, "data: %s\n\n", data)
if fw, ok := w.(http.Flusher); ok {
fw.Flush()
}
}
writeEvent := func(event *Event) error {
data, err := json.Marshal(event)
if err != nil {
return err
}
write("network", string(data))
return nil
}
writeErr := func(err error) {
write("error", err.Error())
}
// check if filtering has been requested
var filters MsgFilters
if filterParam := req.URL.Query().Get("filter"); filterParam != "" {
var err error
filters, err = NewMsgFilters(filterParam)
if err != nil {
http.Error(w, err.Error(), http.StatusBadRequest)
return
}
}
w.Header().Set("Content-Type", "text/event-stream; charset=utf-8")
w.WriteHeader(http.StatusOK)
fmt.Fprintf(w, "\n\n")
if fw, ok := w.(http.Flusher); ok {
fw.Flush()
}
// optionally send the existing nodes and connections
if req.URL.Query().Get("current") == "true" {
snap, err := s.network.Snapshot()
if err != nil {
writeErr(err)
return
}
for _, node := range snap.Nodes {
event := NewEvent(&node.Node)
if err := writeEvent(event); err != nil {
writeErr(err)
return
}
}
for _, conn := range snap.Conns {
event := NewEvent(&conn)
if err := writeEvent(event); err != nil {
writeErr(err)
return
}
}
}
for {
select {
case event := <-events:
// only send message events which match the filters
if event.Msg != nil && !filters.Match(event.Msg) {
continue
}
if err := writeEvent(event); err != nil {
writeErr(err)
return
}
case <-clientGone:
return
}
}
}
// NewMsgFilters constructs a collection of message filters from a URL query
// parameter.
//
// The parameter is expected to be a dash-separated list of individual filters,
// each having the format '<proto>:<codes>', where <proto> is the name of a
// protocol and <codes> is a comma-separated list of message codes.
//
// A message code of '*' or '-1' is considered a wildcard and matches any code.
func NewMsgFilters(filterParam string) (MsgFilters, error) {
filters := make(MsgFilters)
for _, filter := range strings.Split(filterParam, "-") {
protoCodes := strings.SplitN(filter, ":", 2)
if len(protoCodes) != 2 || protoCodes[0] == "" || protoCodes[1] == "" {
return nil, fmt.Errorf("invalid message filter: %s", filter)
}
proto := protoCodes[0]
for _, code := range strings.Split(protoCodes[1], ",") {
if code == "*" || code == "-1" {
filters[MsgFilter{Proto: proto, Code: -1}] = struct{}{}
continue
}
n, err := strconv.ParseUint(code, 10, 64)
if err != nil {
return nil, fmt.Errorf("invalid message code: %s", code)
}
filters[MsgFilter{Proto: proto, Code: int64(n)}] = struct{}{}
}
}
return filters, nil
}
// MsgFilters is a collection of filters which are used to filter message
// events
type MsgFilters map[MsgFilter]struct{}
// Match checks if the given message matches any of the filters
func (m MsgFilters) Match(msg *Msg) bool {
// check if there is a wildcard filter for the message's protocol
if _, ok := m[MsgFilter{Proto: msg.Protocol, Code: -1}]; ok {
return true
}
// check if there is a filter for the message's protocol and code
if _, ok := m[MsgFilter{Proto: msg.Protocol, Code: int64(msg.Code)}]; ok {
return true
}
return false
}
// MsgFilter is used to filter message events based on protocol and message
// code
type MsgFilter struct {
// Proto is matched against a message's protocol
Proto string
// Code is matched against a message's code, with -1 matching all codes
Code int64
}
// CreateSnapshot creates a network snapshot
func (s *Server) CreateSnapshot(w http.ResponseWriter, req *http.Request) {
snap, err := s.network.Snapshot()
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.JSON(w, http.StatusOK, snap)
}
// LoadSnapshot loads a snapshot into the network
func (s *Server) LoadSnapshot(w http.ResponseWriter, req *http.Request) {
snap := &Snapshot{}
if err := json.NewDecoder(req.Body).Decode(snap); err != nil {
http.Error(w, err.Error(), http.StatusBadRequest)
return
}
if err := s.network.Load(snap); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.JSON(w, http.StatusOK, s.network)
}
// CreateNode creates a node in the network using the given configuration
func (s *Server) CreateNode(w http.ResponseWriter, req *http.Request) {
config := adapters.RandomNodeConfig()
err := json.NewDecoder(req.Body).Decode(config)
if err != nil && err != io.EOF {
http.Error(w, err.Error(), http.StatusBadRequest)
return
}
node, err := s.network.NewNodeWithConfig(config)
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.JSON(w, http.StatusCreated, node.NodeInfo())
}
// GetNodes returns all nodes which exist in the network
func (s *Server) GetNodes(w http.ResponseWriter, req *http.Request) {
nodes := s.network.GetNodes()
infos := make([]*p2p.NodeInfo, len(nodes))
for i, node := range nodes {
infos[i] = node.NodeInfo()
}
s.JSON(w, http.StatusOK, infos)
}
// GetNode returns details of a node
func (s *Server) GetNode(w http.ResponseWriter, req *http.Request) {
node := req.Context().Value("node").(*Node)
s.JSON(w, http.StatusOK, node.NodeInfo())
}
// StartNode starts a node
func (s *Server) StartNode(w http.ResponseWriter, req *http.Request) {
node := req.Context().Value("node").(*Node)
if err := s.network.Start(node.ID()); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.JSON(w, http.StatusOK, node.NodeInfo())
}
// StopNode stops a node
func (s *Server) StopNode(w http.ResponseWriter, req *http.Request) {
node := req.Context().Value("node").(*Node)
if err := s.network.Stop(node.ID()); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.JSON(w, http.StatusOK, node.NodeInfo())
}
// ConnectNode connects a node to a peer node
func (s *Server) ConnectNode(w http.ResponseWriter, req *http.Request) {
node := req.Context().Value("node").(*Node)
peer := req.Context().Value("peer").(*Node)
if err := s.network.Connect(node.ID(), peer.ID()); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.JSON(w, http.StatusOK, node.NodeInfo())
}
// DisconnectNode disconnects a node from a peer node
func (s *Server) DisconnectNode(w http.ResponseWriter, req *http.Request) {
node := req.Context().Value("node").(*Node)
peer := req.Context().Value("peer").(*Node)
if err := s.network.Disconnect(node.ID(), peer.ID()); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.JSON(w, http.StatusOK, node.NodeInfo())
}
// Options responds to the OPTIONS HTTP method by returning a 200 OK response
// with the "Access-Control-Allow-Headers" header set to "Content-Type"
func (s *Server) Options(w http.ResponseWriter, req *http.Request) {
w.Header().Set("Access-Control-Allow-Headers", "Content-Type")
w.WriteHeader(http.StatusOK)
}
// NodeRPC forwards RPC requests to a node in the network via a WebSocket
// connection
func (s *Server) NodeRPC(w http.ResponseWriter, req *http.Request) {
node := req.Context().Value("node").(*Node)
handler := func(conn *websocket.Conn) {
node.ServeRPC(conn)
}
websocket.Server{Handler: handler}.ServeHTTP(w, req)
}
// ServeHTTP implements the http.Handler interface by delegating to the
// underlying httprouter.Router
func (s *Server) ServeHTTP(w http.ResponseWriter, req *http.Request) {
s.router.ServeHTTP(w, req)
}
// GET registers a handler for GET requests to a particular path
func (s *Server) GET(path string, handle http.HandlerFunc) {
s.router.GET(path, s.wrapHandler(handle))
}
// POST registers a handler for POST requests to a particular path
func (s *Server) POST(path string, handle http.HandlerFunc) {
s.router.POST(path, s.wrapHandler(handle))
}
// DELETE registers a handler for DELETE requests to a particular path
func (s *Server) DELETE(path string, handle http.HandlerFunc) {
s.router.DELETE(path, s.wrapHandler(handle))
}
// OPTIONS registers a handler for OPTIONS requests to a particular path
func (s *Server) OPTIONS(path string, handle http.HandlerFunc) {
s.router.OPTIONS("/*path", s.wrapHandler(handle))
}
// JSON sends "data" as a JSON HTTP response
func (s *Server) JSON(w http.ResponseWriter, status int, data interface{}) {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(status)
json.NewEncoder(w).Encode(data)
}
// wrapHandler returns a httprouter.Handle which wraps a http.HandlerFunc by
// populating request.Context with any objects from the URL params
func (s *Server) wrapHandler(handler http.HandlerFunc) httprouter.Handle {
return func(w http.ResponseWriter, req *http.Request, params httprouter.Params) {
w.Header().Set("Access-Control-Allow-Origin", "*")
w.Header().Set("Access-Control-Allow-Methods", "GET, POST, PUT, DELETE, OPTIONS")
ctx := context.Background()
if id := params.ByName("nodeid"); id != "" {
var node *Node
if nodeID, err := discover.HexID(id); err == nil {
node = s.network.GetNode(nodeID)
} else {
node = s.network.GetNodeByName(id)
}
if node == nil {
http.NotFound(w, req)
return
}
ctx = context.WithValue(ctx, "node", node)
}
if id := params.ByName("peerid"); id != "" {
var peer *Node
if peerID, err := discover.HexID(id); err == nil {
peer = s.network.GetNode(peerID)
} else {
peer = s.network.GetNodeByName(id)
}
if peer == nil {
http.NotFound(w, req)
return
}
ctx = context.WithValue(ctx, "peer", peer)
}
handler(w, req.WithContext(ctx))
}
}

@ -0,0 +1,823 @@
// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package simulations
import (
"context"
"fmt"
"math/rand"
"net/http/httptest"
"reflect"
"sync"
"sync/atomic"
"testing"
"time"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/node"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
"github.com/ethereum/go-ethereum/rpc"
)
// testService implements the node.Service interface and provides protocols
// and APIs which are useful for testing nodes in a simulation network
type testService struct {
id discover.NodeID
// peerCount is incremented once a peer handshake has been performed
peerCount int64
peers map[discover.NodeID]*testPeer
peersMtx sync.Mutex
// state stores []byte which is used to test creating and loading
// snapshots
state atomic.Value
}
func newTestService(ctx *adapters.ServiceContext) (node.Service, error) {
svc := &testService{
id: ctx.Config.ID,
peers: make(map[discover.NodeID]*testPeer),
}
svc.state.Store(ctx.Snapshot)
return svc, nil
}
type testPeer struct {
testReady chan struct{}
dumReady chan struct{}
}
func (t *testService) peer(id discover.NodeID) *testPeer {
t.peersMtx.Lock()
defer t.peersMtx.Unlock()
if peer, ok := t.peers[id]; ok {
return peer
}
peer := &testPeer{
testReady: make(chan struct{}),
dumReady: make(chan struct{}),
}
t.peers[id] = peer
return peer
}
func (t *testService) Protocols() []p2p.Protocol {
return []p2p.Protocol{
{
Name: "test",
Version: 1,
Length: 3,
Run: t.RunTest,
},
{
Name: "dum",
Version: 1,
Length: 1,
Run: t.RunDum,
},
{
Name: "prb",
Version: 1,
Length: 1,
Run: t.RunPrb,
},
}
}
func (t *testService) APIs() []rpc.API {
return []rpc.API{{
Namespace: "test",
Version: "1.0",
Service: &TestAPI{
state: &t.state,
peerCount: &t.peerCount,
},
}}
}
func (t *testService) Start(server *p2p.Server) error {
return nil
}
func (t *testService) Stop() error {
return nil
}
// handshake performs a peer handshake by sending and expecting an empty
// message with the given code
func (t *testService) handshake(rw p2p.MsgReadWriter, code uint64) error {
errc := make(chan error, 2)
go func() { errc <- p2p.Send(rw, code, struct{}{}) }()
go func() { errc <- p2p.ExpectMsg(rw, code, struct{}{}) }()
for i := 0; i < 2; i++ {
if err := <-errc; err != nil {
return err
}
}
return nil
}
func (t *testService) RunTest(p *p2p.Peer, rw p2p.MsgReadWriter) error {
peer := t.peer(p.ID())
// perform three handshakes with three different message codes,
// used to test message sending and filtering
if err := t.handshake(rw, 2); err != nil {
return err
}
if err := t.handshake(rw, 1); err != nil {
return err
}
if err := t.handshake(rw, 0); err != nil {
return err
}
// close the testReady channel so that other protocols can run
close(peer.testReady)
// track the peer
atomic.AddInt64(&t.peerCount, 1)
defer atomic.AddInt64(&t.peerCount, -1)
// block until the peer is dropped
for {
_, err := rw.ReadMsg()
if err != nil {
return err
}
}
}
func (t *testService) RunDum(p *p2p.Peer, rw p2p.MsgReadWriter) error {
peer := t.peer(p.ID())
// wait for the test protocol to perform its handshake
<-peer.testReady
// perform a handshake
if err := t.handshake(rw, 0); err != nil {
return err
}
// close the dumReady channel so that other protocols can run
close(peer.dumReady)
// block until the peer is dropped
for {
_, err := rw.ReadMsg()
if err != nil {
return err
}
}
}
func (t *testService) RunPrb(p *p2p.Peer, rw p2p.MsgReadWriter) error {
peer := t.peer(p.ID())
// wait for the dum protocol to perform its handshake
<-peer.dumReady
// perform a handshake
if err := t.handshake(rw, 0); err != nil {
return err
}
// block until the peer is dropped
for {
_, err := rw.ReadMsg()
if err != nil {
return err
}
}
}
func (t *testService) Snapshot() ([]byte, error) {
return t.state.Load().([]byte), nil
}
// TestAPI provides a test API to:
// * get the peer count
// * get and set an arbitrary state byte slice
// * get and increment a counter
// * subscribe to counter increment events
type TestAPI struct {
state *atomic.Value
peerCount *int64
counter int64
feed event.Feed
}
func (t *TestAPI) PeerCount() int64 {
return atomic.LoadInt64(t.peerCount)
}
func (t *TestAPI) Get() int64 {
return atomic.LoadInt64(&t.counter)
}
func (t *TestAPI) Add(delta int64) {
atomic.AddInt64(&t.counter, delta)
t.feed.Send(delta)
}
func (t *TestAPI) GetState() []byte {
return t.state.Load().([]byte)
}
func (t *TestAPI) SetState(state []byte) {
t.state.Store(state)
}
func (t *TestAPI) Events(ctx context.Context) (*rpc.Subscription, error) {
notifier, supported := rpc.NotifierFromContext(ctx)
if !supported {
return nil, rpc.ErrNotificationsUnsupported
}
rpcSub := notifier.CreateSubscription()
go func() {
events := make(chan int64)
sub := t.feed.Subscribe(events)
defer sub.Unsubscribe()
for {
select {
case event := <-events:
notifier.Notify(rpcSub.ID, event)
case <-sub.Err():
return
case <-rpcSub.Err():
return
case <-notifier.Closed():
return
}
}
}()
return rpcSub, nil
}
var testServices = adapters.Services{
"test": newTestService,
}
func testHTTPServer(t *testing.T) (*Network, *httptest.Server) {
adapter := adapters.NewSimAdapter(testServices)
network := NewNetwork(adapter, &NetworkConfig{
DefaultService: "test",
})
return network, httptest.NewServer(NewServer(network))
}
// TestHTTPNetwork tests interacting with a simulation network using the HTTP
// API
func TestHTTPNetwork(t *testing.T) {
// start the server
network, s := testHTTPServer(t)
defer s.Close()
// subscribe to events so we can check them later
client := NewClient(s.URL)
events := make(chan *Event, 100)
var opts SubscribeOpts
sub, err := client.SubscribeNetwork(events, opts)
if err != nil {
t.Fatalf("error subscribing to network events: %s", err)
}
defer sub.Unsubscribe()
// check we can retrieve details about the network
gotNetwork, err := client.GetNetwork()
if err != nil {
t.Fatalf("error getting network: %s", err)
}
if gotNetwork.ID != network.ID {
t.Fatalf("expected network to have ID %q, got %q", network.ID, gotNetwork.ID)
}
// start a simulation network
nodeIDs := startTestNetwork(t, client)
// check we got all the events
x := &expectEvents{t, events, sub}
x.expect(
x.nodeEvent(nodeIDs[0], false),
x.nodeEvent(nodeIDs[1], false),
x.nodeEvent(nodeIDs[0], true),
x.nodeEvent(nodeIDs[1], true),
x.connEvent(nodeIDs[0], nodeIDs[1], false),
x.connEvent(nodeIDs[0], nodeIDs[1], true),
)
// reconnect the stream and check we get the current nodes and conns
events = make(chan *Event, 100)
opts.Current = true
sub, err = client.SubscribeNetwork(events, opts)
if err != nil {
t.Fatalf("error subscribing to network events: %s", err)
}
defer sub.Unsubscribe()
x = &expectEvents{t, events, sub}
x.expect(
x.nodeEvent(nodeIDs[0], true),
x.nodeEvent(nodeIDs[1], true),
x.connEvent(nodeIDs[0], nodeIDs[1], true),
)
}
func startTestNetwork(t *testing.T, client *Client) []string {
// create two nodes
nodeCount := 2
nodeIDs := make([]string, nodeCount)
for i := 0; i < nodeCount; i++ {
node, err := client.CreateNode(nil)
if err != nil {
t.Fatalf("error creating node: %s", err)
}
nodeIDs[i] = node.ID
}
// check both nodes exist
nodes, err := client.GetNodes()
if err != nil {
t.Fatalf("error getting nodes: %s", err)
}
if len(nodes) != nodeCount {
t.Fatalf("expected %d nodes, got %d", nodeCount, len(nodes))
}
for i, nodeID := range nodeIDs {
if nodes[i].ID != nodeID {
t.Fatalf("expected node %d to have ID %q, got %q", i, nodeID, nodes[i].ID)
}
node, err := client.GetNode(nodeID)
if err != nil {
t.Fatalf("error getting node %d: %s", i, err)
}
if node.ID != nodeID {
t.Fatalf("expected node %d to have ID %q, got %q", i, nodeID, node.ID)
}
}
// start both nodes
for _, nodeID := range nodeIDs {
if err := client.StartNode(nodeID); err != nil {
t.Fatalf("error starting node %q: %s", nodeID, err)
}
}
// connect the nodes
for i := 0; i < nodeCount-1; i++ {
peerId := i + 1
if i == nodeCount-1 {
peerId = 0
}
if err := client.ConnectNode(nodeIDs[i], nodeIDs[peerId]); err != nil {
t.Fatalf("error connecting nodes: %s", err)
}
}
return nodeIDs
}
type expectEvents struct {
*testing.T
events chan *Event
sub event.Subscription
}
func (t *expectEvents) nodeEvent(id string, up bool) *Event {
return &Event{
Type: EventTypeNode,
Node: &Node{
Config: &adapters.NodeConfig{
ID: discover.MustHexID(id),
},
Up: up,
},
}
}
func (t *expectEvents) connEvent(one, other string, up bool) *Event {
return &Event{
Type: EventTypeConn,
Conn: &Conn{
One: discover.MustHexID(one),
Other: discover.MustHexID(other),
Up: up,
},
}
}
func (t *expectEvents) expectMsgs(expected map[MsgFilter]int) {
actual := make(map[MsgFilter]int)
timeout := time.After(10 * time.Second)
loop:
for {
select {
case event := <-t.events:
t.Logf("received %s event: %s", event.Type, event)
if event.Type != EventTypeMsg || event.Msg.Received {
continue loop
}
if event.Msg == nil {
t.Fatal("expected event.Msg to be set")
}
filter := MsgFilter{
Proto: event.Msg.Protocol,
Code: int64(event.Msg.Code),
}
actual[filter]++
if actual[filter] > expected[filter] {
t.Fatalf("received too many msgs for filter: %v", filter)
}
if reflect.DeepEqual(actual, expected) {
return
}
case err := <-t.sub.Err():
t.Fatalf("network stream closed unexpectedly: %s", err)
case <-timeout:
t.Fatal("timed out waiting for expected events")
}
}
}
func (t *expectEvents) expect(events ...*Event) {
timeout := time.After(10 * time.Second)
i := 0
for {
select {
case event := <-t.events:
t.Logf("received %s event: %s", event.Type, event)
expected := events[i]
if event.Type != expected.Type {
t.Fatalf("expected event %d to have type %q, got %q", i, expected.Type, event.Type)
}
switch expected.Type {
case EventTypeNode:
if event.Node == nil {
t.Fatal("expected event.Node to be set")
}
if event.Node.ID() != expected.Node.ID() {
t.Fatalf("expected node event %d to have id %q, got %q", i, expected.Node.ID().TerminalString(), event.Node.ID().TerminalString())
}
if event.Node.Up != expected.Node.Up {
t.Fatalf("expected node event %d to have up=%t, got up=%t", i, expected.Node.Up, event.Node.Up)
}
case EventTypeConn:
if event.Conn == nil {
t.Fatal("expected event.Conn to be set")
}
if event.Conn.One != expected.Conn.One {
t.Fatalf("expected conn event %d to have one=%q, got one=%q", i, expected.Conn.One.TerminalString(), event.Conn.One.TerminalString())
}
if event.Conn.Other != expected.Conn.Other {
t.Fatalf("expected conn event %d to have other=%q, got other=%q", i, expected.Conn.Other.TerminalString(), event.Conn.Other.TerminalString())
}
if event.Conn.Up != expected.Conn.Up {
t.Fatalf("expected conn event %d to have up=%t, got up=%t", i, expected.Conn.Up, event.Conn.Up)
}
}
i++
if i == len(events) {
return
}
case err := <-t.sub.Err():
t.Fatalf("network stream closed unexpectedly: %s", err)
case <-timeout:
t.Fatal("timed out waiting for expected events")
}
}
}
// TestHTTPNodeRPC tests calling RPC methods on nodes via the HTTP API
func TestHTTPNodeRPC(t *testing.T) {
// start the server
_, s := testHTTPServer(t)
defer s.Close()
// start a node in the network
client := NewClient(s.URL)
node, err := client.CreateNode(nil)
if err != nil {
t.Fatalf("error creating node: %s", err)
}
if err := client.StartNode(node.ID); err != nil {
t.Fatalf("error starting node: %s", err)
}
// create two RPC clients
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
defer cancel()
rpcClient1, err := client.RPCClient(ctx, node.ID)
if err != nil {
t.Fatalf("error getting node RPC client: %s", err)
}
rpcClient2, err := client.RPCClient(ctx, node.ID)
if err != nil {
t.Fatalf("error getting node RPC client: %s", err)
}
// subscribe to events using client 1
events := make(chan int64, 1)
sub, err := rpcClient1.Subscribe(ctx, "test", events, "events")
if err != nil {
t.Fatalf("error subscribing to events: %s", err)
}
defer sub.Unsubscribe()
// call some RPC methods using client 2
if err := rpcClient2.CallContext(ctx, nil, "test_add", 10); err != nil {
t.Fatalf("error calling RPC method: %s", err)
}
var result int64
if err := rpcClient2.CallContext(ctx, &result, "test_get"); err != nil {
t.Fatalf("error calling RPC method: %s", err)
}
if result != 10 {
t.Fatalf("expected result to be 10, got %d", result)
}
// check we got an event from client 1
select {
case event := <-events:
if event != 10 {
t.Fatalf("expected event to be 10, got %d", event)
}
case <-ctx.Done():
t.Fatal(ctx.Err())
}
}
// TestHTTPSnapshot tests creating and loading network snapshots
func TestHTTPSnapshot(t *testing.T) {
// start the server
_, s := testHTTPServer(t)
defer s.Close()
// create a two-node network
client := NewClient(s.URL)
nodeCount := 2
nodes := make([]*p2p.NodeInfo, nodeCount)
for i := 0; i < nodeCount; i++ {
node, err := client.CreateNode(nil)
if err != nil {
t.Fatalf("error creating node: %s", err)
}
if err := client.StartNode(node.ID); err != nil {
t.Fatalf("error starting node: %s", err)
}
nodes[i] = node
}
if err := client.ConnectNode(nodes[0].ID, nodes[1].ID); err != nil {
t.Fatalf("error connecting nodes: %s", err)
}
// store some state in the test services
states := make([]string, nodeCount)
for i, node := range nodes {
rpc, err := client.RPCClient(context.Background(), node.ID)
if err != nil {
t.Fatalf("error getting RPC client: %s", err)
}
defer rpc.Close()
state := fmt.Sprintf("%x", rand.Int())
if err := rpc.Call(nil, "test_setState", []byte(state)); err != nil {
t.Fatalf("error setting service state: %s", err)
}
states[i] = state
}
// create a snapshot
snap, err := client.CreateSnapshot()
if err != nil {
t.Fatalf("error creating snapshot: %s", err)
}
for i, state := range states {
gotState := snap.Nodes[i].Snapshots["test"]
if string(gotState) != state {
t.Fatalf("expected snapshot state %q, got %q", state, gotState)
}
}
// create another network
_, s = testHTTPServer(t)
defer s.Close()
client = NewClient(s.URL)
// subscribe to events so we can check them later
events := make(chan *Event, 100)
var opts SubscribeOpts
sub, err := client.SubscribeNetwork(events, opts)
if err != nil {
t.Fatalf("error subscribing to network events: %s", err)
}
defer sub.Unsubscribe()
// load the snapshot
if err := client.LoadSnapshot(snap); err != nil {
t.Fatalf("error loading snapshot: %s", err)
}
// check the nodes and connection exists
net, err := client.GetNetwork()
if err != nil {
t.Fatalf("error getting network: %s", err)
}
if len(net.Nodes) != nodeCount {
t.Fatalf("expected network to have %d nodes, got %d", nodeCount, len(net.Nodes))
}
for i, node := range nodes {
id := net.Nodes[i].ID().String()
if id != node.ID {
t.Fatalf("expected node %d to have ID %s, got %s", i, node.ID, id)
}
}
if len(net.Conns) != 1 {
t.Fatalf("expected network to have 1 connection, got %d", len(net.Conns))
}
conn := net.Conns[0]
if conn.One.String() != nodes[0].ID {
t.Fatalf("expected connection to have one=%q, got one=%q", nodes[0].ID, conn.One)
}
if conn.Other.String() != nodes[1].ID {
t.Fatalf("expected connection to have other=%q, got other=%q", nodes[1].ID, conn.Other)
}
// check the node states were restored
for i, node := range nodes {
rpc, err := client.RPCClient(context.Background(), node.ID)
if err != nil {
t.Fatalf("error getting RPC client: %s", err)
}
defer rpc.Close()
var state []byte
if err := rpc.Call(&state, "test_getState"); err != nil {
t.Fatalf("error getting service state: %s", err)
}
if string(state) != states[i] {
t.Fatalf("expected snapshot state %q, got %q", states[i], state)
}
}
// check we got all the events
x := &expectEvents{t, events, sub}
x.expect(
x.nodeEvent(nodes[0].ID, false),
x.nodeEvent(nodes[0].ID, true),
x.nodeEvent(nodes[1].ID, false),
x.nodeEvent(nodes[1].ID, true),
x.connEvent(nodes[0].ID, nodes[1].ID, false),
x.connEvent(nodes[0].ID, nodes[1].ID, true),
)
}
// TestMsgFilterPassMultiple tests streaming message events using a filter
// with multiple protocols
func TestMsgFilterPassMultiple(t *testing.T) {
// start the server
_, s := testHTTPServer(t)
defer s.Close()
// subscribe to events with a message filter
client := NewClient(s.URL)
events := make(chan *Event, 10)
opts := SubscribeOpts{
Filter: "prb:0-test:0",
}
sub, err := client.SubscribeNetwork(events, opts)
if err != nil {
t.Fatalf("error subscribing to network events: %s", err)
}
defer sub.Unsubscribe()
// start a simulation network
startTestNetwork(t, client)
// check we got the expected events
x := &expectEvents{t, events, sub}
x.expectMsgs(map[MsgFilter]int{
{"test", 0}: 2,
{"prb", 0}: 2,
})
}
// TestMsgFilterPassWildcard tests streaming message events using a filter
// with a code wildcard
func TestMsgFilterPassWildcard(t *testing.T) {
// start the server
_, s := testHTTPServer(t)
defer s.Close()
// subscribe to events with a message filter
client := NewClient(s.URL)
events := make(chan *Event, 10)
opts := SubscribeOpts{
Filter: "prb:0,2-test:*",
}
sub, err := client.SubscribeNetwork(events, opts)
if err != nil {
t.Fatalf("error subscribing to network events: %s", err)
}
defer sub.Unsubscribe()
// start a simulation network
startTestNetwork(t, client)
// check we got the expected events
x := &expectEvents{t, events, sub}
x.expectMsgs(map[MsgFilter]int{
{"test", 2}: 2,
{"test", 1}: 2,
{"test", 0}: 2,
{"prb", 0}: 2,
})
}
// TestMsgFilterPassSingle tests streaming message events using a filter
// with a single protocol and code
func TestMsgFilterPassSingle(t *testing.T) {
// start the server
_, s := testHTTPServer(t)
defer s.Close()
// subscribe to events with a message filter
client := NewClient(s.URL)
events := make(chan *Event, 10)
opts := SubscribeOpts{
Filter: "dum:0",
}
sub, err := client.SubscribeNetwork(events, opts)
if err != nil {
t.Fatalf("error subscribing to network events: %s", err)
}
defer sub.Unsubscribe()
// start a simulation network
startTestNetwork(t, client)
// check we got the expected events
x := &expectEvents{t, events, sub}
x.expectMsgs(map[MsgFilter]int{
{"dum", 0}: 2,
})
}
// TestMsgFilterPassSingle tests streaming message events using an invalid
// filter
func TestMsgFilterFailBadParams(t *testing.T) {
// start the server
_, s := testHTTPServer(t)
defer s.Close()
client := NewClient(s.URL)
events := make(chan *Event, 10)
opts := SubscribeOpts{
Filter: "foo:",
}
_, err := client.SubscribeNetwork(events, opts)
if err == nil {
t.Fatalf("expected event subscription to fail but succeeded!")
}
opts.Filter = "bzz:aa"
_, err = client.SubscribeNetwork(events, opts)
if err == nil {
t.Fatalf("expected event subscription to fail but succeeded!")
}
opts.Filter = "invalid"
_, err = client.SubscribeNetwork(events, opts)
if err == nil {
t.Fatalf("expected event subscription to fail but succeeded!")
}
}

@ -0,0 +1,680 @@
// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package simulations
import (
"bytes"
"context"
"encoding/json"
"fmt"
"sync"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
)
// NetworkConfig defines configuration options for starting a Network
type NetworkConfig struct {
ID string `json:"id"`
DefaultService string `json:"default_service,omitempty"`
}
// Network models a p2p simulation network which consists of a collection of
// simulated nodes and the connections which exist between them.
//
// The Network has a single NodeAdapter which is responsible for actually
// starting nodes and connecting them together.
//
// The Network emits events when nodes are started and stopped, when they are
// connected and disconnected, and also when messages are sent between nodes.
type Network struct {
NetworkConfig
Nodes []*Node `json:"nodes"`
nodeMap map[discover.NodeID]int
Conns []*Conn `json:"conns"`
connMap map[string]int
nodeAdapter adapters.NodeAdapter
events event.Feed
lock sync.RWMutex
quitc chan struct{}
}
// NewNetwork returns a Network which uses the given NodeAdapter and NetworkConfig
func NewNetwork(nodeAdapter adapters.NodeAdapter, conf *NetworkConfig) *Network {
return &Network{
NetworkConfig: *conf,
nodeAdapter: nodeAdapter,
nodeMap: make(map[discover.NodeID]int),
connMap: make(map[string]int),
quitc: make(chan struct{}),
}
}
// Events returns the output event feed of the Network.
func (self *Network) Events() *event.Feed {
return &self.events
}
// NewNode adds a new node to the network with a random ID
func (self *Network) NewNode() (*Node, error) {
conf := adapters.RandomNodeConfig()
conf.Services = []string{self.DefaultService}
return self.NewNodeWithConfig(conf)
}
// NewNodeWithConfig adds a new node to the network with the given config,
// returning an error if a node with the same ID or name already exists
func (self *Network) NewNodeWithConfig(conf *adapters.NodeConfig) (*Node, error) {
self.lock.Lock()
defer self.lock.Unlock()
// create a random ID and PrivateKey if not set
if conf.ID == (discover.NodeID{}) {
c := adapters.RandomNodeConfig()
conf.ID = c.ID
conf.PrivateKey = c.PrivateKey
}
id := conf.ID
// assign a name to the node if not set
if conf.Name == "" {
conf.Name = fmt.Sprintf("node%02d", len(self.Nodes)+1)
}
// check the node doesn't already exist
if node := self.getNode(id); node != nil {
return nil, fmt.Errorf("node with ID %q already exists", id)
}
if node := self.getNodeByName(conf.Name); node != nil {
return nil, fmt.Errorf("node with name %q already exists", conf.Name)
}
// if no services are configured, use the default service
if len(conf.Services) == 0 {
conf.Services = []string{self.DefaultService}
}
// use the NodeAdapter to create the node
adapterNode, err := self.nodeAdapter.NewNode(conf)
if err != nil {
return nil, err
}
node := &Node{
Node: adapterNode,
Config: conf,
}
log.Trace(fmt.Sprintf("node %v created", id))
self.nodeMap[id] = len(self.Nodes)
self.Nodes = append(self.Nodes, node)
// emit a "control" event
self.events.Send(ControlEvent(node))
return node, nil
}
// Config returns the network configuration
func (self *Network) Config() *NetworkConfig {
return &self.NetworkConfig
}
// StartAll starts all nodes in the network
func (self *Network) StartAll() error {
for _, node := range self.Nodes {
if node.Up {
continue
}
if err := self.Start(node.ID()); err != nil {
return err
}
}
return nil
}
// StopAll stops all nodes in the network
func (self *Network) StopAll() error {
for _, node := range self.Nodes {
if !node.Up {
continue
}
if err := self.Stop(node.ID()); err != nil {
return err
}
}
return nil
}
// Start starts the node with the given ID
func (self *Network) Start(id discover.NodeID) error {
return self.startWithSnapshots(id, nil)
}
// startWithSnapshots starts the node with the given ID using the give
// snapshots
func (self *Network) startWithSnapshots(id discover.NodeID, snapshots map[string][]byte) error {
node := self.GetNode(id)
if node == nil {
return fmt.Errorf("node %v does not exist", id)
}
if node.Up {
return fmt.Errorf("node %v already up", id)
}
log.Trace(fmt.Sprintf("starting node %v: %v using %v", id, node.Up, self.nodeAdapter.Name()))
if err := node.Start(snapshots); err != nil {
log.Warn(fmt.Sprintf("start up failed: %v", err))
return err
}
node.Up = true
log.Info(fmt.Sprintf("started node %v: %v", id, node.Up))
self.events.Send(NewEvent(node))
// subscribe to peer events
client, err := node.Client()
if err != nil {
return fmt.Errorf("error getting rpc client for node %v: %s", id, err)
}
events := make(chan *p2p.PeerEvent)
sub, err := client.Subscribe(context.Background(), "admin", events, "peerEvents")
if err != nil {
return fmt.Errorf("error getting peer events for node %v: %s", id, err)
}
go self.watchPeerEvents(id, events, sub)
return nil
}
// watchPeerEvents reads peer events from the given channel and emits
// corresponding network events
func (self *Network) watchPeerEvents(id discover.NodeID, events chan *p2p.PeerEvent, sub event.Subscription) {
defer func() {
sub.Unsubscribe()
// assume the node is now down
self.lock.Lock()
node := self.getNode(id)
node.Up = false
self.lock.Unlock()
self.events.Send(NewEvent(node))
}()
for {
select {
case event, ok := <-events:
if !ok {
return
}
peer := event.Peer
switch event.Type {
case p2p.PeerEventTypeAdd:
self.DidConnect(id, peer)
case p2p.PeerEventTypeDrop:
self.DidDisconnect(id, peer)
case p2p.PeerEventTypeMsgSend:
self.DidSend(id, peer, event.Protocol, *event.MsgCode)
case p2p.PeerEventTypeMsgRecv:
self.DidReceive(peer, id, event.Protocol, *event.MsgCode)
}
case err := <-sub.Err():
if err != nil {
log.Error(fmt.Sprintf("error getting peer events for node %v", id), "err", err)
}
return
}
}
}
// Stop stops the node with the given ID
func (self *Network) Stop(id discover.NodeID) error {
node := self.GetNode(id)
if node == nil {
return fmt.Errorf("node %v does not exist", id)
}
if !node.Up {
return fmt.Errorf("node %v already down", id)
}
if err := node.Stop(); err != nil {
return err
}
node.Up = false
log.Info(fmt.Sprintf("stop node %v: %v", id, node.Up))
self.events.Send(ControlEvent(node))
return nil
}
// Connect connects two nodes together by calling the "admin_addPeer" RPC
// method on the "one" node so that it connects to the "other" node
func (self *Network) Connect(oneID, otherID discover.NodeID) error {
log.Debug(fmt.Sprintf("connecting %s to %s", oneID, otherID))
conn, err := self.GetOrCreateConn(oneID, otherID)
if err != nil {
return err
}
if conn.Up {
return fmt.Errorf("%v and %v already connected", oneID, otherID)
}
if err := conn.nodesUp(); err != nil {
return err
}
client, err := conn.one.Client()
if err != nil {
return err
}
self.events.Send(ControlEvent(conn))
return client.Call(nil, "admin_addPeer", string(conn.other.Addr()))
}
// Disconnect disconnects two nodes by calling the "admin_removePeer" RPC
// method on the "one" node so that it disconnects from the "other" node
func (self *Network) Disconnect(oneID, otherID discover.NodeID) error {
conn := self.GetConn(oneID, otherID)
if conn == nil {
return fmt.Errorf("connection between %v and %v does not exist", oneID, otherID)
}
if !conn.Up {
return fmt.Errorf("%v and %v already disconnected", oneID, otherID)
}
client, err := conn.one.Client()
if err != nil {
return err
}
self.events.Send(ControlEvent(conn))
return client.Call(nil, "admin_removePeer", string(conn.other.Addr()))
}
// DidConnect tracks the fact that the "one" node connected to the "other" node
func (self *Network) DidConnect(one, other discover.NodeID) error {
conn, err := self.GetOrCreateConn(one, other)
if err != nil {
return fmt.Errorf("connection between %v and %v does not exist", one, other)
}
if conn.Up {
return fmt.Errorf("%v and %v already connected", one, other)
}
conn.Up = true
self.events.Send(NewEvent(conn))
return nil
}
// DidDisconnect tracks the fact that the "one" node disconnected from the
// "other" node
func (self *Network) DidDisconnect(one, other discover.NodeID) error {
conn, err := self.GetOrCreateConn(one, other)
if err != nil {
return fmt.Errorf("connection between %v and %v does not exist", one, other)
}
if !conn.Up {
return fmt.Errorf("%v and %v already disconnected", one, other)
}
conn.Up = false
self.events.Send(NewEvent(conn))
return nil
}
// DidSend tracks the fact that "sender" sent a message to "receiver"
func (self *Network) DidSend(sender, receiver discover.NodeID, proto string, code uint64) error {
msg := &Msg{
One: sender,
Other: receiver,
Protocol: proto,
Code: code,
Received: false,
}
self.events.Send(NewEvent(msg))
return nil
}
// DidReceive tracks the fact that "receiver" received a message from "sender"
func (self *Network) DidReceive(sender, receiver discover.NodeID, proto string, code uint64) error {
msg := &Msg{
One: sender,
Other: receiver,
Protocol: proto,
Code: code,
Received: true,
}
self.events.Send(NewEvent(msg))
return nil
}
// GetNode gets the node with the given ID, returning nil if the node does not
// exist
func (self *Network) GetNode(id discover.NodeID) *Node {
self.lock.Lock()
defer self.lock.Unlock()
return self.getNode(id)
}
// GetNode gets the node with the given name, returning nil if the node does
// not exist
func (self *Network) GetNodeByName(name string) *Node {
self.lock.Lock()
defer self.lock.Unlock()
return self.getNodeByName(name)
}
func (self *Network) getNode(id discover.NodeID) *Node {
i, found := self.nodeMap[id]
if !found {
return nil
}
return self.Nodes[i]
}
func (self *Network) getNodeByName(name string) *Node {
for _, node := range self.Nodes {
if node.Config.Name == name {
return node
}
}
return nil
}
// GetNodes returns the existing nodes
func (self *Network) GetNodes() []*Node {
self.lock.Lock()
defer self.lock.Unlock()
return self.Nodes
}
// GetConn returns the connection which exists between "one" and "other"
// regardless of which node initiated the connection
func (self *Network) GetConn(oneID, otherID discover.NodeID) *Conn {
self.lock.Lock()
defer self.lock.Unlock()
return self.getConn(oneID, otherID)
}
// GetOrCreateConn is like GetConn but creates the connection if it doesn't
// already exist
func (self *Network) GetOrCreateConn(oneID, otherID discover.NodeID) (*Conn, error) {
self.lock.Lock()
defer self.lock.Unlock()
if conn := self.getConn(oneID, otherID); conn != nil {
return conn, nil
}
one := self.getNode(oneID)
if one == nil {
return nil, fmt.Errorf("node %v does not exist", oneID)
}
other := self.getNode(otherID)
if other == nil {
return nil, fmt.Errorf("node %v does not exist", otherID)
}
conn := &Conn{
One: oneID,
Other: otherID,
one: one,
other: other,
}
label := ConnLabel(oneID, otherID)
self.connMap[label] = len(self.Conns)
self.Conns = append(self.Conns, conn)
return conn, nil
}
func (self *Network) getConn(oneID, otherID discover.NodeID) *Conn {
label := ConnLabel(oneID, otherID)
i, found := self.connMap[label]
if !found {
return nil
}
return self.Conns[i]
}
// Shutdown stops all nodes in the network and closes the quit channel
func (self *Network) Shutdown() {
for _, node := range self.Nodes {
log.Debug(fmt.Sprintf("stopping node %s", node.ID().TerminalString()))
if err := node.Stop(); err != nil {
log.Warn(fmt.Sprintf("error stopping node %s", node.ID().TerminalString()), "err", err)
}
}
close(self.quitc)
}
// Node is a wrapper around adapters.Node which is used to track the status
// of a node in the network
type Node struct {
adapters.Node `json:"-"`
// Config if the config used to created the node
Config *adapters.NodeConfig `json:"config"`
// Up tracks whether or not the node is running
Up bool `json:"up"`
}
// ID returns the ID of the node
func (self *Node) ID() discover.NodeID {
return self.Config.ID
}
// String returns a log-friendly string
func (self *Node) String() string {
return fmt.Sprintf("Node %v", self.ID().TerminalString())
}
// NodeInfo returns information about the node
func (self *Node) NodeInfo() *p2p.NodeInfo {
// avoid a panic if the node is not started yet
if self.Node == nil {
return nil
}
info := self.Node.NodeInfo()
info.Name = self.Config.Name
return info
}
// MarshalJSON implements the json.Marshaler interface so that the encoded
// JSON includes the NodeInfo
func (self *Node) MarshalJSON() ([]byte, error) {
return json.Marshal(struct {
Info *p2p.NodeInfo `json:"info,omitempty"`
Config *adapters.NodeConfig `json:"config,omitempty"`
Up bool `json:"up"`
}{
Info: self.NodeInfo(),
Config: self.Config,
Up: self.Up,
})
}
// Conn represents a connection between two nodes in the network
type Conn struct {
// One is the node which initiated the connection
One discover.NodeID `json:"one"`
// Other is the node which the connection was made to
Other discover.NodeID `json:"other"`
// Up tracks whether or not the connection is active
Up bool `json:"up"`
one *Node
other *Node
}
// nodesUp returns whether both nodes are currently up
func (self *Conn) nodesUp() error {
if !self.one.Up {
return fmt.Errorf("one %v is not up", self.One)
}
if !self.other.Up {
return fmt.Errorf("other %v is not up", self.Other)
}
return nil
}
// String returns a log-friendly string
func (self *Conn) String() string {
return fmt.Sprintf("Conn %v->%v", self.One.TerminalString(), self.Other.TerminalString())
}
// Msg represents a p2p message sent between two nodes in the network
type Msg struct {
One discover.NodeID `json:"one"`
Other discover.NodeID `json:"other"`
Protocol string `json:"protocol"`
Code uint64 `json:"code"`
Received bool `json:"received"`
}
// String returns a log-friendly string
func (self *Msg) String() string {
return fmt.Sprintf("Msg(%d) %v->%v", self.Code, self.One.TerminalString(), self.Other.TerminalString())
}
// ConnLabel generates a deterministic string which represents a connection
// between two nodes, used to compare if two connections are between the same
// nodes
func ConnLabel(source, target discover.NodeID) string {
var first, second discover.NodeID
if bytes.Compare(source.Bytes(), target.Bytes()) > 0 {
first = target
second = source
} else {
first = source
second = target
}
return fmt.Sprintf("%v-%v", first, second)
}
// Snapshot represents the state of a network at a single point in time and can
// be used to restore the state of a network
type Snapshot struct {
Nodes []NodeSnapshot `json:"nodes,omitempty"`
Conns []Conn `json:"conns,omitempty"`
}
// NodeSnapshot represents the state of a node in the network
type NodeSnapshot struct {
Node Node `json:"node,omitempty"`
// Snapshots is arbitrary data gathered from calling node.Snapshots()
Snapshots map[string][]byte `json:"snapshots,omitempty"`
}
// Snapshot creates a network snapshot
func (self *Network) Snapshot() (*Snapshot, error) {
self.lock.Lock()
defer self.lock.Unlock()
snap := &Snapshot{
Nodes: make([]NodeSnapshot, len(self.Nodes)),
Conns: make([]Conn, len(self.Conns)),
}
for i, node := range self.Nodes {
snap.Nodes[i] = NodeSnapshot{Node: *node}
if !node.Up {
continue
}
snapshots, err := node.Snapshots()
if err != nil {
return nil, err
}
snap.Nodes[i].Snapshots = snapshots
}
for i, conn := range self.Conns {
snap.Conns[i] = *conn
}
return snap, nil
}
// Load loads a network snapshot
func (self *Network) Load(snap *Snapshot) error {
for _, n := range snap.Nodes {
if _, err := self.NewNodeWithConfig(n.Node.Config); err != nil {
return err
}
if !n.Node.Up {
continue
}
if err := self.startWithSnapshots(n.Node.Config.ID, n.Snapshots); err != nil {
return err
}
}
for _, conn := range snap.Conns {
if err := self.Connect(conn.One, conn.Other); err != nil {
return err
}
}
return nil
}
// Subscribe reads control events from a channel and executes them
func (self *Network) Subscribe(events chan *Event) {
for {
select {
case event, ok := <-events:
if !ok {
return
}
if event.Control {
self.executeControlEvent(event)
}
case <-self.quitc:
return
}
}
}
func (self *Network) executeControlEvent(event *Event) {
log.Trace("execute control event", "type", event.Type, "event", event)
switch event.Type {
case EventTypeNode:
if err := self.executeNodeEvent(event); err != nil {
log.Error("error executing node event", "event", event, "err", err)
}
case EventTypeConn:
if err := self.executeConnEvent(event); err != nil {
log.Error("error executing conn event", "event", event, "err", err)
}
case EventTypeMsg:
log.Warn("ignoring control msg event")
}
}
func (self *Network) executeNodeEvent(e *Event) error {
if !e.Node.Up {
return self.Stop(e.Node.ID())
}
if _, err := self.NewNodeWithConfig(e.Node.Config); err != nil {
return err
}
return self.Start(e.Node.ID())
}
func (self *Network) executeConnEvent(e *Event) error {
if e.Conn.Up {
return self.Connect(e.Conn.One, e.Conn.Other)
} else {
return self.Disconnect(e.Conn.One, e.Conn.Other)
}
}

@ -0,0 +1,159 @@
// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package simulations
import (
"context"
"fmt"
"testing"
"time"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
)
// TestNetworkSimulation creates a multi-node simulation network with each node
// connected in a ring topology, checks that all nodes successfully handshake
// with each other and that a snapshot fully represents the desired topology
func TestNetworkSimulation(t *testing.T) {
// create simulation network with 20 testService nodes
adapter := adapters.NewSimAdapter(adapters.Services{
"test": newTestService,
})
network := NewNetwork(adapter, &NetworkConfig{
DefaultService: "test",
})
defer network.Shutdown()
nodeCount := 20
ids := make([]discover.NodeID, nodeCount)
for i := 0; i < nodeCount; i++ {
node, err := network.NewNode()
if err != nil {
t.Fatalf("error creating node: %s", err)
}
if err := network.Start(node.ID()); err != nil {
t.Fatalf("error starting node: %s", err)
}
ids[i] = node.ID()
}
// perform a check which connects the nodes in a ring (so each node is
// connected to exactly two peers) and then checks that all nodes
// performed two handshakes by checking their peerCount
action := func(_ context.Context) error {
for i, id := range ids {
peerID := ids[(i+1)%len(ids)]
if err := network.Connect(id, peerID); err != nil {
return err
}
}
return nil
}
check := func(ctx context.Context, id discover.NodeID) (bool, error) {
// check we haven't run out of time
select {
case <-ctx.Done():
return false, ctx.Err()
default:
}
// get the node
node := network.GetNode(id)
if node == nil {
return false, fmt.Errorf("unknown node: %s", id)
}
// check it has exactly two peers
client, err := node.Client()
if err != nil {
return false, err
}
var peerCount int64
if err := client.CallContext(ctx, &peerCount, "test_peerCount"); err != nil {
return false, err
}
switch {
case peerCount < 2:
return false, nil
case peerCount == 2:
return true, nil
default:
return false, fmt.Errorf("unexpected peerCount: %d", peerCount)
}
}
timeout := 30 * time.Second
ctx, cancel := context.WithTimeout(context.Background(), timeout)
defer cancel()
// trigger a check every 100ms
trigger := make(chan discover.NodeID)
go triggerChecks(ctx, ids, trigger, 100*time.Millisecond)
result := NewSimulation(network).Run(ctx, &Step{
Action: action,
Trigger: trigger,
Expect: &Expectation{
Nodes: ids,
Check: check,
},
})
if result.Error != nil {
t.Fatalf("simulation failed: %s", result.Error)
}
// take a network snapshot and check it contains the correct topology
snap, err := network.Snapshot()
if err != nil {
t.Fatal(err)
}
if len(snap.Nodes) != nodeCount {
t.Fatalf("expected snapshot to contain %d nodes, got %d", nodeCount, len(snap.Nodes))
}
if len(snap.Conns) != nodeCount {
t.Fatalf("expected snapshot to contain %d connections, got %d", nodeCount, len(snap.Conns))
}
for i, id := range ids {
conn := snap.Conns[i]
if conn.One != id {
t.Fatalf("expected conn[%d].One to be %s, got %s", i, id, conn.One)
}
peerID := ids[(i+1)%len(ids)]
if conn.Other != peerID {
t.Fatalf("expected conn[%d].Other to be %s, got %s", i, peerID, conn.Other)
}
}
}
func triggerChecks(ctx context.Context, ids []discover.NodeID, trigger chan discover.NodeID, interval time.Duration) {
tick := time.NewTicker(interval)
defer tick.Stop()
for {
select {
case <-tick.C:
for _, id := range ids {
select {
case trigger <- id:
case <-ctx.Done():
return
}
}
case <-ctx.Done():
return
}
}
}

@ -0,0 +1,157 @@
// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package simulations
import (
"context"
"time"
"github.com/ethereum/go-ethereum/p2p/discover"
)
// Simulation provides a framework for running actions in a simulated network
// and then waiting for expectations to be met
type Simulation struct {
network *Network
}
// NewSimulation returns a new simulation which runs in the given network
func NewSimulation(network *Network) *Simulation {
return &Simulation{
network: network,
}
}
// Run performs a step of the simulation by performing the step's action and
// then waiting for the step's expectation to be met
func (s *Simulation) Run(ctx context.Context, step *Step) (result *StepResult) {
result = newStepResult()
result.StartedAt = time.Now()
defer func() { result.FinishedAt = time.Now() }()
// watch network events for the duration of the step
stop := s.watchNetwork(result)
defer stop()
// perform the action
if err := step.Action(ctx); err != nil {
result.Error = err
return
}
// wait for all node expectations to either pass, error or timeout
nodes := make(map[discover.NodeID]struct{}, len(step.Expect.Nodes))
for _, id := range step.Expect.Nodes {
nodes[id] = struct{}{}
}
for len(result.Passes) < len(nodes) {
select {
case id := <-step.Trigger:
// skip if we aren't checking the node
if _, ok := nodes[id]; !ok {
continue
}
// skip if the node has already passed
if _, ok := result.Passes[id]; ok {
continue
}
// run the node expectation check
pass, err := step.Expect.Check(ctx, id)
if err != nil {
result.Error = err
return
}
if pass {
result.Passes[id] = time.Now()
}
case <-ctx.Done():
result.Error = ctx.Err()
return
}
}
return
}
func (s *Simulation) watchNetwork(result *StepResult) func() {
stop := make(chan struct{})
done := make(chan struct{})
events := make(chan *Event)
sub := s.network.Events().Subscribe(events)
go func() {
defer close(done)
defer sub.Unsubscribe()
for {
select {
case event := <-events:
result.NetworkEvents = append(result.NetworkEvents, event)
case <-stop:
return
}
}
}()
return func() {
close(stop)
<-done
}
}
type Step struct {
// Action is the action to perform for this step
Action func(context.Context) error
// Trigger is a channel which receives node ids and triggers an
// expectation check for that node
Trigger chan discover.NodeID
// Expect is the expectation to wait for when performing this step
Expect *Expectation
}
type Expectation struct {
// Nodes is a list of nodes to check
Nodes []discover.NodeID
// Check checks whether a given node meets the expectation
Check func(context.Context, discover.NodeID) (bool, error)
}
func newStepResult() *StepResult {
return &StepResult{
Passes: make(map[discover.NodeID]time.Time),
}
}
type StepResult struct {
// Error is the error encountered whilst running the step
Error error
// StartedAt is the time the step started
StartedAt time.Time
// FinishedAt is the time the step finished
FinishedAt time.Time
// Passes are the timestamps of the successful node expectations
Passes map[discover.NodeID]time.Time
// NetworkEvents are the network events which occurred during the step
NetworkEvents []*Event
}

@ -349,85 +349,49 @@ func (c *Client) BatchCallContext(ctx context.Context, b []BatchElem) error {
return err
}
// ShhSubscribe calls the "shh_subscribe" method with the given arguments,
// registering a subscription. Server notifications for the subscription are
// sent to the given channel. The element type of the channel must match the
// expected type of content returned by the subscription.
//
// The context argument cancels the RPC request that sets up the subscription but has no
// effect on the subscription after ShhSubscribe has returned.
//
// Slow subscribers will be dropped eventually. Client buffers up to 8000 notifications
// before considering the subscriber dead. The subscription Err channel will receive
// ErrSubscriptionQueueOverflow. Use a sufficiently large buffer on the channel or ensure
// that the channel usually has at least one reader to prevent this issue.
func (c *Client) ShhSubscribe(ctx context.Context, channel interface{}, args ...interface{}) (*ClientSubscription, error) {
// Check type of channel first.
chanVal := reflect.ValueOf(channel)
if chanVal.Kind() != reflect.Chan || chanVal.Type().ChanDir()&reflect.SendDir == 0 {
panic("first argument to ShhSubscribe must be a writable channel")
}
if chanVal.IsNil() {
panic("channel given to ShhSubscribe must not be nil")
}
if c.isHTTP {
return nil, ErrNotificationsUnsupported
}
msg, err := c.newMessage("shh"+subscribeMethodSuffix, args...)
if err != nil {
return nil, err
}
op := &requestOp{
ids: []json.RawMessage{msg.ID},
resp: make(chan *jsonrpcMessage),
sub: newClientSubscription(c, "shh", chanVal),
}
// EthSubscribe registers a subscripion under the "eth" namespace.
func (c *Client) EthSubscribe(ctx context.Context, channel interface{}, args ...interface{}) (*ClientSubscription, error) {
return c.Subscribe(ctx, "eth", channel, args...)
}
// Send the subscription request.
// The arrival and validity of the response is signaled on sub.quit.
if err := c.send(ctx, op, msg); err != nil {
return nil, err
}
if _, err := op.wait(ctx); err != nil {
return nil, err
}
return op.sub, nil
// ShhSubscribe registers a subscripion under the "shh" namespace.
func (c *Client) ShhSubscribe(ctx context.Context, channel interface{}, args ...interface{}) (*ClientSubscription, error) {
return c.Subscribe(ctx, "shh", channel, args...)
}
// EthSubscribe calls the "eth_subscribe" method with the given arguments,
// Subscribe calls the "<namespace>_subscribe" method with the given arguments,
// registering a subscription. Server notifications for the subscription are
// sent to the given channel. The element type of the channel must match the
// expected type of content returned by the subscription.
//
// The context argument cancels the RPC request that sets up the subscription but has no
// effect on the subscription after EthSubscribe has returned.
// effect on the subscription after Subscribe has returned.
//
// Slow subscribers will be dropped eventually. Client buffers up to 8000 notifications
// before considering the subscriber dead. The subscription Err channel will receive
// ErrSubscriptionQueueOverflow. Use a sufficiently large buffer on the channel or ensure
// that the channel usually has at least one reader to prevent this issue.
func (c *Client) EthSubscribe(ctx context.Context, channel interface{}, args ...interface{}) (*ClientSubscription, error) {
func (c *Client) Subscribe(ctx context.Context, namespace string, channel interface{}, args ...interface{}) (*ClientSubscription, error) {
// Check type of channel first.
chanVal := reflect.ValueOf(channel)
if chanVal.Kind() != reflect.Chan || chanVal.Type().ChanDir()&reflect.SendDir == 0 {
panic("first argument to EthSubscribe must be a writable channel")
panic("first argument to Subscribe must be a writable channel")
}
if chanVal.IsNil() {
panic("channel given to EthSubscribe must not be nil")
panic("channel given to Subscribe must not be nil")
}
if c.isHTTP {
return nil, ErrNotificationsUnsupported
}
msg, err := c.newMessage("eth"+subscribeMethodSuffix, args...)
msg, err := c.newMessage(namespace+subscribeMethodSuffix, args...)
if err != nil {
return nil, err
}
op := &requestOp{
ids: []json.RawMessage{msg.ID},
resp: make(chan *jsonrpcMessage),
sub: newClientSubscription(c, "eth", chanVal),
sub: newClientSubscription(c, namespace, chanVal),
}
// Send the subscription request.

@ -251,6 +251,38 @@ func TestClientSubscribe(t *testing.T) {
}
}
func TestClientSubscribeCustomNamespace(t *testing.T) {
namespace := "custom"
server := newTestServer(namespace, new(NotificationTestService))
defer server.Stop()
client := DialInProc(server)
defer client.Close()
nc := make(chan int)
count := 10
sub, err := client.Subscribe(context.Background(), namespace, nc, "someSubscription", count, 0)
if err != nil {
t.Fatal("can't subscribe:", err)
}
for i := 0; i < count; i++ {
if val := <-nc; val != i {
t.Fatalf("value mismatch: got %d, want %d", val, i)
}
}
sub.Unsubscribe()
select {
case v := <-nc:
t.Fatal("received value after unsubscribe:", v)
case err := <-sub.Err():
if err != nil {
t.Fatalf("Err returned a non-nil error after explicit unsubscribe: %q", err)
}
case <-time.After(1 * time.Second):
t.Fatalf("subscription not closed within 1s after unsubscribe")
}
}
// In this test, the connection drops while EthSubscribe is
// waiting for a response.
func TestClientSubscribeClose(t *testing.T) {

@ -0,0 +1,24 @@
Copyright (c) 2013 Julien Schmidt. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* The names of the contributors may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL JULIEN SCHMIDT BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

@ -0,0 +1,266 @@
# HttpRouter [![Build Status](https://travis-ci.org/julienschmidt/httprouter.svg?branch=master)](https://travis-ci.org/julienschmidt/httprouter) [![Coverage Status](https://coveralls.io/repos/github/julienschmidt/httprouter/badge.svg?branch=master)](https://coveralls.io/github/julienschmidt/httprouter?branch=master) [![GoDoc](https://godoc.org/github.com/julienschmidt/httprouter?status.svg)](http://godoc.org/github.com/julienschmidt/httprouter)
HttpRouter is a lightweight high performance HTTP request router (also called *multiplexer* or just *mux* for short) for [Go](https://golang.org/).
In contrast to the [default mux](https://golang.org/pkg/net/http/#ServeMux) of Go's `net/http` package, this router supports variables in the routing pattern and matches against the request method. It also scales better.
The router is optimized for high performance and a small memory footprint. It scales well even with very long paths and a large number of routes. A compressing dynamic trie (radix tree) structure is used for efficient matching.
## Features
**Only explicit matches:** With other routers, like [`http.ServeMux`](https://golang.org/pkg/net/http/#ServeMux), a requested URL path could match multiple patterns. Therefore they have some awkward pattern priority rules, like *longest match* or *first registered, first matched*. By design of this router, a request can only match exactly one or no route. As a result, there are also no unintended matches, which makes it great for SEO and improves the user experience.
**Stop caring about trailing slashes:** Choose the URL style you like, the router automatically redirects the client if a trailing slash is missing or if there is one extra. Of course it only does so, if the new path has a handler. If you don't like it, you can [turn off this behavior](https://godoc.org/github.com/julienschmidt/httprouter#Router.RedirectTrailingSlash).
**Path auto-correction:** Besides detecting the missing or additional trailing slash at no extra cost, the router can also fix wrong cases and remove superfluous path elements (like `../` or `//`). Is [CAPTAIN CAPS LOCK](http://www.urbandictionary.com/define.php?term=Captain+Caps+Lock) one of your users? HttpRouter can help him by making a case-insensitive look-up and redirecting him to the correct URL.
**Parameters in your routing pattern:** Stop parsing the requested URL path, just give the path segment a name and the router delivers the dynamic value to you. Because of the design of the router, path parameters are very cheap.
**Zero Garbage:** The matching and dispatching process generates zero bytes of garbage. In fact, the only heap allocations that are made, is by building the slice of the key-value pairs for path parameters. If the request path contains no parameters, not a single heap allocation is necessary.
**Best Performance:** [Benchmarks speak for themselves](https://github.com/julienschmidt/go-http-routing-benchmark). See below for technical details of the implementation.
**No more server crashes:** You can set a [Panic handler](https://godoc.org/github.com/julienschmidt/httprouter#Router.PanicHandler) to deal with panics occurring during handling a HTTP request. The router then recovers and lets the `PanicHandler` log what happened and deliver a nice error page.
**Perfect for APIs:** The router design encourages to build sensible, hierarchical RESTful APIs. Moreover it has builtin native support for [OPTIONS requests](http://zacstewart.com/2012/04/14/http-options-method.html) and `405 Method Not Allowed` replies.
Of course you can also set **custom [`NotFound`](https://godoc.org/github.com/julienschmidt/httprouter#Router.NotFound) and [`MethodNotAllowed`](https://godoc.org/github.com/julienschmidt/httprouter#Router.MethodNotAllowed) handlers** and [**serve static files**](https://godoc.org/github.com/julienschmidt/httprouter#Router.ServeFiles).
## Usage
This is just a quick introduction, view the [GoDoc](http://godoc.org/github.com/julienschmidt/httprouter) for details.
Let's start with a trivial example:
```go
package main
import (
"fmt"
"github.com/julienschmidt/httprouter"
"net/http"
"log"
)
func Index(w http.ResponseWriter, r *http.Request, _ httprouter.Params) {
fmt.Fprint(w, "Welcome!\n")
}
func Hello(w http.ResponseWriter, r *http.Request, ps httprouter.Params) {
fmt.Fprintf(w, "hello, %s!\n", ps.ByName("name"))
}
func main() {
router := httprouter.New()
router.GET("/", Index)
router.GET("/hello/:name", Hello)
log.Fatal(http.ListenAndServe(":8080", router))
}
```
### Named parameters
As you can see, `:name` is a *named parameter*. The values are accessible via `httprouter.Params`, which is just a slice of `httprouter.Param`s. You can get the value of a parameter either by its index in the slice, or by using the `ByName(name)` method: `:name` can be retrived by `ByName("name")`.
Named parameters only match a single path segment:
```
Pattern: /user/:user
/user/gordon match
/user/you match
/user/gordon/profile no match
/user/ no match
```
**Note:** Since this router has only explicit matches, you can not register static routes and parameters for the same path segment. For example you can not register the patterns `/user/new` and `/user/:user` for the same request method at the same time. The routing of different request methods is independent from each other.
### Catch-All parameters
The second type are *catch-all* parameters and have the form `*name`. Like the name suggests, they match everything. Therefore they must always be at the **end** of the pattern:
```
Pattern: /src/*filepath
/src/ match
/src/somefile.go match
/src/subdir/somefile.go match
```
## How does it work?
The router relies on a tree structure which makes heavy use of *common prefixes*, it is basically a *compact* [*prefix tree*](https://en.wikipedia.org/wiki/Trie) (or just [*Radix tree*](https://en.wikipedia.org/wiki/Radix_tree)). Nodes with a common prefix also share a common parent. Here is a short example what the routing tree for the `GET` request method could look like:
```
Priority Path Handle
9 \ *<1>
3 ├s nil
2 |├earch\ *<2>
1 |└upport\ *<3>
2 ├blog\ *<4>
1 | └:post nil
1 | └\ *<5>
2 ├about-us\ *<6>
1 | └team\ *<7>
1 └contact\ *<8>
```
Every `*<num>` represents the memory address of a handler function (a pointer). If you follow a path trough the tree from the root to the leaf, you get the complete route path, e.g `\blog\:post\`, where `:post` is just a placeholder ([*parameter*](#named-parameters)) for an actual post name. Unlike hash-maps, a tree structure also allows us to use dynamic parts like the `:post` parameter, since we actually match against the routing patterns instead of just comparing hashes. [As benchmarks show](https://github.com/julienschmidt/go-http-routing-benchmark), this works very well and efficient.
Since URL paths have a hierarchical structure and make use only of a limited set of characters (byte values), it is very likely that there are a lot of common prefixes. This allows us to easily reduce the routing into ever smaller problems. Moreover the router manages a separate tree for every request method. For one thing it is more space efficient than holding a method->handle map in every single node, for another thing is also allows us to greatly reduce the routing problem before even starting the look-up in the prefix-tree.
For even better scalability, the child nodes on each tree level are ordered by priority, where the priority is just the number of handles registered in sub nodes (children, grandchildren, and so on..). This helps in two ways:
1. Nodes which are part of the most routing paths are evaluated first. This helps to make as much routes as possible to be reachable as fast as possible.
2. It is some sort of cost compensation. The longest reachable path (highest cost) can always be evaluated first. The following scheme visualizes the tree structure. Nodes are evaluated from top to bottom and from left to right.
```
├------------
├---------
├-----
├----
├--
├--
└-
```
## Why doesn't this work with `http.Handler`?
**It does!** The router itself implements the `http.Handler` interface. Moreover the router provides convenient [adapters for `http.Handler`](https://godoc.org/github.com/julienschmidt/httprouter#Router.Handler)s and [`http.HandlerFunc`](https://godoc.org/github.com/julienschmidt/httprouter#Router.HandlerFunc)s which allows them to be used as a [`httprouter.Handle`](https://godoc.org/github.com/julienschmidt/httprouter#Router.Handle) when registering a route. The only disadvantage is, that no parameter values can be retrieved when a `http.Handler` or `http.HandlerFunc` is used, since there is no efficient way to pass the values with the existing function parameters. Therefore [`httprouter.Handle`](https://godoc.org/github.com/julienschmidt/httprouter#Router.Handle) has a third function parameter.
Just try it out for yourself, the usage of HttpRouter is very straightforward. The package is compact and minimalistic, but also probably one of the easiest routers to set up.
## Where can I find Middleware *X*?
This package just provides a very efficient request router with a few extra features. The router is just a [`http.Handler`](https://golang.org/pkg/net/http/#Handler), you can chain any http.Handler compatible middleware before the router, for example the [Gorilla handlers](http://www.gorillatoolkit.org/pkg/handlers). Or you could [just write your own](https://justinas.org/writing-http-middleware-in-go/), it's very easy!
Alternatively, you could try [a web framework based on HttpRouter](#web-frameworks-based-on-httprouter).
### Multi-domain / Sub-domains
Here is a quick example: Does your server serve multiple domains / hosts?
You want to use sub-domains?
Define a router per host!
```go
// We need an object that implements the http.Handler interface.
// Therefore we need a type for which we implement the ServeHTTP method.
// We just use a map here, in which we map host names (with port) to http.Handlers
type HostSwitch map[string]http.Handler
// Implement the ServerHTTP method on our new type
func (hs HostSwitch) ServeHTTP(w http.ResponseWriter, r *http.Request) {
// Check if a http.Handler is registered for the given host.
// If yes, use it to handle the request.
if handler := hs[r.Host]; handler != nil {
handler.ServeHTTP(w, r)
} else {
// Handle host names for wich no handler is registered
http.Error(w, "Forbidden", 403) // Or Redirect?
}
}
func main() {
// Initialize a router as usual
router := httprouter.New()
router.GET("/", Index)
router.GET("/hello/:name", Hello)
// Make a new HostSwitch and insert the router (our http handler)
// for example.com and port 12345
hs := make(HostSwitch)
hs["example.com:12345"] = router
// Use the HostSwitch to listen and serve on port 12345
log.Fatal(http.ListenAndServe(":12345", hs))
}
```
### Basic Authentication
Another quick example: Basic Authentication (RFC 2617) for handles:
```go
package main
import (
"fmt"
"log"
"net/http"
"github.com/julienschmidt/httprouter"
)
func BasicAuth(h httprouter.Handle, requiredUser, requiredPassword string) httprouter.Handle {
return func(w http.ResponseWriter, r *http.Request, ps httprouter.Params) {
// Get the Basic Authentication credentials
user, password, hasAuth := r.BasicAuth()
if hasAuth && user == requiredUser && password == requiredPassword {
// Delegate request to the given handle
h(w, r, ps)
} else {
// Request Basic Authentication otherwise
w.Header().Set("WWW-Authenticate", "Basic realm=Restricted")
http.Error(w, http.StatusText(http.StatusUnauthorized), http.StatusUnauthorized)
}
}
}
func Index(w http.ResponseWriter, r *http.Request, _ httprouter.Params) {
fmt.Fprint(w, "Not protected!\n")
}
func Protected(w http.ResponseWriter, r *http.Request, _ httprouter.Params) {
fmt.Fprint(w, "Protected!\n")
}
func main() {
user := "gordon"
pass := "secret!"
router := httprouter.New()
router.GET("/", Index)
router.GET("/protected/", BasicAuth(Protected, user, pass))
log.Fatal(http.ListenAndServe(":8080", router))
}
```
## Chaining with the NotFound handler
**NOTE: It might be required to set [`Router.HandleMethodNotAllowed`](https://godoc.org/github.com/julienschmidt/httprouter#Router.HandleMethodNotAllowed) to `false` to avoid problems.**
You can use another [`http.Handler`](https://golang.org/pkg/net/http/#Handler), for example another router, to handle requests which could not be matched by this router by using the [`Router.NotFound`](https://godoc.org/github.com/julienschmidt/httprouter#Router.NotFound) handler. This allows chaining.
### Static files
The `NotFound` handler can for example be used to serve static files from the root path `/` (like an `index.html` file along with other assets):
```go
// Serve static files from the ./public directory
router.NotFound = http.FileServer(http.Dir("public"))
```
But this approach sidesteps the strict core rules of this router to avoid routing problems. A cleaner approach is to use a distinct sub-path for serving files, like `/static/*filepath` or `/files/*filepath`.
## Web Frameworks based on HttpRouter
If the HttpRouter is a bit too minimalistic for you, you might try one of the following more high-level 3rd-party web frameworks building upon the HttpRouter package:
* [Ace](https://github.com/plimble/ace): Blazing fast Go Web Framework
* [api2go](https://github.com/manyminds/api2go): A JSON API Implementation for Go
* [Gin](https://github.com/gin-gonic/gin): Features a martini-like API with much better performance
* [Goat](https://github.com/bahlo/goat): A minimalistic REST API server in Go
* [goMiddlewareChain](https://github.com/TobiEiss/goMiddlewareChain): An express.js-like-middleware-chain
* [Hikaru](https://github.com/najeira/hikaru): Supports standalone and Google AppEngine
* [Hitch](https://github.com/nbio/hitch): Hitch ties httprouter, [httpcontext](https://github.com/nbio/httpcontext), and middleware up in a bow
* [httpway](https://github.com/corneldamian/httpway): Simple middleware extension with context for httprouter and a server with gracefully shutdown support
* [kami](https://github.com/guregu/kami): A tiny web framework using x/net/context
* [Medeina](https://github.com/imdario/medeina): Inspired by Ruby's Roda and Cuba
* [Neko](https://github.com/rocwong/neko): A lightweight web application framework for Golang
* [River](https://github.com/abiosoft/river): River is a simple and lightweight REST server
* [Roxanna](https://github.com/iamthemuffinman/Roxanna): An amalgamation of httprouter, better logging, and hot reload
* [siesta](https://github.com/VividCortex/siesta): Composable HTTP handlers with contexts
* [xmux](https://github.com/rs/xmux): xmux is a httprouter fork on top of xhandler (net/context aware)

@ -0,0 +1,123 @@
// Copyright 2013 Julien Schmidt. All rights reserved.
// Based on the path package, Copyright 2009 The Go Authors.
// Use of this source code is governed by a BSD-style license that can be found
// in the LICENSE file.
package httprouter
// CleanPath is the URL version of path.Clean, it returns a canonical URL path
// for p, eliminating . and .. elements.
//
// The following rules are applied iteratively until no further processing can
// be done:
// 1. Replace multiple slashes with a single slash.
// 2. Eliminate each . path name element (the current directory).
// 3. Eliminate each inner .. path name element (the parent directory)
// along with the non-.. element that precedes it.
// 4. Eliminate .. elements that begin a rooted path:
// that is, replace "/.." by "/" at the beginning of a path.
//
// If the result of this process is an empty string, "/" is returned
func CleanPath(p string) string {
// Turn empty string into "/"
if p == "" {
return "/"
}
n := len(p)
var buf []byte
// Invariants:
// reading from path; r is index of next byte to process.
// writing to buf; w is index of next byte to write.
// path must start with '/'
r := 1
w := 1
if p[0] != '/' {
r = 0
buf = make([]byte, n+1)
buf[0] = '/'
}
trailing := n > 2 && p[n-1] == '/'
// A bit more clunky without a 'lazybuf' like the path package, but the loop
// gets completely inlined (bufApp). So in contrast to the path package this
// loop has no expensive function calls (except 1x make)
for r < n {
switch {
case p[r] == '/':
// empty path element, trailing slash is added after the end
r++
case p[r] == '.' && r+1 == n:
trailing = true
r++
case p[r] == '.' && p[r+1] == '/':
// . element
r++
case p[r] == '.' && p[r+1] == '.' && (r+2 == n || p[r+2] == '/'):
// .. element: remove to last /
r += 2
if w > 1 {
// can backtrack
w--
if buf == nil {
for w > 1 && p[w] != '/' {
w--
}
} else {
for w > 1 && buf[w] != '/' {
w--
}
}
}
default:
// real path element.
// add slash if needed
if w > 1 {
bufApp(&buf, p, w, '/')
w++
}
// copy element
for r < n && p[r] != '/' {
bufApp(&buf, p, w, p[r])
w++
r++
}
}
}
// re-append trailing slash
if trailing && w > 1 {
bufApp(&buf, p, w, '/')
w++
}
if buf == nil {
return p[:w]
}
return string(buf[:w])
}
// internal helper to lazily create a buffer if necessary
func bufApp(buf *[]byte, s string, w int, c byte) {
if *buf == nil {
if s[w] == c {
return
}
*buf = make([]byte, len(s))
copy(*buf, s[:w])
}
(*buf)[w] = c
}

@ -0,0 +1,411 @@
// Copyright 2013 Julien Schmidt. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be found
// in the LICENSE file.
// Package httprouter is a trie based high performance HTTP request router.
//
// A trivial example is:
//
// package main
//
// import (
// "fmt"
// "github.com/julienschmidt/httprouter"
// "net/http"
// "log"
// )
//
// func Index(w http.ResponseWriter, r *http.Request, _ httprouter.Params) {
// fmt.Fprint(w, "Welcome!\n")
// }
//
// func Hello(w http.ResponseWriter, r *http.Request, ps httprouter.Params) {
// fmt.Fprintf(w, "hello, %s!\n", ps.ByName("name"))
// }
//
// func main() {
// router := httprouter.New()
// router.GET("/", Index)
// router.GET("/hello/:name", Hello)
//
// log.Fatal(http.ListenAndServe(":8080", router))
// }
//
// The router matches incoming requests by the request method and the path.
// If a handle is registered for this path and method, the router delegates the
// request to that function.
// For the methods GET, POST, PUT, PATCH and DELETE shortcut functions exist to
// register handles, for all other methods router.Handle can be used.
//
// The registered path, against which the router matches incoming requests, can
// contain two types of parameters:
// Syntax Type
// :name named parameter
// *name catch-all parameter
//
// Named parameters are dynamic path segments. They match anything until the
// next '/' or the path end:
// Path: /blog/:category/:post
//
// Requests:
// /blog/go/request-routers match: category="go", post="request-routers"
// /blog/go/request-routers/ no match, but the router would redirect
// /blog/go/ no match
// /blog/go/request-routers/comments no match
//
// Catch-all parameters match anything until the path end, including the
// directory index (the '/' before the catch-all). Since they match anything
// until the end, catch-all parameters must always be the final path element.
// Path: /files/*filepath
//
// Requests:
// /files/ match: filepath="/"
// /files/LICENSE match: filepath="/LICENSE"
// /files/templates/article.html match: filepath="/templates/article.html"
// /files no match, but the router would redirect
//
// The value of parameters is saved as a slice of the Param struct, consisting
// each of a key and a value. The slice is passed to the Handle func as a third
// parameter.
// There are two ways to retrieve the value of a parameter:
// // by the name of the parameter
// user := ps.ByName("user") // defined by :user or *user
//
// // by the index of the parameter. This way you can also get the name (key)
// thirdKey := ps[2].Key // the name of the 3rd parameter
// thirdValue := ps[2].Value // the value of the 3rd parameter
package httprouter
import (
"net/http"
)
// Handle is a function that can be registered to a route to handle HTTP
// requests. Like http.HandlerFunc, but has a third parameter for the values of
// wildcards (variables).
type Handle func(http.ResponseWriter, *http.Request, Params)
// Param is a single URL parameter, consisting of a key and a value.
type Param struct {
Key string
Value string
}
// Params is a Param-slice, as returned by the router.
// The slice is ordered, the first URL parameter is also the first slice value.
// It is therefore safe to read values by the index.
type Params []Param
// ByName returns the value of the first Param which key matches the given name.
// If no matching Param is found, an empty string is returned.
func (ps Params) ByName(name string) string {
for i := range ps {
if ps[i].Key == name {
return ps[i].Value
}
}
return ""
}
// Router is a http.Handler which can be used to dispatch requests to different
// handler functions via configurable routes
type Router struct {
trees map[string]*node
// Enables automatic redirection if the current route can't be matched but a
// handler for the path with (without) the trailing slash exists.
// For example if /foo/ is requested but a route only exists for /foo, the
// client is redirected to /foo with http status code 301 for GET requests
// and 307 for all other request methods.
RedirectTrailingSlash bool
// If enabled, the router tries to fix the current request path, if no
// handle is registered for it.
// First superfluous path elements like ../ or // are removed.
// Afterwards the router does a case-insensitive lookup of the cleaned path.
// If a handle can be found for this route, the router makes a redirection
// to the corrected path with status code 301 for GET requests and 307 for
// all other request methods.
// For example /FOO and /..//Foo could be redirected to /foo.
// RedirectTrailingSlash is independent of this option.
RedirectFixedPath bool
// If enabled, the router checks if another method is allowed for the
// current route, if the current request can not be routed.
// If this is the case, the request is answered with 'Method Not Allowed'
// and HTTP status code 405.
// If no other Method is allowed, the request is delegated to the NotFound
// handler.
HandleMethodNotAllowed bool
// If enabled, the router automatically replies to OPTIONS requests.
// Custom OPTIONS handlers take priority over automatic replies.
HandleOPTIONS bool
// Configurable http.Handler which is called when no matching route is
// found. If it is not set, http.NotFound is used.
NotFound http.Handler
// Configurable http.Handler which is called when a request
// cannot be routed and HandleMethodNotAllowed is true.
// If it is not set, http.Error with http.StatusMethodNotAllowed is used.
// The "Allow" header with allowed request methods is set before the handler
// is called.
MethodNotAllowed http.Handler
// Function to handle panics recovered from http handlers.
// It should be used to generate a error page and return the http error code
// 500 (Internal Server Error).
// The handler can be used to keep your server from crashing because of
// unrecovered panics.
PanicHandler func(http.ResponseWriter, *http.Request, interface{})
}
// Make sure the Router conforms with the http.Handler interface
var _ http.Handler = New()
// New returns a new initialized Router.
// Path auto-correction, including trailing slashes, is enabled by default.
func New() *Router {
return &Router{
RedirectTrailingSlash: true,
RedirectFixedPath: true,
HandleMethodNotAllowed: true,
HandleOPTIONS: true,
}
}
// GET is a shortcut for router.Handle("GET", path, handle)
func (r *Router) GET(path string, handle Handle) {
r.Handle("GET", path, handle)
}
// HEAD is a shortcut for router.Handle("HEAD", path, handle)
func (r *Router) HEAD(path string, handle Handle) {
r.Handle("HEAD", path, handle)
}
// OPTIONS is a shortcut for router.Handle("OPTIONS", path, handle)
func (r *Router) OPTIONS(path string, handle Handle) {
r.Handle("OPTIONS", path, handle)
}
// POST is a shortcut for router.Handle("POST", path, handle)
func (r *Router) POST(path string, handle Handle) {
r.Handle("POST", path, handle)
}
// PUT is a shortcut for router.Handle("PUT", path, handle)
func (r *Router) PUT(path string, handle Handle) {
r.Handle("PUT", path, handle)
}
// PATCH is a shortcut for router.Handle("PATCH", path, handle)
func (r *Router) PATCH(path string, handle Handle) {
r.Handle("PATCH", path, handle)
}
// DELETE is a shortcut for router.Handle("DELETE", path, handle)
func (r *Router) DELETE(path string, handle Handle) {
r.Handle("DELETE", path, handle)
}
// Handle registers a new request handle with the given path and method.
//
// For GET, POST, PUT, PATCH and DELETE requests the respective shortcut
// functions can be used.
//
// This function is intended for bulk loading and to allow the usage of less
// frequently used, non-standardized or custom methods (e.g. for internal
// communication with a proxy).
func (r *Router) Handle(method, path string, handle Handle) {
if path[0] != '/' {
panic("path must begin with '/' in path '" + path + "'")
}
if r.trees == nil {
r.trees = make(map[string]*node)
}
root := r.trees[method]
if root == nil {
root = new(node)
r.trees[method] = root
}
root.addRoute(path, handle)
}
// Handler is an adapter which allows the usage of an http.Handler as a
// request handle.
func (r *Router) Handler(method, path string, handler http.Handler) {
r.Handle(method, path,
func(w http.ResponseWriter, req *http.Request, _ Params) {
handler.ServeHTTP(w, req)
},
)
}
// HandlerFunc is an adapter which allows the usage of an http.HandlerFunc as a
// request handle.
func (r *Router) HandlerFunc(method, path string, handler http.HandlerFunc) {
r.Handler(method, path, handler)
}
// ServeFiles serves files from the given file system root.
// The path must end with "/*filepath", files are then served from the local
// path /defined/root/dir/*filepath.
// For example if root is "/etc" and *filepath is "passwd", the local file
// "/etc/passwd" would be served.
// Internally a http.FileServer is used, therefore http.NotFound is used instead
// of the Router's NotFound handler.
// To use the operating system's file system implementation,
// use http.Dir:
// router.ServeFiles("/src/*filepath", http.Dir("/var/www"))
func (r *Router) ServeFiles(path string, root http.FileSystem) {
if len(path) < 10 || path[len(path)-10:] != "/*filepath" {
panic("path must end with /*filepath in path '" + path + "'")
}
fileServer := http.FileServer(root)
r.GET(path, func(w http.ResponseWriter, req *http.Request, ps Params) {
req.URL.Path = ps.ByName("filepath")
fileServer.ServeHTTP(w, req)
})
}
func (r *Router) recv(w http.ResponseWriter, req *http.Request) {
if rcv := recover(); rcv != nil {
r.PanicHandler(w, req, rcv)
}
}
// Lookup allows the manual lookup of a method + path combo.
// This is e.g. useful to build a framework around this router.
// If the path was found, it returns the handle function and the path parameter
// values. Otherwise the third return value indicates whether a redirection to
// the same path with an extra / without the trailing slash should be performed.
func (r *Router) Lookup(method, path string) (Handle, Params, bool) {
if root := r.trees[method]; root != nil {
return root.getValue(path)
}
return nil, nil, false
}
func (r *Router) allowed(path, reqMethod string) (allow string) {
if path == "*" { // server-wide
for method := range r.trees {
if method == "OPTIONS" {
continue
}
// add request method to list of allowed methods
if len(allow) == 0 {
allow = method
} else {
allow += ", " + method
}
}
} else { // specific path
for method := range r.trees {
// Skip the requested method - we already tried this one
if method == reqMethod || method == "OPTIONS" {
continue
}
handle, _, _ := r.trees[method].getValue(path)
if handle != nil {
// add request method to list of allowed methods
if len(allow) == 0 {
allow = method
} else {
allow += ", " + method
}
}
}
}
if len(allow) > 0 {
allow += ", OPTIONS"
}
return
}
// ServeHTTP makes the router implement the http.Handler interface.
func (r *Router) ServeHTTP(w http.ResponseWriter, req *http.Request) {
if r.PanicHandler != nil {
defer r.recv(w, req)
}
path := req.URL.Path
if root := r.trees[req.Method]; root != nil {
if handle, ps, tsr := root.getValue(path); handle != nil {
handle(w, req, ps)
return
} else if req.Method != "CONNECT" && path != "/" {
code := 301 // Permanent redirect, request with GET method
if req.Method != "GET" {
// Temporary redirect, request with same method
// As of Go 1.3, Go does not support status code 308.
code = 307
}
if tsr && r.RedirectTrailingSlash {
if len(path) > 1 && path[len(path)-1] == '/' {
req.URL.Path = path[:len(path)-1]
} else {
req.URL.Path = path + "/"
}
http.Redirect(w, req, req.URL.String(), code)
return
}
// Try to fix the request path
if r.RedirectFixedPath {
fixedPath, found := root.findCaseInsensitivePath(
CleanPath(path),
r.RedirectTrailingSlash,
)
if found {
req.URL.Path = string(fixedPath)
http.Redirect(w, req, req.URL.String(), code)
return
}
}
}
}
if req.Method == "OPTIONS" {
// Handle OPTIONS requests
if r.HandleOPTIONS {
if allow := r.allowed(path, req.Method); len(allow) > 0 {
w.Header().Set("Allow", allow)
return
}
}
} else {
// Handle 405
if r.HandleMethodNotAllowed {
if allow := r.allowed(path, req.Method); len(allow) > 0 {
w.Header().Set("Allow", allow)
if r.MethodNotAllowed != nil {
r.MethodNotAllowed.ServeHTTP(w, req)
} else {
http.Error(w,
http.StatusText(http.StatusMethodNotAllowed),
http.StatusMethodNotAllowed,
)
}
return
}
}
}
// Handle 404
if r.NotFound != nil {
r.NotFound.ServeHTTP(w, req)
} else {
http.NotFound(w, req)
}
}

@ -0,0 +1,656 @@
// Copyright 2013 Julien Schmidt. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be found
// in the LICENSE file.
package httprouter
import (
"strings"
"unicode"
"unicode/utf8"
)
func min(a, b int) int {
if a <= b {
return a
}
return b
}
func countParams(path string) uint8 {
var n uint
for i := 0; i < len(path); i++ {
if path[i] != ':' && path[i] != '*' {
continue
}
n++
}
if n >= 255 {
return 255
}
return uint8(n)
}
type nodeType uint8
const (
static nodeType = iota // default
root
param
catchAll
)
type node struct {
path string
wildChild bool
nType nodeType
maxParams uint8
indices string
children []*node
handle Handle
priority uint32
}
// increments priority of the given child and reorders if necessary
func (n *node) incrementChildPrio(pos int) int {
n.children[pos].priority++
prio := n.children[pos].priority
// adjust position (move to front)
newPos := pos
for newPos > 0 && n.children[newPos-1].priority < prio {
// swap node positions
n.children[newPos-1], n.children[newPos] = n.children[newPos], n.children[newPos-1]
newPos--
}
// build new index char string
if newPos != pos {
n.indices = n.indices[:newPos] + // unchanged prefix, might be empty
n.indices[pos:pos+1] + // the index char we move
n.indices[newPos:pos] + n.indices[pos+1:] // rest without char at 'pos'
}
return newPos
}
// addRoute adds a node with the given handle to the path.
// Not concurrency-safe!
func (n *node) addRoute(path string, handle Handle) {
fullPath := path
n.priority++
numParams := countParams(path)
// non-empty tree
if len(n.path) > 0 || len(n.children) > 0 {
walk:
for {
// Update maxParams of the current node
if numParams > n.maxParams {
n.maxParams = numParams
}
// Find the longest common prefix.
// This also implies that the common prefix contains no ':' or '*'
// since the existing key can't contain those chars.
i := 0
max := min(len(path), len(n.path))
for i < max && path[i] == n.path[i] {
i++
}
// Split edge
if i < len(n.path) {
child := node{
path: n.path[i:],
wildChild: n.wildChild,
nType: static,
indices: n.indices,
children: n.children,
handle: n.handle,
priority: n.priority - 1,
}
// Update maxParams (max of all children)
for i := range child.children {
if child.children[i].maxParams > child.maxParams {
child.maxParams = child.children[i].maxParams
}
}
n.children = []*node{&child}
// []byte for proper unicode char conversion, see #65
n.indices = string([]byte{n.path[i]})
n.path = path[:i]
n.handle = nil
n.wildChild = false
}
// Make new node a child of this node
if i < len(path) {
path = path[i:]
if n.wildChild {
n = n.children[0]
n.priority++
// Update maxParams of the child node
if numParams > n.maxParams {
n.maxParams = numParams
}
numParams--
// Check if the wildcard matches
if len(path) >= len(n.path) && n.path == path[:len(n.path)] &&
// Check for longer wildcard, e.g. :name and :names
(len(n.path) >= len(path) || path[len(n.path)] == '/') {
continue walk
} else {
// Wildcard conflict
var pathSeg string
if n.nType == catchAll {
pathSeg = path
} else {
pathSeg = strings.SplitN(path, "/", 2)[0]
}
prefix := fullPath[:strings.Index(fullPath, pathSeg)] + n.path
panic("'" + pathSeg +
"' in new path '" + fullPath +
"' conflicts with existing wildcard '" + n.path +
"' in existing prefix '" + prefix +
"'")
}
}
c := path[0]
// slash after param
if n.nType == param && c == '/' && len(n.children) == 1 {
n = n.children[0]
n.priority++
continue walk
}
// Check if a child with the next path byte exists
for i := 0; i < len(n.indices); i++ {
if c == n.indices[i] {
i = n.incrementChildPrio(i)
n = n.children[i]
continue walk
}
}
// Otherwise insert it
if c != ':' && c != '*' {
// []byte for proper unicode char conversion, see #65
n.indices += string([]byte{c})
child := &node{
maxParams: numParams,
}
n.children = append(n.children, child)
n.incrementChildPrio(len(n.indices) - 1)
n = child
}
n.insertChild(numParams, path, fullPath, handle)
return
} else if i == len(path) { // Make node a (in-path) leaf
if n.handle != nil {
panic("a handle is already registered for path '" + fullPath + "'")
}
n.handle = handle
}
return
}
} else { // Empty tree
n.insertChild(numParams, path, fullPath, handle)
n.nType = root
}
}
func (n *node) insertChild(numParams uint8, path, fullPath string, handle Handle) {
var offset int // already handled bytes of the path
// find prefix until first wildcard (beginning with ':'' or '*'')
for i, max := 0, len(path); numParams > 0; i++ {
c := path[i]
if c != ':' && c != '*' {
continue
}
// find wildcard end (either '/' or path end)
end := i + 1
for end < max && path[end] != '/' {
switch path[end] {
// the wildcard name must not contain ':' and '*'
case ':', '*':
panic("only one wildcard per path segment is allowed, has: '" +
path[i:] + "' in path '" + fullPath + "'")
default:
end++
}
}
// check if this Node existing children which would be
// unreachable if we insert the wildcard here
if len(n.children) > 0 {
panic("wildcard route '" + path[i:end] +
"' conflicts with existing children in path '" + fullPath + "'")
}
// check if the wildcard has a name
if end-i < 2 {
panic("wildcards must be named with a non-empty name in path '" + fullPath + "'")
}
if c == ':' { // param
// split path at the beginning of the wildcard
if i > 0 {
n.path = path[offset:i]
offset = i
}
child := &node{
nType: param,
maxParams: numParams,
}
n.children = []*node{child}
n.wildChild = true
n = child
n.priority++
numParams--
// if the path doesn't end with the wildcard, then there
// will be another non-wildcard subpath starting with '/'
if end < max {
n.path = path[offset:end]
offset = end
child := &node{
maxParams: numParams,
priority: 1,
}
n.children = []*node{child}
n = child
}
} else { // catchAll
if end != max || numParams > 1 {
panic("catch-all routes are only allowed at the end of the path in path '" + fullPath + "'")
}
if len(n.path) > 0 && n.path[len(n.path)-1] == '/' {
panic("catch-all conflicts with existing handle for the path segment root in path '" + fullPath + "'")
}
// currently fixed width 1 for '/'
i--
if path[i] != '/' {
panic("no / before catch-all in path '" + fullPath + "'")
}
n.path = path[offset:i]
// first node: catchAll node with empty path
child := &node{
wildChild: true,
nType: catchAll,
maxParams: 1,
}
n.children = []*node{child}
n.indices = string(path[i])
n = child
n.priority++
// second node: node holding the variable
child = &node{
path: path[i:],
nType: catchAll,
maxParams: 1,
handle: handle,
priority: 1,
}
n.children = []*node{child}
return
}
}
// insert remaining path part and handle to the leaf
n.path = path[offset:]
n.handle = handle
}
// Returns the handle registered with the given path (key). The values of
// wildcards are saved to a map.
// If no handle can be found, a TSR (trailing slash redirect) recommendation is
// made if a handle exists with an extra (without the) trailing slash for the
// given path.
func (n *node) getValue(path string) (handle Handle, p Params, tsr bool) {
walk: // outer loop for walking the tree
for {
if len(path) > len(n.path) {
if path[:len(n.path)] == n.path {
path = path[len(n.path):]
// If this node does not have a wildcard (param or catchAll)
// child, we can just look up the next child node and continue
// to walk down the tree
if !n.wildChild {
c := path[0]
for i := 0; i < len(n.indices); i++ {
if c == n.indices[i] {
n = n.children[i]
continue walk
}
}
// Nothing found.
// We can recommend to redirect to the same URL without a
// trailing slash if a leaf exists for that path.
tsr = (path == "/" && n.handle != nil)
return
}
// handle wildcard child
n = n.children[0]
switch n.nType {
case param:
// find param end (either '/' or path end)
end := 0
for end < len(path) && path[end] != '/' {
end++
}
// save param value
if p == nil {
// lazy allocation
p = make(Params, 0, n.maxParams)
}
i := len(p)
p = p[:i+1] // expand slice within preallocated capacity
p[i].Key = n.path[1:]
p[i].Value = path[:end]
// we need to go deeper!
if end < len(path) {
if len(n.children) > 0 {
path = path[end:]
n = n.children[0]
continue walk
}
// ... but we can't
tsr = (len(path) == end+1)
return
}
if handle = n.handle; handle != nil {
return
} else if len(n.children) == 1 {
// No handle found. Check if a handle for this path + a
// trailing slash exists for TSR recommendation
n = n.children[0]
tsr = (n.path == "/" && n.handle != nil)
}
return
case catchAll:
// save param value
if p == nil {
// lazy allocation
p = make(Params, 0, n.maxParams)
}
i := len(p)
p = p[:i+1] // expand slice within preallocated capacity
p[i].Key = n.path[2:]
p[i].Value = path
handle = n.handle
return
default:
panic("invalid node type")
}
}
} else if path == n.path {
// We should have reached the node containing the handle.
// Check if this node has a handle registered.
if handle = n.handle; handle != nil {
return
}
if path == "/" && n.wildChild && n.nType != root {
tsr = true
return
}
// No handle found. Check if a handle for this path + a
// trailing slash exists for trailing slash recommendation
for i := 0; i < len(n.indices); i++ {
if n.indices[i] == '/' {
n = n.children[i]
tsr = (len(n.path) == 1 && n.handle != nil) ||
(n.nType == catchAll && n.children[0].handle != nil)
return
}
}
return
}
// Nothing found. We can recommend to redirect to the same URL with an
// extra trailing slash if a leaf exists for that path
tsr = (path == "/") ||
(len(n.path) == len(path)+1 && n.path[len(path)] == '/' &&
path == n.path[:len(n.path)-1] && n.handle != nil)
return
}
}
// Makes a case-insensitive lookup of the given path and tries to find a handler.
// It can optionally also fix trailing slashes.
// It returns the case-corrected path and a bool indicating whether the lookup
// was successful.
func (n *node) findCaseInsensitivePath(path string, fixTrailingSlash bool) (ciPath []byte, found bool) {
return n.findCaseInsensitivePathRec(
path,
strings.ToLower(path),
make([]byte, 0, len(path)+1), // preallocate enough memory for new path
[4]byte{}, // empty rune buffer
fixTrailingSlash,
)
}
// shift bytes in array by n bytes left
func shiftNRuneBytes(rb [4]byte, n int) [4]byte {
switch n {
case 0:
return rb
case 1:
return [4]byte{rb[1], rb[2], rb[3], 0}
case 2:
return [4]byte{rb[2], rb[3]}
case 3:
return [4]byte{rb[3]}
default:
return [4]byte{}
}
}
// recursive case-insensitive lookup function used by n.findCaseInsensitivePath
func (n *node) findCaseInsensitivePathRec(path, loPath string, ciPath []byte, rb [4]byte, fixTrailingSlash bool) ([]byte, bool) {
loNPath := strings.ToLower(n.path)
walk: // outer loop for walking the tree
for len(loPath) >= len(loNPath) && (len(loNPath) == 0 || loPath[1:len(loNPath)] == loNPath[1:]) {
// add common path to result
ciPath = append(ciPath, n.path...)
if path = path[len(n.path):]; len(path) > 0 {
loOld := loPath
loPath = loPath[len(loNPath):]
// If this node does not have a wildcard (param or catchAll) child,
// we can just look up the next child node and continue to walk down
// the tree
if !n.wildChild {
// skip rune bytes already processed
rb = shiftNRuneBytes(rb, len(loNPath))
if rb[0] != 0 {
// old rune not finished
for i := 0; i < len(n.indices); i++ {
if n.indices[i] == rb[0] {
// continue with child node
n = n.children[i]
loNPath = strings.ToLower(n.path)
continue walk
}
}
} else {
// process a new rune
var rv rune
// find rune start
// runes are up to 4 byte long,
// -4 would definitely be another rune
var off int
for max := min(len(loNPath), 3); off < max; off++ {
if i := len(loNPath) - off; utf8.RuneStart(loOld[i]) {
// read rune from cached lowercase path
rv, _ = utf8.DecodeRuneInString(loOld[i:])
break
}
}
// calculate lowercase bytes of current rune
utf8.EncodeRune(rb[:], rv)
// skipp already processed bytes
rb = shiftNRuneBytes(rb, off)
for i := 0; i < len(n.indices); i++ {
// lowercase matches
if n.indices[i] == rb[0] {
// must use a recursive approach since both the
// uppercase byte and the lowercase byte might exist
// as an index
if out, found := n.children[i].findCaseInsensitivePathRec(
path, loPath, ciPath, rb, fixTrailingSlash,
); found {
return out, true
}
break
}
}
// same for uppercase rune, if it differs
if up := unicode.ToUpper(rv); up != rv {
utf8.EncodeRune(rb[:], up)
rb = shiftNRuneBytes(rb, off)
for i := 0; i < len(n.indices); i++ {
// uppercase matches
if n.indices[i] == rb[0] {
// continue with child node
n = n.children[i]
loNPath = strings.ToLower(n.path)
continue walk
}
}
}
}
// Nothing found. We can recommend to redirect to the same URL
// without a trailing slash if a leaf exists for that path
return ciPath, (fixTrailingSlash && path == "/" && n.handle != nil)
}
n = n.children[0]
switch n.nType {
case param:
// find param end (either '/' or path end)
k := 0
for k < len(path) && path[k] != '/' {
k++
}
// add param value to case insensitive path
ciPath = append(ciPath, path[:k]...)
// we need to go deeper!
if k < len(path) {
if len(n.children) > 0 {
// continue with child node
n = n.children[0]
loNPath = strings.ToLower(n.path)
loPath = loPath[k:]
path = path[k:]
continue
}
// ... but we can't
if fixTrailingSlash && len(path) == k+1 {
return ciPath, true
}
return ciPath, false
}
if n.handle != nil {
return ciPath, true
} else if fixTrailingSlash && len(n.children) == 1 {
// No handle found. Check if a handle for this path + a
// trailing slash exists
n = n.children[0]
if n.path == "/" && n.handle != nil {
return append(ciPath, '/'), true
}
}
return ciPath, false
case catchAll:
return append(ciPath, path...), true
default:
panic("invalid node type")
}
} else {
// We should have reached the node containing the handle.
// Check if this node has a handle registered.
if n.handle != nil {
return ciPath, true
}
// No handle found.
// Try to fix the path by adding a trailing slash
if fixTrailingSlash {
for i := 0; i < len(n.indices); i++ {
if n.indices[i] == '/' {
n = n.children[i]
if (len(n.path) == 1 && n.handle != nil) ||
(n.nType == catchAll && n.children[0].handle != nil) {
return append(ciPath, '/'), true
}
return ciPath, false
}
}
}
return ciPath, false
}
}
// Nothing found.
// Try to fix the path by adding / removing a trailing slash
if fixTrailingSlash {
if path == "/" {
return ciPath, true
}
if len(loPath)+1 == len(loNPath) && loNPath[len(loPath)] == '/' &&
loPath[1:] == loNPath[1:len(loPath)] && n.handle != nil {
return append(ciPath, n.path...), true
}
}
return ciPath, false
}

@ -182,6 +182,12 @@
"revision": "1fa385a6f45828c83361136b45b1a21a12139493",
"revisionTime": "2016-06-03T03:41:37Z"
},
{
"checksumSHA1": "gKyBj05YkfuLFruAyPZ4KV9nFp8=",
"path": "github.com/julienschmidt/httprouter",
"revision": "975b5c4c7c21c0e3d2764200bf2aa8e34657ae6e",
"revisionTime": "2017-04-30T22:20:11Z"
},
{
"checksumSHA1": "UpjhOUZ1+0zNt+iIvdtECSHXmTs=",
"path": "github.com/karalabe/hid",

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