@ -255,6 +255,13 @@ func readProtocolHandshake(p *Peer, rw MsgReadWriter) error {
if err != nil {
return err
}
if msg.Code == discMsg {
// disconnect before protocol handshake is valid according to the
// spec and we send it ourself if Server.addPeer fails.
var reason DiscReason
rlp.Decode(msg.Payload, &reason)
return discRequestedError(reason)
if msg.Code != handshakeMsg {
return newPeerError(errProtocolBreach, "expected handshake, got %x", msg.Code)