package ethpipe import ( "container/list" "github.com/ethereum/eth-go/ethstate" ) type world struct { pipe *Pipe cfg *config } func NewWorld(pipe *Pipe) *world { world := &world{pipe, nil} world.cfg = &config{pipe} return world } func (self *Pipe) World() *world { return self.world } func (self *world) State() *ethstate.State { return self.pipe.stateManager.CurrentState() } func (self *world) Get(addr []byte) *object { return &object{self.State().GetStateObject(addr)} } func (self *world) safeGet(addr []byte) *ethstate.StateObject { object := self.State().GetStateObject(addr) if object == nil { object = ethstate.NewStateObject(addr) } return object } func (self *world) Coinbase() *ethstate.StateObject { return nil } func (self *world) IsMining() bool { return self.pipe.obj.IsMining() } func (self *world) IsListening() bool { return self.pipe.obj.IsListening() } func (self *world) Peers() *list.List { return self.pipe.obj.Peers() } func (self *world) Config() *config { return self.cfg }