// Copyright 2015 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package trie import ( "fmt" "github.com/ethereum/go-ethereum/common" "gopkg.in/karalabe/cookiejar.v2/collections/prque" ) // request represents a scheduled or already in-flight state retrieval request. type request struct { hash common.Hash // Hash of the node data content to retrieve data []byte // Data content of the node, cached until all subtrees complete object *node // Target node to populate with retrieved data (hashnode originally) parents []*request // Parent state nodes referencing this entry (notify all upon completion) depth int // Depth level within the trie the node is located to prioritize DFS deps int // Number of dependencies before allowed to commit this node callback TrieSyncLeafCallback // Callback to invoke if a leaf node it reached on this branch } // SyncResult is a simple list to return missing nodes along with their request // hashes. type SyncResult struct { Hash common.Hash // Hash of the originally unknown trie node Data []byte // Data content of the retrieved node } // TrieSyncLeafCallback is a callback type invoked when a trie sync reaches a // leaf node. It's used by state syncing to check if the leaf node requires some // further data syncing. type TrieSyncLeafCallback func(leaf []byte, parent common.Hash) error // TrieSync is the main state trie synchronisation scheduler, which provides yet // unknown trie hashes to retrieve, accepts node data associated with said hashes // and reconstructs the trie steb by step until all is done. type TrieSync struct { database Database // State database for storing all the assembled node data requests map[common.Hash]*request // Pending requests pertaining to a key hash queue *prque.Prque // Priority queue with the pending requests } // NewTrieSync creates a new trie data download scheduler. func NewTrieSync(root common.Hash, database Database, callback TrieSyncLeafCallback) *TrieSync { ts := &TrieSync{ database: database, requests: make(map[common.Hash]*request), queue: prque.New(), } ts.AddSubTrie(root, 0, common.Hash{}, callback) return ts } // AddSubTrie registers a new trie to the sync code, rooted at the designated parent. func (s *TrieSync) AddSubTrie(root common.Hash, depth int, parent common.Hash, callback TrieSyncLeafCallback) { // Short circuit if the trie is empty if root == emptyRoot { return } // Assemble the new sub-trie sync request node := node(hashNode(root.Bytes())) req := &request{ object: &node, hash: root, depth: depth, callback: callback, } // If this sub-trie has a designated parent, link them together if parent != (common.Hash{}) { ancestor := s.requests[parent] if ancestor == nil { panic(fmt.Sprintf("sub-trie ancestor not found: %x", parent)) } ancestor.deps++ req.parents = append(req.parents, ancestor) } s.schedule(req) } // Missing retrieves the known missing nodes from the trie for retrieval. func (s *TrieSync) Missing(max int) []common.Hash { requests := []common.Hash{} for !s.queue.Empty() && (max == 0 || len(requests) < max) { requests = append(requests, s.queue.PopItem().(common.Hash)) } return requests } // Process injects a batch of retrieved trie nodes data. func (s *TrieSync) Process(results []SyncResult) (int, error) { for i, item := range results { // If the item was not requested, bail out request := s.requests[item.Hash] if request == nil { return i, fmt.Errorf("not requested: %x", item.Hash) } // Decode the node data content and update the request node, err := decodeNode(item.Data) if err != nil { return i, err } *request.object = node request.data = item.Data // Create and schedule a request for all the children nodes requests, err := s.children(request) if err != nil { return i, err } if len(requests) == 0 && request.deps == 0 { s.commit(request) continue } request.deps += len(requests) for _, child := range requests { s.schedule(child) } } return 0, nil } // schedule inserts a new state retrieval request into the fetch queue. If there // is already a pending request for this node, the new request will be discarded // and only a parent reference added to the old one. func (s *TrieSync) schedule(req *request) { // If we're already requesting this node, add a new reference and stop if old, ok := s.requests[req.hash]; ok { old.parents = append(old.parents, req.parents...) return } // Schedule the request for future retrieval s.queue.Push(req.hash, float32(req.depth)) s.requests[req.hash] = req } // children retrieves all the missing children of a state trie entry for future // retrieval scheduling. func (s *TrieSync) children(req *request) ([]*request, error) { // Gather all the children of the node, irrelevant whether known or not type child struct { node *node depth int } children := []child{} switch node := (*req.object).(type) { case shortNode: children = []child{{ node: &node.Val, depth: req.depth + len(node.Key), }} case fullNode: for i := 0; i < 17; i++ { if node[i] != nil { children = append(children, child{ node: &node[i], depth: req.depth + 1, }) } } default: panic(fmt.Sprintf("unknown node: %+v", node)) } // Iterate over the children, and request all unknown ones requests := make([]*request, 0, len(children)) for _, child := range children { // Notify any external watcher of a new key/value node if req.callback != nil { if node, ok := (*child.node).(valueNode); ok { if err := req.callback(node, req.hash); err != nil { return nil, err } } } // If the child references another node, resolve or schedule if node, ok := (*child.node).(hashNode); ok { // Try to resolve the node from the local database blob, _ := s.database.Get(node) if local, err := decodeNode(blob); local != nil && err == nil { *child.node = local continue } // Locally unknown node, schedule for retrieval requests = append(requests, &request{ object: child.node, hash: common.BytesToHash(node), parents: []*request{req}, depth: child.depth, callback: req.callback, }) } } return requests, nil } // commit finalizes a retrieval request and stores it into the database. If any // of the referencing parent requests complete due to this commit, they are also // committed themselves. func (s *TrieSync) commit(req *request) error { // Write the node content to disk if err := s.database.Put(req.hash[:], req.data); err != nil { return err } delete(s.requests, req.hash) // Check all parents for completion for _, parent := range req.parents { parent.deps-- if parent.deps == 0 { if err := s.commit(parent); err != nil { return err } } } return nil }