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79 lines
1.5 KiB
79 lines
1.5 KiB
package eventer
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// Basic receiver interface.
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type Receiver interface {
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Send(Event)
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}
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// Receiver as channel
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type Channel chan Event
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func (self Channel) Send(ev Event) {
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self <- ev
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}
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// Receiver as function
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type Function func(ev Event)
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func (self Function) Send(ev Event) {
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self(ev)
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}
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type Event struct {
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Type string
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Data interface{}
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}
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type Channels map[string][]Receiver
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type EventMachine struct {
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channels Channels
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}
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func New() *EventMachine {
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return &EventMachine{
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channels: make(Channels),
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}
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}
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func (self *EventMachine) add(typ string, r Receiver) {
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self.channels[typ] = append(self.channels[typ], r)
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}
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// Generalised methods for the known receiver types
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// * Channel
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// * Function
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func (self *EventMachine) On(typ string, r interface{}) {
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if eventFunc, ok := r.(func(Event)); ok {
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self.RegisterFunc(typ, eventFunc)
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} else if eventChan, ok := r.(Channel); ok {
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self.RegisterChannel(typ, eventChan)
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} else {
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panic("Invalid type for EventMachine::On")
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}
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}
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func (self *EventMachine) RegisterChannel(typ string, c Channel) {
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self.add(typ, c)
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}
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func (self *EventMachine) RegisterFunc(typ string, f Function) {
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self.add(typ, f)
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}
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func (self *EventMachine) Register(typ string) Channel {
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c := make(Channel, 1)
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self.add(typ, c)
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return c
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}
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func (self *EventMachine) Post(typ string, data interface{}) {
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if self.channels[typ] != nil {
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ev := Event{typ, data}
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for _, receiver := range self.channels[typ] {
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// Blocking is OK. These are internals and need to be handled
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receiver.Send(ev)
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}
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}
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}
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