Official Go implementation of the Ethereum protocol
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go-ethereum/rpc/inproc.go

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// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package rpc
import "encoding/json"
// NewInProcRPCClient creates an in-process buffer stream attachment to a given
// RPC server.
func NewInProcRPCClient(handler *Server) Client {
buffer := &inprocBuffer{
requests: make(chan []byte, 16),
responses: make(chan []byte, 16),
}
client := &inProcClient{
server: handler,
buffer: buffer,
}
go handler.ServeCodec(NewJSONCodec(client.buffer))
return client
}
// inProcClient is an in-process buffer stream attached to an RPC server.
type inProcClient struct {
server *Server
buffer *inprocBuffer
}
// Close tears down the request channel of the in-proc client.
func (c *inProcClient) Close() {
c.buffer.Close()
}
// Send marshals a message into a json format and injects in into the client
// request channel.
func (c *inProcClient) Send(msg interface{}) error {
d, err := json.Marshal(msg)
if err != nil {
return err
}
c.buffer.requests <- d
return nil
}
// Recv reads a message from the response channel and tries to parse it into the
// given msg interface.
func (c *inProcClient) Recv(msg interface{}) error {
data := <-c.buffer.responses
return json.Unmarshal(data, &msg)
}
// Returns the collection of modules the RPC server offers.
func (c *inProcClient) SupportedModules() (map[string]string, error) {
return SupportedModules(c)
}
// inprocBuffer represents the connection between the RPC server and console
type inprocBuffer struct {
readBuf []byte // store remaining request bytes after a partial read
requests chan []byte // list with raw serialized requests
responses chan []byte // list with raw serialized responses
}
// Read will read the next request in json format.
func (b *inprocBuffer) Read(p []byte) (int, error) {
// last read didn't read entire request, return remaining bytes
if len(b.readBuf) > 0 {
n := copy(p, b.readBuf)
if n < len(b.readBuf) {
b.readBuf = b.readBuf[:n]
} else {
b.readBuf = b.readBuf[:0]
}
return n, nil
}
// read next request
req := <-b.requests
n := copy(p, req)
if n < len(req) {
// inprocBuffer too small, store remaining chunk for next read
b.readBuf = req[n:]
}
return n, nil
}
// Write sends the given buffer to the backend.
func (b *inprocBuffer) Write(p []byte) (n int, err error) {
b.responses <- p
return len(p), nil
}
// Close cleans up obtained resources.
func (b *inprocBuffer) Close() error {
close(b.requests)
close(b.responses)
return nil
}