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1015 lines
26 KiB
1015 lines
26 KiB
package eth
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import (
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"math"
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"math/big"
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"math/rand"
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"sort"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/ethutil"
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ethlogger "github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/pow"
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)
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var poolLogger = ethlogger.NewLogger("Blockpool")
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const (
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blockHashesBatchSize = 256
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blockBatchSize = 64
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blocksRequestInterval = 10 // seconds
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blocksRequestRepetition = 1
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blockHashesRequestInterval = 10 // seconds
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blocksRequestMaxIdleRounds = 10
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cacheTimeout = 3 // minutes
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blockTimeout = 5 // minutes
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)
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type poolNode struct {
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lock sync.RWMutex
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hash []byte
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block *types.Block
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child *poolNode
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parent *poolNode
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section *section
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knownParent bool
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peer string
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source string
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complete bool
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}
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type BlockPool struct {
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lock sync.RWMutex
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pool map[string]*poolNode
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peersLock sync.RWMutex
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peers map[string]*peerInfo
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peer *peerInfo
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quit chan bool
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wg sync.WaitGroup
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running bool
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// the minimal interface with blockchain
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hasBlock func(hash []byte) bool
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insertChain func(types.Blocks) error
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verifyPoW func(pow.Block) bool
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}
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type peerInfo struct {
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lock sync.RWMutex
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td *big.Int
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currentBlock []byte
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id string
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requestBlockHashes func([]byte) error
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requestBlocks func([][]byte) error
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peerError func(int, string, ...interface{})
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sections map[string]*section
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roots []*poolNode
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quitC chan bool
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}
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func NewBlockPool(hasBlock func(hash []byte) bool, insertChain func(types.Blocks) error, verifyPoW func(pow.Block) bool,
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) *BlockPool {
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return &BlockPool{
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hasBlock: hasBlock,
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insertChain: insertChain,
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verifyPoW: verifyPoW,
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}
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}
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// allows restart
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func (self *BlockPool) Start() {
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self.lock.Lock()
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if self.running {
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self.lock.Unlock()
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return
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}
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self.running = true
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self.quit = make(chan bool)
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self.pool = make(map[string]*poolNode)
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self.lock.Unlock()
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self.peersLock.Lock()
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self.peers = make(map[string]*peerInfo)
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self.peersLock.Unlock()
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poolLogger.Infoln("Started")
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}
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func (self *BlockPool) Stop() {
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self.lock.Lock()
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if !self.running {
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self.lock.Unlock()
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return
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}
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self.running = false
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self.lock.Unlock()
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poolLogger.Infoln("Stopping")
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close(self.quit)
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self.lock.Lock()
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self.peersLock.Lock()
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self.peers = nil
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self.pool = nil
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self.peer = nil
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self.wg.Wait()
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self.lock.Unlock()
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self.peersLock.Unlock()
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poolLogger.Infoln("Stopped")
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}
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// AddPeer is called by the eth protocol instance running on the peer after
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// the status message has been received with total difficulty and current block hash
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// AddPeer can only be used once, RemovePeer needs to be called when the peer disconnects
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func (self *BlockPool) AddPeer(td *big.Int, currentBlock []byte, peerId string, requestBlockHashes func([]byte) error, requestBlocks func([][]byte) error, peerError func(int, string, ...interface{})) bool {
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self.peersLock.Lock()
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defer self.peersLock.Unlock()
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if self.peers[peerId] != nil {
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panic("peer already added")
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}
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peer := &peerInfo{
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td: td,
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currentBlock: currentBlock,
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id: peerId, //peer.Identity().Pubkey()
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requestBlockHashes: requestBlockHashes,
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requestBlocks: requestBlocks,
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peerError: peerError,
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}
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self.peers[peerId] = peer
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poolLogger.Debugf("add new peer %v with td %v", peerId, td)
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currentTD := ethutil.Big0
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if self.peer != nil {
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currentTD = self.peer.td
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}
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if td.Cmp(currentTD) > 0 {
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self.peer.stop(peer)
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peer.start(self.peer)
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poolLogger.Debugf("peer %v promoted to best peer", peerId)
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self.peer = peer
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return true
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}
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return false
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}
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// RemovePeer is called by the eth protocol when the peer disconnects
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func (self *BlockPool) RemovePeer(peerId string) {
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self.peersLock.Lock()
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defer self.peersLock.Unlock()
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peer := self.peers[peerId]
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if peer == nil {
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return
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}
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self.peers[peerId] = nil
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poolLogger.Debugf("remove peer %v", peerId[0:4])
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// if current best peer is removed, need find a better one
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if self.peer != nil && peerId == self.peer.id {
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var newPeer *peerInfo
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max := ethutil.Big0
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// peer with the highest self-acclaimed TD is chosen
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for _, info := range self.peers {
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if info.td.Cmp(max) > 0 {
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max = info.td
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newPeer = info
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}
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}
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self.peer.stop(peer)
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peer.start(self.peer)
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if newPeer != nil {
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poolLogger.Debugf("peer %v with td %v promoted to best peer", newPeer.id[0:4], newPeer.td)
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} else {
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poolLogger.Warnln("no peers left")
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}
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}
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}
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// Entry point for eth protocol to add block hashes received via BlockHashesMsg
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// only hashes from the best peer is handled
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// this method is always responsible to initiate further hash requests until
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// a known parent is reached unless cancelled by a peerChange event
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// this process also launches all request processes on each chain section
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// this function needs to run asynchronously for one peer since the message is discarded???
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func (self *BlockPool) AddBlockHashes(next func() ([]byte, bool), peerId string) {
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// check if this peer is the best
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peer, best := self.getPeer(peerId)
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if !best {
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return
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}
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// peer is still the best
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var child *poolNode
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var depth int
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// iterate using next (rlp stream lazy decoder) feeding hashesC
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self.wg.Add(1)
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go func() {
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for {
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select {
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case <-self.quit:
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return
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case <-peer.quitC:
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// if the peer is demoted, no more hashes taken
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break
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default:
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hash, ok := next()
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if !ok {
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// message consumed chain skeleton built
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break
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}
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// check if known block connecting the downloaded chain to our blockchain
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if self.hasBlock(hash) {
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poolLogger.Infof("known block (%x...)\n", hash[0:4])
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if child != nil {
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child.Lock()
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// mark child as absolute pool root with parent known to blockchain
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child.knownParent = true
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child.Unlock()
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}
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break
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}
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//
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var parent *poolNode
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// look up node in pool
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parent = self.get(hash)
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if parent != nil {
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// reached a known chain in the pool
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// request blocks on the newly added part of the chain
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if child != nil {
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self.link(parent, child)
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// activate the current chain
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self.activateChain(parent, peer, true)
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poolLogger.Debugf("potential chain of %v blocks added, reached blockpool, activate chain", depth)
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break
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}
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// if this is the first hash, we expect to find it
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parent.RLock()
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grandParent := parent.parent
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parent.RUnlock()
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if grandParent != nil {
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// activate the current chain
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self.activateChain(parent, peer, true)
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poolLogger.Debugf("block hash found, activate chain")
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break
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}
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// the first node is the root of a chain in the pool, rejoice and continue
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}
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// if node does not exist, create it and index in the pool
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section := §ion{}
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if child == nil {
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section.top = parent
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}
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parent = &poolNode{
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hash: hash,
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child: child,
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section: section,
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peer: peerId,
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}
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self.set(hash, parent)
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poolLogger.Debugf("create potential block for %x...", hash[0:4])
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depth++
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child = parent
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}
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}
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if child != nil {
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poolLogger.Debugf("chain of %v hashes added", depth)
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// start a processSection on the last node, but switch off asking
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// hashes and blocks until next peer confirms this chain
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section := self.processSection(child)
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peer.addSection(child.hash, section)
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section.start()
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}
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}()
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}
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// AddBlock is the entry point for the eth protocol when blockmsg is received upon requests
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// It has a strict interpretation of the protocol in that if the block received has not been requested, it results in an error (which can be ignored)
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// block is checked for PoW
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// only the first PoW-valid block for a hash is considered legit
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func (self *BlockPool) AddBlock(block *types.Block, peerId string) {
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hash := block.Hash()
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node := self.get(hash)
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node.RLock()
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b := node.block
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node.RUnlock()
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if b != nil {
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return
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}
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if node == nil && !self.hasBlock(hash) {
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self.peerError(peerId, ErrUnrequestedBlock, "%x", hash)
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return
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}
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// validate block for PoW
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if !self.verifyPoW(block) {
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self.peerError(peerId, ErrInvalidPoW, "%x", hash)
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}
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node.Lock()
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node.block = block
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node.source = peerId
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node.Unlock()
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}
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// iterates down a known poolchain and activates fetching processes
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// on each chain section for the peer
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// stops if the peer is demoted
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// registers last section root as root for the peer (in case peer is promoted a second time, to remember)
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func (self *BlockPool) activateChain(node *poolNode, peer *peerInfo, on bool) {
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self.wg.Add(1)
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go func() {
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for {
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node.sectionRLock()
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bottom := node.section.bottom
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if bottom == nil { // the chain section is being created or killed
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break
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}
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// register this section with the peer
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if peer != nil {
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peer.addSection(bottom.hash, bottom.section)
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if on {
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bottom.section.start()
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} else {
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bottom.section.start()
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}
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}
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if bottom.parent == nil {
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node = bottom
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break
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}
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// if peer demoted stop activation
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select {
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case <-peer.quitC:
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break
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default:
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}
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node = bottom.parent
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bottom.sectionRUnlock()
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}
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// remember root for this peer
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peer.addRoot(node)
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self.wg.Done()
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}()
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}
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// main worker thread on each section in the poolchain
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// - kills the section if there are blocks missing after an absolute time
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// - kills the section if there are maxIdleRounds of idle rounds of block requests with no response
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// - periodically polls the chain section for missing blocks which are then requested from peers
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// - registers the process controller on the peer so that if the peer is promoted as best peer the second time (after a disconnect of a better one), all active processes are switched back on unless they expire and killed ()
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// - when turned off (if peer disconnects and new peer connects with alternative chain), no blockrequests are made but absolute expiry timer is ticking
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// - when turned back on it recursively calls itself on the root of the next chain section
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// - when exits, signals to
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func (self *BlockPool) processSection(node *poolNode) *section {
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// absolute time after which sub-chain is killed if not complete (some blocks are missing)
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suicideTimer := time.After(blockTimeout * time.Minute)
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var blocksRequestTimer, blockHashesRequestTimer <-chan time.Time
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var nodeC, missingC, processC chan *poolNode
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controlC := make(chan bool)
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resetC := make(chan bool)
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var hashes [][]byte
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var i, total, missing, lastMissing, depth int
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var blockHashesRequests, blocksRequests int
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var idle int
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var init, alarm, done, same, running, once bool
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orignode := node
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hash := node.hash
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node.sectionLock()
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defer node.sectionUnlock()
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section := §ion{controlC: controlC, resetC: resetC}
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node.section = section
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go func() {
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self.wg.Add(1)
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for {
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node.sectionRLock()
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controlC = node.section.controlC
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node.sectionRUnlock()
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if init {
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// missing blocks read from nodeC
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// initialized section
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if depth == 0 {
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break
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}
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// enable select case to read missing block when ready
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processC = missingC
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missingC = make(chan *poolNode, lastMissing)
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nodeC = nil
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// only do once
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init = false
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} else {
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if !once {
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missingC = nil
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processC = nil
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i = 0
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total = 0
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lastMissing = 0
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}
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}
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// went through all blocks in section
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if i != 0 && i == lastMissing {
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if len(hashes) > 0 {
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// send block requests to peers
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self.requestBlocks(blocksRequests, hashes)
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}
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blocksRequests++
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poolLogger.Debugf("[%x] block request attempt %v: missing %v/%v/%v", hash[0:4], blocksRequests, missing, total, depth)
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if missing == lastMissing {
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// idle round
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if same {
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// more than once
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idle++
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// too many idle rounds
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if idle > blocksRequestMaxIdleRounds {
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poolLogger.Debugf("[%x] block requests had %v idle rounds (%v total attempts): missing %v/%v/%v\ngiving up...", hash[0:4], idle, blocksRequests, missing, total, depth)
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self.killChain(node, nil)
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break
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}
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} else {
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idle = 0
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}
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same = true
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} else {
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if missing == 0 {
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// no missing nodes
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poolLogger.Debugf("block request process complete on section %x... (%v total blocksRequests): missing %v/%v/%v", hash[0:4], blockHashesRequests, blocksRequests, missing, total, depth)
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node.Lock()
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orignode.complete = true
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node.Unlock()
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blocksRequestTimer = nil
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if blockHashesRequestTimer == nil {
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// not waiting for hashes any more
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poolLogger.Debugf("hash request on root %x... successful (%v total attempts)\nquitting...", hash[0:4], blockHashesRequests)
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break
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} // otherwise suicide if no hashes coming
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}
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same = false
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}
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lastMissing = missing
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i = 0
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missing = 0
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// ready for next round
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done = true
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}
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if done && alarm {
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poolLogger.Debugf("start checking if new blocks arrived (attempt %v): missing %v/%v/%v", blocksRequests, missing, total, depth)
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blocksRequestTimer = time.After(blocksRequestInterval * time.Second)
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alarm = false
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done = false
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// processC supposed to be empty and never closed so just swap, no need to allocate
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tempC := processC
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processC = missingC
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missingC = tempC
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}
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select {
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case <-self.quit:
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break
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case <-suicideTimer:
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self.killChain(node, nil)
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poolLogger.Warnf("[%x] timeout. (%v total attempts): missing %v/%v/%v", hash[0:4], blocksRequests, missing, total, depth)
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break
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case <-blocksRequestTimer:
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alarm = true
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case <-blockHashesRequestTimer:
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orignode.RLock()
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parent := orignode.parent
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orignode.RUnlock()
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if parent != nil {
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// if not root of chain, switch off
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poolLogger.Debugf("[%x] parent found, hash requests deactivated (after %v total attempts)\n", hash[0:4], blockHashesRequests)
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blockHashesRequestTimer = nil
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} else {
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blockHashesRequests++
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poolLogger.Debugf("[%x] hash request on root (%v total attempts)\n", hash[0:4], blockHashesRequests)
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self.requestBlockHashes(parent.hash)
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blockHashesRequestTimer = time.After(blockHashesRequestInterval * time.Second)
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}
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case r, ok := <-controlC:
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if !ok {
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break
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}
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if running && !r {
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poolLogger.Debugf("process on section %x... (%v total attempts): missing %v/%v/%v", hash[0:4], blocksRequests, missing, total, depth)
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alarm = false
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blocksRequestTimer = nil
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blockHashesRequestTimer = nil
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processC = nil
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}
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if !running && r {
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poolLogger.Debugf("[%x] on", hash[0:4])
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orignode.RLock()
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parent := orignode.parent
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complete := orignode.complete
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knownParent := orignode.knownParent
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orignode.RUnlock()
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if !complete {
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poolLogger.Debugf("[%x] activate block requests", hash[0:4])
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blocksRequestTimer = time.After(0)
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}
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if parent == nil && !knownParent {
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// if no parent but not connected to blockchain
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poolLogger.Debugf("[%x] activate block hashes requests", hash[0:4])
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blockHashesRequestTimer = time.After(0)
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} else {
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blockHashesRequestTimer = nil
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}
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alarm = true
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processC = missingC
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if !once {
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// if not run at least once fully, launch iterator
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processC = make(chan *poolNode)
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missingC = make(chan *poolNode)
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self.foldUp(orignode, processC)
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once = true
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}
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}
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total = lastMissing
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case <-resetC:
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once = false
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init = false
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done = false
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case node, ok := <-processC:
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if !ok {
|
|
// channel closed, first iteration finished
|
|
init = true
|
|
once = true
|
|
continue
|
|
}
|
|
i++
|
|
// if node has no block
|
|
node.RLock()
|
|
block := node.block
|
|
nhash := node.hash
|
|
knownParent := node.knownParent
|
|
node.RUnlock()
|
|
if !init {
|
|
depth++
|
|
}
|
|
if block == nil {
|
|
missing++
|
|
if !init {
|
|
total++
|
|
}
|
|
hashes = append(hashes, nhash)
|
|
if len(hashes) == blockBatchSize {
|
|
self.requestBlocks(blocksRequests, hashes)
|
|
hashes = nil
|
|
}
|
|
missingC <- node
|
|
} else {
|
|
// block is found
|
|
if knownParent {
|
|
// connected to the blockchain, insert the longest chain of blocks
|
|
var blocks types.Blocks
|
|
child := node
|
|
parent := node
|
|
node.sectionRLock()
|
|
for child != nil && child.block != nil {
|
|
parent = child
|
|
blocks = append(blocks, parent.block)
|
|
child = parent.child
|
|
}
|
|
node.sectionRUnlock()
|
|
poolLogger.Debugf("[%x] insert %v blocks into blockchain", hash[0:4], len(blocks))
|
|
if err := self.insertChain(blocks); err != nil {
|
|
// TODO: not clear which peer we need to address
|
|
// peerError should dispatch to peer if still connected and disconnect
|
|
self.peerError(node.source, ErrInvalidBlock, "%v", err)
|
|
poolLogger.Debugf("invalid block %v", node.hash)
|
|
poolLogger.Debugf("penalise peers %v (hash), %v (block)", node.peer, node.source)
|
|
// penalise peer in node.source
|
|
self.killChain(node, nil)
|
|
// self.disconnect()
|
|
break
|
|
}
|
|
// if suceeded mark the next one (no block yet) as connected to blockchain
|
|
if child != nil {
|
|
child.Lock()
|
|
child.knownParent = true
|
|
child.Unlock()
|
|
}
|
|
// reset starting node to first node with missing block
|
|
orignode = child
|
|
// pop the inserted ancestors off the channel
|
|
for i := 1; i < len(blocks); i++ {
|
|
<-processC
|
|
}
|
|
// delink inserted chain section
|
|
self.killChain(node, parent)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
poolLogger.Debugf("[%x] quit after\n%v block hashes requests\n%v block requests: missing %v/%v/%v", hash[0:4], blockHashesRequests, blocksRequests, missing, total, depth)
|
|
|
|
self.wg.Done()
|
|
node.sectionLock()
|
|
node.section.controlC = nil
|
|
node.sectionUnlock()
|
|
// this signals that controller not available
|
|
}()
|
|
return section
|
|
|
|
}
|
|
|
|
func (self *BlockPool) peerError(peerId string, code int, format string, params ...interface{}) {
|
|
self.peersLock.RLock()
|
|
defer self.peersLock.RUnlock()
|
|
peer, ok := self.peers[peerId]
|
|
if ok {
|
|
peer.peerError(code, format, params...)
|
|
}
|
|
}
|
|
|
|
func (self *BlockPool) requestBlockHashes(hash []byte) {
|
|
self.peersLock.Lock()
|
|
defer self.peersLock.Unlock()
|
|
if self.peer != nil {
|
|
self.peer.requestBlockHashes(hash)
|
|
}
|
|
}
|
|
|
|
func (self *BlockPool) requestBlocks(attempts int, hashes [][]byte) {
|
|
// distribute block request among known peers
|
|
self.peersLock.Lock()
|
|
defer self.peersLock.Unlock()
|
|
peerCount := len(self.peers)
|
|
// on first attempt use the best peer
|
|
if attempts == 0 {
|
|
self.peer.requestBlocks(hashes)
|
|
return
|
|
}
|
|
repetitions := int(math.Min(float64(peerCount), float64(blocksRequestRepetition)))
|
|
poolLogger.Debugf("request %v missing blocks from %v/%v peers", len(hashes), repetitions, peerCount)
|
|
i := 0
|
|
indexes := rand.Perm(peerCount)[0:(repetitions - 1)]
|
|
sort.Ints(indexes)
|
|
for _, peer := range self.peers {
|
|
if i == indexes[0] {
|
|
peer.requestBlocks(hashes)
|
|
indexes = indexes[1:]
|
|
if len(indexes) == 0 {
|
|
break
|
|
}
|
|
}
|
|
i++
|
|
}
|
|
}
|
|
|
|
func (self *BlockPool) getPeer(peerId string) (*peerInfo, bool) {
|
|
self.peersLock.RLock()
|
|
defer self.peersLock.RUnlock()
|
|
if self.peer != nil && self.peer.id == peerId {
|
|
return self.peer, true
|
|
}
|
|
info, ok := self.peers[peerId]
|
|
if !ok {
|
|
panic("unknown peer")
|
|
}
|
|
return info, false
|
|
}
|
|
|
|
func (self *peerInfo) addSection(hash []byte, section *section) {
|
|
self.lock.Lock()
|
|
defer self.lock.Unlock()
|
|
self.sections[string(hash)] = section
|
|
}
|
|
|
|
func (self *peerInfo) addRoot(node *poolNode) {
|
|
self.lock.Lock()
|
|
defer self.lock.Unlock()
|
|
self.roots = append(self.roots, node)
|
|
}
|
|
|
|
// (re)starts processes registered for this peer (self)
|
|
func (self *peerInfo) start(peer *peerInfo) {
|
|
self.lock.Lock()
|
|
defer self.lock.Unlock()
|
|
self.quitC = make(chan bool)
|
|
for _, root := range self.roots {
|
|
root.sectionRLock()
|
|
if root.section.bottom != nil {
|
|
if root.parent == nil {
|
|
self.requestBlockHashes(root.hash)
|
|
}
|
|
}
|
|
root.sectionRUnlock()
|
|
}
|
|
self.roots = nil
|
|
self.controlSections(peer, true)
|
|
}
|
|
|
|
// (re)starts process without requests, only suicide timer
|
|
func (self *peerInfo) stop(peer *peerInfo) {
|
|
self.lock.RLock()
|
|
defer self.lock.RUnlock()
|
|
close(self.quitC)
|
|
self.controlSections(peer, false)
|
|
}
|
|
|
|
func (self *peerInfo) controlSections(peer *peerInfo, on bool) {
|
|
if peer != nil {
|
|
peer.lock.RLock()
|
|
defer peer.lock.RUnlock()
|
|
}
|
|
for hash, section := range peer.sections {
|
|
if section.done() {
|
|
delete(self.sections, hash)
|
|
}
|
|
_, exists := peer.sections[hash]
|
|
if on || peer == nil || exists {
|
|
if on {
|
|
// self is best peer
|
|
section.start()
|
|
} else {
|
|
// (re)starts process without requests, only suicide timer
|
|
section.stop()
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// called when parent is found in pool
|
|
// parent and child are guaranteed to be on different sections
|
|
func (self *BlockPool) link(parent, child *poolNode) {
|
|
var top bool
|
|
parent.sectionLock()
|
|
if child != nil {
|
|
child.sectionLock()
|
|
}
|
|
if parent == parent.section.top && parent.section.top != nil {
|
|
top = true
|
|
}
|
|
var bottom bool
|
|
|
|
if child == child.section.bottom {
|
|
bottom = true
|
|
}
|
|
if parent.child != child {
|
|
orphan := parent.child
|
|
if orphan != nil {
|
|
// got a fork in the chain
|
|
if top {
|
|
orphan.lock.Lock()
|
|
// make old child orphan
|
|
orphan.parent = nil
|
|
orphan.lock.Unlock()
|
|
} else { // we are under section lock
|
|
// make old child orphan
|
|
orphan.parent = nil
|
|
// reset section objects above the fork
|
|
nchild := orphan.child
|
|
node := orphan
|
|
section := §ion{bottom: orphan}
|
|
for node.section == nchild.section {
|
|
node = nchild
|
|
node.section = section
|
|
nchild = node.child
|
|
}
|
|
section.top = node
|
|
// set up a suicide
|
|
self.processSection(orphan).stop()
|
|
}
|
|
} else {
|
|
// child is on top of a chain need to close section
|
|
child.section.bottom = child
|
|
}
|
|
// adopt new child
|
|
parent.child = child
|
|
if !top {
|
|
parent.section.top = parent
|
|
// restart section process so that shorter section is scanned for blocks
|
|
parent.section.reset()
|
|
}
|
|
}
|
|
|
|
if child != nil {
|
|
if child.parent != parent {
|
|
stepParent := child.parent
|
|
if stepParent != nil {
|
|
if bottom {
|
|
stepParent.Lock()
|
|
stepParent.child = nil
|
|
stepParent.Unlock()
|
|
} else {
|
|
// we are on the same section
|
|
// if it is a aberrant reverse fork,
|
|
stepParent.child = nil
|
|
node := stepParent
|
|
nparent := stepParent.child
|
|
section := §ion{top: stepParent}
|
|
for node.section == nparent.section {
|
|
node = nparent
|
|
node.section = section
|
|
node = node.parent
|
|
}
|
|
}
|
|
} else {
|
|
// linking to a root node, ie. parent is under the root of a chain
|
|
parent.section.top = parent
|
|
}
|
|
}
|
|
child.parent = parent
|
|
child.section.bottom = child
|
|
}
|
|
// this needed if someone lied about the parent before
|
|
child.knownParent = false
|
|
|
|
parent.sectionUnlock()
|
|
if child != nil {
|
|
child.sectionUnlock()
|
|
}
|
|
}
|
|
|
|
// this immediately kills the chain from node to end (inclusive) section by section
|
|
func (self *BlockPool) killChain(node *poolNode, end *poolNode) {
|
|
poolLogger.Debugf("kill chain section with root node %v", node)
|
|
|
|
node.sectionLock()
|
|
node.section.abort()
|
|
self.set(node.hash, nil)
|
|
child := node.child
|
|
top := node.section.top
|
|
i := 1
|
|
self.wg.Add(1)
|
|
go func() {
|
|
var quit bool
|
|
for node != top && node != end && child != nil {
|
|
node = child
|
|
select {
|
|
case <-self.quit:
|
|
quit = true
|
|
break
|
|
default:
|
|
}
|
|
self.set(node.hash, nil)
|
|
child = node.child
|
|
}
|
|
poolLogger.Debugf("killed chain section of %v blocks with root node %v", i, node)
|
|
if !quit {
|
|
if node == top {
|
|
if node != end && child != nil && end != nil {
|
|
//
|
|
self.killChain(child, end)
|
|
}
|
|
} else {
|
|
if child != nil {
|
|
// delink rest of this section if ended midsection
|
|
child.section.bottom = child
|
|
child.parent = nil
|
|
}
|
|
}
|
|
}
|
|
node.section.bottom = nil
|
|
node.sectionUnlock()
|
|
self.wg.Done()
|
|
}()
|
|
}
|
|
|
|
// structure to store long range links on chain to skip along
|
|
type section struct {
|
|
lock sync.RWMutex
|
|
bottom *poolNode
|
|
top *poolNode
|
|
controlC chan bool
|
|
resetC chan bool
|
|
}
|
|
|
|
func (self *section) start() {
|
|
self.lock.RLock()
|
|
defer self.lock.RUnlock()
|
|
if self.controlC != nil {
|
|
self.controlC <- true
|
|
}
|
|
}
|
|
|
|
func (self *section) stop() {
|
|
self.lock.RLock()
|
|
defer self.lock.RUnlock()
|
|
if self.controlC != nil {
|
|
self.controlC <- false
|
|
}
|
|
}
|
|
|
|
func (self *section) reset() {
|
|
self.lock.RLock()
|
|
defer self.lock.RUnlock()
|
|
if self.controlC != nil {
|
|
self.resetC <- true
|
|
self.controlC <- false
|
|
}
|
|
}
|
|
|
|
func (self *section) abort() {
|
|
self.lock.Lock()
|
|
defer self.lock.Unlock()
|
|
if self.controlC != nil {
|
|
close(self.controlC)
|
|
self.controlC = nil
|
|
}
|
|
}
|
|
|
|
func (self *section) done() bool {
|
|
self.lock.Lock()
|
|
defer self.lock.Unlock()
|
|
if self.controlC != nil {
|
|
return true
|
|
}
|
|
return false
|
|
}
|
|
|
|
func (self *BlockPool) get(hash []byte) (node *poolNode) {
|
|
self.lock.Lock()
|
|
defer self.lock.Unlock()
|
|
return self.pool[string(hash)]
|
|
}
|
|
|
|
func (self *BlockPool) set(hash []byte, node *poolNode) {
|
|
self.lock.Lock()
|
|
defer self.lock.Unlock()
|
|
self.pool[string(hash)] = node
|
|
}
|
|
|
|
// first time for block request, this iteration retrieves nodes of the chain
|
|
// from node up to top (all the way if nil) via child links
|
|
// copies the controller
|
|
// and feeds nodeC channel
|
|
// this is performed under section readlock to prevent top from going away
|
|
// when
|
|
func (self *BlockPool) foldUp(node *poolNode, nodeC chan *poolNode) {
|
|
self.wg.Add(1)
|
|
go func() {
|
|
node.sectionRLock()
|
|
defer node.sectionRUnlock()
|
|
for node != nil {
|
|
select {
|
|
case <-self.quit:
|
|
break
|
|
case nodeC <- node:
|
|
if node == node.section.top {
|
|
break
|
|
}
|
|
node = node.child
|
|
}
|
|
}
|
|
close(nodeC)
|
|
self.wg.Done()
|
|
}()
|
|
}
|
|
|
|
func (self *poolNode) Lock() {
|
|
self.sectionLock()
|
|
self.lock.Lock()
|
|
}
|
|
|
|
func (self *poolNode) Unlock() {
|
|
self.lock.Unlock()
|
|
self.sectionUnlock()
|
|
}
|
|
|
|
func (self *poolNode) RLock() {
|
|
self.lock.RLock()
|
|
}
|
|
|
|
func (self *poolNode) RUnlock() {
|
|
self.lock.RUnlock()
|
|
}
|
|
|
|
func (self *poolNode) sectionLock() {
|
|
self.lock.RLock()
|
|
defer self.lock.RUnlock()
|
|
self.section.lock.Lock()
|
|
}
|
|
|
|
func (self *poolNode) sectionUnlock() {
|
|
self.lock.RLock()
|
|
defer self.lock.RUnlock()
|
|
self.section.lock.Unlock()
|
|
}
|
|
|
|
func (self *poolNode) sectionRLock() {
|
|
self.lock.RLock()
|
|
defer self.lock.RUnlock()
|
|
self.section.lock.RLock()
|
|
}
|
|
|
|
func (self *poolNode) sectionRUnlock() {
|
|
self.lock.RLock()
|
|
defer self.lock.RUnlock()
|
|
self.section.lock.RUnlock()
|
|
}
|
|
|