forked from mirror/go-ethereum
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98 lines
2.9 KiB
98 lines
2.9 KiB
/*
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This file is part of ethereum.js.
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ethereum.js is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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ethereum.js is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with ethereum.js. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file websocket.js
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* @authors:
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* Jeffrey Wilcke <jeff@ethdev.com>
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* Marek Kotewicz <marek@ethdev.com>
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* Marian Oancea <marian@ethdev.com>
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* @date 2014
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*/
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// TODO: is these line is supposed to be here?
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if (process.env.NODE_ENV !== 'build') {
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var WebSocket = require('ws'); // jshint ignore:line
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}
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/**
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* WebSocketProvider object prototype is implementing 'provider protocol'
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* Should be used when we want to connect to ethereum backend over websockets
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* It's compatible with go client
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* The constructor allows to specify host uri
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*/
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var WebSocketProvider = function(host) {
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// onmessage handlers
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this.handlers = [];
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// queue will be filled with messages if send is invoked before the ws is ready
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this.queued = [];
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this.ready = false;
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this.ws = new WebSocket(host);
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var self = this;
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this.ws.onmessage = function(event) {
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for(var i = 0; i < self.handlers.length; i++) {
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self.handlers[i].call(self, JSON.parse(event.data), event);
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}
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};
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this.ws.onopen = function() {
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self.ready = true;
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for (var i = 0; i < self.queued.length; i++) {
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// Resend
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self.send(self.queued[i]);
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}
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};
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};
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/// Prototype object method
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/// Should be called when we want to send single api request to server
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/// Asynchronous, it's using websockets
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/// Response for the call will be received by ws.onmessage
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/// @param payload is inner message object
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WebSocketProvider.prototype.send = function(payload) {
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if (this.ready) {
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var data = JSON.stringify(payload);
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this.ws.send(data);
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} else {
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this.queued.push(payload);
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}
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};
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/// Prototype object method
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/// Should be called to add handlers
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WebSocketProvider.prototype.onMessage = function(handler) {
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this.handlers.push(handler);
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};
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/// Prototype object method
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/// Should be called to close websockets connection
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WebSocketProvider.prototype.unload = function() {
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this.ws.close();
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};
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/// Prototype object property
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/// Should be used to set message handlers for this provider
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Object.defineProperty(WebSocketProvider.prototype, "onmessage", {
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set: function(provider) { this.onMessage(provider); }
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});
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if (typeof(module) !== "undefined")
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module.exports = WebSocketProvider;
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