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gitea/modules/templates/dynamic.go

82 lines
2.4 KiB

// Copyright 2016 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
//go:build !bindata
package templates
import (
"io/fs"
"os"
"path/filepath"
"code.gitea.io/gitea/modules/setting"
)
// GetAsset returns asset content via name
func GetAsset(name string) ([]byte, error) {
bs, err := os.ReadFile(filepath.Join(setting.CustomPath, name))
if err != nil && !os.IsNotExist(err) {
return nil, err
} else if err == nil {
return bs, nil
}
return os.ReadFile(filepath.Join(setting.StaticRootPath, name))
}
// GetAssetFilename returns the filename of the provided asset
func GetAssetFilename(name string) (string, error) {
filename := filepath.Join(setting.CustomPath, name)
_, err := os.Stat(filename)
if err != nil && !os.IsNotExist(err) {
return filename, err
} else if err == nil {
return filename, nil
}
filename = filepath.Join(setting.StaticRootPath, name)
_, err = os.Stat(filename)
return filename, err
}
// walkTemplateFiles calls a callback for each template asset
func walkTemplateFiles(callback func(path, name string, d fs.DirEntry, err error) error) error {
if err := walkAssetDir(filepath.Join(setting.CustomPath, "templates"), true, callback); err != nil && !os.IsNotExist(err) {
return err
Use templates for issue e-mail subject and body (#8329) * Add template capability for issue mail subject * Remove test string * Fix trim subject length * Add comment to template and run make fmt * Add information for the template * Rename defaultMailSubject() to fallbackMailSubject() * General rewrite of the mail template code * Fix .Doer name * Use text/template for subject instead of html * Fix subject Re: prefix * Fix mail tests * Fix static templates * [skip ci] Updated translations via Crowdin * Expose db.SetMaxOpenConns and allow non MySQL dbs to set conn pool params (#8528) * Expose db.SetMaxOpenConns and allow other dbs to set their connection params * Add note about port exhaustion Co-Authored-By: guillep2k <18600385+guillep2k@users.noreply.github.com> * Prevent .code-view from overriding font on icon fonts (#8614) * Correct some outdated statements in the contributing guidelines (#8612) * More information for drone-cli in CONTRIBUTING.md * Increases the version of drone-cli to 1.2.0 * Adds a note for the Docker Toolbox on Windows Signed-off-by: LukBukkit <luk.bukkit@gmail.com> * Fix the url for the blog repository (now on gitea.com) Signed-off-by: LukBukkit <luk.bukkit@gmail.com> * Remove TrN due to lack of lang context * Redo templates to match previous code * Fix extra character in template * Unify PR & Issue tempaltes, fix format * Remove default subject * Add template tests * Fix template * Remove replaced function * Provide User as models.User for better consistency * Add docs * Fix doc inaccuracies, improve examples * Change mail footer to math AppName * Add test for mail subject/body template separation * Add support for code review comments * Update docs/content/doc/advanced/mail-templates-us.md Co-Authored-By: 6543 <24977596+6543@users.noreply.github.com>
5 years ago
}
if err := walkAssetDir(filepath.Join(setting.StaticRootPath, "templates"), true, callback); err != nil && !os.IsNotExist(err) {
return err
}
return nil
}
// GetTemplateAssetNames returns list of template names
func GetTemplateAssetNames() []string {
tmpls := getDirTemplateAssetNames(filepath.Join(setting.CustomPath, "templates"))
tmpls2 := getDirTemplateAssetNames(filepath.Join(setting.StaticRootPath, "templates"))
return append(tmpls, tmpls2...)
}
func walkMailerTemplates(callback func(path, name string, d fs.DirEntry, err error) error) error {
if err := walkAssetDir(filepath.Join(setting.StaticRootPath, "templates", "mail"), false, callback); err != nil && !os.IsNotExist(err) {
return err
}
if err := walkAssetDir(filepath.Join(setting.CustomPath, "templates", "mail"), false, callback); err != nil && !os.IsNotExist(err) {
return err
}
return nil
}
// BuiltinAsset will read the provided asset from the embedded assets
// (This always returns os.ErrNotExist)
func BuiltinAsset(name string) ([]byte, error) {
return nil, os.ErrNotExist
}
// BuiltinAssetNames returns the names of the embedded assets
// (This always returns nil)
func BuiltinAssetNames() []string {
return nil
}