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36 lines
1.2 KiB
36 lines
1.2 KiB
4 years ago
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// +build windows
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package dns
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import "net"
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// SessionUDP holds the remote address
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type SessionUDP struct {
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raddr *net.UDPAddr
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}
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// RemoteAddr returns the remote network address.
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func (s *SessionUDP) RemoteAddr() net.Addr { return s.raddr }
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// ReadFromSessionUDP acts just like net.UDPConn.ReadFrom(), but returns a session object instead of a
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// net.UDPAddr.
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// TODO(fastest963): Once go1.10 is released, use ReadMsgUDP.
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func ReadFromSessionUDP(conn *net.UDPConn, b []byte) (int, *SessionUDP, error) {
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n, raddr, err := conn.ReadFrom(b)
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if err != nil {
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return n, nil, err
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}
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return n, &SessionUDP{raddr.(*net.UDPAddr)}, err
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}
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// WriteToSessionUDP acts just like net.UDPConn.WriteTo(), but uses a *SessionUDP instead of a net.Addr.
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// TODO(fastest963): Once go1.10 is released, use WriteMsgUDP.
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func WriteToSessionUDP(conn *net.UDPConn, b []byte, session *SessionUDP) (int, error) {
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return conn.WriteTo(b, session.raddr)
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}
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// TODO(fastest963): Once go1.10 is released and we can use *MsgUDP methods
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// use the standard method in udp.go for these.
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func setUDPSocketOptions(*net.UDPConn) error { return nil }
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func parseDstFromOOB([]byte, net.IP) net.IP { return nil }
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