mirror of https://github.com/go-gitea/gitea
Tag:
Branch:
Tree:
9fd63aaad1
main
release/v1.10
release/v1.11
release/v1.12
release/v1.13
release/v1.14
release/v1.15
release/v1.16
release/v1.17
release/v1.18
release/v1.19
release/v1.20
release/v1.21
release/v1.22
release/v1.22-legacy
release/v1.8
release/v1.9
v0.9.99
v1.0.0
v1.0.1
v1.0.2
v1.1.0
v1.1.1
v1.1.2
v1.1.3
v1.1.4
v1.10.0
v1.10.0-dev
v1.10.0-rc1
v1.10.0-rc2
v1.10.1
v1.10.2
v1.10.3
v1.10.4
v1.10.5
v1.10.6
v1.11.0
v1.11.0-dev
v1.11.0-rc1
v1.11.0-rc2
v1.11.1
v1.11.2
v1.11.3
v1.11.4
v1.11.5
v1.11.6
v1.11.7
v1.11.8
v1.12.0
v1.12.0-dev
v1.12.0-rc1
v1.12.0-rc2
v1.12.1
v1.12.2
v1.12.3
v1.12.4
v1.12.5
v1.12.6
v1.13.0
v1.13.0-dev
v1.13.0-rc1
v1.13.0-rc2
v1.13.1
v1.13.2
v1.13.3
v1.13.4
v1.13.5
v1.13.6
v1.13.7
v1.14.0
v1.14.0-dev
v1.14.0-rc1
v1.14.0-rc2
v1.14.1
v1.14.2
v1.14.3
v1.14.4
v1.14.5
v1.14.6
v1.14.7
v1.15.0
v1.15.0-dev
v1.15.0-rc1
v1.15.0-rc2
v1.15.0-rc3
v1.15.1
v1.15.10
v1.15.11
v1.15.2
v1.15.3
v1.15.4
v1.15.5
v1.15.6
v1.15.7
v1.15.8
v1.15.9
v1.16.0
v1.16.0-dev
v1.16.0-rc1
v1.16.1
v1.16.2
v1.16.3
v1.16.4
v1.16.5
v1.16.6
v1.16.7
v1.16.8
v1.16.9
v1.17.0
v1.17.0-dev
v1.17.0-rc1
v1.17.0-rc2
v1.17.1
v1.17.2
v1.17.3
v1.17.4
v1.18.0
v1.18.0-dev
v1.18.0-rc0
v1.18.0-rc1
v1.18.1
v1.18.2
v1.18.3
v1.18.4
v1.18.5
v1.19.0
v1.19.0-dev
v1.19.0-rc0
v1.19.0-rc1
v1.19.1
v1.19.2
v1.19.3
v1.19.4
v1.2.0
v1.2.0-rc1
v1.2.0-rc2
v1.2.0-rc3
v1.2.1
v1.2.2
v1.2.3
v1.20.0
v1.20.0-dev
v1.20.0-rc0
v1.20.0-rc1
v1.20.0-rc2
v1.20.1
v1.20.2
v1.20.3
v1.20.4
v1.20.5
v1.20.6
v1.21.0
v1.21.0-dev
v1.21.0-rc0
v1.21.0-rc1
v1.21.0-rc2
v1.21.1
v1.21.10
v1.21.11
v1.21.2
v1.21.3
v1.21.4
v1.21.5
v1.21.6
v1.21.7
v1.21.8
v1.21.9
v1.22.0
v1.22.0-dev
v1.22.0-rc0
v1.22.0-rc1
v1.22.1
v1.22.2
v1.22.3
v1.23.0-dev
v1.3.0
v1.3.0-rc1
v1.3.0-rc2
v1.3.1
v1.3.2
v1.3.3
v1.4.0
v1.4.0-rc1
v1.4.0-rc2
v1.4.0-rc3
v1.4.1
v1.4.2
v1.4.3
v1.5.0
v1.5.0-dev
v1.5.0-rc1
v1.5.0-rc2
v1.5.1
v1.5.2
v1.5.3
v1.6.0
v1.6.0-dev
v1.6.0-rc1
v1.6.0-rc2
v1.6.1
v1.6.2
v1.6.3
v1.6.4
v1.7.0
v1.7.0-dev
v1.7.0-rc1
v1.7.0-rc2
v1.7.0-rc3
v1.7.1
v1.7.2
v1.7.3
v1.7.4
v1.7.5
v1.7.6
v1.8.0
v1.8.0-rc1
v1.8.0-rc2
v1.8.0-rc3
v1.8.1
v1.8.2
v1.8.3
v1.9.0
v1.9.0-dev
v1.9.0-rc1
v1.9.0-rc2
v1.9.1
v1.9.2
v1.9.3
v1.9.4
v1.9.5
v1.9.6
${ noResults }
5 Commits (9fd63aaad1354cddd906a4b186b9f13dbbb83b86)
Author | SHA1 | Message | Date |
---|---|---|---|
Lunny Xiao |
91fa0eb9d7
|
Avoid warning for system setting when start up (#23054)
Partially fix #23050 After #22294 merged, it always has a warning log like `cannot get context cache` when starting up. This should not affect any real life but it's annoying. This PR will fix the problem. That means when starting up, getting the system settings will not try from the cache but will read from the database directly. --------- Co-authored-by: Lauris BH <lauris@nix.lv> |
2 years ago |
Lunny Xiao |
bd820aa9c5
|
Add context cache as a request level cache (#22294)
To avoid duplicated load of the same data in an HTTP request, we can set a context cache to do that. i.e. Some pages may load a user from a database with the same id in different areas on the same page. But the code is hidden in two different deep logic. How should we share the user? As a result of this PR, now if both entry functions accept `context.Context` as the first parameter and we just need to refactor `GetUserByID` to reuse the user from the context cache. Then it will not be loaded twice on an HTTP request. But of course, sometimes we would like to reload an object from the database, that's why `RemoveContextData` is also exposed. The core context cache is here. It defines a new context ```go type cacheContext struct { ctx context.Context data map[any]map[any]any lock sync.RWMutex } var cacheContextKey = struct{}{} func WithCacheContext(ctx context.Context) context.Context { return context.WithValue(ctx, cacheContextKey, &cacheContext{ ctx: ctx, data: make(map[any]map[any]any), }) } ``` Then you can use the below 4 methods to read/write/del the data within the same context. ```go func GetContextData(ctx context.Context, tp, key any) any func SetContextData(ctx context.Context, tp, key, value any) func RemoveContextData(ctx context.Context, tp, key any) func GetWithContextCache[T any](ctx context.Context, cacheGroupKey string, cacheTargetID any, f func() (T, error)) (T, error) ``` Then let's take a look at how `system.GetString` implement it. ```go func GetSetting(ctx context.Context, key string) (string, error) { return cache.GetWithContextCache(ctx, contextCacheKey, key, func() (string, error) { return cache.GetString(genSettingCacheKey(key), func() (string, error) { res, err := GetSettingNoCache(ctx, key) if err != nil { return "", err } return res.SettingValue, nil }) }) } ``` First, it will check if context data include the setting object with the key. If not, it will query from the global cache which may be memory or a Redis cache. If not, it will get the object from the database. In the end, if the object gets from the global cache or database, it will be set into the context cache. An object stored in the context cache will only be destroyed after the context disappeared. |
2 years ago |
Lunny Xiao |
dfd2db5695
|
Fix set system setting failure once it cached (#22333)
Unfortunately, #22295 introduced a bug that when set a cached system setting, it will not affect. This PR make sure to remove the cache key when updating a system setting. Fix #22332 |
2 years ago |
flynnnnnnnnnn |
e81ccc406b
|
Implement FSFE REUSE for golang files (#21840)
Change all license headers to comply with REUSE specification. Fix #16132 Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github> Co-authored-by: John Olheiser <john.olheiser@gmail.com> |
2 years ago |
Lunny Xiao |
f860a6d2e4
|
Add system setting table with cache and also add cache supports for user setting (#18058)
|
2 years ago |