This PR reduces the complexity of the system setting system.
It only needs one line to introduce a new option, and the option can be
used anywhere out-of-box.
It is still high-performant (and more performant) because the config
values are cached in the config system.
Unfortunately, when a system setting hasn't been stored in the database,
it cannot be cached.
Meanwhile, this PR also uses context cache for push email avatar display
which should avoid to read user table via email address again and again.
According to my local test, this should reduce dashboard elapsed time
from 150ms -> 80ms .
Partially fix#23050
After #22294 merged, it always has a warning log like `cannot get
context cache` when starting up. This should not affect any real life
but it's annoying. This PR will fix the problem. That means when
starting up, getting the system settings will not try from the cache but
will read from the database directly.
---------
Co-authored-by: Lauris BH <lauris@nix.lv>
To avoid duplicated load of the same data in an HTTP request, we can set
a context cache to do that. i.e. Some pages may load a user from a
database with the same id in different areas on the same page. But the
code is hidden in two different deep logic. How should we share the
user? As a result of this PR, now if both entry functions accept
`context.Context` as the first parameter and we just need to refactor
`GetUserByID` to reuse the user from the context cache. Then it will not
be loaded twice on an HTTP request.
But of course, sometimes we would like to reload an object from the
database, that's why `RemoveContextData` is also exposed.
The core context cache is here. It defines a new context
```go
type cacheContext struct {
ctx context.Context
data map[any]map[any]any
lock sync.RWMutex
}
var cacheContextKey = struct{}{}
func WithCacheContext(ctx context.Context) context.Context {
return context.WithValue(ctx, cacheContextKey, &cacheContext{
ctx: ctx,
data: make(map[any]map[any]any),
})
}
```
Then you can use the below 4 methods to read/write/del the data within
the same context.
```go
func GetContextData(ctx context.Context, tp, key any) any
func SetContextData(ctx context.Context, tp, key, value any)
func RemoveContextData(ctx context.Context, tp, key any)
func GetWithContextCache[T any](ctx context.Context, cacheGroupKey string, cacheTargetID any, f func() (T, error)) (T, error)
```
Then let's take a look at how `system.GetString` implement it.
```go
func GetSetting(ctx context.Context, key string) (string, error) {
return cache.GetWithContextCache(ctx, contextCacheKey, key, func() (string, error) {
return cache.GetString(genSettingCacheKey(key), func() (string, error) {
res, err := GetSettingNoCache(ctx, key)
if err != nil {
return "", err
}
return res.SettingValue, nil
})
})
}
```
First, it will check if context data include the setting object with the
key. If not, it will query from the global cache which may be memory or
a Redis cache. If not, it will get the object from the database. In the
end, if the object gets from the global cache or database, it will be
set into the context cache.
An object stored in the context cache will only be destroyed after the
context disappeared.
Fix#22281
In #21621 , `Get[V]` and `Set[V]` has been introduced, so that cache
value will be `*Setting`. For memory cache it's OK. But for redis cache,
it can only store `string` for the current implementation. This PR
revert some of changes of that and just store or return a `string` for
system setting.
Change all license headers to comply with REUSE specification.
Fix#16132
Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github>
Co-authored-by: John Olheiser <john.olheiser@gmail.com>
The doctor check `storages` currently only checks the attachment
storage. This PR adds some basic garbage collection functionality for
the other types of storage.
Signed-off-by: Andrew Thornton <art27@cantab.net>
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
* Remove unnecessary functions of User struct
* Move more database methods out of user struct
* Move more database methods out of user struct
* Fix template failure
* Fix bug
* Remove finished FIXME
* remove unnecessary code
Why this refactor
The goal is to move most files from `models` package to `models.xxx` package. Many models depend on avatar model, so just move this first.
And the existing logic is not clear, there are too many function like `AvatarLink`, `RelAvatarLink`, `SizedRelAvatarLink`, `SizedAvatarLink`, `MakeFinalAvatarURL`, `HashedAvatarLink`, etc. This refactor make everything clear:
* user.AvatarLink()
* user.AvatarLinkWithSize(size)
* avatars.GenerateEmailAvatarFastLink(email, size)
* avatars.GenerateEmailAvatarFinalLink(email, size)
And many duplicated code are deleted in route handler, the handler and the model share the same avatar logic now.
* Allow LDAP Sources to provide Avatars
Add setting to LDAP source to allow it to provide an Avatar.
Currently this is required to point to the image bytes.
Fix#4144
Signed-off-by: Andrew Thornton <art27@cantab.net>
* Rename as Avatar Attribute (drop JPEG)
Signed-off-by: Andrew Thornton <art27@cantab.net>
* Always synchronize avatar if there is change
Signed-off-by: Andrew Thornton <art27@cantab.net>
* Actually get the avatar from the ldap
Signed-off-by: Andrew Thornton <art27@cantab.net>
* clean-up
Signed-off-by: Andrew Thornton <art27@cantab.net>
* use len()>0 rather than != ""
Signed-off-by: Andrew Thornton <art27@cantab.net>
* slight shortcut in IsUploadAvatarChanged
Signed-off-by: Andrew Thornton <art27@cantab.net>
Co-authored-by: techknowlogick <techknowlogick@gitea.io>
* DBContext is just a Context
This PR removes some of the specialness from the DBContext and makes it context
This allows us to simplify the GetEngine code to wrap around any context in future
and means that we can change our loadRepo(e Engine) functions to simply take contexts.
Signed-off-by: Andrew Thornton <art27@cantab.net>
* fix unit tests
Signed-off-by: Andrew Thornton <art27@cantab.net>
* another place that needs to set the initial context
Signed-off-by: Andrew Thornton <art27@cantab.net>
* avoid race
Signed-off-by: Andrew Thornton <art27@cantab.net>
* change attachment error
Signed-off-by: Andrew Thornton <art27@cantab.net>
If an avatar is requested in a particular size ensure that /avatars also gets the size request
Fix#15453
Signed-off-by: Andrew Thornton <art27@cantab.net>
* Direct avatar rendering
This adds new template helpers for avatar rendering which output image
elements with direct links to avatars which makes them cacheable by the
browsers.
This should be a major performance improvment for pages with many avatars.
* fix avatars of other user's profile pages
* fix top border on user avatar name
* uncircle avatars
* remove old incomplete avatar selector
* use title attribute for name and add it back on blame
* minor refactor
* tweak comments
* fix url path join and adjust test to new result
* dedupe functions
* Avatar support minio
* Support repo avatar minio storage
* Add missing migration
* Fix bug
* Fix test
* Add test for minio store type on avatars and repo avatars; Add documents
* Fix bug
* Fix bug
* Add back missed avatar link method
* refactor codes
* Simplify the codes
* Code improvements
* Fix lint
* Fix test mysql
* Fix test mysql
* Fix test mysql
* Fix settings
* Fix test
* fix test
* Fix bug