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${ noResults }
1 Commits (df35049196de70b5d0855e9777456e3f6ffd7772)
Author | SHA1 | Message | Date |
---|---|---|---|
Gusted |
623c93ff46
|
Increase Salt randomness (#18179)
- The current implementation of `RandomString` doesn't give you a most-possible unique randomness. It gives you 6*`length` instead of the possible 8*`length` bits(or as `length`x bytes) randomness. This is because `RandomString` is being limited to a max value of 63, this in order to represent the random byte as a letter/digit. - The recommendation of pbkdf2 is to use 64+ bit salt, which the `RandomString` doesn't give with a length of 10, instead of increasing 10 to a higher number, this patch adds a new function called `RandomBytes` which does give you the guarentee of 8*`length` randomness and thus corresponding of `length`x bytes randomness. - Use hexadecimal to store the bytes value in the database, as mentioned, it doesn't play nice in order to convert it to a string. This will always be a length of 32(with `length` being 16). - When we detect on `Authenticate`(source: db) that a user has the old format of salt, re-hash the password such that the user will have it's password hashed with increased salt. Thanks to @zeripath for working out the rouge edges from my first commit 😄. Co-authored-by: lafriks <lauris@nix.lv> Co-authored-by: zeripath <art27@cantab.net> |
3 years ago |