mirror of https://github.com/go-gitea/gitea
Tag:
Branch:
Tree:
fbd4eaceed
main
release/v1.10
release/v1.11
release/v1.12
release/v1.13
release/v1.14
release/v1.15
release/v1.16
release/v1.17
release/v1.18
release/v1.19
release/v1.20
release/v1.21
release/v1.22
release/v1.22-legacy
release/v1.8
release/v1.9
v0.9.99
v1.0.0
v1.0.1
v1.0.2
v1.1.0
v1.1.1
v1.1.2
v1.1.3
v1.1.4
v1.10.0
v1.10.0-dev
v1.10.0-rc1
v1.10.0-rc2
v1.10.1
v1.10.2
v1.10.3
v1.10.4
v1.10.5
v1.10.6
v1.11.0
v1.11.0-dev
v1.11.0-rc1
v1.11.0-rc2
v1.11.1
v1.11.2
v1.11.3
v1.11.4
v1.11.5
v1.11.6
v1.11.7
v1.11.8
v1.12.0
v1.12.0-dev
v1.12.0-rc1
v1.12.0-rc2
v1.12.1
v1.12.2
v1.12.3
v1.12.4
v1.12.5
v1.12.6
v1.13.0
v1.13.0-dev
v1.13.0-rc1
v1.13.0-rc2
v1.13.1
v1.13.2
v1.13.3
v1.13.4
v1.13.5
v1.13.6
v1.13.7
v1.14.0
v1.14.0-dev
v1.14.0-rc1
v1.14.0-rc2
v1.14.1
v1.14.2
v1.14.3
v1.14.4
v1.14.5
v1.14.6
v1.14.7
v1.15.0
v1.15.0-dev
v1.15.0-rc1
v1.15.0-rc2
v1.15.0-rc3
v1.15.1
v1.15.10
v1.15.11
v1.15.2
v1.15.3
v1.15.4
v1.15.5
v1.15.6
v1.15.7
v1.15.8
v1.15.9
v1.16.0
v1.16.0-dev
v1.16.0-rc1
v1.16.1
v1.16.2
v1.16.3
v1.16.4
v1.16.5
v1.16.6
v1.16.7
v1.16.8
v1.16.9
v1.17.0
v1.17.0-dev
v1.17.0-rc1
v1.17.0-rc2
v1.17.1
v1.17.2
v1.17.3
v1.17.4
v1.18.0
v1.18.0-dev
v1.18.0-rc0
v1.18.0-rc1
v1.18.1
v1.18.2
v1.18.3
v1.18.4
v1.18.5
v1.19.0
v1.19.0-dev
v1.19.0-rc0
v1.19.0-rc1
v1.19.1
v1.19.2
v1.19.3
v1.19.4
v1.2.0
v1.2.0-rc1
v1.2.0-rc2
v1.2.0-rc3
v1.2.1
v1.2.2
v1.2.3
v1.20.0
v1.20.0-dev
v1.20.0-rc0
v1.20.0-rc1
v1.20.0-rc2
v1.20.1
v1.20.2
v1.20.3
v1.20.4
v1.20.5
v1.20.6
v1.21.0
v1.21.0-dev
v1.21.0-rc0
v1.21.0-rc1
v1.21.0-rc2
v1.21.1
v1.21.10
v1.21.11
v1.21.2
v1.21.3
v1.21.4
v1.21.5
v1.21.6
v1.21.7
v1.21.8
v1.21.9
v1.22.0
v1.22.0-dev
v1.22.0-rc0
v1.22.0-rc1
v1.22.1
v1.22.2
v1.22.3
v1.23.0-dev
v1.3.0
v1.3.0-rc1
v1.3.0-rc2
v1.3.1
v1.3.2
v1.3.3
v1.4.0
v1.4.0-rc1
v1.4.0-rc2
v1.4.0-rc3
v1.4.1
v1.4.2
v1.4.3
v1.5.0
v1.5.0-dev
v1.5.0-rc1
v1.5.0-rc2
v1.5.1
v1.5.2
v1.5.3
v1.6.0
v1.6.0-dev
v1.6.0-rc1
v1.6.0-rc2
v1.6.1
v1.6.2
v1.6.3
v1.6.4
v1.7.0
v1.7.0-dev
v1.7.0-rc1
v1.7.0-rc2
v1.7.0-rc3
v1.7.1
v1.7.2
v1.7.3
v1.7.4
v1.7.5
v1.7.6
v1.8.0
v1.8.0-rc1
v1.8.0-rc2
v1.8.0-rc3
v1.8.1
v1.8.2
v1.8.3
v1.9.0
v1.9.0-dev
v1.9.0-rc1
v1.9.0-rc2
v1.9.1
v1.9.2
v1.9.3
v1.9.4
v1.9.5
v1.9.6
${ noResults }
5 Commits (fbd4eaceed801e7400ed04a9dadedaf3a25dccb9)
Author | SHA1 | Message | Date |
---|---|---|---|
Brecht Van Lommel |
6221a6fd54
|
Scoped labels (#22585)
Add a new "exclusive" option per label. This makes it so that when the label is named `scope/name`, no other label with the same `scope/` prefix can be set on an issue. The scope is determined by the last occurence of `/`, so for example `scope/alpha/name` and `scope/beta/name` are considered to be in different scopes and can coexist. Exclusive scopes are not enforced by any database rules, however they are enforced when editing labels at the models level, automatically removing any existing labels in the same scope when either attaching a new label or replacing all labels. In menus use a circle instead of checkbox to indicate they function as radio buttons per scope. Issue filtering by label ensures that only a single scoped label is selected at a time. Clicking with alt key can be used to remove a scoped label, both when editing individual issues and batch editing. Label rendering refactor for consistency and code simplification: * Labels now consistently have the same shape, emojis and tooltips everywhere. This includes the label list and label assignment menus. * In label list, show description below label same as label menus. * Don't use exactly black/white text colors to look a bit nicer. * Simplify text color computation. There is no point computing luminance in linear color space, as this is a perceptual problem and sRGB is closer to perceptually linear. * Increase height of label assignment menus to show more labels. Showing only 3-4 labels at a time leads to a lot of scrolling. * Render all labels with a new RenderLabel template helper function. Label creation and editing in multiline modal menu: * Change label creation to open a modal menu like label editing. * Change menu layout to place name, description and colors on separate lines. * Don't color cancel button red in label editing modal menu. * Align text to the left in model menu for better readability and consistent with settings layout elsewhere. Custom exclusive scoped label rendering: * Display scoped label prefix and suffix with slightly darker and lighter background color respectively, and a slanted edge between them similar to the `/` symbol. * In menus exclusive labels are grouped with a divider line. --------- Co-authored-by: Yarden Shoham <hrsi88@gmail.com> Co-authored-by: Lauris BH <lauris@nix.lv> |
2 years ago |
flynnnnnnnnnn |
e81ccc406b
|
Implement FSFE REUSE for golang files (#21840)
Change all license headers to comply with REUSE specification. Fix #16132 Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github> Co-authored-by: John Olheiser <john.olheiser@gmail.com> |
2 years ago |
6543 |
e273817154
|
[API] Fix inconsistent label color format (#10129)
* update and use labelColorPattern * add TestCases * fix lint * # optional for templates * fix typo * some more * fix lint of **master** |
5 years ago |
Lunny Xiao |
d8168b356d
|
Add missing description of label on API (#7159)
* add missing description of label on API * fix comment head * fix swagger |
6 years ago |
Lunny Xiao |
34eee25bd4
|
Move sdk structs to modules/structs (#6905)
* move sdk structs to moduels/structs * fix tests * fix fmt * fix swagger * fix vendor |
6 years ago |