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185 lines
6.4 KiB
185 lines
6.4 KiB
package brotli
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import (
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"sync"
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)
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/* Copyright 2013 Google Inc. All Rights Reserved.
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Distributed under MIT license.
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See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
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*/
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/* Function to find backward reference copies. */
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func computeDistanceCode(distance uint, max_distance uint, dist_cache []int) uint {
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if distance <= max_distance {
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var distance_plus_3 uint = distance + 3
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var offset0 uint = distance_plus_3 - uint(dist_cache[0])
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var offset1 uint = distance_plus_3 - uint(dist_cache[1])
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if distance == uint(dist_cache[0]) {
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return 0
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} else if distance == uint(dist_cache[1]) {
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return 1
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} else if offset0 < 7 {
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return (0x9750468 >> (4 * offset0)) & 0xF
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} else if offset1 < 7 {
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return (0xFDB1ACE >> (4 * offset1)) & 0xF
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} else if distance == uint(dist_cache[2]) {
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return 2
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} else if distance == uint(dist_cache[3]) {
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return 3
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}
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}
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return distance + numDistanceShortCodes - 1
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}
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var hasherSearchResultPool sync.Pool
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func createBackwardReferences(num_bytes uint, position uint, ringbuffer []byte, ringbuffer_mask uint, params *encoderParams, hasher hasherHandle, dist_cache []int, last_insert_len *uint, commands *[]command, num_literals *uint) {
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var max_backward_limit uint = maxBackwardLimit(params.lgwin)
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var insert_length uint = *last_insert_len
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var pos_end uint = position + num_bytes
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var store_end uint
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if num_bytes >= hasher.StoreLookahead() {
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store_end = position + num_bytes - hasher.StoreLookahead() + 1
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} else {
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store_end = position
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}
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var random_heuristics_window_size uint = literalSpreeLengthForSparseSearch(params)
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var apply_random_heuristics uint = position + random_heuristics_window_size
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var gap uint = 0
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/* Set maximum distance, see section 9.1. of the spec. */
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const kMinScore uint = scoreBase + 100
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/* For speed up heuristics for random data. */
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/* Minimum score to accept a backward reference. */
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hasher.PrepareDistanceCache(dist_cache)
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sr2, _ := hasherSearchResultPool.Get().(*hasherSearchResult)
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if sr2 == nil {
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sr2 = &hasherSearchResult{}
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}
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sr, _ := hasherSearchResultPool.Get().(*hasherSearchResult)
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if sr == nil {
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sr = &hasherSearchResult{}
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}
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for position+hasher.HashTypeLength() < pos_end {
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var max_length uint = pos_end - position
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var max_distance uint = brotli_min_size_t(position, max_backward_limit)
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sr.len = 0
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sr.len_code_delta = 0
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sr.distance = 0
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sr.score = kMinScore
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hasher.FindLongestMatch(¶ms.dictionary, ringbuffer, ringbuffer_mask, dist_cache, position, max_length, max_distance, gap, params.dist.max_distance, sr)
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if sr.score > kMinScore {
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/* Found a match. Let's look for something even better ahead. */
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var delayed_backward_references_in_row int = 0
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max_length--
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for ; ; max_length-- {
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var cost_diff_lazy uint = 175
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if params.quality < minQualityForExtensiveReferenceSearch {
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sr2.len = brotli_min_size_t(sr.len-1, max_length)
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} else {
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sr2.len = 0
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}
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sr2.len_code_delta = 0
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sr2.distance = 0
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sr2.score = kMinScore
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max_distance = brotli_min_size_t(position+1, max_backward_limit)
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hasher.FindLongestMatch(¶ms.dictionary, ringbuffer, ringbuffer_mask, dist_cache, position+1, max_length, max_distance, gap, params.dist.max_distance, sr2)
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if sr2.score >= sr.score+cost_diff_lazy {
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/* Ok, let's just write one byte for now and start a match from the
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next byte. */
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position++
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insert_length++
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*sr = *sr2
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delayed_backward_references_in_row++
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if delayed_backward_references_in_row < 4 && position+hasher.HashTypeLength() < pos_end {
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continue
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}
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}
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break
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}
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apply_random_heuristics = position + 2*sr.len + random_heuristics_window_size
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max_distance = brotli_min_size_t(position, max_backward_limit)
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{
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/* The first 16 codes are special short-codes,
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and the minimum offset is 1. */
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var distance_code uint = computeDistanceCode(sr.distance, max_distance+gap, dist_cache)
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if (sr.distance <= (max_distance + gap)) && distance_code > 0 {
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dist_cache[3] = dist_cache[2]
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dist_cache[2] = dist_cache[1]
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dist_cache[1] = dist_cache[0]
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dist_cache[0] = int(sr.distance)
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hasher.PrepareDistanceCache(dist_cache)
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}
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*commands = append(*commands, makeCommand(¶ms.dist, insert_length, sr.len, sr.len_code_delta, distance_code))
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}
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*num_literals += insert_length
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insert_length = 0
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/* Put the hash keys into the table, if there are enough bytes left.
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Depending on the hasher implementation, it can push all positions
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in the given range or only a subset of them.
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Avoid hash poisoning with RLE data. */
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{
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var range_start uint = position + 2
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var range_end uint = brotli_min_size_t(position+sr.len, store_end)
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if sr.distance < sr.len>>2 {
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range_start = brotli_min_size_t(range_end, brotli_max_size_t(range_start, position+sr.len-(sr.distance<<2)))
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}
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hasher.StoreRange(ringbuffer, ringbuffer_mask, range_start, range_end)
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}
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position += sr.len
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} else {
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insert_length++
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position++
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/* If we have not seen matches for a long time, we can skip some
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match lookups. Unsuccessful match lookups are very very expensive
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and this kind of a heuristic speeds up compression quite
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a lot. */
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if position > apply_random_heuristics {
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/* Going through uncompressible data, jump. */
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if position > apply_random_heuristics+4*random_heuristics_window_size {
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var kMargin uint = brotli_max_size_t(hasher.StoreLookahead()-1, 4)
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/* It is quite a long time since we saw a copy, so we assume
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that this data is not compressible, and store hashes less
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often. Hashes of non compressible data are less likely to
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turn out to be useful in the future, too, so we store less of
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them to not to flood out the hash table of good compressible
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data. */
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var pos_jump uint = brotli_min_size_t(position+16, pos_end-kMargin)
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for ; position < pos_jump; position += 4 {
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hasher.Store(ringbuffer, ringbuffer_mask, position)
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insert_length += 4
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}
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} else {
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var kMargin uint = brotli_max_size_t(hasher.StoreLookahead()-1, 2)
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var pos_jump uint = brotli_min_size_t(position+8, pos_end-kMargin)
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for ; position < pos_jump; position += 2 {
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hasher.Store(ringbuffer, ringbuffer_mask, position)
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insert_length += 2
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}
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}
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}
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}
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}
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insert_length += pos_end - position
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*last_insert_len = insert_length
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hasherSearchResultPool.Put(sr)
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hasherSearchResultPool.Put(sr2)
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}
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