Official Go implementation of the Ethereum protocol
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go-ethereum/eth/state_accessor.go

233 lines
10 KiB

// Copyright 2021 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package eth
import (
"context"
"errors"
"fmt"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core"
"github.com/ethereum/go-ethereum/core/state"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/core/vm"
"github.com/ethereum/go-ethereum/eth/tracers"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/trie"
)
// noopReleaser is returned in case there is no operation expected
// for releasing state.
var noopReleaser = tracers.StateReleaseFunc(func() {})
all: core rework for the merge transition (#23761) * all: work for eth1/2 transtition * consensus/beacon, eth: change beacon difficulty to 0 * eth: updates * all: add terminalBlockDifficulty config, fix rebasing issues * eth: implemented merge interop spec * internal/ethapi: update to v1.0.0.alpha.2 This commit updates the code to the new spec, moving payloadId into it's own object. It also fixes an issue with finalizing an empty blockhash. It also properly sets the basefee * all: sync polishes, other fixes + refactors * core, eth: correct semantics for LeavePoW, EnterPoS * core: fixed rebasing artifacts * core: light: performance improvements * core: use keyed field (f) * core: eth: fix compilation issues + tests * eth/catalyst: dbetter error codes * all: move Merger to consensus/, remove reliance on it in bc * all: renamed EnterPoS and LeavePoW to ReachTDD and FinalizePoS * core: make mergelogs a function * core: use InsertChain instead of InsertBlock * les: drop merger from lightchain object * consensus: add merger * core: recoverAncestors in catalyst mode * core: fix nitpick * all: removed merger from beacon, use TTD, nitpicks * consensus: eth: add docstring, removed unnecessary code duplication * consensus/beacon: better comment * all: easy to fix nitpicks by karalabe * consensus/beacon: verify known headers to be sure * core: comments * core: eth: don't drop peers who advertise blocks, nitpicks * core: never add beacon blocks to the future queue * core: fixed nitpicks * consensus/beacon: simplify IsTTDReached check * consensus/beacon: correct IsTTDReached check Co-authored-by: rjl493456442 <garyrong0905@gmail.com> Co-authored-by: Péter Szilágyi <peterke@gmail.com>
3 years ago
// StateAtBlock retrieves the state database associated with a certain block.
// If no state is locally available for the given block, a number of blocks
// are attempted to be reexecuted to generate the desired state. The optional
// base layer statedb can be provided which is regarded as the statedb of the
// parent block.
//
// An additional release function will be returned if the requested state is
// available. Release is expected to be invoked when the returned state is no longer needed.
// Its purpose is to prevent resource leaking. Though it can be noop in some cases.
//
// Parameters:
// - block: The block for which we want the state(state = block.Root)
// - reexec: The maximum number of blocks to reprocess trying to obtain the desired state
// - base: If the caller is tracing multiple blocks, the caller can provide the parent
// state continuously from the callsite.
// - readOnly: If true, then the live 'blockchain' state database is used. No mutation should
// be made from caller, e.g. perform Commit or other 'save-to-disk' changes.
// Otherwise, the trash generated by caller may be persisted permanently.
// - preferDisk: this arg can be used by the caller to signal that even though the 'base' is
// provided, it would be preferable to start from a fresh state, if we have it
// on disk.
func (eth *Ethereum) StateAtBlock(ctx context.Context, block *types.Block, reexec uint64, base *state.StateDB, readOnly bool, preferDisk bool) (statedb *state.StateDB, release tracers.StateReleaseFunc, err error) {
var (
current *types.Block
database state.Database
report = true
origin = block.NumberU64()
)
// The state is only for reading purposes, check the state presence in
// live database.
if readOnly {
// The state is available in live database, create a reference
// on top to prevent garbage collection and return a release
// function to deref it.
if statedb, err = eth.blockchain.StateAt(block.Root()); err == nil {
statedb.Database().TrieDB().Reference(block.Root(), common.Hash{})
return statedb, func() {
statedb.Database().TrieDB().Dereference(block.Root())
}, nil
}
}
// The state is both for reading and writing, or it's unavailable in disk,
// try to construct/recover the state over an ephemeral trie.Database for
// isolating the live one.
if base != nil {
if preferDisk {
// Create an ephemeral trie.Database for isolating the live one. Otherwise
// the internal junks created by tracing will be persisted into the disk.
database = state.NewDatabaseWithConfig(eth.chainDb, &trie.Config{Cache: 16})
if statedb, err = state.New(block.Root(), database, nil); err == nil {
log.Info("Found disk backend for state trie", "root", block.Root(), "number", block.Number())
return statedb, noopReleaser, nil
}
}
// The optional base statedb is given, mark the start point as parent block
statedb, database, report = base, base.Database(), false
current = eth.blockchain.GetBlock(block.ParentHash(), block.NumberU64()-1)
} else {
// Otherwise, try to reexec blocks until we find a state or reach our limit
current = block
// Create an ephemeral trie.Database for isolating the live one. Otherwise
// the internal junks created by tracing will be persisted into the disk.
database = state.NewDatabaseWithConfig(eth.chainDb, &trie.Config{Cache: 16})
// If we didn't check the live database, do check state over ephemeral database,
// otherwise we would rewind past a persisted block (specific corner case is
// chain tracing from the genesis).
if !readOnly {
statedb, err = state.New(current.Root(), database, nil)
if err == nil {
return statedb, noopReleaser, nil
}
}
// Database does not have the state for the given block, try to regenerate
for i := uint64(0); i < reexec; i++ {
if err := ctx.Err(); err != nil {
return nil, nil, err
}
if current.NumberU64() == 0 {
return nil, nil, errors.New("genesis state is missing")
}
parent := eth.blockchain.GetBlock(current.ParentHash(), current.NumberU64()-1)
if parent == nil {
return nil, nil, fmt.Errorf("missing block %v %d", current.ParentHash(), current.NumberU64()-1)
}
current = parent
statedb, err = state.New(current.Root(), database, nil)
if err == nil {
break
}
}
if err != nil {
switch err.(type) {
case *trie.MissingNodeError:
return nil, nil, fmt.Errorf("required historical state unavailable (reexec=%d)", reexec)
default:
return nil, nil, err
}
}
}
// State is available at historical point, re-execute the blocks on top for
// the desired state.
var (
start = time.Now()
logged time.Time
parent common.Hash
)
for current.NumberU64() < origin {
if err := ctx.Err(); err != nil {
return nil, nil, err
}
// Print progress logs if long enough time elapsed
if time.Since(logged) > 8*time.Second && report {
log.Info("Regenerating historical state", "block", current.NumberU64()+1, "target", origin, "remaining", origin-current.NumberU64()-1, "elapsed", time.Since(start))
logged = time.Now()
}
// Retrieve the next block to regenerate and process it
next := current.NumberU64() + 1
if current = eth.blockchain.GetBlockByNumber(next); current == nil {
return nil, nil, fmt.Errorf("block #%d not found", next)
}
_, _, _, err := eth.blockchain.Processor().Process(current, statedb, vm.Config{})
if err != nil {
return nil, nil, fmt.Errorf("processing block %d failed: %v", current.NumberU64(), err)
}
// Finalize the state so any modifications are written to the trie
root, err := statedb.Commit(current.NumberU64(), eth.blockchain.Config().IsEIP158(current.Number()))
if err != nil {
return nil, nil, fmt.Errorf("stateAtBlock commit failed, number %d root %v: %w",
current.NumberU64(), current.Root().Hex(), err)
}
statedb, err = state.New(root, database, nil)
if err != nil {
return nil, nil, fmt.Errorf("state reset after block %d failed: %v", current.NumberU64(), err)
}
// Hold the state reference and also drop the parent state
// to prevent accumulating too many nodes in memory.
database.TrieDB().Reference(root, common.Hash{})
if parent != (common.Hash{}) {
database.TrieDB().Dereference(parent)
}
parent = root
}
if report {
nodes, imgs := database.TrieDB().Size()
log.Info("Historical state regenerated", "block", current.NumberU64(), "elapsed", time.Since(start), "nodes", nodes, "preimages", imgs)
}
return statedb, func() { database.TrieDB().Dereference(block.Root()) }, nil
}
// stateAtTransaction returns the execution environment of a certain transaction.
func (eth *Ethereum) stateAtTransaction(ctx context.Context, block *types.Block, txIndex int, reexec uint64) (*core.Message, vm.BlockContext, *state.StateDB, tracers.StateReleaseFunc, error) {
// Short circuit if it's genesis block.
if block.NumberU64() == 0 {
return nil, vm.BlockContext{}, nil, nil, errors.New("no transaction in genesis")
}
// Create the parent state database
parent := eth.blockchain.GetBlock(block.ParentHash(), block.NumberU64()-1)
if parent == nil {
return nil, vm.BlockContext{}, nil, nil, fmt.Errorf("parent %#x not found", block.ParentHash())
}
// Lookup the statedb of parent block from the live database,
// otherwise regenerate it on the flight.
statedb, release, err := eth.StateAtBlock(ctx, parent, reexec, nil, true, false)
if err != nil {
return nil, vm.BlockContext{}, nil, nil, err
}
if txIndex == 0 && len(block.Transactions()) == 0 {
return nil, vm.BlockContext{}, statedb, release, nil
}
// Recompute transactions up to the target index.
signer := types.MakeSigner(eth.blockchain.Config(), block.Number(), block.Time())
for idx, tx := range block.Transactions() {
// Assemble the transaction call message and return if the requested offset
msg, _ := core.TransactionToMessage(tx, signer, block.BaseFee())
txContext := core.NewEVMTxContext(msg)
context := core.NewEVMBlockContext(block.Header(), eth.blockchain, nil)
if idx == txIndex {
return msg, context, statedb, release, nil
}
// Not yet the searched for transaction, execute on top of the current state
vmenv := vm.NewEVM(context, txContext, statedb, eth.blockchain.Config(), vm.Config{})
statedb.SetTxContext(tx.Hash(), idx)
if _, err := core.ApplyMessage(vmenv, msg, new(core.GasPool).AddGas(tx.Gas())); err != nil {
return nil, vm.BlockContext{}, nil, nil, fmt.Errorf("transaction %#x failed: %v", tx.Hash(), err)
}
// Ensure any modifications are committed to the state
// Only delete empty objects if EIP158/161 (a.k.a Spurious Dragon) is in effect
statedb.Finalise(vmenv.ChainConfig().IsEIP158(block.Number()))
}
return nil, vm.BlockContext{}, nil, nil, fmt.Errorf("transaction index %d out of range for block %#x", txIndex, block.Hash())
}