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// Copyright 2017 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package simulations
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import (
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"context"
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"flag"
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"fmt"
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"math/rand"
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"net/http/httptest"
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"os"
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"reflect"
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"sync"
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"sync/atomic"
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"testing"
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"time"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/node"
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"github.com/ethereum/go-ethereum/p2p"
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all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
6 years ago
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
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"github.com/ethereum/go-ethereum/rpc"
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"github.com/mattn/go-colorable"
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)
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func TestMain(m *testing.M) {
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loglevel := flag.Int("loglevel", 2, "verbosity of logs")
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flag.Parse()
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log.PrintOrigins(true)
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log.Root().SetHandler(log.LvlFilterHandler(log.Lvl(*loglevel), log.StreamHandler(colorable.NewColorableStderr(), log.TerminalFormat(true))))
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os.Exit(m.Run())
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}
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// testService implements the node.Service interface and provides protocols
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// and APIs which are useful for testing nodes in a simulation network
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type testService struct {
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all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
6 years ago
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id enode.ID
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// peerCount is incremented once a peer handshake has been performed
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peerCount int64
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all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
6 years ago
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peers map[enode.ID]*testPeer
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peersMtx sync.Mutex
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// state stores []byte which is used to test creating and loading
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// snapshots
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state atomic.Value
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}
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func newTestService(ctx *adapters.ServiceContext) (node.Service, error) {
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svc := &testService{
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id: ctx.Config.ID,
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all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
6 years ago
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peers: make(map[enode.ID]*testPeer),
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}
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svc.state.Store(ctx.Snapshot)
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return svc, nil
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}
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type testPeer struct {
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testReady chan struct{}
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dumReady chan struct{}
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}
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all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
6 years ago
|
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func (t *testService) peer(id enode.ID) *testPeer {
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t.peersMtx.Lock()
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defer t.peersMtx.Unlock()
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if peer, ok := t.peers[id]; ok {
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return peer
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}
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peer := &testPeer{
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testReady: make(chan struct{}),
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dumReady: make(chan struct{}),
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}
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t.peers[id] = peer
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return peer
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}
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func (t *testService) Protocols() []p2p.Protocol {
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return []p2p.Protocol{
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{
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Name: "test",
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Version: 1,
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Length: 3,
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Run: t.RunTest,
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},
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{
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Name: "dum",
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Version: 1,
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Length: 1,
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Run: t.RunDum,
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},
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{
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Name: "prb",
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Version: 1,
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Length: 1,
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Run: t.RunPrb,
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},
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}
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}
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func (t *testService) APIs() []rpc.API {
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return []rpc.API{{
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Namespace: "test",
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Version: "1.0",
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Service: &TestAPI{
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state: &t.state,
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peerCount: &t.peerCount,
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},
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}}
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}
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func (t *testService) Start(server *p2p.Server) error {
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return nil
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}
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func (t *testService) Stop() error {
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return nil
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}
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// handshake performs a peer handshake by sending and expecting an empty
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// message with the given code
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func (t *testService) handshake(rw p2p.MsgReadWriter, code uint64) error {
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errc := make(chan error, 2)
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go func() { errc <- p2p.Send(rw, code, struct{}{}) }()
|
|
|
|
go func() { errc <- p2p.ExpectMsg(rw, code, struct{}{}) }()
|
|
|
|
for i := 0; i < 2; i++ {
|
|
|
|
if err := <-errc; err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
|
|
|
func (t *testService) RunTest(p *p2p.Peer, rw p2p.MsgReadWriter) error {
|
|
|
|
peer := t.peer(p.ID())
|
|
|
|
|
|
|
|
// perform three handshakes with three different message codes,
|
|
|
|
// used to test message sending and filtering
|
|
|
|
if err := t.handshake(rw, 2); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
if err := t.handshake(rw, 1); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
if err := t.handshake(rw, 0); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
|
|
|
|
// close the testReady channel so that other protocols can run
|
|
|
|
close(peer.testReady)
|
|
|
|
|
|
|
|
// track the peer
|
|
|
|
atomic.AddInt64(&t.peerCount, 1)
|
|
|
|
defer atomic.AddInt64(&t.peerCount, -1)
|
|
|
|
|
|
|
|
// block until the peer is dropped
|
|
|
|
for {
|
|
|
|
_, err := rw.ReadMsg()
|
|
|
|
if err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func (t *testService) RunDum(p *p2p.Peer, rw p2p.MsgReadWriter) error {
|
|
|
|
peer := t.peer(p.ID())
|
|
|
|
|
|
|
|
// wait for the test protocol to perform its handshake
|
|
|
|
<-peer.testReady
|
|
|
|
|
|
|
|
// perform a handshake
|
|
|
|
if err := t.handshake(rw, 0); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
|
|
|
|
// close the dumReady channel so that other protocols can run
|
|
|
|
close(peer.dumReady)
|
|
|
|
|
|
|
|
// block until the peer is dropped
|
|
|
|
for {
|
|
|
|
_, err := rw.ReadMsg()
|
|
|
|
if err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
func (t *testService) RunPrb(p *p2p.Peer, rw p2p.MsgReadWriter) error {
|
|
|
|
peer := t.peer(p.ID())
|
|
|
|
|
|
|
|
// wait for the dum protocol to perform its handshake
|
|
|
|
<-peer.dumReady
|
|
|
|
|
|
|
|
// perform a handshake
|
|
|
|
if err := t.handshake(rw, 0); err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
|
|
|
|
// block until the peer is dropped
|
|
|
|
for {
|
|
|
|
_, err := rw.ReadMsg()
|
|
|
|
if err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func (t *testService) Snapshot() ([]byte, error) {
|
|
|
|
return t.state.Load().([]byte), nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// TestAPI provides a test API to:
|
|
|
|
// * get the peer count
|
|
|
|
// * get and set an arbitrary state byte slice
|
|
|
|
// * get and increment a counter
|
|
|
|
// * subscribe to counter increment events
|
|
|
|
type TestAPI struct {
|
|
|
|
state *atomic.Value
|
|
|
|
peerCount *int64
|
|
|
|
counter int64
|
|
|
|
feed event.Feed
|
|
|
|
}
|
|
|
|
|
|
|
|
func (t *TestAPI) PeerCount() int64 {
|
|
|
|
return atomic.LoadInt64(t.peerCount)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (t *TestAPI) Get() int64 {
|
|
|
|
return atomic.LoadInt64(&t.counter)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (t *TestAPI) Add(delta int64) {
|
|
|
|
atomic.AddInt64(&t.counter, delta)
|
|
|
|
t.feed.Send(delta)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (t *TestAPI) GetState() []byte {
|
|
|
|
return t.state.Load().([]byte)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (t *TestAPI) SetState(state []byte) {
|
|
|
|
t.state.Store(state)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (t *TestAPI) Events(ctx context.Context) (*rpc.Subscription, error) {
|
|
|
|
notifier, supported := rpc.NotifierFromContext(ctx)
|
|
|
|
if !supported {
|
|
|
|
return nil, rpc.ErrNotificationsUnsupported
|
|
|
|
}
|
|
|
|
|
|
|
|
rpcSub := notifier.CreateSubscription()
|
|
|
|
|
|
|
|
go func() {
|
|
|
|
events := make(chan int64)
|
|
|
|
sub := t.feed.Subscribe(events)
|
|
|
|
defer sub.Unsubscribe()
|
|
|
|
|
|
|
|
for {
|
|
|
|
select {
|
|
|
|
case event := <-events:
|
|
|
|
notifier.Notify(rpcSub.ID, event)
|
|
|
|
case <-sub.Err():
|
|
|
|
return
|
|
|
|
case <-rpcSub.Err():
|
|
|
|
return
|
|
|
|
case <-notifier.Closed():
|
|
|
|
return
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}()
|
|
|
|
|
|
|
|
return rpcSub, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
var testServices = adapters.Services{
|
|
|
|
"test": newTestService,
|
|
|
|
}
|
|
|
|
|
|
|
|
func testHTTPServer(t *testing.T) (*Network, *httptest.Server) {
|
|
|
|
t.Helper()
|
|
|
|
adapter := adapters.NewSimAdapter(testServices)
|
|
|
|
network := NewNetwork(adapter, &NetworkConfig{
|
|
|
|
DefaultService: "test",
|
|
|
|
})
|
|
|
|
return network, httptest.NewServer(NewServer(network))
|
|
|
|
}
|
|
|
|
|
|
|
|
// TestHTTPNetwork tests interacting with a simulation network using the HTTP
|
|
|
|
// API
|
|
|
|
func TestHTTPNetwork(t *testing.T) {
|
|
|
|
// start the server
|
|
|
|
network, s := testHTTPServer(t)
|
|
|
|
defer s.Close()
|
|
|
|
|
|
|
|
// subscribe to events so we can check them later
|
|
|
|
client := NewClient(s.URL)
|
|
|
|
events := make(chan *Event, 100)
|
|
|
|
var opts SubscribeOpts
|
|
|
|
sub, err := client.SubscribeNetwork(events, opts)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error subscribing to network events: %s", err)
|
|
|
|
}
|
|
|
|
defer sub.Unsubscribe()
|
|
|
|
|
|
|
|
// check we can retrieve details about the network
|
|
|
|
gotNetwork, err := client.GetNetwork()
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error getting network: %s", err)
|
|
|
|
}
|
|
|
|
if gotNetwork.ID != network.ID {
|
|
|
|
t.Fatalf("expected network to have ID %q, got %q", network.ID, gotNetwork.ID)
|
|
|
|
}
|
|
|
|
|
|
|
|
// start a simulation network
|
|
|
|
nodeIDs := startTestNetwork(t, client)
|
|
|
|
|
|
|
|
// check we got all the events
|
|
|
|
x := &expectEvents{t, events, sub}
|
|
|
|
x.expect(
|
|
|
|
x.nodeEvent(nodeIDs[0], false),
|
|
|
|
x.nodeEvent(nodeIDs[1], false),
|
|
|
|
x.nodeEvent(nodeIDs[0], true),
|
|
|
|
x.nodeEvent(nodeIDs[1], true),
|
|
|
|
x.connEvent(nodeIDs[0], nodeIDs[1], false),
|
|
|
|
x.connEvent(nodeIDs[0], nodeIDs[1], true),
|
|
|
|
)
|
|
|
|
|
|
|
|
// reconnect the stream and check we get the current nodes and conns
|
|
|
|
events = make(chan *Event, 100)
|
|
|
|
opts.Current = true
|
|
|
|
sub, err = client.SubscribeNetwork(events, opts)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error subscribing to network events: %s", err)
|
|
|
|
}
|
|
|
|
defer sub.Unsubscribe()
|
|
|
|
x = &expectEvents{t, events, sub}
|
|
|
|
x.expect(
|
|
|
|
x.nodeEvent(nodeIDs[0], true),
|
|
|
|
x.nodeEvent(nodeIDs[1], true),
|
|
|
|
x.connEvent(nodeIDs[0], nodeIDs[1], true),
|
|
|
|
)
|
|
|
|
}
|
|
|
|
|
|
|
|
func startTestNetwork(t *testing.T, client *Client) []string {
|
|
|
|
// create two nodes
|
|
|
|
nodeCount := 2
|
|
|
|
nodeIDs := make([]string, nodeCount)
|
|
|
|
for i := 0; i < nodeCount; i++ {
|
|
|
|
config := adapters.RandomNodeConfig()
|
|
|
|
node, err := client.CreateNode(config)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error creating node: %s", err)
|
|
|
|
}
|
|
|
|
nodeIDs[i] = node.ID
|
|
|
|
}
|
|
|
|
|
|
|
|
// check both nodes exist
|
|
|
|
nodes, err := client.GetNodes()
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error getting nodes: %s", err)
|
|
|
|
}
|
|
|
|
if len(nodes) != nodeCount {
|
|
|
|
t.Fatalf("expected %d nodes, got %d", nodeCount, len(nodes))
|
|
|
|
}
|
|
|
|
for i, nodeID := range nodeIDs {
|
|
|
|
if nodes[i].ID != nodeID {
|
|
|
|
t.Fatalf("expected node %d to have ID %q, got %q", i, nodeID, nodes[i].ID)
|
|
|
|
}
|
|
|
|
node, err := client.GetNode(nodeID)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error getting node %d: %s", i, err)
|
|
|
|
}
|
|
|
|
if node.ID != nodeID {
|
|
|
|
t.Fatalf("expected node %d to have ID %q, got %q", i, nodeID, node.ID)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// start both nodes
|
|
|
|
for _, nodeID := range nodeIDs {
|
|
|
|
if err := client.StartNode(nodeID); err != nil {
|
|
|
|
t.Fatalf("error starting node %q: %s", nodeID, err)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// connect the nodes
|
|
|
|
for i := 0; i < nodeCount-1; i++ {
|
|
|
|
peerId := i + 1
|
|
|
|
if i == nodeCount-1 {
|
|
|
|
peerId = 0
|
|
|
|
}
|
|
|
|
if err := client.ConnectNode(nodeIDs[i], nodeIDs[peerId]); err != nil {
|
|
|
|
t.Fatalf("error connecting nodes: %s", err)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return nodeIDs
|
|
|
|
}
|
|
|
|
|
|
|
|
type expectEvents struct {
|
|
|
|
*testing.T
|
|
|
|
|
|
|
|
events chan *Event
|
|
|
|
sub event.Subscription
|
|
|
|
}
|
|
|
|
|
|
|
|
func (t *expectEvents) nodeEvent(id string, up bool) *Event {
|
|
|
|
config := &adapters.NodeConfig{ID: enode.HexID(id)}
|
|
|
|
return &Event{Type: EventTypeNode, Node: newNode(nil, config, up)}
|
|
|
|
}
|
|
|
|
|
|
|
|
func (t *expectEvents) connEvent(one, other string, up bool) *Event {
|
|
|
|
return &Event{
|
|
|
|
Type: EventTypeConn,
|
|
|
|
Conn: &Conn{
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
6 years ago
|
|
|
One: enode.HexID(one),
|
|
|
|
Other: enode.HexID(other),
|
|
|
|
Up: up,
|
|
|
|
},
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func (t *expectEvents) expectMsgs(expected map[MsgFilter]int) {
|
|
|
|
actual := make(map[MsgFilter]int)
|
|
|
|
timeout := time.After(10 * time.Second)
|
|
|
|
loop:
|
|
|
|
for {
|
|
|
|
select {
|
|
|
|
case event := <-t.events:
|
|
|
|
t.Logf("received %s event: %v", event.Type, event)
|
|
|
|
|
|
|
|
if event.Type != EventTypeMsg || event.Msg.Received {
|
|
|
|
continue loop
|
|
|
|
}
|
|
|
|
if event.Msg == nil {
|
|
|
|
t.Fatal("expected event.Msg to be set")
|
|
|
|
}
|
|
|
|
filter := MsgFilter{
|
|
|
|
Proto: event.Msg.Protocol,
|
|
|
|
Code: int64(event.Msg.Code),
|
|
|
|
}
|
|
|
|
actual[filter]++
|
|
|
|
if actual[filter] > expected[filter] {
|
|
|
|
t.Fatalf("received too many msgs for filter: %v", filter)
|
|
|
|
}
|
|
|
|
if reflect.DeepEqual(actual, expected) {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
case err := <-t.sub.Err():
|
|
|
|
t.Fatalf("network stream closed unexpectedly: %s", err)
|
|
|
|
|
|
|
|
case <-timeout:
|
|
|
|
t.Fatal("timed out waiting for expected events")
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func (t *expectEvents) expect(events ...*Event) {
|
p2p, swarm: fix node up races by granular locking (#18976)
* swarm/network: DRY out repeated giga comment
I not necessarily agree with the way we wait for event propagation.
But I truly disagree with having duplicated giga comments.
* p2p/simulations: encapsulate Node.Up field so we avoid data races
The Node.Up field was accessed concurrently without "proper" locking.
There was a lock on Network and that was used sometimes to access
the field. Other times the locking was missed and we had
a data race.
For example: https://github.com/ethereum/go-ethereum/pull/18464
The case above was solved, but there were still intermittent/hard to
reproduce races. So let's solve the issue permanently.
resolves: ethersphere/go-ethereum#1146
* p2p/simulations: fix unmarshal of simulations.Node
Making Node.Up field private in 13292ee897e345045fbfab3bda23a77589a271c1
broke TestHTTPNetwork and TestHTTPSnapshot. Because the default
UnmarshalJSON does not handle unexported fields.
Important: The fix is partial and not proper to my taste. But I cut
scope as I think the fix may require a change to the current
serialization format. New ticket:
https://github.com/ethersphere/go-ethereum/issues/1177
* p2p/simulations: Add a sanity test case for Node.Config UnmarshalJSON
* p2p/simulations: revert back to defer Unlock() pattern for Network
It's a good patten to call `defer Unlock()` right after `Lock()` so
(new) error cases won't miss to unlock. Let's get back to that pattern.
The patten was abandoned in 85a79b3ad3c5863f8612d25c246bcfad339f36b7,
while fixing a data race. That data race does not exist anymore,
since the Node.Up field got hidden behind its own lock.
* p2p/simulations: consistent naming for test providers Node.UnmarshalJSON
* p2p/simulations: remove JSON annotation from private fields of Node
As unexported fields are not serialized.
* p2p/simulations: fix deadlock in Network.GetRandomDownNode()
Problem: GetRandomDownNode() locks -> getDownNodeIDs() ->
GetNodes() tries to lock -> deadlock
On Network type, unexported functions must assume that `net.lock`
is already acquired and should not call exported functions which
might try to lock again.
* p2p/simulations: ensure method conformity for Network
Connect* methods were moved to p2p/simulations.Network from
swarm/network/simulation. However these new methods did not follow
the pattern of Network methods, i.e., all exported method locks
the whole Network either for read or write.
* p2p/simulations: fix deadlock during network shutdown
`TestDiscoveryPersistenceSimulationSimAdapter` often got into deadlock.
The execution was stuck on two locks, i.e, `Kademlia.lock` and
`p2p/simulations.Network.lock`. Usually the test got stuck once in each
20 executions with high confidence.
`Kademlia` was stuck in `Kademlia.EachAddr()` and `Network` in
`Network.Stop()`.
Solution: in `Network.Stop()` `net.lock` must be released before
calling `node.Stop()` as stopping a node (somehow - I did not find
the exact code path) causes `Network.InitConn()` to be called from
`Kademlia.SuggestPeer()` and that blocks on `net.lock`.
Related ticket: https://github.com/ethersphere/go-ethereum/issues/1223
* swarm/state: simplify if statement in DBStore.Put()
* p2p/simulations: remove faulty godoc from private function
The comment started with the wrong method name.
The method is simple and self explanatory. Also, it's private.
=> Let's just remove the comment.
6 years ago
|
|
|
t.Helper()
|
|
|
|
timeout := time.After(10 * time.Second)
|
|
|
|
i := 0
|
|
|
|
for {
|
|
|
|
select {
|
|
|
|
case event := <-t.events:
|
|
|
|
t.Logf("received %s event: %v", event.Type, event)
|
|
|
|
|
|
|
|
expected := events[i]
|
|
|
|
if event.Type != expected.Type {
|
|
|
|
t.Fatalf("expected event %d to have type %q, got %q", i, expected.Type, event.Type)
|
|
|
|
}
|
|
|
|
|
|
|
|
switch expected.Type {
|
|
|
|
|
|
|
|
case EventTypeNode:
|
|
|
|
if event.Node == nil {
|
|
|
|
t.Fatal("expected event.Node to be set")
|
|
|
|
}
|
|
|
|
if event.Node.ID() != expected.Node.ID() {
|
|
|
|
t.Fatalf("expected node event %d to have id %q, got %q", i, expected.Node.ID().TerminalString(), event.Node.ID().TerminalString())
|
|
|
|
}
|
p2p, swarm: fix node up races by granular locking (#18976)
* swarm/network: DRY out repeated giga comment
I not necessarily agree with the way we wait for event propagation.
But I truly disagree with having duplicated giga comments.
* p2p/simulations: encapsulate Node.Up field so we avoid data races
The Node.Up field was accessed concurrently without "proper" locking.
There was a lock on Network and that was used sometimes to access
the field. Other times the locking was missed and we had
a data race.
For example: https://github.com/ethereum/go-ethereum/pull/18464
The case above was solved, but there were still intermittent/hard to
reproduce races. So let's solve the issue permanently.
resolves: ethersphere/go-ethereum#1146
* p2p/simulations: fix unmarshal of simulations.Node
Making Node.Up field private in 13292ee897e345045fbfab3bda23a77589a271c1
broke TestHTTPNetwork and TestHTTPSnapshot. Because the default
UnmarshalJSON does not handle unexported fields.
Important: The fix is partial and not proper to my taste. But I cut
scope as I think the fix may require a change to the current
serialization format. New ticket:
https://github.com/ethersphere/go-ethereum/issues/1177
* p2p/simulations: Add a sanity test case for Node.Config UnmarshalJSON
* p2p/simulations: revert back to defer Unlock() pattern for Network
It's a good patten to call `defer Unlock()` right after `Lock()` so
(new) error cases won't miss to unlock. Let's get back to that pattern.
The patten was abandoned in 85a79b3ad3c5863f8612d25c246bcfad339f36b7,
while fixing a data race. That data race does not exist anymore,
since the Node.Up field got hidden behind its own lock.
* p2p/simulations: consistent naming for test providers Node.UnmarshalJSON
* p2p/simulations: remove JSON annotation from private fields of Node
As unexported fields are not serialized.
* p2p/simulations: fix deadlock in Network.GetRandomDownNode()
Problem: GetRandomDownNode() locks -> getDownNodeIDs() ->
GetNodes() tries to lock -> deadlock
On Network type, unexported functions must assume that `net.lock`
is already acquired and should not call exported functions which
might try to lock again.
* p2p/simulations: ensure method conformity for Network
Connect* methods were moved to p2p/simulations.Network from
swarm/network/simulation. However these new methods did not follow
the pattern of Network methods, i.e., all exported method locks
the whole Network either for read or write.
* p2p/simulations: fix deadlock during network shutdown
`TestDiscoveryPersistenceSimulationSimAdapter` often got into deadlock.
The execution was stuck on two locks, i.e, `Kademlia.lock` and
`p2p/simulations.Network.lock`. Usually the test got stuck once in each
20 executions with high confidence.
`Kademlia` was stuck in `Kademlia.EachAddr()` and `Network` in
`Network.Stop()`.
Solution: in `Network.Stop()` `net.lock` must be released before
calling `node.Stop()` as stopping a node (somehow - I did not find
the exact code path) causes `Network.InitConn()` to be called from
`Kademlia.SuggestPeer()` and that blocks on `net.lock`.
Related ticket: https://github.com/ethersphere/go-ethereum/issues/1223
* swarm/state: simplify if statement in DBStore.Put()
* p2p/simulations: remove faulty godoc from private function
The comment started with the wrong method name.
The method is simple and self explanatory. Also, it's private.
=> Let's just remove the comment.
6 years ago
|
|
|
if event.Node.Up() != expected.Node.Up() {
|
|
|
|
t.Fatalf("expected node event %d to have up=%t, got up=%t", i, expected.Node.Up(), event.Node.Up())
|
|
|
|
}
|
|
|
|
|
|
|
|
case EventTypeConn:
|
|
|
|
if event.Conn == nil {
|
|
|
|
t.Fatal("expected event.Conn to be set")
|
|
|
|
}
|
|
|
|
if event.Conn.One != expected.Conn.One {
|
|
|
|
t.Fatalf("expected conn event %d to have one=%q, got one=%q", i, expected.Conn.One.TerminalString(), event.Conn.One.TerminalString())
|
|
|
|
}
|
|
|
|
if event.Conn.Other != expected.Conn.Other {
|
|
|
|
t.Fatalf("expected conn event %d to have other=%q, got other=%q", i, expected.Conn.Other.TerminalString(), event.Conn.Other.TerminalString())
|
|
|
|
}
|
|
|
|
if event.Conn.Up != expected.Conn.Up {
|
|
|
|
t.Fatalf("expected conn event %d to have up=%t, got up=%t", i, expected.Conn.Up, event.Conn.Up)
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
i++
|
|
|
|
if i == len(events) {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
case err := <-t.sub.Err():
|
|
|
|
t.Fatalf("network stream closed unexpectedly: %s", err)
|
|
|
|
|
|
|
|
case <-timeout:
|
|
|
|
t.Fatal("timed out waiting for expected events")
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// TestHTTPNodeRPC tests calling RPC methods on nodes via the HTTP API
|
|
|
|
func TestHTTPNodeRPC(t *testing.T) {
|
|
|
|
// start the server
|
|
|
|
_, s := testHTTPServer(t)
|
|
|
|
defer s.Close()
|
|
|
|
|
|
|
|
// start a node in the network
|
|
|
|
client := NewClient(s.URL)
|
|
|
|
|
|
|
|
config := adapters.RandomNodeConfig()
|
|
|
|
node, err := client.CreateNode(config)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error creating node: %s", err)
|
|
|
|
}
|
|
|
|
if err := client.StartNode(node.ID); err != nil {
|
|
|
|
t.Fatalf("error starting node: %s", err)
|
|
|
|
}
|
|
|
|
|
|
|
|
// create two RPC clients
|
|
|
|
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
|
|
|
|
defer cancel()
|
|
|
|
rpcClient1, err := client.RPCClient(ctx, node.ID)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error getting node RPC client: %s", err)
|
|
|
|
}
|
|
|
|
rpcClient2, err := client.RPCClient(ctx, node.ID)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error getting node RPC client: %s", err)
|
|
|
|
}
|
|
|
|
|
|
|
|
// subscribe to events using client 1
|
|
|
|
events := make(chan int64, 1)
|
|
|
|
sub, err := rpcClient1.Subscribe(ctx, "test", events, "events")
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error subscribing to events: %s", err)
|
|
|
|
}
|
|
|
|
defer sub.Unsubscribe()
|
|
|
|
|
|
|
|
// call some RPC methods using client 2
|
|
|
|
if err := rpcClient2.CallContext(ctx, nil, "test_add", 10); err != nil {
|
|
|
|
t.Fatalf("error calling RPC method: %s", err)
|
|
|
|
}
|
|
|
|
var result int64
|
|
|
|
if err := rpcClient2.CallContext(ctx, &result, "test_get"); err != nil {
|
|
|
|
t.Fatalf("error calling RPC method: %s", err)
|
|
|
|
}
|
|
|
|
if result != 10 {
|
|
|
|
t.Fatalf("expected result to be 10, got %d", result)
|
|
|
|
}
|
|
|
|
|
|
|
|
// check we got an event from client 1
|
|
|
|
select {
|
|
|
|
case event := <-events:
|
|
|
|
if event != 10 {
|
|
|
|
t.Fatalf("expected event to be 10, got %d", event)
|
|
|
|
}
|
|
|
|
case <-ctx.Done():
|
|
|
|
t.Fatal(ctx.Err())
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// TestHTTPSnapshot tests creating and loading network snapshots
|
|
|
|
func TestHTTPSnapshot(t *testing.T) {
|
|
|
|
// start the server
|
|
|
|
network, s := testHTTPServer(t)
|
|
|
|
defer s.Close()
|
|
|
|
|
|
|
|
var eventsDone = make(chan struct{})
|
|
|
|
count := 1
|
|
|
|
eventsDoneChan := make(chan *Event)
|
|
|
|
eventSub := network.Events().Subscribe(eventsDoneChan)
|
|
|
|
go func() {
|
|
|
|
defer eventSub.Unsubscribe()
|
|
|
|
for event := range eventsDoneChan {
|
|
|
|
if event.Type == EventTypeConn && !event.Control {
|
|
|
|
count--
|
|
|
|
if count == 0 {
|
|
|
|
eventsDone <- struct{}{}
|
|
|
|
return
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}()
|
|
|
|
|
|
|
|
// create a two-node network
|
|
|
|
client := NewClient(s.URL)
|
|
|
|
nodeCount := 2
|
|
|
|
nodes := make([]*p2p.NodeInfo, nodeCount)
|
|
|
|
for i := 0; i < nodeCount; i++ {
|
|
|
|
config := adapters.RandomNodeConfig()
|
|
|
|
node, err := client.CreateNode(config)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error creating node: %s", err)
|
|
|
|
}
|
|
|
|
if err := client.StartNode(node.ID); err != nil {
|
|
|
|
t.Fatalf("error starting node: %s", err)
|
|
|
|
}
|
|
|
|
nodes[i] = node
|
|
|
|
}
|
|
|
|
if err := client.ConnectNode(nodes[0].ID, nodes[1].ID); err != nil {
|
|
|
|
t.Fatalf("error connecting nodes: %s", err)
|
|
|
|
}
|
|
|
|
|
|
|
|
// store some state in the test services
|
|
|
|
states := make([]string, nodeCount)
|
|
|
|
for i, node := range nodes {
|
|
|
|
rpc, err := client.RPCClient(context.Background(), node.ID)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error getting RPC client: %s", err)
|
|
|
|
}
|
|
|
|
defer rpc.Close()
|
|
|
|
state := fmt.Sprintf("%x", rand.Int())
|
|
|
|
if err := rpc.Call(nil, "test_setState", []byte(state)); err != nil {
|
|
|
|
t.Fatalf("error setting service state: %s", err)
|
|
|
|
}
|
|
|
|
states[i] = state
|
|
|
|
}
|
|
|
|
<-eventsDone
|
|
|
|
// create a snapshot
|
|
|
|
snap, err := client.CreateSnapshot()
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error creating snapshot: %s", err)
|
|
|
|
}
|
|
|
|
for i, state := range states {
|
|
|
|
gotState := snap.Nodes[i].Snapshots["test"]
|
|
|
|
if string(gotState) != state {
|
|
|
|
t.Fatalf("expected snapshot state %q, got %q", state, gotState)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// create another network
|
|
|
|
network2, s := testHTTPServer(t)
|
|
|
|
defer s.Close()
|
|
|
|
client = NewClient(s.URL)
|
|
|
|
count = 1
|
|
|
|
eventSub = network2.Events().Subscribe(eventsDoneChan)
|
|
|
|
go func() {
|
|
|
|
defer eventSub.Unsubscribe()
|
|
|
|
for event := range eventsDoneChan {
|
|
|
|
if event.Type == EventTypeConn && !event.Control {
|
|
|
|
count--
|
|
|
|
if count == 0 {
|
|
|
|
eventsDone <- struct{}{}
|
|
|
|
return
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}()
|
|
|
|
|
|
|
|
// subscribe to events so we can check them later
|
|
|
|
events := make(chan *Event, 100)
|
|
|
|
var opts SubscribeOpts
|
|
|
|
sub, err := client.SubscribeNetwork(events, opts)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error subscribing to network events: %s", err)
|
|
|
|
}
|
|
|
|
defer sub.Unsubscribe()
|
|
|
|
|
|
|
|
// load the snapshot
|
|
|
|
if err := client.LoadSnapshot(snap); err != nil {
|
|
|
|
t.Fatalf("error loading snapshot: %s", err)
|
|
|
|
}
|
|
|
|
<-eventsDone
|
|
|
|
|
|
|
|
// check the nodes and connection exists
|
|
|
|
net, err := client.GetNetwork()
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error getting network: %s", err)
|
|
|
|
}
|
|
|
|
if len(net.Nodes) != nodeCount {
|
|
|
|
t.Fatalf("expected network to have %d nodes, got %d", nodeCount, len(net.Nodes))
|
|
|
|
}
|
|
|
|
for i, node := range nodes {
|
|
|
|
id := net.Nodes[i].ID().String()
|
|
|
|
if id != node.ID {
|
|
|
|
t.Fatalf("expected node %d to have ID %s, got %s", i, node.ID, id)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if len(net.Conns) != 1 {
|
|
|
|
t.Fatalf("expected network to have 1 connection, got %d", len(net.Conns))
|
|
|
|
}
|
|
|
|
conn := net.Conns[0]
|
|
|
|
if conn.One.String() != nodes[0].ID {
|
|
|
|
t.Fatalf("expected connection to have one=%q, got one=%q", nodes[0].ID, conn.One)
|
|
|
|
}
|
|
|
|
if conn.Other.String() != nodes[1].ID {
|
|
|
|
t.Fatalf("expected connection to have other=%q, got other=%q", nodes[1].ID, conn.Other)
|
|
|
|
}
|
|
|
|
if !conn.Up {
|
|
|
|
t.Fatal("should be up")
|
|
|
|
}
|
|
|
|
|
|
|
|
// check the node states were restored
|
|
|
|
for i, node := range nodes {
|
|
|
|
rpc, err := client.RPCClient(context.Background(), node.ID)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error getting RPC client: %s", err)
|
|
|
|
}
|
|
|
|
defer rpc.Close()
|
|
|
|
var state []byte
|
|
|
|
if err := rpc.Call(&state, "test_getState"); err != nil {
|
|
|
|
t.Fatalf("error getting service state: %s", err)
|
|
|
|
}
|
|
|
|
if string(state) != states[i] {
|
|
|
|
t.Fatalf("expected snapshot state %q, got %q", states[i], state)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// check we got all the events
|
|
|
|
x := &expectEvents{t, events, sub}
|
|
|
|
x.expect(
|
|
|
|
x.nodeEvent(nodes[0].ID, false),
|
|
|
|
x.nodeEvent(nodes[0].ID, true),
|
|
|
|
x.nodeEvent(nodes[1].ID, false),
|
|
|
|
x.nodeEvent(nodes[1].ID, true),
|
|
|
|
x.connEvent(nodes[0].ID, nodes[1].ID, false),
|
|
|
|
x.connEvent(nodes[0].ID, nodes[1].ID, true),
|
|
|
|
)
|
|
|
|
}
|
|
|
|
|
|
|
|
// TestMsgFilterPassMultiple tests streaming message events using a filter
|
|
|
|
// with multiple protocols
|
|
|
|
func TestMsgFilterPassMultiple(t *testing.T) {
|
|
|
|
// start the server
|
|
|
|
_, s := testHTTPServer(t)
|
|
|
|
defer s.Close()
|
|
|
|
|
|
|
|
// subscribe to events with a message filter
|
|
|
|
client := NewClient(s.URL)
|
|
|
|
events := make(chan *Event, 10)
|
|
|
|
opts := SubscribeOpts{
|
|
|
|
Filter: "prb:0-test:0",
|
|
|
|
}
|
|
|
|
sub, err := client.SubscribeNetwork(events, opts)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error subscribing to network events: %s", err)
|
|
|
|
}
|
|
|
|
defer sub.Unsubscribe()
|
|
|
|
|
|
|
|
// start a simulation network
|
|
|
|
startTestNetwork(t, client)
|
|
|
|
|
|
|
|
// check we got the expected events
|
|
|
|
x := &expectEvents{t, events, sub}
|
|
|
|
x.expectMsgs(map[MsgFilter]int{
|
|
|
|
{"test", 0}: 2,
|
|
|
|
{"prb", 0}: 2,
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
|
|
|
// TestMsgFilterPassWildcard tests streaming message events using a filter
|
|
|
|
// with a code wildcard
|
|
|
|
func TestMsgFilterPassWildcard(t *testing.T) {
|
|
|
|
// start the server
|
|
|
|
_, s := testHTTPServer(t)
|
|
|
|
defer s.Close()
|
|
|
|
|
|
|
|
// subscribe to events with a message filter
|
|
|
|
client := NewClient(s.URL)
|
|
|
|
events := make(chan *Event, 10)
|
|
|
|
opts := SubscribeOpts{
|
|
|
|
Filter: "prb:0,2-test:*",
|
|
|
|
}
|
|
|
|
sub, err := client.SubscribeNetwork(events, opts)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error subscribing to network events: %s", err)
|
|
|
|
}
|
|
|
|
defer sub.Unsubscribe()
|
|
|
|
|
|
|
|
// start a simulation network
|
|
|
|
startTestNetwork(t, client)
|
|
|
|
|
|
|
|
// check we got the expected events
|
|
|
|
x := &expectEvents{t, events, sub}
|
|
|
|
x.expectMsgs(map[MsgFilter]int{
|
|
|
|
{"test", 2}: 2,
|
|
|
|
{"test", 1}: 2,
|
|
|
|
{"test", 0}: 2,
|
|
|
|
{"prb", 0}: 2,
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
|
|
|
// TestMsgFilterPassSingle tests streaming message events using a filter
|
|
|
|
// with a single protocol and code
|
|
|
|
func TestMsgFilterPassSingle(t *testing.T) {
|
|
|
|
// start the server
|
|
|
|
_, s := testHTTPServer(t)
|
|
|
|
defer s.Close()
|
|
|
|
|
|
|
|
// subscribe to events with a message filter
|
|
|
|
client := NewClient(s.URL)
|
|
|
|
events := make(chan *Event, 10)
|
|
|
|
opts := SubscribeOpts{
|
|
|
|
Filter: "dum:0",
|
|
|
|
}
|
|
|
|
sub, err := client.SubscribeNetwork(events, opts)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("error subscribing to network events: %s", err)
|
|
|
|
}
|
|
|
|
defer sub.Unsubscribe()
|
|
|
|
|
|
|
|
// start a simulation network
|
|
|
|
startTestNetwork(t, client)
|
|
|
|
|
|
|
|
// check we got the expected events
|
|
|
|
x := &expectEvents{t, events, sub}
|
|
|
|
x.expectMsgs(map[MsgFilter]int{
|
|
|
|
{"dum", 0}: 2,
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
|
|
|
// TestMsgFilterPassSingle tests streaming message events using an invalid
|
|
|
|
// filter
|
|
|
|
func TestMsgFilterFailBadParams(t *testing.T) {
|
|
|
|
// start the server
|
|
|
|
_, s := testHTTPServer(t)
|
|
|
|
defer s.Close()
|
|
|
|
|
|
|
|
client := NewClient(s.URL)
|
|
|
|
events := make(chan *Event, 10)
|
|
|
|
opts := SubscribeOpts{
|
|
|
|
Filter: "foo:",
|
|
|
|
}
|
|
|
|
_, err := client.SubscribeNetwork(events, opts)
|
|
|
|
if err == nil {
|
|
|
|
t.Fatalf("expected event subscription to fail but succeeded!")
|
|
|
|
}
|
|
|
|
|
|
|
|
opts.Filter = "bzz:aa"
|
|
|
|
_, err = client.SubscribeNetwork(events, opts)
|
|
|
|
if err == nil {
|
|
|
|
t.Fatalf("expected event subscription to fail but succeeded!")
|
|
|
|
}
|
|
|
|
|
|
|
|
opts.Filter = "invalid"
|
|
|
|
_, err = client.SubscribeNetwork(events, opts)
|
|
|
|
if err == nil {
|
|
|
|
t.Fatalf("expected event subscription to fail but succeeded!")
|
|
|
|
}
|
|
|
|
}
|