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// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package rpc
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"math/rand"
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"net"
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"net/http"
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"net/http/httptest"
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"os"
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"reflect"
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"runtime"
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"strings"
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"sync"
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"testing"
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"time"
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"github.com/davecgh/go-spew/spew"
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"github.com/ethereum/go-ethereum/log"
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)
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func TestClientRequest(t *testing.T) {
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server := newTestServer()
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defer server.Stop()
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client := DialInProc(server)
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defer client.Close()
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var resp echoResult
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if err := client.Call(&resp, "test_echo", "hello", 10, &echoArgs{"world"}); err != nil {
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t.Fatal(err)
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}
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if !reflect.DeepEqual(resp, echoResult{"hello", 10, &echoArgs{"world"}}) {
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t.Errorf("incorrect result %#v", resp)
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}
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}
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func TestClientResponseType(t *testing.T) {
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server := newTestServer()
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defer server.Stop()
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client := DialInProc(server)
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defer client.Close()
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if err := client.Call(nil, "test_echo", "hello", 10, &echoArgs{"world"}); err != nil {
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t.Errorf("Passing nil as result should be fine, but got an error: %v", err)
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}
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var resultVar echoResult
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// Note: passing the var, not a ref
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err := client.Call(resultVar, "test_echo", "hello", 10, &echoArgs{"world"})
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if err == nil {
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t.Error("Passing a var as result should be an error")
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}
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}
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// This test checks calling a method that returns 'null'.
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func TestClientNullResponse(t *testing.T) {
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server := newTestServer()
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defer server.Stop()
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client := DialInProc(server)
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defer client.Close()
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var result json.RawMessage
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if err := client.Call(&result, "test_null"); err != nil {
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t.Fatal(err)
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}
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if result == nil {
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t.Fatal("Expected non-nil result")
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}
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if !reflect.DeepEqual(result, json.RawMessage("null")) {
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t.Errorf("Expected null, got %s", result)
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}
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}
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// This test checks that server-returned errors with code and data come out of Client.Call.
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func TestClientErrorData(t *testing.T) {
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server := newTestServer()
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defer server.Stop()
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client := DialInProc(server)
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defer client.Close()
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var resp interface{}
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err := client.Call(&resp, "test_returnError")
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if err == nil {
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t.Fatal("expected error")
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}
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// Check code.
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// The method handler returns an error value which implements the rpc.Error
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// interface, i.e. it has a custom error code. The server returns this error code.
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expectedCode := testError{}.ErrorCode()
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if e, ok := err.(Error); !ok {
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t.Fatalf("client did not return rpc.Error, got %#v", e)
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} else if e.ErrorCode() != expectedCode {
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t.Fatalf("wrong error code %d, want %d", e.ErrorCode(), expectedCode)
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}
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// Check data.
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if e, ok := err.(DataError); !ok {
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t.Fatalf("client did not return rpc.DataError, got %#v", e)
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} else if e.ErrorData() != (testError{}.ErrorData()) {
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t.Fatalf("wrong error data %#v, want %#v", e.ErrorData(), testError{}.ErrorData())
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}
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}
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func TestClientBatchRequest(t *testing.T) {
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server := newTestServer()
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defer server.Stop()
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client := DialInProc(server)
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defer client.Close()
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batch := []BatchElem{
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{
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Method: "test_echo",
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Args: []interface{}{"hello", 10, &echoArgs{"world"}},
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Result: new(echoResult),
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},
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{
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Method: "test_echo",
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Args: []interface{}{"hello2", 11, &echoArgs{"world"}},
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Result: new(echoResult),
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},
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{
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Method: "no_such_method",
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Args: []interface{}{1, 2, 3},
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Result: new(int),
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},
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}
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if err := client.BatchCall(batch); err != nil {
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t.Fatal(err)
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}
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wantResult := []BatchElem{
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{
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Method: "test_echo",
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Args: []interface{}{"hello", 10, &echoArgs{"world"}},
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Result: &echoResult{"hello", 10, &echoArgs{"world"}},
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},
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{
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Method: "test_echo",
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Args: []interface{}{"hello2", 11, &echoArgs{"world"}},
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Result: &echoResult{"hello2", 11, &echoArgs{"world"}},
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},
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{
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Method: "no_such_method",
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Args: []interface{}{1, 2, 3},
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Result: new(int),
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Error: &jsonError{Code: -32601, Message: "the method no_such_method does not exist/is not available"},
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},
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}
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if !reflect.DeepEqual(batch, wantResult) {
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t.Errorf("batch results mismatch:\ngot %swant %s", spew.Sdump(batch), spew.Sdump(wantResult))
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}
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}
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rpc: add limit for batch request items and response size (#26681)
This PR adds server-side limits for JSON-RPC batch requests. Before this change, batches
were limited only by processing time. The server would pick calls from the batch and
answer them until the response timeout occurred, then stop processing the remaining batch
items.
Here, we are adding two additional limits which can be configured:
- the 'item limit': batches can have at most N items
- the 'response size limit': batches can contain at most X response bytes
These limits are optional in package rpc. In Geth, we set a default limit of 1000 items
and 25MB response size.
When a batch goes over the limit, an error response is returned to the client. However,
doing this correctly isn't always possible. In JSON-RPC, only method calls with a valid
`id` can be responded to. Since batches may also contain non-call messages or
notifications, the best effort thing we can do to report an error with the batch itself is
reporting the limit violation as an error for the first method call in the batch. If a batch is
too large, but contains only notifications and responses, the error will be reported with
a null `id`.
The RPC client was also changed so it can deal with errors resulting from too large
batches. An older client connected to the server code in this PR could get stuck
until the request timeout occurred when the batch is too large. **Upgrading to a version
of the RPC client containing this change is strongly recommended to avoid timeout issues.**
For some weird reason, when writing the original client implementation, @fjl worked off of
the assumption that responses could be distributed across batches arbitrarily. So for a
batch request containing requests `[A B C]`, the server could respond with `[A B C]` but
also with `[A B] [C]` or even `[A] [B] [C]` and it wouldn't make a difference to the
client.
So in the implementation of BatchCallContext, the client waited for all requests in the
batch individually. If the server didn't respond to some of the requests in the batch, the
client would eventually just time out (if a context was used).
With the addition of batch limits into the server, we anticipate that people will hit this
kind of error way more often. To handle this properly, the client now waits for a single
response batch and expects it to contain all responses to the requests.
---------
Co-authored-by: Felix Lange <fjl@twurst.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
1 year ago
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// This checks that, for HTTP connections, the length of batch responses is validated to
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// match the request exactly.
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func TestClientBatchRequest_len(t *testing.T) {
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b, err := json.Marshal([]jsonrpcMessage{
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rpc: add limit for batch request items and response size (#26681)
This PR adds server-side limits for JSON-RPC batch requests. Before this change, batches
were limited only by processing time. The server would pick calls from the batch and
answer them until the response timeout occurred, then stop processing the remaining batch
items.
Here, we are adding two additional limits which can be configured:
- the 'item limit': batches can have at most N items
- the 'response size limit': batches can contain at most X response bytes
These limits are optional in package rpc. In Geth, we set a default limit of 1000 items
and 25MB response size.
When a batch goes over the limit, an error response is returned to the client. However,
doing this correctly isn't always possible. In JSON-RPC, only method calls with a valid
`id` can be responded to. Since batches may also contain non-call messages or
notifications, the best effort thing we can do to report an error with the batch itself is
reporting the limit violation as an error for the first method call in the batch. If a batch is
too large, but contains only notifications and responses, the error will be reported with
a null `id`.
The RPC client was also changed so it can deal with errors resulting from too large
batches. An older client connected to the server code in this PR could get stuck
until the request timeout occurred when the batch is too large. **Upgrading to a version
of the RPC client containing this change is strongly recommended to avoid timeout issues.**
For some weird reason, when writing the original client implementation, @fjl worked off of
the assumption that responses could be distributed across batches arbitrarily. So for a
batch request containing requests `[A B C]`, the server could respond with `[A B C]` but
also with `[A B] [C]` or even `[A] [B] [C]` and it wouldn't make a difference to the
client.
So in the implementation of BatchCallContext, the client waited for all requests in the
batch individually. If the server didn't respond to some of the requests in the batch, the
client would eventually just time out (if a context was used).
With the addition of batch limits into the server, we anticipate that people will hit this
kind of error way more often. To handle this properly, the client now waits for a single
response batch and expects it to contain all responses to the requests.
---------
Co-authored-by: Felix Lange <fjl@twurst.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
1 year ago
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{Version: "2.0", ID: json.RawMessage("1"), Result: json.RawMessage(`"0x1"`)},
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{Version: "2.0", ID: json.RawMessage("2"), Result: json.RawMessage(`"0x2"`)},
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})
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if err != nil {
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t.Fatal("failed to encode jsonrpc message:", err)
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}
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s := httptest.NewServer(http.HandlerFunc(func(rw http.ResponseWriter, r *http.Request) {
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_, err := rw.Write(b)
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if err != nil {
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t.Error("failed to write response:", err)
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}
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}))
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t.Cleanup(s.Close)
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t.Run("too-few", func(t *testing.T) {
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rpc: add limit for batch request items and response size (#26681)
This PR adds server-side limits for JSON-RPC batch requests. Before this change, batches
were limited only by processing time. The server would pick calls from the batch and
answer them until the response timeout occurred, then stop processing the remaining batch
items.
Here, we are adding two additional limits which can be configured:
- the 'item limit': batches can have at most N items
- the 'response size limit': batches can contain at most X response bytes
These limits are optional in package rpc. In Geth, we set a default limit of 1000 items
and 25MB response size.
When a batch goes over the limit, an error response is returned to the client. However,
doing this correctly isn't always possible. In JSON-RPC, only method calls with a valid
`id` can be responded to. Since batches may also contain non-call messages or
notifications, the best effort thing we can do to report an error with the batch itself is
reporting the limit violation as an error for the first method call in the batch. If a batch is
too large, but contains only notifications and responses, the error will be reported with
a null `id`.
The RPC client was also changed so it can deal with errors resulting from too large
batches. An older client connected to the server code in this PR could get stuck
until the request timeout occurred when the batch is too large. **Upgrading to a version
of the RPC client containing this change is strongly recommended to avoid timeout issues.**
For some weird reason, when writing the original client implementation, @fjl worked off of
the assumption that responses could be distributed across batches arbitrarily. So for a
batch request containing requests `[A B C]`, the server could respond with `[A B C]` but
also with `[A B] [C]` or even `[A] [B] [C]` and it wouldn't make a difference to the
client.
So in the implementation of BatchCallContext, the client waited for all requests in the
batch individually. If the server didn't respond to some of the requests in the batch, the
client would eventually just time out (if a context was used).
With the addition of batch limits into the server, we anticipate that people will hit this
kind of error way more often. To handle this properly, the client now waits for a single
response batch and expects it to contain all responses to the requests.
---------
Co-authored-by: Felix Lange <fjl@twurst.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
1 year ago
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client, err := Dial(s.URL)
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if err != nil {
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t.Fatal("failed to dial test server:", err)
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}
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defer client.Close()
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batch := []BatchElem{
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rpc: add limit for batch request items and response size (#26681)
This PR adds server-side limits for JSON-RPC batch requests. Before this change, batches
were limited only by processing time. The server would pick calls from the batch and
answer them until the response timeout occurred, then stop processing the remaining batch
items.
Here, we are adding two additional limits which can be configured:
- the 'item limit': batches can have at most N items
- the 'response size limit': batches can contain at most X response bytes
These limits are optional in package rpc. In Geth, we set a default limit of 1000 items
and 25MB response size.
When a batch goes over the limit, an error response is returned to the client. However,
doing this correctly isn't always possible. In JSON-RPC, only method calls with a valid
`id` can be responded to. Since batches may also contain non-call messages or
notifications, the best effort thing we can do to report an error with the batch itself is
reporting the limit violation as an error for the first method call in the batch. If a batch is
too large, but contains only notifications and responses, the error will be reported with
a null `id`.
The RPC client was also changed so it can deal with errors resulting from too large
batches. An older client connected to the server code in this PR could get stuck
until the request timeout occurred when the batch is too large. **Upgrading to a version
of the RPC client containing this change is strongly recommended to avoid timeout issues.**
For some weird reason, when writing the original client implementation, @fjl worked off of
the assumption that responses could be distributed across batches arbitrarily. So for a
batch request containing requests `[A B C]`, the server could respond with `[A B C]` but
also with `[A B] [C]` or even `[A] [B] [C]` and it wouldn't make a difference to the
client.
So in the implementation of BatchCallContext, the client waited for all requests in the
batch individually. If the server didn't respond to some of the requests in the batch, the
client would eventually just time out (if a context was used).
With the addition of batch limits into the server, we anticipate that people will hit this
kind of error way more often. To handle this properly, the client now waits for a single
response batch and expects it to contain all responses to the requests.
---------
Co-authored-by: Felix Lange <fjl@twurst.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
1 year ago
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{Method: "foo", Result: new(string)},
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{Method: "bar", Result: new(string)},
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{Method: "baz", Result: new(string)},
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}
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ctx, cancelFn := context.WithTimeout(context.Background(), time.Second)
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defer cancelFn()
|
rpc: add limit for batch request items and response size (#26681)
This PR adds server-side limits for JSON-RPC batch requests. Before this change, batches
were limited only by processing time. The server would pick calls from the batch and
answer them until the response timeout occurred, then stop processing the remaining batch
items.
Here, we are adding two additional limits which can be configured:
- the 'item limit': batches can have at most N items
- the 'response size limit': batches can contain at most X response bytes
These limits are optional in package rpc. In Geth, we set a default limit of 1000 items
and 25MB response size.
When a batch goes over the limit, an error response is returned to the client. However,
doing this correctly isn't always possible. In JSON-RPC, only method calls with a valid
`id` can be responded to. Since batches may also contain non-call messages or
notifications, the best effort thing we can do to report an error with the batch itself is
reporting the limit violation as an error for the first method call in the batch. If a batch is
too large, but contains only notifications and responses, the error will be reported with
a null `id`.
The RPC client was also changed so it can deal with errors resulting from too large
batches. An older client connected to the server code in this PR could get stuck
until the request timeout occurred when the batch is too large. **Upgrading to a version
of the RPC client containing this change is strongly recommended to avoid timeout issues.**
For some weird reason, when writing the original client implementation, @fjl worked off of
the assumption that responses could be distributed across batches arbitrarily. So for a
batch request containing requests `[A B C]`, the server could respond with `[A B C]` but
also with `[A B] [C]` or even `[A] [B] [C]` and it wouldn't make a difference to the
client.
So in the implementation of BatchCallContext, the client waited for all requests in the
batch individually. If the server didn't respond to some of the requests in the batch, the
client would eventually just time out (if a context was used).
With the addition of batch limits into the server, we anticipate that people will hit this
kind of error way more often. To handle this properly, the client now waits for a single
response batch and expects it to contain all responses to the requests.
---------
Co-authored-by: Felix Lange <fjl@twurst.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
1 year ago
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if err := client.BatchCallContext(ctx, batch); err != nil {
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t.Fatal("error:", err)
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}
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for i, elem := range batch[:2] {
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if elem.Error != nil {
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t.Errorf("expected no error for batch element %d, got %q", i, elem.Error)
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}
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}
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for i, elem := range batch[2:] {
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if elem.Error != ErrMissingBatchResponse {
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t.Errorf("wrong error %q for batch element %d", elem.Error, i+2)
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}
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}
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})
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|
t.Run("too-many", func(t *testing.T) {
|
rpc: add limit for batch request items and response size (#26681)
This PR adds server-side limits for JSON-RPC batch requests. Before this change, batches
were limited only by processing time. The server would pick calls from the batch and
answer them until the response timeout occurred, then stop processing the remaining batch
items.
Here, we are adding two additional limits which can be configured:
- the 'item limit': batches can have at most N items
- the 'response size limit': batches can contain at most X response bytes
These limits are optional in package rpc. In Geth, we set a default limit of 1000 items
and 25MB response size.
When a batch goes over the limit, an error response is returned to the client. However,
doing this correctly isn't always possible. In JSON-RPC, only method calls with a valid
`id` can be responded to. Since batches may also contain non-call messages or
notifications, the best effort thing we can do to report an error with the batch itself is
reporting the limit violation as an error for the first method call in the batch. If a batch is
too large, but contains only notifications and responses, the error will be reported with
a null `id`.
The RPC client was also changed so it can deal with errors resulting from too large
batches. An older client connected to the server code in this PR could get stuck
until the request timeout occurred when the batch is too large. **Upgrading to a version
of the RPC client containing this change is strongly recommended to avoid timeout issues.**
For some weird reason, when writing the original client implementation, @fjl worked off of
the assumption that responses could be distributed across batches arbitrarily. So for a
batch request containing requests `[A B C]`, the server could respond with `[A B C]` but
also with `[A B] [C]` or even `[A] [B] [C]` and it wouldn't make a difference to the
client.
So in the implementation of BatchCallContext, the client waited for all requests in the
batch individually. If the server didn't respond to some of the requests in the batch, the
client would eventually just time out (if a context was used).
With the addition of batch limits into the server, we anticipate that people will hit this
kind of error way more often. To handle this properly, the client now waits for a single
response batch and expects it to contain all responses to the requests.
---------
Co-authored-by: Felix Lange <fjl@twurst.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
1 year ago
|
|
|
client, err := Dial(s.URL)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal("failed to dial test server:", err)
|
|
|
|
}
|
|
|
|
defer client.Close()
|
|
|
|
|
|
|
|
batch := []BatchElem{
|
rpc: add limit for batch request items and response size (#26681)
This PR adds server-side limits for JSON-RPC batch requests. Before this change, batches
were limited only by processing time. The server would pick calls from the batch and
answer them until the response timeout occurred, then stop processing the remaining batch
items.
Here, we are adding two additional limits which can be configured:
- the 'item limit': batches can have at most N items
- the 'response size limit': batches can contain at most X response bytes
These limits are optional in package rpc. In Geth, we set a default limit of 1000 items
and 25MB response size.
When a batch goes over the limit, an error response is returned to the client. However,
doing this correctly isn't always possible. In JSON-RPC, only method calls with a valid
`id` can be responded to. Since batches may also contain non-call messages or
notifications, the best effort thing we can do to report an error with the batch itself is
reporting the limit violation as an error for the first method call in the batch. If a batch is
too large, but contains only notifications and responses, the error will be reported with
a null `id`.
The RPC client was also changed so it can deal with errors resulting from too large
batches. An older client connected to the server code in this PR could get stuck
until the request timeout occurred when the batch is too large. **Upgrading to a version
of the RPC client containing this change is strongly recommended to avoid timeout issues.**
For some weird reason, when writing the original client implementation, @fjl worked off of
the assumption that responses could be distributed across batches arbitrarily. So for a
batch request containing requests `[A B C]`, the server could respond with `[A B C]` but
also with `[A B] [C]` or even `[A] [B] [C]` and it wouldn't make a difference to the
client.
So in the implementation of BatchCallContext, the client waited for all requests in the
batch individually. If the server didn't respond to some of the requests in the batch, the
client would eventually just time out (if a context was used).
With the addition of batch limits into the server, we anticipate that people will hit this
kind of error way more often. To handle this properly, the client now waits for a single
response batch and expects it to contain all responses to the requests.
---------
Co-authored-by: Felix Lange <fjl@twurst.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
1 year ago
|
|
|
{Method: "foo", Result: new(string)},
|
|
|
|
}
|
|
|
|
ctx, cancelFn := context.WithTimeout(context.Background(), time.Second)
|
|
|
|
defer cancelFn()
|
rpc: add limit for batch request items and response size (#26681)
This PR adds server-side limits for JSON-RPC batch requests. Before this change, batches
were limited only by processing time. The server would pick calls from the batch and
answer them until the response timeout occurred, then stop processing the remaining batch
items.
Here, we are adding two additional limits which can be configured:
- the 'item limit': batches can have at most N items
- the 'response size limit': batches can contain at most X response bytes
These limits are optional in package rpc. In Geth, we set a default limit of 1000 items
and 25MB response size.
When a batch goes over the limit, an error response is returned to the client. However,
doing this correctly isn't always possible. In JSON-RPC, only method calls with a valid
`id` can be responded to. Since batches may also contain non-call messages or
notifications, the best effort thing we can do to report an error with the batch itself is
reporting the limit violation as an error for the first method call in the batch. If a batch is
too large, but contains only notifications and responses, the error will be reported with
a null `id`.
The RPC client was also changed so it can deal with errors resulting from too large
batches. An older client connected to the server code in this PR could get stuck
until the request timeout occurred when the batch is too large. **Upgrading to a version
of the RPC client containing this change is strongly recommended to avoid timeout issues.**
For some weird reason, when writing the original client implementation, @fjl worked off of
the assumption that responses could be distributed across batches arbitrarily. So for a
batch request containing requests `[A B C]`, the server could respond with `[A B C]` but
also with `[A B] [C]` or even `[A] [B] [C]` and it wouldn't make a difference to the
client.
So in the implementation of BatchCallContext, the client waited for all requests in the
batch individually. If the server didn't respond to some of the requests in the batch, the
client would eventually just time out (if a context was used).
With the addition of batch limits into the server, we anticipate that people will hit this
kind of error way more often. To handle this properly, the client now waits for a single
response batch and expects it to contain all responses to the requests.
---------
Co-authored-by: Felix Lange <fjl@twurst.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
1 year ago
|
|
|
|
|
|
|
if err := client.BatchCallContext(ctx, batch); err != nil {
|
|
|
|
t.Fatal("error:", err)
|
|
|
|
}
|
|
|
|
for i, elem := range batch[:1] {
|
|
|
|
if elem.Error != nil {
|
|
|
|
t.Errorf("expected no error for batch element %d, got %q", i, elem.Error)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for i, elem := range batch[1:] {
|
|
|
|
if elem.Error != ErrMissingBatchResponse {
|
|
|
|
t.Errorf("wrong error %q for batch element %d", elem.Error, i+2)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
rpc: add limit for batch request items and response size (#26681)
This PR adds server-side limits for JSON-RPC batch requests. Before this change, batches
were limited only by processing time. The server would pick calls from the batch and
answer them until the response timeout occurred, then stop processing the remaining batch
items.
Here, we are adding two additional limits which can be configured:
- the 'item limit': batches can have at most N items
- the 'response size limit': batches can contain at most X response bytes
These limits are optional in package rpc. In Geth, we set a default limit of 1000 items
and 25MB response size.
When a batch goes over the limit, an error response is returned to the client. However,
doing this correctly isn't always possible. In JSON-RPC, only method calls with a valid
`id` can be responded to. Since batches may also contain non-call messages or
notifications, the best effort thing we can do to report an error with the batch itself is
reporting the limit violation as an error for the first method call in the batch. If a batch is
too large, but contains only notifications and responses, the error will be reported with
a null `id`.
The RPC client was also changed so it can deal with errors resulting from too large
batches. An older client connected to the server code in this PR could get stuck
until the request timeout occurred when the batch is too large. **Upgrading to a version
of the RPC client containing this change is strongly recommended to avoid timeout issues.**
For some weird reason, when writing the original client implementation, @fjl worked off of
the assumption that responses could be distributed across batches arbitrarily. So for a
batch request containing requests `[A B C]`, the server could respond with `[A B C]` but
also with `[A B] [C]` or even `[A] [B] [C]` and it wouldn't make a difference to the
client.
So in the implementation of BatchCallContext, the client waited for all requests in the
batch individually. If the server didn't respond to some of the requests in the batch, the
client would eventually just time out (if a context was used).
With the addition of batch limits into the server, we anticipate that people will hit this
kind of error way more often. To handle this properly, the client now waits for a single
response batch and expects it to contain all responses to the requests.
---------
Co-authored-by: Felix Lange <fjl@twurst.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
1 year ago
|
|
|
// This checks that the client can handle the case where the server doesn't
|
|
|
|
// respond to all requests in a batch.
|
|
|
|
func TestClientBatchRequestLimit(t *testing.T) {
|
|
|
|
server := newTestServer()
|
|
|
|
defer server.Stop()
|
|
|
|
server.SetBatchLimits(2, 100000)
|
|
|
|
client := DialInProc(server)
|
|
|
|
|
|
|
|
batch := []BatchElem{
|
|
|
|
{Method: "foo"},
|
|
|
|
{Method: "bar"},
|
|
|
|
{Method: "baz"},
|
|
|
|
}
|
|
|
|
err := client.BatchCall(batch)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal("unexpected error:", err)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check that the first response indicates an error with batch size.
|
|
|
|
var err0 Error
|
|
|
|
if !errors.As(batch[0].Error, &err0) {
|
|
|
|
t.Log("error zero:", batch[0].Error)
|
|
|
|
t.Fatalf("batch elem 0 has wrong error type: %T", batch[0].Error)
|
|
|
|
} else {
|
|
|
|
if err0.ErrorCode() != -32600 || err0.Error() != errMsgBatchTooLarge {
|
|
|
|
t.Fatalf("wrong error on batch elem zero: %v", err0)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check that remaining response batch elements are reported as absent.
|
|
|
|
for i, elem := range batch[1:] {
|
|
|
|
if elem.Error != ErrMissingBatchResponse {
|
|
|
|
t.Fatalf("batch elem %d has unexpected error: %v", i+1, elem.Error)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func TestClientNotify(t *testing.T) {
|
|
|
|
server := newTestServer()
|
|
|
|
defer server.Stop()
|
|
|
|
client := DialInProc(server)
|
|
|
|
defer client.Close()
|
|
|
|
|
|
|
|
if err := client.Notify(context.Background(), "test_echo", "hello", 10, &echoArgs{"world"}); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// func TestClientCancelInproc(t *testing.T) { testClientCancel("inproc", t) }
|
|
|
|
func TestClientCancelWebsocket(t *testing.T) { testClientCancel("ws", t) }
|
|
|
|
func TestClientCancelHTTP(t *testing.T) { testClientCancel("http", t) }
|
|
|
|
func TestClientCancelIPC(t *testing.T) { testClientCancel("ipc", t) }
|
|
|
|
|
|
|
|
// This test checks that requests made through CallContext can be canceled by canceling
|
|
|
|
// the context.
|
|
|
|
func testClientCancel(transport string, t *testing.T) {
|
|
|
|
// These tests take a lot of time, run them all at once.
|
|
|
|
// You probably want to run with -parallel 1 or comment out
|
|
|
|
// the call to t.Parallel if you enable the logging.
|
|
|
|
t.Parallel()
|
|
|
|
|
|
|
|
server := newTestServer()
|
|
|
|
defer server.Stop()
|
|
|
|
|
|
|
|
// What we want to achieve is that the context gets canceled
|
|
|
|
// at various stages of request processing. The interesting cases
|
|
|
|
// are:
|
|
|
|
// - cancel during dial
|
|
|
|
// - cancel while performing a HTTP request
|
|
|
|
// - cancel while waiting for a response
|
|
|
|
//
|
|
|
|
// To trigger those, the times are chosen such that connections
|
|
|
|
// are killed within the deadline for every other call (maxKillTimeout
|
|
|
|
// is 2x maxCancelTimeout).
|
|
|
|
//
|
|
|
|
// Once a connection is dead, there is a fair chance it won't connect
|
|
|
|
// successfully because the accept is delayed by 1s.
|
|
|
|
maxContextCancelTimeout := 300 * time.Millisecond
|
|
|
|
fl := &flakeyListener{
|
|
|
|
maxAcceptDelay: 1 * time.Second,
|
|
|
|
maxKillTimeout: 600 * time.Millisecond,
|
|
|
|
}
|
|
|
|
|
|
|
|
var client *Client
|
|
|
|
switch transport {
|
|
|
|
case "ws", "http":
|
|
|
|
c, hs := httpTestClient(server, transport, fl)
|
|
|
|
defer hs.Close()
|
|
|
|
client = c
|
|
|
|
case "ipc":
|
|
|
|
c, l := ipcTestClient(server, fl)
|
|
|
|
defer l.Close()
|
|
|
|
client = c
|
|
|
|
default:
|
|
|
|
panic("unknown transport: " + transport)
|
|
|
|
}
|
|
|
|
|
|
|
|
// The actual test starts here.
|
|
|
|
var (
|
|
|
|
wg sync.WaitGroup
|
|
|
|
nreqs = 10
|
|
|
|
ncallers = 10
|
|
|
|
)
|
|
|
|
caller := func(index int) {
|
|
|
|
defer wg.Done()
|
|
|
|
for i := 0; i < nreqs; i++ {
|
|
|
|
var (
|
|
|
|
ctx context.Context
|
|
|
|
cancel func()
|
|
|
|
timeout = time.Duration(rand.Int63n(int64(maxContextCancelTimeout)))
|
|
|
|
)
|
|
|
|
if index < ncallers/2 {
|
|
|
|
// For half of the callers, create a context without deadline
|
|
|
|
// and cancel it later.
|
|
|
|
ctx, cancel = context.WithCancel(context.Background())
|
|
|
|
time.AfterFunc(timeout, cancel)
|
|
|
|
} else {
|
|
|
|
// For the other half, create a context with a deadline instead. This is
|
|
|
|
// different because the context deadline is used to set the socket write
|
|
|
|
// deadline.
|
|
|
|
ctx, cancel = context.WithTimeout(context.Background(), timeout)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Now perform a call with the context.
|
|
|
|
// The key thing here is that no call will ever complete successfully.
|
|
|
|
err := client.CallContext(ctx, nil, "test_block")
|
|
|
|
switch {
|
|
|
|
case err == nil:
|
|
|
|
_, hasDeadline := ctx.Deadline()
|
|
|
|
t.Errorf("no error for call with %v wait time (deadline: %v)", timeout, hasDeadline)
|
|
|
|
// default:
|
rpc: add limit for batch request items and response size (#26681)
This PR adds server-side limits for JSON-RPC batch requests. Before this change, batches
were limited only by processing time. The server would pick calls from the batch and
answer them until the response timeout occurred, then stop processing the remaining batch
items.
Here, we are adding two additional limits which can be configured:
- the 'item limit': batches can have at most N items
- the 'response size limit': batches can contain at most X response bytes
These limits are optional in package rpc. In Geth, we set a default limit of 1000 items
and 25MB response size.
When a batch goes over the limit, an error response is returned to the client. However,
doing this correctly isn't always possible. In JSON-RPC, only method calls with a valid
`id` can be responded to. Since batches may also contain non-call messages or
notifications, the best effort thing we can do to report an error with the batch itself is
reporting the limit violation as an error for the first method call in the batch. If a batch is
too large, but contains only notifications and responses, the error will be reported with
a null `id`.
The RPC client was also changed so it can deal with errors resulting from too large
batches. An older client connected to the server code in this PR could get stuck
until the request timeout occurred when the batch is too large. **Upgrading to a version
of the RPC client containing this change is strongly recommended to avoid timeout issues.**
For some weird reason, when writing the original client implementation, @fjl worked off of
the assumption that responses could be distributed across batches arbitrarily. So for a
batch request containing requests `[A B C]`, the server could respond with `[A B C]` but
also with `[A B] [C]` or even `[A] [B] [C]` and it wouldn't make a difference to the
client.
So in the implementation of BatchCallContext, the client waited for all requests in the
batch individually. If the server didn't respond to some of the requests in the batch, the
client would eventually just time out (if a context was used).
With the addition of batch limits into the server, we anticipate that people will hit this
kind of error way more often. To handle this properly, the client now waits for a single
response batch and expects it to contain all responses to the requests.
---------
Co-authored-by: Felix Lange <fjl@twurst.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
1 year ago
|
|
|
// t.Logf("got expected error with %v wait time: %v", timeout, err)
|
|
|
|
}
|
|
|
|
cancel()
|
|
|
|
}
|
|
|
|
}
|
|
|
|
wg.Add(ncallers)
|
|
|
|
for i := 0; i < ncallers; i++ {
|
|
|
|
go caller(i)
|
|
|
|
}
|
|
|
|
wg.Wait()
|
|
|
|
}
|
|
|
|
|
|
|
|
func TestClientSubscribeInvalidArg(t *testing.T) {
|
|
|
|
server := newTestServer()
|
|
|
|
defer server.Stop()
|
|
|
|
client := DialInProc(server)
|
|
|
|
defer client.Close()
|
|
|
|
|
|
|
|
check := func(shouldPanic bool, arg interface{}) {
|
|
|
|
defer func() {
|
|
|
|
err := recover()
|
|
|
|
if shouldPanic && err == nil {
|
|
|
|
t.Errorf("EthSubscribe should've panicked for %#v", arg)
|
|
|
|
}
|
|
|
|
if !shouldPanic && err != nil {
|
|
|
|
t.Errorf("EthSubscribe shouldn't have panicked for %#v", arg)
|
|
|
|
buf := make([]byte, 1024*1024)
|
|
|
|
buf = buf[:runtime.Stack(buf, false)]
|
|
|
|
t.Error(err)
|
|
|
|
t.Error(string(buf))
|
|
|
|
}
|
|
|
|
}()
|
|
|
|
client.EthSubscribe(context.Background(), arg, "foo_bar")
|
|
|
|
}
|
|
|
|
check(true, nil)
|
|
|
|
check(true, 1)
|
|
|
|
check(true, (chan int)(nil))
|
|
|
|
check(true, make(<-chan int))
|
|
|
|
check(false, make(chan int))
|
|
|
|
check(false, make(chan<- int))
|
|
|
|
}
|
|
|
|
|
|
|
|
func TestClientSubscribe(t *testing.T) {
|
|
|
|
server := newTestServer()
|
|
|
|
defer server.Stop()
|
|
|
|
client := DialInProc(server)
|
|
|
|
defer client.Close()
|
|
|
|
|
|
|
|
nc := make(chan int)
|
|
|
|
count := 10
|
|
|
|
sub, err := client.Subscribe(context.Background(), "nftest", nc, "someSubscription", count, 0)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal("can't subscribe:", err)
|
|
|
|
}
|
|
|
|
for i := 0; i < count; i++ {
|
|
|
|
if val := <-nc; val != i {
|
|
|
|
t.Fatalf("value mismatch: got %d, want %d", val, i)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
sub.Unsubscribe()
|
|
|
|
select {
|
|
|
|
case v := <-nc:
|
|
|
|
t.Fatal("received value after unsubscribe:", v)
|
|
|
|
case err := <-sub.Err():
|
|
|
|
if err != nil {
|
|
|
|
t.Fatalf("Err returned a non-nil error after explicit unsubscribe: %q", err)
|
|
|
|
}
|
|
|
|
case <-time.After(1 * time.Second):
|
|
|
|
t.Fatalf("subscription not closed within 1s after unsubscribe")
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// In this test, the connection drops while Subscribe is waiting for a response.
|
|
|
|
func TestClientSubscribeClose(t *testing.T) {
|
|
|
|
server := newTestServer()
|
|
|
|
service := ¬ificationTestService{
|
|
|
|
gotHangSubscriptionReq: make(chan struct{}),
|
|
|
|
unblockHangSubscription: make(chan struct{}),
|
|
|
|
}
|
|
|
|
if err := server.RegisterName("nftest2", service); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
|
|
|
|
defer server.Stop()
|
|
|
|
client := DialInProc(server)
|
|
|
|
defer client.Close()
|
|
|
|
|
|
|
|
var (
|
|
|
|
nc = make(chan int)
|
|
|
|
errc = make(chan error, 1)
|
|
|
|
sub *ClientSubscription
|
|
|
|
err error
|
|
|
|
)
|
|
|
|
go func() {
|
|
|
|
sub, err = client.Subscribe(context.Background(), "nftest2", nc, "hangSubscription", 999)
|
|
|
|
errc <- err
|
|
|
|
}()
|
|
|
|
|
|
|
|
<-service.gotHangSubscriptionReq
|
|
|
|
client.Close()
|
|
|
|
service.unblockHangSubscription <- struct{}{}
|
|
|
|
|
|
|
|
select {
|
|
|
|
case err := <-errc:
|
|
|
|
if err == nil {
|
|
|
|
t.Errorf("Subscribe returned nil error after Close")
|
|
|
|
}
|
|
|
|
if sub != nil {
|
|
|
|
t.Error("Subscribe returned non-nil subscription after Close")
|
|
|
|
}
|
|
|
|
case <-time.After(1 * time.Second):
|
|
|
|
t.Fatalf("Subscribe did not return within 1s after Close")
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// This test reproduces https://github.com/ethereum/go-ethereum/issues/17837 where the
|
|
|
|
// client hangs during shutdown when Unsubscribe races with Client.Close.
|
|
|
|
func TestClientCloseUnsubscribeRace(t *testing.T) {
|
|
|
|
server := newTestServer()
|
|
|
|
defer server.Stop()
|
|
|
|
|
|
|
|
for i := 0; i < 20; i++ {
|
|
|
|
client := DialInProc(server)
|
|
|
|
nc := make(chan int)
|
|
|
|
sub, err := client.Subscribe(context.Background(), "nftest", nc, "someSubscription", 3, 1)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
go client.Close()
|
|
|
|
go sub.Unsubscribe()
|
|
|
|
select {
|
|
|
|
case <-sub.Err():
|
|
|
|
case <-time.After(5 * time.Second):
|
|
|
|
t.Fatal("subscription not closed within timeout")
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// unsubscribeRecorder collects the subscription IDs of *_unsubscribe calls.
|
|
|
|
type unsubscribeRecorder struct {
|
|
|
|
ServerCodec
|
|
|
|
unsubscribes map[string]bool
|
|
|
|
}
|
|
|
|
|
|
|
|
func (r *unsubscribeRecorder) readBatch() ([]*jsonrpcMessage, bool, error) {
|
|
|
|
if r.unsubscribes == nil {
|
|
|
|
r.unsubscribes = make(map[string]bool)
|
|
|
|
}
|
|
|
|
|
|
|
|
msgs, batch, err := r.ServerCodec.readBatch()
|
|
|
|
for _, msg := range msgs {
|
|
|
|
if msg.isUnsubscribe() {
|
|
|
|
var params []string
|
|
|
|
if err := json.Unmarshal(msg.Params, ¶ms); err != nil {
|
|
|
|
panic("unsubscribe decode error: " + err.Error())
|
|
|
|
}
|
|
|
|
r.unsubscribes[params[0]] = true
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return msgs, batch, err
|
|
|
|
}
|
|
|
|
|
|
|
|
// This checks that Client calls the _unsubscribe method on the server when Unsubscribe is
|
|
|
|
// called on a subscription.
|
|
|
|
func TestClientSubscriptionUnsubscribeServer(t *testing.T) {
|
|
|
|
t.Parallel()
|
|
|
|
|
|
|
|
// Create the server.
|
|
|
|
srv := NewServer()
|
|
|
|
srv.RegisterName("nftest", new(notificationTestService))
|
|
|
|
p1, p2 := net.Pipe()
|
|
|
|
recorder := &unsubscribeRecorder{ServerCodec: NewCodec(p1)}
|
|
|
|
go srv.ServeCodec(recorder, OptionMethodInvocation|OptionSubscriptions)
|
|
|
|
defer srv.Stop()
|
|
|
|
|
|
|
|
// Create the client on the other end of the pipe.
|
rpc: add limit for batch request items and response size (#26681)
This PR adds server-side limits for JSON-RPC batch requests. Before this change, batches
were limited only by processing time. The server would pick calls from the batch and
answer them until the response timeout occurred, then stop processing the remaining batch
items.
Here, we are adding two additional limits which can be configured:
- the 'item limit': batches can have at most N items
- the 'response size limit': batches can contain at most X response bytes
These limits are optional in package rpc. In Geth, we set a default limit of 1000 items
and 25MB response size.
When a batch goes over the limit, an error response is returned to the client. However,
doing this correctly isn't always possible. In JSON-RPC, only method calls with a valid
`id` can be responded to. Since batches may also contain non-call messages or
notifications, the best effort thing we can do to report an error with the batch itself is
reporting the limit violation as an error for the first method call in the batch. If a batch is
too large, but contains only notifications and responses, the error will be reported with
a null `id`.
The RPC client was also changed so it can deal with errors resulting from too large
batches. An older client connected to the server code in this PR could get stuck
until the request timeout occurred when the batch is too large. **Upgrading to a version
of the RPC client containing this change is strongly recommended to avoid timeout issues.**
For some weird reason, when writing the original client implementation, @fjl worked off of
the assumption that responses could be distributed across batches arbitrarily. So for a
batch request containing requests `[A B C]`, the server could respond with `[A B C]` but
also with `[A B] [C]` or even `[A] [B] [C]` and it wouldn't make a difference to the
client.
So in the implementation of BatchCallContext, the client waited for all requests in the
batch individually. If the server didn't respond to some of the requests in the batch, the
client would eventually just time out (if a context was used).
With the addition of batch limits into the server, we anticipate that people will hit this
kind of error way more often. To handle this properly, the client now waits for a single
response batch and expects it to contain all responses to the requests.
---------
Co-authored-by: Felix Lange <fjl@twurst.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
1 year ago
|
|
|
cfg := new(clientConfig)
|
|
|
|
client, _ := newClient(context.Background(), cfg, func(context.Context) (ServerCodec, error) {
|
|
|
|
return NewCodec(p2), nil
|
|
|
|
})
|
|
|
|
defer client.Close()
|
|
|
|
|
|
|
|
// Create the subscription.
|
|
|
|
ch := make(chan int)
|
|
|
|
sub, err := client.Subscribe(context.Background(), "nftest", ch, "someSubscription", 1, 1)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Unsubscribe and check that unsubscribe was called.
|
|
|
|
sub.Unsubscribe()
|
|
|
|
if !recorder.unsubscribes[sub.subid] {
|
|
|
|
t.Fatal("client did not call unsubscribe method")
|
|
|
|
}
|
|
|
|
if _, open := <-sub.Err(); open {
|
|
|
|
t.Fatal("subscription error channel not closed after unsubscribe")
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// This checks that the subscribed channel can be closed after Unsubscribe.
|
|
|
|
// It is the reproducer for https://github.com/ethereum/go-ethereum/issues/22322
|
|
|
|
func TestClientSubscriptionChannelClose(t *testing.T) {
|
|
|
|
t.Parallel()
|
|
|
|
|
|
|
|
var (
|
|
|
|
srv = NewServer()
|
|
|
|
httpsrv = httptest.NewServer(srv.WebsocketHandler(nil))
|
|
|
|
wsURL = "ws:" + strings.TrimPrefix(httpsrv.URL, "http:")
|
|
|
|
)
|
|
|
|
defer srv.Stop()
|
|
|
|
defer httpsrv.Close()
|
|
|
|
|
|
|
|
srv.RegisterName("nftest", new(notificationTestService))
|
|
|
|
client, _ := Dial(wsURL)
|
|
|
|
|
|
|
|
for i := 0; i < 100; i++ {
|
|
|
|
ch := make(chan int, 100)
|
|
|
|
sub, err := client.Subscribe(context.Background(), "nftest", ch, "someSubscription", maxClientSubscriptionBuffer-1, 1)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
sub.Unsubscribe()
|
|
|
|
close(ch)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// This test checks that Client doesn't lock up when a single subscriber
|
|
|
|
// doesn't read subscription events.
|
|
|
|
func TestClientNotificationStorm(t *testing.T) {
|
|
|
|
server := newTestServer()
|
|
|
|
defer server.Stop()
|
|
|
|
|
|
|
|
doTest := func(count int, wantError bool) {
|
|
|
|
client := DialInProc(server)
|
|
|
|
defer client.Close()
|
|
|
|
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
|
|
|
|
defer cancel()
|
|
|
|
|
|
|
|
// Subscribe on the server. It will start sending many notifications
|
|
|
|
// very quickly.
|
|
|
|
nc := make(chan int)
|
|
|
|
sub, err := client.Subscribe(ctx, "nftest", nc, "someSubscription", count, 0)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal("can't subscribe:", err)
|
|
|
|
}
|
|
|
|
defer sub.Unsubscribe()
|
|
|
|
|
|
|
|
// Process each notification, try to run a call in between each of them.
|
|
|
|
for i := 0; i < count; i++ {
|
|
|
|
select {
|
|
|
|
case val := <-nc:
|
|
|
|
if val != i {
|
|
|
|
t.Fatalf("(%d/%d) unexpected value %d", i, count, val)
|
|
|
|
}
|
|
|
|
case err := <-sub.Err():
|
|
|
|
if wantError && err != ErrSubscriptionQueueOverflow {
|
|
|
|
t.Fatalf("(%d/%d) got error %q, want %q", i, count, err, ErrSubscriptionQueueOverflow)
|
|
|
|
} else if !wantError {
|
|
|
|
t.Fatalf("(%d/%d) got unexpected error %q", i, count, err)
|
|
|
|
}
|
|
|
|
return
|
|
|
|
}
|
|
|
|
var r int
|
|
|
|
err := client.CallContext(ctx, &r, "nftest_echo", i)
|
|
|
|
if err != nil {
|
|
|
|
if !wantError {
|
|
|
|
t.Fatalf("(%d/%d) call error: %v", i, count, err)
|
|
|
|
}
|
|
|
|
return
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if wantError {
|
|
|
|
t.Fatalf("didn't get expected error")
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
doTest(8000, false)
|
|
|
|
doTest(24000, true)
|
|
|
|
}
|
|
|
|
|
|
|
|
func TestClientSetHeader(t *testing.T) {
|
|
|
|
var gotHeader bool
|
|
|
|
srv := newTestServer()
|
|
|
|
httpsrv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
|
|
|
|
if r.Header.Get("test") == "ok" {
|
|
|
|
gotHeader = true
|
|
|
|
}
|
|
|
|
srv.ServeHTTP(w, r)
|
|
|
|
}))
|
|
|
|
defer httpsrv.Close()
|
|
|
|
defer srv.Stop()
|
|
|
|
|
|
|
|
client, err := Dial(httpsrv.URL)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
defer client.Close()
|
|
|
|
|
|
|
|
client.SetHeader("test", "ok")
|
|
|
|
if _, err := client.SupportedModules(); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
if !gotHeader {
|
|
|
|
t.Fatal("client did not set custom header")
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check that Content-Type can be replaced.
|
|
|
|
client.SetHeader("content-type", "application/x-garbage")
|
|
|
|
_, err = client.SupportedModules()
|
|
|
|
if err == nil {
|
|
|
|
t.Fatal("no error for invalid content-type header")
|
|
|
|
} else if !strings.Contains(err.Error(), "Unsupported Media Type") {
|
|
|
|
t.Fatalf("error is not related to content-type: %q", err)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func TestClientHTTP(t *testing.T) {
|
|
|
|
server := newTestServer()
|
|
|
|
defer server.Stop()
|
|
|
|
|
|
|
|
client, hs := httpTestClient(server, "http", nil)
|
|
|
|
defer hs.Close()
|
|
|
|
defer client.Close()
|
|
|
|
|
|
|
|
// Launch concurrent requests.
|
|
|
|
var (
|
|
|
|
results = make([]echoResult, 100)
|
|
|
|
errc = make(chan error, len(results))
|
|
|
|
wantResult = echoResult{"a", 1, new(echoArgs)}
|
|
|
|
)
|
|
|
|
defer client.Close()
|
|
|
|
for i := range results {
|
|
|
|
i := i
|
|
|
|
go func() {
|
|
|
|
errc <- client.Call(&results[i], "test_echo", wantResult.String, wantResult.Int, wantResult.Args)
|
|
|
|
}()
|
|
|
|
}
|
|
|
|
|
|
|
|
// Wait for all of them to complete.
|
|
|
|
timeout := time.NewTimer(5 * time.Second)
|
|
|
|
defer timeout.Stop()
|
|
|
|
for i := range results {
|
|
|
|
select {
|
|
|
|
case err := <-errc:
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
case <-timeout.C:
|
|
|
|
t.Fatalf("timeout (got %d/%d) results)", i+1, len(results))
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check results.
|
|
|
|
for i := range results {
|
|
|
|
if !reflect.DeepEqual(results[i], wantResult) {
|
|
|
|
t.Errorf("result %d mismatch: got %#v, want %#v", i, results[i], wantResult)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func TestClientReconnect(t *testing.T) {
|
|
|
|
startServer := func(addr string) (*Server, net.Listener) {
|
|
|
|
srv := newTestServer()
|
|
|
|
l, err := net.Listen("tcp", addr)
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal("can't listen:", err)
|
|
|
|
}
|
|
|
|
go http.Serve(l, srv.WebsocketHandler([]string{"*"}))
|
|
|
|
return srv, l
|
|
|
|
}
|
|
|
|
|
|
|
|
ctx, cancel := context.WithTimeout(context.Background(), 12*time.Second)
|
|
|
|
defer cancel()
|
|
|
|
|
|
|
|
// Start a server and corresponding client.
|
|
|
|
s1, l1 := startServer("127.0.0.1:0")
|
|
|
|
client, err := DialContext(ctx, "ws://"+l1.Addr().String())
|
|
|
|
if err != nil {
|
|
|
|
t.Fatal("can't dial", err)
|
|
|
|
}
|
|
|
|
defer client.Close()
|
|
|
|
|
|
|
|
// Perform a call. This should work because the server is up.
|
|
|
|
var resp echoResult
|
|
|
|
if err := client.CallContext(ctx, &resp, "test_echo", "", 1, nil); err != nil {
|
|
|
|
t.Fatal(err)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Shut down the server and allow for some cool down time so we can listen on the same
|
|
|
|
// address again.
|
|
|
|
l1.Close()
|
|
|
|
s1.Stop()
|
|
|
|
time.Sleep(2 * time.Second)
|
|
|
|
|
|
|
|
// Try calling again. It shouldn't work.
|
|
|
|
if err := client.CallContext(ctx, &resp, "test_echo", "", 2, nil); err == nil {
|
|
|
|
t.Error("successful call while the server is down")
|
|
|
|
t.Logf("resp: %#v", resp)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Start it up again and call again. The connection should be reestablished.
|
|
|
|
// We spawn multiple calls here to check whether this hangs somehow.
|
|
|
|
s2, l2 := startServer(l1.Addr().String())
|
|
|
|
defer l2.Close()
|
|
|
|
defer s2.Stop()
|
|
|
|
|
|
|
|
start := make(chan struct{})
|
|
|
|
errors := make(chan error, 20)
|
|
|
|
for i := 0; i < cap(errors); i++ {
|
|
|
|
go func() {
|
|
|
|
<-start
|
|
|
|
var resp echoResult
|
|
|
|
errors <- client.CallContext(ctx, &resp, "test_echo", "", 3, nil)
|
|
|
|
}()
|
|
|
|
}
|
|
|
|
close(start)
|
|
|
|
errcount := 0
|
|
|
|
for i := 0; i < cap(errors); i++ {
|
|
|
|
if err = <-errors; err != nil {
|
|
|
|
errcount++
|
|
|
|
}
|
|
|
|
}
|
|
|
|
t.Logf("%d errors, last error: %v", errcount, err)
|
|
|
|
if errcount > 1 {
|
|
|
|
t.Errorf("expected one error after disconnect, got %d", errcount)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func httpTestClient(srv *Server, transport string, fl *flakeyListener) (*Client, *httptest.Server) {
|
|
|
|
// Create the HTTP server.
|
|
|
|
var hs *httptest.Server
|
|
|
|
switch transport {
|
|
|
|
case "ws":
|
|
|
|
hs = httptest.NewUnstartedServer(srv.WebsocketHandler([]string{"*"}))
|
|
|
|
case "http":
|
|
|
|
hs = httptest.NewUnstartedServer(srv)
|
|
|
|
default:
|
|
|
|
panic("unknown HTTP transport: " + transport)
|
|
|
|
}
|
|
|
|
// Wrap the listener if required.
|
|
|
|
if fl != nil {
|
|
|
|
fl.Listener = hs.Listener
|
|
|
|
hs.Listener = fl
|
|
|
|
}
|
|
|
|
// Connect the client.
|
|
|
|
hs.Start()
|
|
|
|
client, err := Dial(transport + "://" + hs.Listener.Addr().String())
|
|
|
|
if err != nil {
|
|
|
|
panic(err)
|
|
|
|
}
|
|
|
|
return client, hs
|
|
|
|
}
|
|
|
|
|
|
|
|
func ipcTestClient(srv *Server, fl *flakeyListener) (*Client, net.Listener) {
|
|
|
|
// Listen on a random endpoint.
|
|
|
|
endpoint := fmt.Sprintf("go-ethereum-test-ipc-%d-%d", os.Getpid(), rand.Int63())
|
|
|
|
if runtime.GOOS == "windows" {
|
|
|
|
endpoint = `\\.\pipe\` + endpoint
|
|
|
|
} else {
|
|
|
|
endpoint = os.TempDir() + "/" + endpoint
|
|
|
|
}
|
|
|
|
l, err := ipcListen(endpoint)
|
|
|
|
if err != nil {
|
|
|
|
panic(err)
|
|
|
|
}
|
|
|
|
// Connect the listener to the server.
|
|
|
|
if fl != nil {
|
|
|
|
fl.Listener = l
|
|
|
|
l = fl
|
|
|
|
}
|
|
|
|
go srv.ServeListener(l)
|
|
|
|
// Connect the client.
|
|
|
|
client, err := Dial(endpoint)
|
|
|
|
if err != nil {
|
|
|
|
panic(err)
|
|
|
|
}
|
|
|
|
return client, l
|
|
|
|
}
|
|
|
|
|
|
|
|
// flakeyListener kills accepted connections after a random timeout.
|
|
|
|
type flakeyListener struct {
|
|
|
|
net.Listener
|
|
|
|
maxKillTimeout time.Duration
|
|
|
|
maxAcceptDelay time.Duration
|
|
|
|
}
|
|
|
|
|
|
|
|
func (l *flakeyListener) Accept() (net.Conn, error) {
|
|
|
|
delay := time.Duration(rand.Int63n(int64(l.maxAcceptDelay)))
|
|
|
|
time.Sleep(delay)
|
|
|
|
|
|
|
|
c, err := l.Listener.Accept()
|
|
|
|
if err == nil {
|
|
|
|
timeout := time.Duration(rand.Int63n(int64(l.maxKillTimeout)))
|
|
|
|
time.AfterFunc(timeout, func() {
|
|
|
|
log.Debug(fmt.Sprintf("killing conn %v after %v", c.LocalAddr(), timeout))
|
|
|
|
c.Close()
|
|
|
|
})
|
|
|
|
}
|
|
|
|
return c, err
|
|
|
|
}
|