Official Go implementation of the Ethereum protocol
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go-ethereum/internal/flags/flags.go

345 lines
8.5 KiB

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package flags
import (
"encoding"
"errors"
"flag"
"math/big"
"os"
"os/user"
"path/filepath"
"strings"
"github.com/ethereum/go-ethereum/common/math"
"github.com/urfave/cli/v2"
)
// DirectoryString is custom type which is registered in the flags library which cli uses for
// argument parsing. This allows us to expand Value to an absolute path when
// the argument is parsed
type DirectoryString string
func (s *DirectoryString) String() string {
return string(*s)
}
func (s *DirectoryString) Set(value string) error {
*s = DirectoryString(expandPath(value))
return nil
}
var (
_ cli.Flag = (*DirectoryFlag)(nil)
_ cli.RequiredFlag = (*DirectoryFlag)(nil)
_ cli.VisibleFlag = (*DirectoryFlag)(nil)
_ cli.DocGenerationFlag = (*DirectoryFlag)(nil)
_ cli.CategorizableFlag = (*DirectoryFlag)(nil)
)
// DirectoryFlag is custom cli.Flag type which expand the received string to an absolute path.
// e.g. ~/.ethereum -> /home/username/.ethereum
type DirectoryFlag struct {
Name string
Category string
DefaultText string
Usage string
Required bool
Hidden bool
HasBeenSet bool
Value DirectoryString
Aliases []string
}
// For cli.Flag:
func (f *DirectoryFlag) Names() []string { return append([]string{f.Name}, f.Aliases...) }
func (f *DirectoryFlag) IsSet() bool { return f.HasBeenSet }
func (f *DirectoryFlag) String() string { return cli.FlagStringer(f) }
// Apply called by cli library, grabs variable from environment (if in env)
// and adds variable to flag set for parsing.
func (f *DirectoryFlag) Apply(set *flag.FlagSet) error {
eachName(f, func(name string) {
set.Var(&f.Value, f.Name, f.Usage)
})
return nil
}
// For cli.RequiredFlag:
func (f *DirectoryFlag) IsRequired() bool { return f.Required }
// For cli.VisibleFlag:
func (f *DirectoryFlag) IsVisible() bool { return !f.Hidden }
// For cli.CategorizableFlag:
func (f *DirectoryFlag) GetCategory() string { return f.Category }
// For cli.DocGenerationFlag:
func (f *DirectoryFlag) TakesValue() bool { return true }
func (f *DirectoryFlag) GetUsage() string { return f.Usage }
func (f *DirectoryFlag) GetValue() string { return f.Value.String() }
func (f *DirectoryFlag) GetEnvVars() []string { return nil } // env not supported
func (f *DirectoryFlag) GetDefaultText() string {
if f.DefaultText != "" {
return f.DefaultText
}
return f.GetValue()
}
type TextMarshaler interface {
encoding.TextMarshaler
encoding.TextUnmarshaler
}
// textMarshalerVal turns a TextMarshaler into a flag.Value
type textMarshalerVal struct {
v TextMarshaler
}
func (v textMarshalerVal) String() string {
if v.v == nil {
return ""
}
text, _ := v.v.MarshalText()
return string(text)
}
func (v textMarshalerVal) Set(s string) error {
return v.v.UnmarshalText([]byte(s))
}
var (
_ cli.Flag = (*TextMarshalerFlag)(nil)
_ cli.RequiredFlag = (*TextMarshalerFlag)(nil)
_ cli.VisibleFlag = (*TextMarshalerFlag)(nil)
_ cli.DocGenerationFlag = (*TextMarshalerFlag)(nil)
_ cli.CategorizableFlag = (*TextMarshalerFlag)(nil)
)
// TextMarshalerFlag wraps a TextMarshaler value.
type TextMarshalerFlag struct {
Name string
Category string
DefaultText string
Usage string
Required bool
Hidden bool
HasBeenSet bool
Value TextMarshaler
Aliases []string
}
// For cli.Flag:
func (f *TextMarshalerFlag) Names() []string { return append([]string{f.Name}, f.Aliases...) }
func (f *TextMarshalerFlag) IsSet() bool { return f.HasBeenSet }
func (f *TextMarshalerFlag) String() string { return cli.FlagStringer(f) }
func (f *TextMarshalerFlag) Apply(set *flag.FlagSet) error {
eachName(f, func(name string) {
set.Var(textMarshalerVal{f.Value}, f.Name, f.Usage)
})
return nil
}
// For cli.RequiredFlag:
func (f *TextMarshalerFlag) IsRequired() bool { return f.Required }
// For cli.VisibleFlag:
func (f *TextMarshalerFlag) IsVisible() bool { return !f.Hidden }
// For cli.CategorizableFlag:
func (f *TextMarshalerFlag) GetCategory() string { return f.Category }
// For cli.DocGenerationFlag:
func (f *TextMarshalerFlag) TakesValue() bool { return true }
func (f *TextMarshalerFlag) GetUsage() string { return f.Usage }
func (f *TextMarshalerFlag) GetEnvVars() []string { return nil } // env not supported
func (f *TextMarshalerFlag) GetValue() string {
t, err := f.Value.MarshalText()
if err != nil {
return "(ERR: " + err.Error() + ")"
}
return string(t)
}
func (f *TextMarshalerFlag) GetDefaultText() string {
if f.DefaultText != "" {
return f.DefaultText
}
return f.GetValue()
}
// GlobalTextMarshaler returns the value of a TextMarshalerFlag from the global flag set.
func GlobalTextMarshaler(ctx *cli.Context, name string) TextMarshaler {
val := ctx.Generic(name)
if val == nil {
return nil
}
return val.(textMarshalerVal).v
}
var (
_ cli.Flag = (*BigFlag)(nil)
_ cli.RequiredFlag = (*BigFlag)(nil)
_ cli.VisibleFlag = (*BigFlag)(nil)
_ cli.DocGenerationFlag = (*BigFlag)(nil)
_ cli.CategorizableFlag = (*BigFlag)(nil)
)
// BigFlag is a command line flag that accepts 256 bit big integers in decimal or
// hexadecimal syntax.
type BigFlag struct {
Name string
Category string
DefaultText string
Usage string
Required bool
Hidden bool
HasBeenSet bool
Value *big.Int
Aliases []string
}
// For cli.Flag:
func (f *BigFlag) Names() []string { return append([]string{f.Name}, f.Aliases...) }
func (f *BigFlag) IsSet() bool { return f.HasBeenSet }
func (f *BigFlag) String() string { return cli.FlagStringer(f) }
func (f *BigFlag) Apply(set *flag.FlagSet) error {
eachName(f, func(name string) {
f.Value = new(big.Int)
set.Var((*bigValue)(f.Value), f.Name, f.Usage)
})
return nil
}
// For cli.RequiredFlag:
func (f *BigFlag) IsRequired() bool { return f.Required }
// For cli.VisibleFlag:
func (f *BigFlag) IsVisible() bool { return !f.Hidden }
// For cli.CategorizableFlag:
func (f *BigFlag) GetCategory() string { return f.Category }
// For cli.DocGenerationFlag:
func (f *BigFlag) TakesValue() bool { return true }
func (f *BigFlag) GetUsage() string { return f.Usage }
func (f *BigFlag) GetValue() string { return f.Value.String() }
func (f *BigFlag) GetEnvVars() []string { return nil } // env not supported
func (f *BigFlag) GetDefaultText() string {
if f.DefaultText != "" {
return f.DefaultText
}
return f.GetValue()
}
// bigValue turns *big.Int into a flag.Value
type bigValue big.Int
func (b *bigValue) String() string {
if b == nil {
return ""
}
return (*big.Int)(b).String()
}
func (b *bigValue) Set(s string) error {
intVal, ok := math.ParseBig256(s)
if !ok {
return errors.New("invalid integer syntax")
}
*b = (bigValue)(*intVal)
return nil
}
// GlobalBig returns the value of a BigFlag from the global flag set.
func GlobalBig(ctx *cli.Context, name string) *big.Int {
val := ctx.Generic(name)
if val == nil {
return nil
}
return (*big.Int)(val.(*bigValue))
}
// Expands a file path
// 1. replace tilde with users home dir
// 2. expands embedded environment variables
// 3. cleans the path, e.g. /a/b/../c -> /a/c
// Note, it has limitations, e.g. ~someuser/tmp will not be expanded
func expandPath(p string) string {
// Named pipes are not file paths on windows, ignore
if strings.HasPrefix(p, `\\.\pipe`) {
return p
}
if strings.HasPrefix(p, "~/") || strings.HasPrefix(p, "~\\") {
if home := HomeDir(); home != "" {
p = home + p[1:]
}
}
return filepath.Clean(os.ExpandEnv(p))
}
func HomeDir() string {
if home := os.Getenv("HOME"); home != "" {
return home
}
if usr, err := user.Current(); err == nil {
return usr.HomeDir
}
return ""
}
func eachName(f cli.Flag, fn func(string)) {
for _, name := range f.Names() {
name = strings.Trim(name, " ")
fn(name)
}
}