Official Go implementation of the Ethereum protocol
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go-ethereum/cmd/faucet/website.go

272 lines
21 KiB

// Code generated by go-bindata. DO NOT EDIT.
// sources:
// faucet.html (11.27kB)
package main
import (
"bytes"
"compress/gzip"
"crypto/sha256"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
)
func bindataRead(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("read %q: %v", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
clErr := gz.Close()
if err != nil {
return nil, fmt.Errorf("read %q: %v", name, err)
}
if clErr != nil {
return nil, err
}
return buf.Bytes(), nil
}
type asset struct {
bytes []byte
info os.FileInfo
digest [sha256.Size]byte
}
type bindataFileInfo struct {
name string
size int64
mode os.FileMode
modTime time.Time
}
func (fi bindataFileInfo) Name() string {
return fi.name
}
func (fi bindataFileInfo) Size() int64 {
return fi.size
}
func (fi bindataFileInfo) Mode() os.FileMode {
return fi.mode
}
func (fi bindataFileInfo) ModTime() time.Time {
return fi.modTime
}
func (fi bindataFileInfo) IsDir() bool {
return false
}
func (fi bindataFileInfo) Sys() interface{} {
return nil
}
var _faucetHtml = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xcc\x5a\x6d\x93\xdb\x36\x92\xfe\x3c\xfe\x15\x1d\x9e\xbd\x92\xce\x43\x52\x33\x63\x7b\x7d\x12\xa9\x94\xd7\x9b\xdd\xf3\xd5\x5d\x92\x4a\x9c\xba\xdb\xca\xa6\xae\x40\xb2\x25\xc2\x03\x02\x0c\x00\x4a\xa3\x4c\xe9\xbf\x5f\x35\x40\x52\xd4\xcb\x4c\xec\xb5\xaf\x6a\xfd\x61\x4c\x02\x8d\x46\xa3\xfb\x69\xf4\x0b\x95\x7c\xf5\xe7\xef\xde\xbe\xff\xdb\xf7\xdf\x40\x69\x2b\xb1\x78\x92\xd0\x7f\x20\x98\x5c\xa5\x01\xca\x60\xf1\xe4\x22\x29\x91\x15\x8b\x27\x17\x17\x49\x85\x96\x41\x5e\x32\x6d\xd0\xa6\x41\x63\x97\xe1\xeb\x60\x3f\x51\x5a\x5b\x87\xf8\x6b\xc3\xd7\x69\xf0\x3f\xe1\x4f\x6f\xc2\xb7\xaa\xaa\x99\xe5\x99\xc0\x00\x72\x25\x2d\x4a\x9b\x06\xef\xbe\x49\xb1\x58\xe1\x60\x9d\x64\x15\xa6\xc1\x9a\xe3\xa6\x56\xda\x0e\x48\x37\xbc\xb0\x65\x5a\xe0\x9a\xe7\x18\xba\x97\x4b\xe0\x92\x5b\xce\x44\x68\x72\x26\x30\xbd\x0a\x16\x4f\x88\x8f\xe5\x56\xe0\xe2\xfe\x3e\xfa\x16\xed\x46\xe9\xdb\xdd\x6e\x06\x6f\x1a\x5b\xa2\xb4\x3c\x67\x16\x0b\xf8\x0b\x6b\x72\xb4\x49\xec\x29\xdd\x22\xc1\xe5\x2d\x94\x1a\x97\x69\x40\xa2\x9b\x59\x1c\xe7\x85\xfc\x60\xa2\x5c\xa8\xa6\x58\x0a\xa6\x31\xca\x55\x15\xb3\x0f\xec\x2e\x16\x3c\x33\xb1\xdd\x70\x6b\x51\x87\x99\x52\xd6\x58\xcd\xea\xf8\x26\xba\x89\xfe\x18\xe7\xc6\xc4\xfd\x58\x54\x71\x19\xe5\xc6\x04\xa0\x51\xa4\x81\xb1\x5b\x81\xa6\x44\xb4\x01\xc4\x8b\x7f\x6c\xdf\xa5\x92\x36\x64\x1b\x34\xaa\xc2\xf8\x45\xf4\xc7\x68\xea\xb6\x1c\x0e\x3f\xbe\x2b\x6d\x6b\x72\xcd\x6b\x0b\x46\xe7\x1f\xbd\xef\x87\x5f\x1b\xd4\xdb\xf8\x26\xba\x8a\xae\xda\x17\xb7\xcf\x07\x13\x2c\x92\xd8\x33\x5c\x7c\x16\xef\x50\x2a\xbb\x8d\xaf\xa3\x17\xd1\x55\x5c\xb3\xfc\x96\xad\xb0\xe8\x76\xa2\xa9\xa8\x1b\xfc\x62\xfb\x3e\x64\xc3\x0f\xc7\x26\xfc\x12\x9b\x55\xaa\x42\x69\xa3\x0f\x26\xbe\x8e\xae\x5e\x47\xd3\x6e\xe0\x94\xbf\xdb\x80\x8c\x46\x5b\x5d\x44\x6b\xd4\x84\x5c\x11\xe6\x28\x2d\x6a\xb8\xa7\xd1\x8b\x8a\xcb\xb0\x44\xbe\x2a\xed\x0c\xae\xa6\xd3\x67\xf3\x73\xa3\xeb\xd2\x0f\x17\xdc\xd4\x82\x6d\x67\xb0\x14\x78\xe7\x87\x98\xe0\x2b\x19\x72\x8b\x95\x99\x81\xe7\xec\x26\x76\x6e\xcf\x5a\xab\x95\x46\x63\xda\xcd\x6a\x65\xb8\xe5\x4a\xce\x08\x51\xcc\xf2\x35\x9e\xa3\x35\x35\x93\x27\x0b\x58\x66\x94\x68\x2c\x1e\x09\x92\x09\x95\xdf\xfa\x31\xe7\xcd\xc3\x43\xe4\x4a\x28\x3d\x83\x4d\xc9\xdb\x65\xe0\x36\x82\x5a\x63\xcb\x1e\x6a\x56\x14\x5c\xae\x66\xf0\xaa\x6e\xcf\x03\x15\xd3\x2b\x2e\x67\x30\xdd\x2f\x49\xe2\x4e\x8d\x49\xec\x2f\xae\x27\x17\x49\xa6\x8a\xad\xb3\x61\xc1\xd7\x90\x0b\x66\x4c\x1a\x1c\xa9\xd8\x5d\x48\x07\x04\x74\x0f\x31\x2e\xbb\xa9\x83\x39\xad\x36\x01\xb8\x8d\xd2\xc0\x0b\x11\x66\xca\x5a\x55\xcd\xe0\x8a\xc4\x6b\x97\x1c\xf1\x13\xa1\x58\x85\x57\xd7\xdd\xe4\x45\x52\x5e\x75\x4c\x2c\xde\xd9\xd0\xd9\xa7\xb7\x4c\xb0\x48\x78\xb7\x76\xc9\x60\xc9\xc2\x8c\xd9\x32\x00\xa6\x39\x0b\x4b\x5e\x14\x28\xd3\xc0\xea\x06\x09\x47\x7c\x01\xc3\xeb\xef\x81\xdb\xaf\xbc\xea\xe4\x8a\x0b\xbe\x6e\x8f\x35\x78\x3c\x3a\xe1\xc3\x87\x78\x0d\xed\x83\x5a\x2e\x0d\xda\x70\x70\xa6\x01\x31\x97\x75\x63\xc3\x95\x56\x4d\xdd\xcf\x5f\x24\x6e\x14\x78\x91\x06\x8d\x16\x41\x7b\xfd\xbb\x47\xbb\xad\x5b\x55\x04\xfd\xc1\x95\xae\x42\xb2\x84\x56\x22\x80\x5a\xb0\x1c\x4b\x25\x0a\xd4\x69\xf0\xa3\xca\x39\x13\x20\xfd\x99\xe1\xa7\x1f\xfe\x13\x5a\x93\x71\xb9\x82\xad\x6a\x34\x7c\x63\x4b\xd4\xd8\x54\xc0\x8a\x82\xe0\x1a\x45\xd1\x40\x10\x87\xdd\x53\x51\xc3\xcc\xca\x3d\xd5\x45\x92\x35\xd6\xaa\x9e\x30\xb3\x12\x32\x2b\xc3\x02\x97\xac\x11\x16\x0a\xad\xea\x42\x6d\x64\x68\xd5\x6a\x45\x91\xce\x1f\xc2\x2f\x0a\xa0\x60\x96\xb5\x53\x69\xd0\xd1\x76\x36\x64\xa6\x56\x75\x53\xb7\x56\xf4\x83\x78\x57\x33\x59\x60\x41\x36\x17\x06\x83\xc5\x5f\xf9\x1a\xa1\x42\x7f\x96\x8b\x63\x48\xe4\x4c\xa3\x0d\x87\x4c\x4f\x80\x91\xc4\x5e\x18\x7f\x24\x68\xff\x25\x8d\xe8\x38\xf5\x47\xa8\x50\x36\x70\xf0\x16\x6a\xba\x57\x82\xc5\xfd\xbd\x66\x72\x85\xf0\x94\x17\x77\x97\xf0\x94\x55\xaa\x91\x16\x66\x29\x44\x6f\xdc\xa3\xd9\xed\x0e\xb8\x03\x24\x82\x2f\x12\xf6\x18\xbc\x41\xc9\x5c\xf0\xfc\x36\x0d\x2c\x47\x9d\xde\xdf\x13\xf3\xdd\x6e\x0e\xf7\xf7\x7c\x09\x4f\xa3\x1f\x30\x67\xb5\xcd\x4b\xb6\xdb\xad\x74\xf7\x1c\xe1\x1d\xe6\x8d\xc5\xf1\xe4\xfe\x1e\x85\xc1\xdd\xce\x34\x59\xc5\xed\xb8\x5b\x4e\xe3\xb2\xd8\xed\x48\xe6\x56\xce\xdd\x0e\x62\x62\x2a\x0b\xbc\x83\xa7\xd1\xf7\
func faucetHtmlBytes() ([]byte, error) {
return bindataRead(
_faucetHtml,
"faucet.html",
)
}
func faucetHtml() (*asset, error) {
bytes, err := faucetHtmlBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "faucet.html", size: 0, mode: os.FileMode(0), modTime: time.Unix(0, 0)}
a := &asset{bytes: bytes, info: info, digest: [32]uint8{0xdb, 0xa2, 0x98, 0x44, 0x4b, 0x50, 0xf8, 0xa1, 0xac, 0x4a, 0x76, 0x2e, 0xcc, 0x3d, 0xcb, 0x81, 0x9e, 0x2a, 0xaa, 0x87, 0xf5, 0x9d, 0x53, 0x4, 0x8a, 0xdd, 0x5a, 0xfe, 0xd3, 0xc3, 0xf, 0x11}}
return a, nil
}
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
}
return a.bytes, nil
}
return nil, fmt.Errorf("Asset %s not found", name)
}
// AssetString returns the asset contents as a string (instead of a []byte).
func AssetString(name string) (string, error) {
data, err := Asset(name)
return string(data), err
}
// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
func MustAsset(name string) []byte {
a, err := Asset(name)
if err != nil {
panic("asset: Asset(" + name + "): " + err.Error())
}
return a
}
// MustAssetString is like AssetString but panics when Asset would return an
// error. It simplifies safe initialization of global variables.
func MustAssetString(name string) string {
return string(MustAsset(name))
}
// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
}
return a.info, nil
}
return nil, fmt.Errorf("AssetInfo %s not found", name)
}
// AssetDigest returns the digest of the file with the given name. It returns an
// error if the asset could not be found or the digest could not be loaded.
func AssetDigest(name string) ([sha256.Size]byte, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s can't read by error: %v", name, err)
}
return a.digest, nil
}
return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s not found", name)
}
// Digests returns a map of all known files and their checksums.
func Digests() (map[string][sha256.Size]byte, error) {
mp := make(map[string][sha256.Size]byte, len(_bindata))
for name := range _bindata {
a, err := _bindata[name]()
if err != nil {
return nil, err
}
mp[name] = a.digest
}
return mp, nil
}
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
"faucet.html": faucetHtml,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"},
// AssetDir("data/img") would return []string{"a.png", "b.png"},
// AssetDir("foo.txt") and AssetDir("notexist") would return an error, and
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
canonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(canonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
type bintree struct {
Func func() (*asset, error)
Children map[string]*bintree
}
var _bintree = &bintree{nil, map[string]*bintree{
"faucet.html": {faucetHtml, map[string]*bintree{}},
}}
// RestoreAsset restores an asset under the given directory.
func RestoreAsset(dir, name string) error {
data, err := Asset(name)
if err != nil {
return err
}
info, err := AssetInfo(name)
if err != nil {
return err
}
err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
if err != nil {
return err
}
err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
if err != nil {
return err
}
return os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
}
// RestoreAssets restores an asset under the given directory recursively.
func RestoreAssets(dir, name string) error {
children, err := AssetDir(name)
// File
if err != nil {
return RestoreAsset(dir, name)
}
// Dir
for _, child := range children {
err = RestoreAssets(dir, filepath.Join(name, child))
if err != nil {
return err
}
}
return nil
}
func _filePath(dir, name string) string {
canonicalName := strings.Replace(name, "\\", "/", -1)
return filepath.Join(append([]string{dir}, strings.Split(canonicalName, "/")...)...)
}