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236 lines
37 KiB
236 lines
37 KiB
7 years ago
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// Code generated by go-bindata.
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// sources:
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// bignumber.js
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// DO NOT EDIT!
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package deps
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import (
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"bytes"
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"compress/gzip"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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"time"
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)
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func bindataRead(data []byte, name string) ([]byte, error) {
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gz, err := gzip.NewReader(bytes.NewBuffer(data))
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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var buf bytes.Buffer
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_, err = io.Copy(&buf, gz)
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clErr := gz.Close()
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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if clErr != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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type asset struct {
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bytes []byte
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info os.FileInfo
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}
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type bindataFileInfo struct {
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name string
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size int64
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mode os.FileMode
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modTime time.Time
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}
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func (fi bindataFileInfo) Name() string {
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return fi.name
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}
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func (fi bindataFileInfo) Size() int64 {
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return fi.size
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}
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func (fi bindataFileInfo) Mode() os.FileMode {
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return fi.mode
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}
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func (fi bindataFileInfo) ModTime() time.Time {
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return fi.modTime
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}
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func (fi bindataFileInfo) IsDir() bool {
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return false
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}
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func (fi bindataFileInfo) Sys() interface{} {
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return nil
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}
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var _bignumberJs = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x94\xbc\x6b\x77\x9b\xc8\x93\x38\xfc\x7e\x3f\x85\xc4\xc6\x9c\x6e\x53\x20\x90\x9d\x38\x86\x14\x9c\x4c\x62\xe7\xe7\x79\x1c\x3b\x4f\x9c\xcc\xcc\xae\xa2\xc9\x91\x51\x23\x75\x82\x40\xe1\x62\xc7\x09\xfe\x7d\xf6\xff\xa9\x6e\x40\xf2\x25\xbb\xb3\x6f\x2c\xe8\x4b\x75\x75\x75\xdd\xbb\xf0\x68\x77\x70\x29\x17\x59\xbd\xba\x14\x85\xf3\xa5\x1c\x5c\x8d\x1d\xd7\xd9\x1b\x2c\xab\x6a\x5d\xfa\xa3\xd1\x42\x56\xcb\xfa\xd2\x89\xf3\xd5\xe8\xad\xfc\x2a\xde\xc6\xe9\x68\x7b\xf8\xe8\xf4\xe4\xd5\xd1\xd9\xab\xa3\xc1\xee\xe8\x3f\x46\xbb\x83\x55\x3e\x97\x89\x14\xf3\xc1\xe5\xcd\xe0\x87\x48\xe5\x62\x50\xe5\x83\x44\x7e\x7f\x0c\x5c\x91\x5f\x8a\xa2\xfa\x5a\xc8\x95\xc8\x46\x79\x55\xe5\xff\x59\x88\x45\x9d\xce\x0a\x5b\x7c\x5f\x17\xa2\x2c\x65\x9e\xd9\x32\x8b\xf3\xd5\x7a\x56\xc9\x4b\x99\xca\xea\x86\x96\x19\x26\x75\x16\x57\x32\xcf\x98\xe0\x3f\x8d\xba\x14\x83\xb2\x2a\x64\x5c\x19\x41\xd7\x31\x50\x5d\xfd\xdb\x8c\x09\xc8\xf8\xcf\xab\x59\x31\xa8\xa0\x00\x09\x39\xd4\x50\x42\x82\xd5\x52\x96\x81\x4c\xd8\x90\x25\x03\x99\x95\xd5\x2c\x8b\x45\x9e\x0c\x66\x9c\x17\xa2\xaa\x8b\x6c\xf0\xc5\x34\x4f\xd9\xf8\x19\x18\x71\x9e\x95\x55\x51\xc7\x55\x5e\x0c\xe2\x59\x9a\x0e\xae\x65\xb5\xcc\xeb\x6a\x90\x89\x6b\x03\x04\x87\x4c\x5c\xb7\xeb\x10\xc0\xac\x4e\xd3\x21\x66\xa6\xf9\x2f\x96\xc1\x18\x9e\xed\xc3\x5b\x30\x2e\x67\xa5\x30\x38\xff\x49\xfd\xe8\x36\x19\x94\x28\x2c\xc3\x00\xcf\x45\xcc\xba\x15\x13\x6c\x21\xdd\x41\x28\x12\x7e\xc9\xe1\x23\x4b\xe0\x9d\x95\x38\xc2\xf2\xe0\xab\x5a\x87\xe5\x68\xe8\xa3\x30\x10\xab\x9b\x35\x0d\x16\xdc\x34\xdd\x5d\x31\x44\xb7\x69\x86\x04\xec\xbd\x58\x1c\x7d\x5f\x33\xe3\x6f\x3b\x32\x2c\x56\xa1\x31\x31\xac\x73\xa7\x4c\x65\x2c\x98\x0b\x19\xb7\x8c\xa9\x65\x70\xcb\x60\x91\xff\xe9\x93\x63\x58\x95\x65\xf0\xe8\x89\x01\x7b\x07\x61\x16\x19\xd2\xf0\x0d\x83\x3b\x95\x28\x2b\x56\xf6\x84\x59\xb0\x04\x4a\xc8\x69\xbb\x79\xc4\x12\xa7\x44\x37\xf4\x46\x22\x62\x25\x96\x2d\x68\x8f\x83\xed\x71\xdf\x83\x2f\xa6\x59\x3a\x85\x58\xa7\xb3\x58\xb0\xd1\xdf\xee\x27\xc7\xdd\x6d\x3e\x39\x23\x20\xb8\xa9\xc8\x16\xd5\x32\xf4\x9e\x12\xa5\xdf\xc2\x25\xd1\x32\xc7\xa1\xc7\x7d\x02\xba\xff\x14\x11\x4b\x27\x5e\xce\x8a\x57\xf9\x5c\xbc\xac\x98\xcb\x1f\x5d\xa3\xc4\xd7\xac\x04\xcf\x85\x0c\x12\xa7\xe4\xb7\x22\x2d\x05\x11\xfa\x2e\x19\x7b\x22\x3b\x25\x0a\xa7\x84\xc4\x11\x28\x1c\x01\x89\x13\x23\xa3\xc7\x98\x47\xa2\x05\xcd\x7d\x01\x57\xb9\x9c\xb3\xb7\xe8\xfe\x6f\xb4\x46\x74\xd5\xb1\x6e\xd1\x41\xa0\x2d\x5a\xdc\x04\x22\xfe\xfb\xdf\xc4\x90\x79\xc1\x0a\x74\x41\xa2\x08\x64\x88\x9e\x1b\xc8\x11\x7a\x2e\x14\x96\xc5\x83\x1e\x35\x81\x85\x42\x68\x22\xa6\x1b\x04\x6e\x35\xaf\xf4\xfb\x1a\xae\xdb\x13\x51\xcd\xf7\x8f\x85\x07\xff\x17\xe2\xdd\xde\x12\x62\xac\xc0\xd2\x91\xd9\x5c\x7c\x3f\x4f\x98\xe1\x18\x9c\x87\xb6\x67\x9a\x6a\x7c\x77\x78\x86\x63\xd0\xa1\x71\x60\x92\xa0\x88\x59\x11\x2f\xd9\x48\x8c\x24\xe7\xa1\x1b\x31\x37\x2c\x4c\x93\x15\x28\x39\x14\x16\x5a\xdd\x3a\xd2\xf2\x38\xa8\x65\xeb\x4b\x92\xd4\x6c\xc1\x5c\x90\x9c\xfb\xdd\xf8\xb2\xe5\x02\x0e\x12\xdd\x60\xff\xf9\x7d\xb4\x25\x0f\x24\x91\x88\xd0\xac\xfb\xd1\x8f\x0c\xb4\xed\x9a\x07\xea\xb0\x36\xbb\x94\x50\x5b\x1e\xe7\x32\xd9\x9a\x0a\xb9\x69\x7e\x31\xcd\x7a\x8b\xed\x12\xa7\xdc\x15\x1c\x0a\x2c\x6c\x69\x7b\x50\x84\x3f\x38\x1d\x02\x1d\x07\x09\x73\x40\x84\x1f\xc8\x84\xbd\x09\x0b\xd5\x31\xa1\x1e\x77\x1a\x74\x07\xb2\x75\x6e\x53\x90\xc8\x0a\xcb\xe3\x3b\x37\xa0\xb7\x28\x2d\xbc\xe1\x50\x87\x52\xf3\x80\x34\xcd\xc4\x89\x9d\x75\x5d\x2e\x59\x4f\x25\x45\x12\xa8\x6d\xbc\x09\xea\x50\x06\xfc\xe1\x08\x09\x0a\x0e\x0f\xb6\x36\x47\x24\xbb\xb1\xbb\x7d\xdd\x6a\x2c\x6d\xac\x15\xad\x02\x69\xdb\x41\x69\xa1\xe1\x1a\xc4\x11\x3d\x3c\x2d\x1e\x83\xed\x6d\xbc\x45\xf7\xb6\xd7\x97\xaf\x49\x8f\x41\x05\x52\xeb\x4c\xd2\x96\x09\xc4\xb0\x84\x05\xac\x61\x8e\xe2\x0e\x9b\xc0\x0a\xdf\xc1\x35\x7e\x55\x2b\xee\x1d\x84\x95\x69\x2a\x51\xaa\xf2\xd3\xfc\x5a\x14\xaf\x66\xa5\x60\x9c\xc3\x3c\x44\xd7\x34\x59\x82\xbf\xc3\xef\xe8\x02\x8d\xb8\xc7\x55\xb0\x6e\x55\x5f\xc5\x61\x89\x6b\x67\x9d\x5f\x33\xd1\x6e\xcc\x9e\x73\xf8\x1d\x13\x58\x3b\x31\x96\x2c\x65\x05\x5b\x3a\x31\x87\xa5\x23\xb8\x12\x7a\x0e\x6b\x47\xe0\xda\x89\x7b\x4e\x5a\x60\xc9\x04\x54\xd4\x55\x63\x82\x8b\x8e\x69\x5c\xc4\xc5
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func bignumberJsBytes() ([]byte, error) {
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return bindataRead(
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_bignumberJs,
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"bignumber.js",
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)
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}
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func bignumberJs() (*asset, error) {
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bytes, err := bignumberJsBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "bignumber.js", size: 0, mode: os.FileMode(0), modTime: time.Unix(0, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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// Asset loads and returns the asset for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func Asset(name string) ([]byte, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
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}
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return a.bytes, nil
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}
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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// MustAsset is like Asset but panics when Asset would return an error.
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// It simplifies safe initialization of global variables.
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func MustAsset(name string) []byte {
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a, err := Asset(name)
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if err != nil {
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panic("asset: Asset(" + name + "): " + err.Error())
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}
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return a
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}
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// AssetInfo loads and returns the asset info for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func AssetInfo(name string) (os.FileInfo, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
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}
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return a.info, nil
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}
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return nil, fmt.Errorf("AssetInfo %s not found", name)
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}
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// AssetNames returns the names of the assets.
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func AssetNames() []string {
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names := make([]string, 0, len(_bindata))
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for name := range _bindata {
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names = append(names, name)
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}
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return names
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}
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// _bindata is a table, holding each asset generator, mapped to its name.
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var _bindata = map[string]func() (*asset, error){
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"bignumber.js": bignumberJs,
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}
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// AssetDir returns the file names below a certain
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// directory embedded in the file by go-bindata.
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// For example if you run go-bindata on data/... and data contains the
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// following hierarchy:
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// data/
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// foo.txt
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// img/
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// a.png
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// b.png
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// then AssetDir("data") would return []string{"foo.txt", "img"}
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// AssetDir("data/img") would return []string{"a.png", "b.png"}
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// AssetDir("foo.txt") and AssetDir("notexist") would return an error
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// AssetDir("") will return []string{"data"}.
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func AssetDir(name string) ([]string, error) {
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node := _bintree
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if len(name) != 0 {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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pathList := strings.Split(cannonicalName, "/")
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for _, p := range pathList {
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node = node.Children[p]
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if node == nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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}
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}
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if node.Func != nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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rv := make([]string, 0, len(node.Children))
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for childName := range node.Children {
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rv = append(rv, childName)
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}
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return rv, nil
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}
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type bintree struct {
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Func func() (*asset, error)
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Children map[string]*bintree
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}
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var _bintree = &bintree{nil, map[string]*bintree{
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"bignumber.js": {bignumberJs, map[string]*bintree{}},
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}}
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// RestoreAsset restores an asset under the given directory
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func RestoreAsset(dir, name string) error {
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data, err := Asset(name)
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if err != nil {
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return err
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}
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info, err := AssetInfo(name)
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if err != nil {
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return err
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}
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err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
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if err != nil {
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return err
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}
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err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
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if err != nil {
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return err
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}
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err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
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if err != nil {
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return err
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}
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return nil
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}
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// RestoreAssets restores an asset under the given directory recursively
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func RestoreAssets(dir, name string) error {
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children, err := AssetDir(name)
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// File
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if err != nil {
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return RestoreAsset(dir, name)
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}
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// Dir
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for _, child := range children {
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err = RestoreAssets(dir, filepath.Join(name, child))
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if err != nil {
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return err
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}
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}
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return nil
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}
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func _filePath(dir, name string) string {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
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}
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