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// Copyright 2019 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package dnsdisc
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import (
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"context"
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"crypto/ecdsa"
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"math/rand"
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"time"
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"github.com/ethereum/go-ethereum/common/mclock"
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"github.com/ethereum/go-ethereum/p2p/enode"
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)
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// clientTree is a full tree being synced.
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type clientTree struct {
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c *Client
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loc *linkEntry
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root *rootEntry
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lastRootCheck mclock.AbsTime // last revalidation of root
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enrs *subtreeSync
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links *subtreeSync
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linkCache linkCache
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}
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func newClientTree(c *Client, loc *linkEntry) *clientTree {
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ct := &clientTree{c: c, loc: loc}
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ct.linkCache.self = ct
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return ct
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}
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func (ct *clientTree) matchPubkey(key *ecdsa.PublicKey) bool {
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return keysEqual(ct.loc.pubkey, key)
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}
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func keysEqual(k1, k2 *ecdsa.PublicKey) bool {
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return k1.Curve == k2.Curve && k1.X.Cmp(k2.X) == 0 && k1.Y.Cmp(k2.Y) == 0
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}
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// syncAll retrieves all entries of the tree.
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func (ct *clientTree) syncAll(dest map[string]entry) error {
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if err := ct.updateRoot(); err != nil {
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return err
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}
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if err := ct.links.resolveAll(dest); err != nil {
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return err
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}
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if err := ct.enrs.resolveAll(dest); err != nil {
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return err
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}
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return nil
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}
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// syncRandom retrieves a single entry of the tree. The Node return value
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// is non-nil if the entry was a node.
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func (ct *clientTree) syncRandom(ctx context.Context) (*enode.Node, error) {
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if ct.rootUpdateDue() {
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if err := ct.updateRoot(); err != nil {
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return nil, err
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}
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}
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// Link tree sync has priority, run it to completion before syncing ENRs.
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if !ct.links.done() {
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err := ct.syncNextLink(ctx)
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return nil, err
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}
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// Sync next random entry in ENR tree. Once every node has been visited, we simply
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// start over. This is fine because entries are cached.
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if ct.enrs.done() {
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ct.enrs = newSubtreeSync(ct.c, ct.loc, ct.root.eroot, false)
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}
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return ct.syncNextRandomENR(ctx)
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}
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func (ct *clientTree) syncNextLink(ctx context.Context) error {
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hash := ct.links.missing[0]
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e, err := ct.links.resolveNext(ctx, hash)
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if err != nil {
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return err
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}
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ct.links.missing = ct.links.missing[1:]
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if le, ok := e.(*linkEntry); ok {
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lt, err := ct.c.ensureTree(le)
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if err != nil {
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return err
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}
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ct.linkCache.add(lt)
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}
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return nil
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}
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func (ct *clientTree) syncNextRandomENR(ctx context.Context) (*enode.Node, error) {
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index := rand.Intn(len(ct.enrs.missing))
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hash := ct.enrs.missing[index]
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e, err := ct.enrs.resolveNext(ctx, hash)
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if err != nil {
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return nil, err
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}
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ct.enrs.missing = removeHash(ct.enrs.missing, index)
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if ee, ok := e.(*enrEntry); ok {
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return ee.node, nil
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}
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return nil, nil
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}
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func (ct *clientTree) String() string {
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return ct.loc.String()
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}
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// removeHash removes the element at index from h.
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func removeHash(h []string, index int) []string {
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if len(h) == 1 {
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return nil
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}
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last := len(h) - 1
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if index < last {
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h[index] = h[last]
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h[last] = ""
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}
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return h[:last]
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}
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// updateRoot ensures that the given tree has an up-to-date root.
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func (ct *clientTree) updateRoot() error {
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ct.lastRootCheck = ct.c.clock.Now()
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ctx, cancel := context.WithTimeout(context.Background(), ct.c.cfg.Timeout)
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defer cancel()
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root, err := ct.c.resolveRoot(ctx, ct.loc)
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if err != nil {
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return err
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}
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ct.root = &root
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// Invalidate subtrees if changed.
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if ct.links == nil || root.lroot != ct.links.root {
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ct.links = newSubtreeSync(ct.c, ct.loc, root.lroot, true)
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ct.linkCache.reset()
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}
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if ct.enrs == nil || root.eroot != ct.enrs.root {
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ct.enrs = newSubtreeSync(ct.c, ct.loc, root.eroot, false)
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}
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return nil
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}
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// rootUpdateDue returns true when a root update is needed.
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func (ct *clientTree) rootUpdateDue() bool {
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return ct.root == nil || time.Duration(ct.c.clock.Now()-ct.lastRootCheck) > ct.c.cfg.RecheckInterval
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}
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// subtreeSync is the sync of an ENR or link subtree.
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type subtreeSync struct {
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c *Client
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loc *linkEntry
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root string
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missing []string // missing tree node hashes
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link bool // true if this sync is for the link tree
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}
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func newSubtreeSync(c *Client, loc *linkEntry, root string, link bool) *subtreeSync {
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return &subtreeSync{c, loc, root, []string{root}, link}
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}
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func (ts *subtreeSync) done() bool {
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return len(ts.missing) == 0
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}
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func (ts *subtreeSync) resolveAll(dest map[string]entry) error {
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for !ts.done() {
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hash := ts.missing[0]
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ctx, cancel := context.WithTimeout(context.Background(), ts.c.cfg.Timeout)
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e, err := ts.resolveNext(ctx, hash)
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cancel()
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if err != nil {
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return err
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}
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dest[hash] = e
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ts.missing = ts.missing[1:]
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}
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return nil
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}
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func (ts *subtreeSync) resolveNext(ctx context.Context, hash string) (entry, error) {
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e, err := ts.c.resolveEntry(ctx, ts.loc.domain, hash)
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if err != nil {
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return nil, err
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}
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switch e := e.(type) {
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case *enrEntry:
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if ts.link {
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return nil, errENRInLinkTree
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}
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case *linkEntry:
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if !ts.link {
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return nil, errLinkInENRTree
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}
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case *branchEntry:
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ts.missing = append(ts.missing, e.children...)
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}
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return e, nil
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}
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// linkCache tracks the links of a tree.
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type linkCache struct {
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self *clientTree
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directM map[*clientTree]struct{} // direct links
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allM map[*clientTree]struct{} // direct & transitive links
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}
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// reset clears the cache.
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func (lc *linkCache) reset() {
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lc.directM = nil
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lc.allM = nil
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}
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// add adds a direct link to the cache.
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func (lc *linkCache) add(ct *clientTree) {
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if lc.directM == nil {
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lc.directM = make(map[*clientTree]struct{})
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}
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if _, ok := lc.directM[ct]; !ok {
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lc.invalidate()
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}
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lc.directM[ct] = struct{}{}
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}
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// invalidate resets the cache of transitive links.
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func (lc *linkCache) invalidate() {
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lc.allM = nil
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}
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// valid returns true when the cache of transitive links is up-to-date.
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func (lc *linkCache) valid() bool {
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// Re-check validity of child caches to catch updates.
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for ct := range lc.allM {
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if ct != lc.self && !ct.linkCache.valid() {
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lc.allM = nil
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break
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}
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}
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return lc.allM != nil
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}
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// all returns all trees reachable through the cache.
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func (lc *linkCache) all() map[*clientTree]struct{} {
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if lc.valid() {
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return lc.allM
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}
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// Remake lc.allM it by taking the union of all() across children.
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m := make(map[*clientTree]struct{})
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if lc.self != nil {
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m[lc.self] = struct{}{}
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}
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for ct := range lc.directM {
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m[ct] = struct{}{}
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for lt := range ct.linkCache.all() {
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m[lt] = struct{}{}
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}
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}
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lc.allM = m
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return m
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}
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