package core
import (
"bytes"
"fmt"
"io"
"math/big"
"sync"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/state"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/rlp"
)
var (
chainlogger = logger . NewLogger ( "CHAIN" )
jsonlogger = logger . NewJsonLogger ( )
blockHashPre = [ ] byte ( "block-hash-" )
blockNumPre = [ ] byte ( "block-num-" )
)
const blockCacheLimit = 10000
type StateQuery interface {
GetAccount ( addr [ ] byte ) * state . StateObject
}
func CalcDifficulty ( block , parent * types . Header ) * big . Int {
diff := new ( big . Int )
diffBoundDiv := big . NewInt ( 2048 )
min := big . NewInt ( 131072 )
adjust := new ( big . Int ) . Div ( parent . Difficulty , diffBoundDiv )
if ( block . Time - parent . Time ) < 8 {
diff . Add ( parent . Difficulty , adjust )
} else {
diff . Sub ( parent . Difficulty , adjust )
}
if diff . Cmp ( min ) < 0 {
return min
}
return diff
}
func CalculateTD ( block , parent * types . Block ) * big . Int {
uncleDiff := new ( big . Int )
for _ , uncle := range block . Uncles ( ) {
uncleDiff = uncleDiff . Add ( uncleDiff , uncle . Difficulty )
}
// TD(genesis_block) = 0 and TD(B) = TD(B.parent) + sum(u.difficulty for u in B.uncles) + B.difficulty
td := new ( big . Int )
td = td . Add ( parent . Td , uncleDiff )
td = td . Add ( td , block . Header ( ) . Difficulty )
return td
}
func CalcGasLimit ( parent , block * types . Block ) * big . Int {
if block . Number ( ) . Cmp ( big . NewInt ( 0 ) ) == 0 {
return common . BigPow ( 10 , 6 )
}
// ((1024-1) * parent.gasLimit + (gasUsed * 6 / 5)) / 1024
previous := new ( big . Int ) . Mul ( big . NewInt ( 1024 - 1 ) , parent . GasLimit ( ) )
current := new ( big . Rat ) . Mul ( new ( big . Rat ) . SetInt ( parent . GasUsed ( ) ) , big . NewRat ( 6 , 5 ) )
curInt := new ( big . Int ) . Div ( current . Num ( ) , current . Denom ( ) )
result := new ( big . Int ) . Add ( previous , curInt )
result . Div ( result , big . NewInt ( 1024 ) )
return common . BigMax ( GenesisGasLimit , result )
}
type ChainManager struct {
//eth EthManager
blockDb common . Database
stateDb common . Database
processor types . BlockProcessor
eventMux * event . TypeMux
genesisBlock * types . Block
// Last known total difficulty
mu sync . RWMutex
tsmu sync . RWMutex
td * big . Int
currentBlock * types . Block
lastBlockHash common . Hash
transState * state . StateDB
txState * state . ManagedState
cache * BlockCache
quit chan struct { }
}
func NewChainManager ( blockDb , stateDb common . Database , mux * event . TypeMux ) * ChainManager {
bc := & ChainManager { blockDb : blockDb , stateDb : stateDb , genesisBlock : GenesisBlock ( stateDb ) , eventMux : mux , quit : make ( chan struct { } ) , cache : NewBlockCache ( blockCacheLimit ) }
bc . setLastBlock ( )
bc . transState = bc . State ( ) . Copy ( )
// Take ownership of this particular state
bc . txState = state . ManageState ( bc . State ( ) . Copy ( ) )
bc . makeCache ( )
go bc . update ( )
return bc
}
func ( self * ChainManager ) Td ( ) * big . Int {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
return self . td
}
func ( self * ChainManager ) LastBlockHash ( ) common . Hash {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
return self . lastBlockHash
}
func ( self * ChainManager ) CurrentBlock ( ) * types . Block {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
return self . currentBlock
}
func ( self * ChainManager ) Status ( ) ( td * big . Int , currentBlock common . Hash , genesisBlock common . Hash ) {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
return self . td , self . currentBlock . Hash ( ) , self . genesisBlock . Hash ( )
}
func ( self * ChainManager ) SetProcessor ( proc types . BlockProcessor ) {
self . processor = proc
}
func ( self * ChainManager ) State ( ) * state . StateDB {
return state . New ( self . CurrentBlock ( ) . Root ( ) , self . stateDb )
}
func ( self * ChainManager ) TransState ( ) * state . StateDB {
self . tsmu . RLock ( )
defer self . tsmu . RUnlock ( )
return self . transState
}
func ( self * ChainManager ) TxState ( ) * state . ManagedState {
self . tsmu . RLock ( )
defer self . tsmu . RUnlock ( )
return self . txState
}
func ( self * ChainManager ) setTxState ( statedb * state . StateDB ) {
self . tsmu . Lock ( )
defer self . tsmu . Unlock ( )
self . txState = state . ManageState ( statedb )
}
func ( self * ChainManager ) setTransState ( statedb * state . StateDB ) {
self . transState = statedb
}
func ( bc * ChainManager ) setLastBlock ( ) {
data , _ := bc . blockDb . Get ( [ ] byte ( "LastBlock" ) )
if len ( data ) != 0 {
block := bc . GetBlock ( common . BytesToHash ( data ) )
bc . currentBlock = block
bc . lastBlockHash = block . Hash ( )
// Set the last know difficulty (might be 0x0 as initial value, Genesis)
bc . td = common . BigD ( bc . blockDb . LastKnownTD ( ) )
} else {
bc . Reset ( )
}
chainlogger . Infof ( "Last block (#%v) %x TD=%v\n" , bc . currentBlock . Number ( ) , bc . currentBlock . Hash ( ) , bc . td )
}
func ( bc * ChainManager ) makeCache ( ) {
if bc . cache == nil {
bc . cache = NewBlockCache ( blockCacheLimit )
}
// load in last `blockCacheLimit` - 1 blocks. Last block is the current.
ancestors := bc . GetAncestors ( bc . currentBlock , blockCacheLimit - 1 )
ancestors = append ( ancestors , bc . currentBlock )
for _ , block := range ancestors {
bc . cache . Push ( block )
}
}
// Block creation & chain handling
func ( bc * ChainManager ) NewBlock ( coinbase common . Address ) * types . Block {
bc . mu . RLock ( )
defer bc . mu . RUnlock ( )
var (
root common . Hash
parentHash common . Hash
)
if bc . currentBlock != nil {
root = bc . currentBlock . Header ( ) . Root
parentHash = bc . lastBlockHash
}
block := types . NewBlock (
parentHash ,
coinbase ,
root ,
common . BigPow ( 2 , 32 ) ,
0 ,
"" )
block . SetUncles ( nil )
block . SetTransactions ( nil )
block . SetReceipts ( nil )
parent := bc . currentBlock
if parent != nil {
header := block . Header ( )
header . Difficulty = CalcDifficulty ( block . Header ( ) , parent . Header ( ) )
header . Number = new ( big . Int ) . Add ( parent . Header ( ) . Number , common . Big1 )
header . GasLimit = CalcGasLimit ( parent , block )
}
return block
}
func ( bc * ChainManager ) Reset ( ) {
bc . mu . Lock ( )
defer bc . mu . Unlock ( )
for block := bc . currentBlock ; block != nil ; block = bc . GetBlock ( block . Header ( ) . ParentHash ) {
bc . removeBlock ( block )
}
if bc . cache == nil {
bc . cache = NewBlockCache ( blockCacheLimit )
}
// Prepare the genesis block
bc . write ( bc . genesisBlock )
bc . insert ( bc . genesisBlock )
bc . currentBlock = bc . genesisBlock
bc . makeCache ( )
bc . setTotalDifficulty ( common . Big ( "0" ) )
}
func ( bc * ChainManager ) removeBlock ( block * types . Block ) {
bc . blockDb . Delete ( append ( blockHashPre , block . Hash ( ) . Bytes ( ) ... ) )
}
func ( bc * ChainManager ) ResetWithGenesisBlock ( gb * types . Block ) {
bc . mu . Lock ( )
defer bc . mu . Unlock ( )
for block := bc . currentBlock ; block != nil ; block = bc . GetBlock ( block . Header ( ) . ParentHash ) {
bc . removeBlock ( block )
}
// Prepare the genesis block
bc . genesisBlock = gb
bc . write ( bc . genesisBlock )
bc . insert ( bc . genesisBlock )
bc . currentBlock = bc . genesisBlock
bc . makeCache ( )
}
// Export writes the active chain to the given writer.
func ( self * ChainManager ) Export ( w io . Writer ) error {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
chainlogger . Infof ( "exporting %v blocks...\n" , self . currentBlock . Header ( ) . Number )
for block := self . currentBlock ; block != nil ; block = self . GetBlock ( block . Header ( ) . ParentHash ) {
if err := block . EncodeRLP ( w ) ; err != nil {
return err
}
}
return nil
}
func ( bc * ChainManager ) insert ( block * types . Block ) {
bc . blockDb . Put ( [ ] byte ( "LastBlock" ) , block . Hash ( ) . Bytes ( ) )
bc . currentBlock = block
bc . lastBlockHash = block . Hash ( )
key := append ( blockNumPre , block . Number ( ) . Bytes ( ) ... )
bc . blockDb . Put ( key , bc . lastBlockHash . Bytes ( ) )
// Push block to cache
bc . cache . Push ( block )
}
func ( bc * ChainManager ) write ( block * types . Block ) {
enc , _ := rlp . EncodeToBytes ( ( * types . StorageBlock ) ( block ) )
key := append ( blockHashPre , block . Hash ( ) . Bytes ( ) ... )
bc . blockDb . Put ( key , enc )
}
// Accessors
func ( bc * ChainManager ) Genesis ( ) * types . Block {
return bc . genesisBlock
}
// Block fetching methods
func ( bc * ChainManager ) HasBlock ( hash common . Hash ) bool {
data , _ := bc . blockDb . Get ( append ( blockHashPre , hash [ : ] ... ) )
return len ( data ) != 0
}
func ( self * ChainManager ) GetBlockHashesFromHash ( hash common . Hash , max uint64 ) ( chain [ ] common . Hash ) {
block := self . GetBlock ( hash )
if block == nil {
return
}
// XXX Could be optimised by using a different database which only holds hashes (i.e., linked list)
for i := uint64 ( 0 ) ; i < max ; i ++ {
parentHash := block . Header ( ) . ParentHash
block = self . GetBlock ( parentHash )
if block == nil {
chainlogger . Infof ( "GetBlockHashesFromHash Parent UNKNOWN %x\n" , parentHash )
break
}
chain = append ( chain , block . Hash ( ) )
if block . Header ( ) . Number . Cmp ( common . Big0 ) <= 0 {
break
}
}
return
}
func ( self * ChainManager ) GetBlock ( hash common . Hash ) * types . Block {
if block := self . cache . Get ( hash ) ; block != nil {
return block
}
data , _ := self . blockDb . Get ( append ( blockHashPre , hash [ : ] ... ) )
if len ( data ) == 0 {
return nil
}
var block types . StorageBlock
if err := rlp . Decode ( bytes . NewReader ( data ) , & block ) ; err != nil {
chainlogger . Errorf ( "invalid block RLP for hash %x: %v" , hash , err )
return nil
}
return ( * types . Block ) ( & block )
}
func ( self * ChainManager ) GetBlockByNumber ( num uint64 ) * types . Block {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
key , _ := self . blockDb . Get ( append ( blockNumPre , big . NewInt ( int64 ( num ) ) . Bytes ( ) ... ) )
if len ( key ) == 0 {
return nil
}
return self . GetBlock ( common . BytesToHash ( key ) )
}
func ( self * ChainManager ) GetUnclesInChain ( block * types . Block , length int ) ( uncles [ ] * types . Header ) {
for i := 0 ; block != nil && i < length ; i ++ {
uncles = append ( uncles , block . Uncles ( ) ... )
block = self . GetBlock ( block . ParentHash ( ) )
}
return
}
func ( self * ChainManager ) GetAncestors ( block * types . Block , length int ) ( blocks [ ] * types . Block ) {
for i := 0 ; i < length ; i ++ {
block = self . GetBlock ( block . ParentHash ( ) )
if block == nil {
break
}
blocks = append ( blocks , block )
}
return
}
func ( bc * ChainManager ) setTotalDifficulty ( td * big . Int ) {
bc . blockDb . Put ( [ ] byte ( "LTD" ) , td . Bytes ( ) )
bc . td = td
}
func ( self * ChainManager ) CalcTotalDiff ( block * types . Block ) ( * big . Int , error ) {
parent := self . GetBlock ( block . Header ( ) . ParentHash )
if parent == nil {
return nil , fmt . Errorf ( "Unable to calculate total diff without known parent %x" , block . Header ( ) . ParentHash )
}
parentTd := parent . Td
uncleDiff := new ( big . Int )
for _ , uncle := range block . Uncles ( ) {
uncleDiff = uncleDiff . Add ( uncleDiff , uncle . Difficulty )
}
td := new ( big . Int )
td = td . Add ( parentTd , uncleDiff )
td = td . Add ( td , block . Header ( ) . Difficulty )
return td , nil
}
func ( bc * ChainManager ) Stop ( ) {
close ( bc . quit )
}
type queueEvent struct {
queue [ ] interface { }
canonicalCount int
sideCount int
splitCount int
}
func ( self * ChainManager ) InsertChain ( chain types . Blocks ) error {
//self.tsmu.Lock()
//defer self.tsmu.Unlock()
// A queued approach to delivering events. This is generally faster than direct delivery and requires much less mutex acquiring.
var queue = make ( [ ] interface { } , len ( chain ) )
var queueEvent = queueEvent { queue : queue }
for i , block := range chain {
// Call in to the block processor and check for errors. It's likely that if one block fails
// all others will fail too (unless a known block is returned).
td , logs , err := self . processor . Process ( block )
if err != nil {
if IsKnownBlockErr ( err ) {
continue
}
if err == BlockEqualTSErr {
queue [ i ] = ChainSideEvent { block , logs }
continue
}
h := block . Header ( )
chainlogger . Errorf ( "INVALID block #%v (%x)\n" , h . Number , h . Hash ( ) . Bytes ( ) [ : 4 ] )
chainlogger . Errorln ( err )
chainlogger . Debugln ( block )
return err
}
block . Td = td
self . mu . Lock ( )
cblock := self . currentBlock
{
// Write block to database. Eventually we'll have to improve on this and throw away blocks that are
// not in the canonical chain.
self . write ( block )
// Compare the TD of the last known block in the canonical chain to make sure it's greater.
// At this point it's possible that a different chain (fork) becomes the new canonical chain.
if td . Cmp ( self . td ) > 0 {
if block . Header ( ) . Number . Cmp ( new ( big . Int ) . Add ( cblock . Header ( ) . Number , common . Big1 ) ) < 0 {
chash := cblock . Hash ( )
hash := block . Hash ( )
chainlogger . Infof ( "Split detected. New head #%v (%x) TD=%v, was #%v (%x) TD=%v\n" , block . Header ( ) . Number , hash [ : 4 ] , td , cblock . Header ( ) . Number , chash [ : 4 ] , self . td )
queue [ i ] = ChainSplitEvent { block , logs }
queueEvent . splitCount ++
}
self . setTotalDifficulty ( td )
self . insert ( block )
jsonlogger . LogJson ( & logger . EthChainNewHead {
BlockHash : block . Hash ( ) . Hex ( ) ,
BlockNumber : block . Number ( ) ,
ChainHeadHash : cblock . Hash ( ) . Hex ( ) ,
BlockPrevHash : block . ParentHash ( ) . Hex ( ) ,
} )
self . setTransState ( state . New ( block . Root ( ) , self . stateDb ) )
self . setTxState ( state . New ( block . Root ( ) , self . stateDb ) )
queue [ i ] = ChainEvent { block , logs }
queueEvent . canonicalCount ++
} else {
queue [ i ] = ChainSideEvent { block , logs }
queueEvent . sideCount ++
}
}
self . mu . Unlock ( )
}
go self . eventMux . Post ( queueEvent )
return nil
}
func ( self * ChainManager ) update ( ) {
events := self . eventMux . Subscribe ( queueEvent { } )
out :
for {
select {
case ev := <- events . Chan ( ) :
switch ev := ev . ( type ) {
case queueEvent :
for i , event := range ev . queue {
switch event := event . ( type ) {
case ChainEvent :
// We need some control over the mining operation. Acquiring locks and waiting for the miner to create new block takes too long
// and in most cases isn't even necessary.
if i + 1 == ev . canonicalCount {
self . eventMux . Post ( ChainHeadEvent { event . Block } )
}
case ChainSplitEvent :
// On chain splits we need to reset the transaction state. We can't be sure whether the actual
// state of the accounts are still valid.
if i == ev . splitCount {
self . setTxState ( state . New ( event . Block . Root ( ) , self . stateDb ) )
}
}
self . eventMux . Post ( event )
}
}
case <- self . quit :
break out
}
}
}