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142 lines
4.7 KiB
142 lines
4.7 KiB
3 weeks ago
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// Copyright 2022 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package pathdb
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import (
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"fmt"
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"time"
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"github.com/VictoriaMetrics/fastcache"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/rawdb"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/trie/trienode"
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)
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// buffer is a collection of modified states along with the modified trie nodes.
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// They are cached here to aggregate the disk write. The content of the buffer
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// must be checked before diving into disk (since it basically is not yet written
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// data).
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type buffer struct {
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layers uint64 // The number of diff layers aggregated inside
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limit uint64 // The maximum memory allowance in bytes
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nodes *nodeSet // Aggregated trie node set
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}
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// newBuffer initializes the buffer with the provided states and trie nodes.
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func newBuffer(limit int, nodes *nodeSet, layers uint64) *buffer {
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// Don't panic for lazy users if any provided set is nil
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if nodes == nil {
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nodes = newNodeSet(nil)
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}
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return &buffer{
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layers: layers,
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limit: uint64(limit),
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nodes: nodes,
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}
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}
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// node retrieves the trie node with node path and its trie identifier.
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func (b *buffer) node(owner common.Hash, path []byte) (*trienode.Node, bool) {
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return b.nodes.node(owner, path)
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}
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// commit merges the provided states and trie nodes into the buffer.
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func (b *buffer) commit(nodes *nodeSet) *buffer {
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b.layers++
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b.nodes.merge(nodes)
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return b
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}
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// revert is the reverse operation of commit. It also merges the provided states
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// and trie nodes into the buffer. The key difference is that the provided state
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// set should reverse the changes made by the most recent state transition.
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func (b *buffer) revert(db ethdb.KeyValueReader, nodes map[common.Hash]map[string]*trienode.Node) error {
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// Short circuit if no embedded state transition to revert
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if b.layers == 0 {
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return errStateUnrecoverable
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}
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b.layers--
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// Reset the entire buffer if only a single transition left
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if b.layers == 0 {
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b.reset()
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return nil
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}
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b.nodes.revert(db, nodes)
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return nil
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}
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// reset cleans up the disk cache.
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func (b *buffer) reset() {
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b.layers = 0
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b.nodes.reset()
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}
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// empty returns an indicator if buffer is empty.
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func (b *buffer) empty() bool {
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return b.layers == 0
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}
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// full returns an indicator if the size of accumulated content exceeds the
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// configured threshold.
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func (b *buffer) full() bool {
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return b.size() > b.limit
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}
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// size returns the approximate memory size of the held content.
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func (b *buffer) size() uint64 {
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return b.nodes.size
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}
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// flush persists the in-memory dirty trie node into the disk if the configured
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// memory threshold is reached. Note, all data must be written atomically.
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func (b *buffer) flush(db ethdb.KeyValueStore, freezer ethdb.AncientWriter, nodesCache *fastcache.Cache, id uint64) error {
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// Ensure the target state id is aligned with the internal counter.
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head := rawdb.ReadPersistentStateID(db)
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if head+b.layers != id {
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return fmt.Errorf("buffer layers (%d) cannot be applied on top of persisted state id (%d) to reach requested state id (%d)", b.layers, head, id)
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}
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// Terminate the state snapshot generation if it's active
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var (
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start = time.Now()
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batch = db.NewBatchWithSize(b.nodes.dbsize() * 11 / 10) // extra 10% for potential pebble internal stuff
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)
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// Explicitly sync the state freezer, ensuring that all written
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// data is transferred to disk before updating the key-value store.
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if freezer != nil {
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if err := freezer.Sync(); err != nil {
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return err
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}
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}
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nodes := b.nodes.write(batch, nodesCache)
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rawdb.WritePersistentStateID(batch, id)
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// Flush all mutations in a single batch
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size := batch.ValueSize()
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if err := batch.Write(); err != nil {
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return err
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}
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commitBytesMeter.Mark(int64(size))
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commitNodesMeter.Mark(int64(nodes))
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commitTimeTimer.UpdateSince(start)
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b.reset()
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log.Debug("Persisted buffer content", "nodes", nodes, "bytes", common.StorageSize(size), "elapsed", common.PrettyDuration(time.Since(start)))
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return nil
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}
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