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@ -1,13 +1,15 @@ |
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package main |
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import ( |
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"bitbucket.org/kardianos/osext" |
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"flag" |
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"fmt" |
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"github.com/ethereum/eth-go/ethlog" |
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"github.com/ethereum/go-ethereum/utils" |
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"os" |
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"os/user" |
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"path" |
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"path/filepath" |
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"runtime" |
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) |
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var Identifier string |
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@ -34,6 +36,31 @@ var LogLevel int |
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// flags specific to gui client
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var AssetPath string |
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//TODO: If we re-use the one defined in cmd.go the binary osx image crashes. If somebody finds out why we can dry this up.
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func defaultAssetPath() string { |
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var assetPath string |
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// If the current working directory is the go-ethereum dir
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// assume a debug build and use the source directory as
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// asset directory.
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pwd, _ := os.Getwd() |
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if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "ethereal") { |
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assetPath = path.Join(pwd, "assets") |
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} else { |
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switch runtime.GOOS { |
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case "darwin": |
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// Get Binary Directory
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exedir, _ := osext.ExecutableFolder() |
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assetPath = filepath.Join(exedir, "../Resources") |
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case "linux": |
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assetPath = "/usr/share/ethereal" |
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case "windows": |
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assetPath = "./assets" |
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default: |
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assetPath = "." |
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} |
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} |
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return assetPath |
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} |
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func defaultDataDir() string { |
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usr, _ := user.Current() |
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return path.Join(usr.HomeDir, ".ethereal") |
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@ -66,7 +93,7 @@ func Init() { |
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flag.StringVar(&DebugFile, "debug", "", "debug file (no debugging if not set)") |
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flag.IntVar(&LogLevel, "loglevel", int(ethlog.InfoLevel), "loglevel: 0-5: silent,error,warn,info,debug,debug detail)") |
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flag.StringVar(&AssetPath, "asset_path", utils.DefaultAssetPath(), "absolute path to GUI assets directory") |
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flag.StringVar(&AssetPath, "asset_path", defaultAssetPath(), "absolute path to GUI assets directory") |
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flag.Parse() |
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} |
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