Merge pull request #460 from tgerring/ethutil

Move MakeName to ethutil
pull/481/head
Felix Lange 10 years ago
commit 2a0e5888fd
  1. 3
      cmd/utils/flags.go
  2. 7
      ethutil/common.go
  3. 10
      p2p/server.go

@ -18,7 +18,6 @@ import (
"github.com/ethereum/go-ethereum/ethutil"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/nat"
"github.com/ethereum/go-ethereum/rpc"
"github.com/ethereum/go-ethereum/xeth"
@ -194,7 +193,7 @@ func GetNodeKey(ctx *cli.Context) (key *ecdsa.PrivateKey) {
func GetEthereum(clientID, version string, ctx *cli.Context) (*eth.Ethereum, error) {
return eth.New(&eth.Config{
Name: p2p.MakeName(clientID, version),
Name: ethutil.MakeName(clientID, version),
DataDir: ctx.GlobalString(DataDirFlag.Name),
LogFile: ctx.GlobalString(LogFileFlag.Name),
LogLevel: ctx.GlobalInt(LogLevelFlag.Name),

@ -13,6 +13,13 @@ import (
"github.com/kardianos/osext"
)
// MakeName creates a node name that follows the ethereum convention
// for such names. It adds the operation system name and Go runtime version
// the name.
func MakeName(name, version string) string {
return fmt.Sprintf("%s/v%s/%s/%s", name, version, runtime.GOOS, runtime.Version())
}
func DefaultAssetPath() string {
var assetPath string
pwd, _ := os.Getwd()

@ -6,7 +6,6 @@ import (
"errors"
"fmt"
"net"
"runtime"
"sync"
"time"
@ -33,13 +32,6 @@ const (
var srvlog = logger.NewLogger("P2P Server")
var srvjslog = logger.NewJsonLogger()
// MakeName creates a node name that follows the ethereum convention
// for such names. It adds the operation system name and Go runtime version
// the name.
func MakeName(name, version string) string {
return fmt.Sprintf("%s/v%s/%s/%s", name, version, runtime.GOOS, runtime.Version())
}
// Server manages all peer connections.
//
// The fields of Server are used as configuration parameters.
@ -54,7 +46,7 @@ type Server struct {
MaxPeers int
// Name sets the node name of this server.
// Use MakeName to create a name that follows existing conventions.
// Use ethutil.MakeName to create a name that follows existing conventions.
Name string
// Bootstrap nodes are used to establish connectivity

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