diff --git a/core/transaction_pool.go b/core/transaction_pool.go index 16f66efdcf..a0fb2a7a05 100644 --- a/core/transaction_pool.go +++ b/core/transaction_pool.go @@ -138,7 +138,6 @@ func (pool *TxPool) resetState() { } } } - // Check the queue and move transactions over to the pending if possible // or remove those that have become invalid pool.checkQueue() @@ -290,17 +289,15 @@ func (pool *TxPool) addTx(hash common.Hash, addr common.Address, tx *types.Trans } // Add queues a single transaction in the pool if it is valid. -func (self *TxPool) Add(tx *types.Transaction) (err error) { +func (self *TxPool) Add(tx *types.Transaction) error { self.mu.Lock() defer self.mu.Unlock() - err = self.add(tx) - if err == nil { - // check and validate the queueue - self.checkQueue() + if err := self.add(tx); err != nil { + return err } - - return + self.checkQueue() + return nil } // AddTransactions attempts to queue all valid transactions in txs. @@ -406,51 +403,55 @@ func (pool *TxPool) checkQueue() { pool.resetState() } - var addq txQueue + var promote txQueue for address, txs := range pool.queue { - // guessed nonce is the nonce currently kept by the tx pool (pending state) - guessedNonce := pool.pendingState.GetNonce(address) - // true nonce is the nonce known by the last state currentState, err := pool.currentState() if err != nil { glog.Errorf("could not get current state: %v", err) return } - trueNonce := currentState.GetNonce(address) - addq := addq[:0] + balance := currentState.GetBalance(address) + + var ( + guessedNonce = pool.pendingState.GetNonce(address) // nonce currently kept by the tx pool (pending state) + trueNonce = currentState.GetNonce(address) // nonce known by the last state + ) + promote = promote[:0] for hash, tx := range txs { - if tx.Nonce() < trueNonce { - // Drop queued transactions whose nonce is lower than - // the account nonce because they have been processed. + // Drop processed or out of fund transactions + if tx.Nonce() < trueNonce || balance.Cmp(tx.Cost()) < 0 { + if glog.V(logger.Core) { + glog.Infof("removed tx (%v) from pool queue: low tx nonce or out of funds\n", tx) + } delete(txs, hash) - } else { - // Collect the remaining transactions for the next pass. - addq = append(addq, txQueueEntry{hash, address, tx}) - } - } - // Find the next consecutive nonce range starting at the - // current account nonce. - sort.Sort(addq) - for i, e := range addq { - // start deleting the transactions from the queue if they exceed the limit - if i > maxQueued { - delete(pool.queue[address], e.hash) continue } - - if e.Nonce() > guessedNonce { - if len(addq)-i > maxQueued { + // Collect the remaining transactions for the next pass. + promote = append(promote, txQueueEntry{hash, address, tx}) + } + // Find the next consecutive nonce range starting at the current account nonce, + // pushing the guessed nonce forward if we add consecutive transactions. + sort.Sort(promote) + for i, entry := range promote { + // If we reached a gap in the nonces, enforce transaction limit and stop + if entry.Nonce() > guessedNonce { + if len(promote)-i > maxQueued { if glog.V(logger.Debug) { - glog.Infof("Queued tx limit exceeded for %s. Tx %s removed\n", common.PP(address[:]), common.PP(e.hash[:])) + glog.Infof("Queued tx limit exceeded for %s. Tx %s removed\n", common.PP(address[:]), common.PP(entry.hash[:])) } - for j := i + maxQueued; j < len(addq); j++ { - delete(txs, addq[j].hash) + for _, drop := range promote[i+maxQueued:] { + delete(txs, drop.hash) } } break } - delete(txs, e.hash) - pool.addTx(e.hash, address, e.Transaction) + // Otherwise promote the transaction and move the guess nonce if needed + pool.addTx(entry.hash, address, entry.Transaction) + delete(txs, entry.hash) + + if entry.Nonce() == guessedNonce { + guessedNonce++ + } } // Delete the entire queue entry if it became empty. if len(txs) == 0 { @@ -460,20 +461,56 @@ func (pool *TxPool) checkQueue() { } // validatePool removes invalid and processed transactions from the main pool. +// If a transaction is removed for being invalid (e.g. out of funds), all sub- +// sequent (Still valid) transactions are moved back into the future queue. This +// is important to prevent a drained account from DOSing the network with non +// executable transactions. func (pool *TxPool) validatePool() { state, err := pool.currentState() if err != nil { glog.V(logger.Info).Infoln("failed to get current state: %v", err) return } + balanceCache := make(map[common.Address]*big.Int) + + // Clean up the pending pool, accumulating invalid nonces + gaps := make(map[common.Address]uint64) + for hash, tx := range pool.pending { - from, _ := tx.From() // err already checked - // perform light nonce validation - if state.GetNonce(from) > tx.Nonce() { + sender, _ := tx.From() // err already checked + + // Perform light nonce and balance validation + balance := balanceCache[sender] + if balance == nil { + balance = state.GetBalance(sender) + balanceCache[sender] = balance + } + if past := state.GetNonce(sender) > tx.Nonce(); past || balance.Cmp(tx.Cost()) < 0 { + // Remove an already past it invalidated transaction if glog.V(logger.Core) { - glog.Infof("removed tx (%x) from pool: low tx nonce\n", hash[:4]) + glog.Infof("removed tx (%v) from pool: low tx nonce or out of funds\n", tx) } delete(pool.pending, hash) + + // Track the smallest invalid nonce to postpone subsequent transactions + if !past { + if prev, ok := gaps[sender]; !ok || tx.Nonce() < prev { + gaps[sender] = tx.Nonce() + } + } + } + } + // Move all transactions after a gap back to the future queue + if len(gaps) > 0 { + for hash, tx := range pool.pending { + sender, _ := tx.From() + if gap, ok := gaps[sender]; ok && tx.Nonce() >= gap { + if glog.V(logger.Core) { + glog.Infof("postponed tx (%v) due to introduced gap\n", tx) + } + pool.queueTx(hash, tx) + delete(pool.pending, hash) + } } } } diff --git a/core/transaction_pool_test.go b/core/transaction_pool_test.go index 229dcacf37..c24489e6bc 100644 --- a/core/transaction_pool_test.go +++ b/core/transaction_pool_test.go @@ -79,7 +79,7 @@ func TestTransactionQueue(t *testing.T) { tx := transaction(0, big.NewInt(100), key) from, _ := tx.From() currentState, _ := pool.currentState() - currentState.AddBalance(from, big.NewInt(1)) + currentState.AddBalance(from, big.NewInt(1000)) pool.queueTx(tx.Hash(), tx) pool.checkQueue() @@ -104,15 +104,17 @@ func TestTransactionQueue(t *testing.T) { tx1 := transaction(0, big.NewInt(100), key) tx2 := transaction(10, big.NewInt(100), key) tx3 := transaction(11, big.NewInt(100), key) + from, _ = tx1.From() + currentState, _ = pool.currentState() + currentState.AddBalance(from, big.NewInt(1000)) pool.queueTx(tx1.Hash(), tx1) pool.queueTx(tx2.Hash(), tx2) pool.queueTx(tx3.Hash(), tx3) - from, _ = tx1.From() pool.checkQueue() if len(pool.pending) != 1 { - t.Error("expected tx pool to be 1 =") + t.Error("expected tx pool to be 1, got", len(pool.pending)) } if len(pool.queue[from]) != 2 { t.Error("expected len(queue) == 2, got", len(pool.queue[from])) @@ -261,3 +263,264 @@ func TestRemovedTxEvent(t *testing.T) { t.Error("expected 1 pending tx, got", len(pool.pending)) } } + +// Tests that if an account runs out of funds, any pending and queued transactions +// are dropped. +func TestTransactionDropping(t *testing.T) { + // Create a test account and fund it + pool, key := setupTxPool() + account, _ := transaction(0, big.NewInt(0), key).From() + + state, _ := pool.currentState() + state.AddBalance(account, big.NewInt(1000)) + + // Add some pending and some queued transactions + var ( + tx0 = transaction(0, big.NewInt(100), key) + tx1 = transaction(1, big.NewInt(200), key) + tx10 = transaction(10, big.NewInt(100), key) + tx11 = transaction(11, big.NewInt(200), key) + ) + pool.addTx(tx0.Hash(), account, tx0) + pool.addTx(tx1.Hash(), account, tx1) + pool.queueTx(tx10.Hash(), tx10) + pool.queueTx(tx11.Hash(), tx11) + + // Check that pre and post validations leave the pool as is + if len(pool.pending) != 2 { + t.Errorf("pending transaction mismatch: have %d, want %d", len(pool.pending), 2) + } + if len(pool.queue[account]) != 2 { + t.Errorf("queued transaction mismatch: have %d, want %d", len(pool.queue), 2) + } + pool.resetState() + if len(pool.pending) != 2 { + t.Errorf("pending transaction mismatch: have %d, want %d", len(pool.pending), 2) + } + if len(pool.queue[account]) != 2 { + t.Errorf("queued transaction mismatch: have %d, want %d", len(pool.queue), 2) + } + // Reduce the balance of the account, and check that invalidated transactions are dropped + state.AddBalance(account, big.NewInt(-750)) + pool.resetState() + + if _, ok := pool.pending[tx0.Hash()]; !ok { + t.Errorf("funded pending transaction missing: %v", tx0) + } + if _, ok := pool.pending[tx1.Hash()]; ok { + t.Errorf("out-of-fund pending transaction present: %v", tx1) + } + if _, ok := pool.queue[account][tx10.Hash()]; !ok { + t.Errorf("funded queued transaction missing: %v", tx10) + } + if _, ok := pool.queue[account][tx11.Hash()]; ok { + t.Errorf("out-of-fund queued transaction present: %v", tx11) + } +} + +// Tests that if a transaction is dropped from the current pending pool (e.g. out +// of fund), all consecutive (still valid, but not executable) transactions are +// postponed back into the future queue to prevent broadcating them. +func TestTransactionPostponing(t *testing.T) { + // Create a test account and fund it + pool, key := setupTxPool() + account, _ := transaction(0, big.NewInt(0), key).From() + + state, _ := pool.currentState() + state.AddBalance(account, big.NewInt(1000)) + + // Add a batch consecutive pending transactions for validation + txns := []*types.Transaction{} + for i := 0; i < 100; i++ { + var tx *types.Transaction + if i%2 == 0 { + tx = transaction(uint64(i), big.NewInt(100), key) + } else { + tx = transaction(uint64(i), big.NewInt(500), key) + } + pool.addTx(tx.Hash(), account, tx) + txns = append(txns, tx) + } + // Check that pre and post validations leave the pool as is + if len(pool.pending) != len(txns) { + t.Errorf("pending transaction mismatch: have %d, want %d", len(pool.pending), len(txns)) + } + if len(pool.queue[account]) != 0 { + t.Errorf("queued transaction mismatch: have %d, want %d", len(pool.queue), 0) + } + pool.resetState() + if len(pool.pending) != len(txns) { + t.Errorf("pending transaction mismatch: have %d, want %d", len(pool.pending), len(txns)) + } + if len(pool.queue[account]) != 0 { + t.Errorf("queued transaction mismatch: have %d, want %d", len(pool.queue), 0) + } + // Reduce the balance of the account, and check that transactions are reorganized + state.AddBalance(account, big.NewInt(-750)) + pool.resetState() + + if _, ok := pool.pending[txns[0].Hash()]; !ok { + t.Errorf("tx %d: valid and funded transaction missing from pending pool: %v", 0, txns[0]) + } + if _, ok := pool.queue[account][txns[0].Hash()]; ok { + t.Errorf("tx %d: valid and funded transaction present in future queue: %v", 0, txns[0]) + } + for i, tx := range txns[1:] { + if i%2 == 1 { + if _, ok := pool.pending[tx.Hash()]; ok { + t.Errorf("tx %d: valid but future transaction present in pending pool: %v", i+1, tx) + } + if _, ok := pool.queue[account][tx.Hash()]; !ok { + t.Errorf("tx %d: valid but future transaction missing from future queue: %v", i+1, tx) + } + } else { + if _, ok := pool.pending[tx.Hash()]; ok { + t.Errorf("tx %d: out-of-fund transaction present in pending pool: %v", i+1, tx) + } + if _, ok := pool.queue[account][tx.Hash()]; ok { + t.Errorf("tx %d: out-of-fund transaction present in future queue: %v", i+1, tx) + } + } + } +} + +// Tests that if the transaction count belonging to a single account goes above +// some threshold, the higher transactions are dropped to prevent DOS attacks. +func TestTransactionQueueLimiting(t *testing.T) { + // Create a test account and fund it + pool, key := setupTxPool() + account, _ := transaction(0, big.NewInt(0), key).From() + + state, _ := pool.currentState() + state.AddBalance(account, big.NewInt(1000000)) + + // Keep queuing up transactions and make sure all above a limit are dropped + for i := uint64(1); i <= maxQueued+5; i++ { + if err := pool.Add(transaction(i, big.NewInt(100000), key)); err != nil { + t.Fatalf("tx %d: failed to add transaction: %v", i, err) + } + if len(pool.pending) != 0 { + t.Errorf("tx %d: pending pool size mismatch: have %d, want %d", i, len(pool.pending), 0) + } + if i <= maxQueued { + if len(pool.queue[account]) != int(i) { + t.Errorf("tx %d: queue size mismatch: have %d, want %d", i, len(pool.queue[account]), i) + } + } else { + if len(pool.queue[account]) != maxQueued { + t.Errorf("tx %d: queue limit mismatch: have %d, want %d", i, len(pool.queue[account]), maxQueued) + } + } + } +} + +// Tests that even if the transaction count belonging to a single account goes +// above some threshold, as long as the transactions are executable, they are +// accepted. +func TestTransactionPendingLimiting(t *testing.T) { + // Create a test account and fund it + pool, key := setupTxPool() + account, _ := transaction(0, big.NewInt(0), key).From() + + state, _ := pool.currentState() + state.AddBalance(account, big.NewInt(1000000)) + + // Keep queuing up transactions and make sure all above a limit are dropped + for i := uint64(0); i < maxQueued+5; i++ { + if err := pool.Add(transaction(i, big.NewInt(100000), key)); err != nil { + t.Fatalf("tx %d: failed to add transaction: %v", i, err) + } + if len(pool.pending) != int(i)+1 { + t.Errorf("tx %d: pending pool size mismatch: have %d, want %d", i, len(pool.pending), i+1) + } + if len(pool.queue[account]) != 0 { + t.Errorf("tx %d: queue size mismatch: have %d, want %d", i, len(pool.queue[account]), 0) + } + } +} + +// Tests that the transaction limits are enforced the same way irrelevant whether +// the transactions are added one by one or in batches. +func TestTransactionQueueLimitingEquivalency(t *testing.T) { testTransactionLimitingEquivalency(t, 1) } +func TestTransactionPendingLimitingEquivalency(t *testing.T) { testTransactionLimitingEquivalency(t, 0) } + +func testTransactionLimitingEquivalency(t *testing.T, origin uint64) { + // Add a batch of transactions to a pool one by one + pool1, key1 := setupTxPool() + account1, _ := transaction(0, big.NewInt(0), key1).From() + state1, _ := pool1.currentState() + state1.AddBalance(account1, big.NewInt(1000000)) + + for i := uint64(0); i < maxQueued+5; i++ { + if err := pool1.Add(transaction(origin+i, big.NewInt(100000), key1)); err != nil { + t.Fatalf("tx %d: failed to add transaction: %v", i, err) + } + } + // Add a batch of transactions to a pool in one bit batch + pool2, key2 := setupTxPool() + account2, _ := transaction(0, big.NewInt(0), key2).From() + state2, _ := pool2.currentState() + state2.AddBalance(account2, big.NewInt(1000000)) + + txns := []*types.Transaction{} + for i := uint64(0); i < maxQueued+5; i++ { + txns = append(txns, transaction(origin+i, big.NewInt(100000), key2)) + } + pool2.AddTransactions(txns) + + // Ensure the batch optimization honors the same pool mechanics + if len(pool1.pending) != len(pool2.pending) { + t.Errorf("pending transaction count mismatch: one-by-one algo: %d, batch algo: %d", len(pool1.pending), len(pool2.pending)) + } + if len(pool1.queue[account1]) != len(pool2.queue[account2]) { + t.Errorf("queued transaction count mismatch: one-by-one algo: %d, batch algo: %d", len(pool1.queue[account1]), len(pool2.queue[account2])) + } +} + +// Benchmarks the speed of validating the contents of the pending queue of the +// transaction pool. +func BenchmarkValidatePool100(b *testing.B) { benchmarkValidatePool(b, 100) } +func BenchmarkValidatePool1000(b *testing.B) { benchmarkValidatePool(b, 1000) } +func BenchmarkValidatePool10000(b *testing.B) { benchmarkValidatePool(b, 10000) } + +func benchmarkValidatePool(b *testing.B, size int) { + // Add a batch of transactions to a pool one by one + pool, key := setupTxPool() + account, _ := transaction(0, big.NewInt(0), key).From() + state, _ := pool.currentState() + state.AddBalance(account, big.NewInt(1000000)) + + for i := 0; i < size; i++ { + tx := transaction(uint64(i), big.NewInt(100000), key) + pool.addTx(tx.Hash(), account, tx) + } + // Benchmark the speed of pool validation + b.ResetTimer() + for i := 0; i < b.N; i++ { + pool.validatePool() + } +} + +// Benchmarks the speed of scheduling the contents of the future queue of the +// transaction pool. +func BenchmarkCheckQueue100(b *testing.B) { benchmarkCheckQueue(b, 100) } +func BenchmarkCheckQueue1000(b *testing.B) { benchmarkCheckQueue(b, 1000) } +func BenchmarkCheckQueue10000(b *testing.B) { benchmarkCheckQueue(b, 10000) } + +func benchmarkCheckQueue(b *testing.B, size int) { + // Add a batch of transactions to a pool one by one + pool, key := setupTxPool() + account, _ := transaction(0, big.NewInt(0), key).From() + state, _ := pool.currentState() + state.AddBalance(account, big.NewInt(1000000)) + + for i := 0; i < size; i++ { + tx := transaction(uint64(1+i), big.NewInt(100000), key) + pool.queueTx(tx.Hash(), tx) + } + // Benchmark the speed of pool validation + b.ResetTimer() + for i := 0; i < b.N; i++ { + pool.checkQueue() + } +}