New debugger implemented

pull/94/head
obscuren 11 years ago
parent d0b31e2030
commit 47417506c3
  1. 9
      ethereal/assets/debugger/debugger.qml
  2. 8
      ethereal/assets/qml/wallet.qml
  3. 24
      ethereal/ui/debugger.go
  4. 2
      ethereal/ui/gui.go

@ -175,19 +175,18 @@ ApplicationWindow {
}
function setAsm(asm) {
console.log("set asm", asm)
asmModel.append({asm: asm})
}
function clearAsm() {
asmModel.clear()
}
function setInstruction(num) {
asmTableView.selection.clear()
asmTableView.selection.select(num-1)
}
function clearAsm() {
asmModel.clear()
}
function setMem(mem) {
memModel.append({num: mem.num, value: mem.value})
}

@ -306,14 +306,6 @@ ApplicationWindow {
text: "Connect"
}
*/
Button {
property var enabled: true
id: debuggerWindow
onClicked: {
ui.startDebugger()
}
text: "Debugger"
}
Button {
id: importAppButton

@ -24,7 +24,7 @@ func NewDebuggerWindow(lib *UiLib) *DebuggerWindow {
}
win := component.CreateWindow(nil)
db := &Debugger{win, make(chan bool), true}
db := &Debugger{win, make(chan bool), make(chan bool), true}
return &DebuggerWindow{engine: engine, win: win, lib: lib, Db: db}
}
@ -40,8 +40,18 @@ func (self *DebuggerWindow) Show() {
}
func (self *DebuggerWindow) Debug(valueStr, gasStr, gasPriceStr, data string) {
if !self.Db.done {
self.Db.Q <- true
}
state := self.lib.eth.BlockChain().CurrentBlock.State()
defer func() {
if r := recover(); r != nil {
fmt.Println(r)
}
}()
script, err := ethutil.Compile(data)
if err != nil {
ethutil.Config.Log.Debugln(err)
@ -50,7 +60,7 @@ func (self *DebuggerWindow) Debug(valueStr, gasStr, gasPriceStr, data string) {
}
dis := ethchain.Disassemble(script)
self.lib.win.Root().Call("clearAsm")
self.win.Root().Call("clearAsm")
for _, str := range dis {
self.win.Root().Call("setAsm", str)
@ -91,6 +101,7 @@ func (self *DebuggerWindow) Next() {
type Debugger struct {
win *qml.Window
N chan bool
Q chan bool
done bool
}
@ -98,7 +109,7 @@ type storeVal struct {
Key, Value string
}
func (d *Debugger) halting(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) {
func (d *Debugger) halting(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) bool {
d.win.Root().Call("setInstruction", pc)
d.win.Root().Call("clearMem")
d.win.Root().Call("clearStack")
@ -123,9 +134,14 @@ out:
select {
case <-d.N:
break out
default:
case <-d.Q:
d.done = true
return false
}
}
return true
}
func (d *Debugger) Next() {

@ -130,7 +130,7 @@ func (gui *Gui) createWindow(comp qml.Object) *qml.Window {
gui.win = win
gui.uiLib.win = win
db := &Debugger{gui.win, make(chan bool), true}
db := &Debugger{gui.win, make(chan bool), make(chan bool), true}
gui.lib.Db = db
gui.uiLib.Db = db

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