eth, eth/fetcher: define and enforce propagation boundaries

pull/1275/head
Péter Szilágyi 10 years ago
parent 026ee40650
commit 497a7f1717
  1. 55
      eth/fetcher/fetcher.go
  2. 28
      eth/fetcher/fetcher_test.go
  3. 1
      eth/handler.go

@ -3,6 +3,7 @@ package fetcher
import (
"errors"
"math"
"math/rand"
"time"
@ -60,6 +61,10 @@ type Fetcher struct {
filter chan chan []*types.Block
quit chan struct{}
// Block cache
queue *prque.Prque // Queue containing the import operations (block number sorted)
queued map[common.Hash]struct{} // Presence set of already queued blocks (to dedup imports)
// Callbacks
hasBlock hashCheckFn // Checks if a block is present in the chain
importBlock blockImporterFn // Injects a block from an origin peer into the chain
@ -73,6 +78,8 @@ func New(hasBlock hashCheckFn, importBlock blockImporterFn, chainHeight chainHei
insert: make(chan *inject),
filter: make(chan chan []*types.Block),
quit: make(chan struct{}),
queue: prque.New(),
queued: make(map[common.Hash]struct{}),
hasBlock: hasBlock,
importBlock: importBlock,
chainHeight: chainHeight,
@ -154,23 +161,6 @@ func (f *Fetcher) loop() {
announced := make(map[common.Hash][]*announce)
fetching := make(map[common.Hash]*announce)
// Create the priority queue and a matching presence set
queue := prque.New()
queued := make(map[common.Hash]struct{})
enqueue := func(peer string, block *types.Block) {
// Make sure the block isn't in some weird place
if f.chainHeight()+maxQueueDist < block.NumberU64() {
return
}
// If not, schedule the block for future import
hash := block.Hash()
if _, ok := queued[hash]; !ok {
queued[hash] = struct{}{}
queue.Push(&inject{origin: peer, block: block}, -float32(block.NumberU64()))
glog.V(logger.Detail).Infof("Peer %s: queued block %x, total %v", peer, hash.Bytes()[:4], queue.Size())
}
}
// Iterate the block fetching until a quit is requested
fetch := time.NewTimer(0)
done := make(chan common.Hash)
@ -185,16 +175,16 @@ func (f *Fetcher) loop() {
}
// Import any queued blocks that could potentially fit
height := f.chainHeight()
for !queue.Empty() {
for !f.queue.Empty() {
// If too high up the chain, continue later
op := queue.PopItem().(*inject)
op := f.queue.PopItem().(*inject)
if number := op.block.NumberU64(); number > height+1 {
queue.Push(op, -float32(op.block.NumberU64()))
f.queue.Push(op, -float32(op.block.NumberU64()))
break
}
// Otherwise if not known yet, try and import
hash := op.block.Hash()
delete(queued, hash)
delete(f.queued, hash)
if f.hasBlock(hash) {
continue
}
@ -229,7 +219,7 @@ func (f *Fetcher) loop() {
case op := <-f.insert:
// A direct block insertion was requested, try and fill any pending gaps
enqueue(op.origin, op.block)
f.enqueue(op.origin, op.block)
case hash := <-done:
// A pending import finished, remove all traces of the notification
@ -301,9 +291,28 @@ func (f *Fetcher) loop() {
// Schedule the retrieved blocks for ordered import
for _, block := range explicit {
if announce := fetching[block.Hash()]; announce != nil {
enqueue(announce.origin, block)
f.enqueue(announce.origin, block)
}
}
}
}
}
// enqueue schedules a new future import operation, if the block to be imported
// has not yet been seen.
func (f *Fetcher) enqueue(peer string, block *types.Block) {
// Make sure the block isn't in some weird place
if math.Abs(float64(f.chainHeight())-float64(block.NumberU64())) > maxQueueDist {
return
}
// Schedule the block for future importing
hash := block.Hash()
if _, ok := f.queued[hash]; !ok {
f.queued[hash] = struct{}{}
f.queue.Push(&inject{origin: peer, block: block}, -float32(block.NumberU64()))
if glog.V(logger.Detail) {
glog.Infof("Peer %s: queued block %x, total %v", peer, hash.Bytes()[:4], f.queue.Size())
}
}
}

@ -335,3 +335,31 @@ func TestImportDeduplication(t *testing.T) {
t.Fatalf("import invocation count mismatch: have %v, want %v", counter, 2)
}
}
// Tests that blocks with numbers much lower or higher than out current head get
// discarded no prevent wasting resources on useless blocks from faulty peers.
func TestDistantDiscarding(t *testing.T) {
// Create a long chain to import
hashes := createHashes(3*maxQueueDist, knownHash)
blocks := createBlocksFromHashes(hashes)
head := hashes[len(hashes)/2]
// Create a tester and simulate a head block being the middle of the above chain
tester := newTester()
tester.ownHashes = []common.Hash{head}
tester.ownBlocks = map[common.Hash]*types.Block{head: blocks[head]}
// Ensure that a block with a lower number than the threshold is discarded
tester.fetcher.Enqueue("lower", blocks[hashes[0]])
time.Sleep(10 * time.Millisecond)
if !tester.fetcher.queue.Empty() {
t.Fatalf("fetcher queued stale block")
}
// Ensure that a block with a higher number than the threshold is discarded
tester.fetcher.Enqueue("higher", blocks[hashes[len(hashes)-1]])
time.Sleep(10 * time.Millisecond)
if !tester.fetcher.queue.Empty() {
t.Fatalf("fetcher queued future block")
}
}

@ -9,7 +9,6 @@ import (
"time"
"github.com/ethereum/go-ethereum/eth/fetcher"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core"
"github.com/ethereum/go-ethereum/core/types"

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