Removed old debugger code

pull/84/head
obscuren 11 years ago
parent 3ec0c719b9
commit c89566a42f
  1. 3
      ethereal/ui/debugger.go
  2. 51
      ethereal/ui/ui_lib.go

@ -109,8 +109,9 @@ func (self *DebuggerWindow) Debug(valueStr, gasStr, gasPriceStr, scriptStr, data
block := self.lib.eth.BlockChain().CurrentBlock
vm := ethchain.NewVm(state, self.lib.eth.StateManager(), ethchain.RuntimeVars{
Block: block,
Origin: account.Address(),
BlockNumber: block.BlockInfo().Number,
BlockNumber: block.Number,
PrevHash: block.PrevHash,
Coinbase: block.Coinbase,
Time: block.Time,

@ -3,7 +3,6 @@ package ethui
import (
"bitbucket.org/kardianos/osext"
"github.com/ethereum/eth-go"
"github.com/ethereum/eth-go/ethchain"
"github.com/ethereum/eth-go/ethutil"
"github.com/go-qml/qml"
"os"
@ -138,53 +137,3 @@ func DefaultAssetPath() string {
return base
}
func (ui *UiLib) DebugTx(recipient, valueStr, gasStr, gasPriceStr, data string) {
state := ui.eth.BlockChain().CurrentBlock.State()
script, err := ethutil.Compile(data)
if err != nil {
ethutil.Config.Log.Debugln(err)
return
}
dis := ethchain.Disassemble(script)
ui.win.Root().Call("clearAsm")
for _, str := range dis {
ui.win.Root().Call("setAsm", str)
}
// Contract addr as test address
keyPair := ethutil.GetKeyRing().Get(0)
callerTx :=
ethchain.NewContractCreationTx(ethutil.Big(valueStr), ethutil.Big(gasStr), ethutil.Big(gasPriceStr), script)
callerTx.Sign(keyPair.PrivateKey)
account := ui.eth.StateManager().TransState().GetStateObject(keyPair.Address())
contract := ethchain.MakeContract(callerTx, state)
callerClosure := ethchain.NewClosure(account, contract, contract.Init(), state, ethutil.Big(gasStr), ethutil.Big(gasPriceStr))
block := ui.eth.BlockChain().CurrentBlock
vm := ethchain.NewVm(state, ui.eth.StateManager(), ethchain.RuntimeVars{
Origin: account.Address(),
BlockNumber: block.BlockInfo().Number,
PrevHash: block.PrevHash,
Coinbase: block.Coinbase,
Time: block.Time,
Diff: block.Difficulty,
})
ui.Db.done = false
go func() {
callerClosure.Call(vm, contract.Init(), ui.Db.halting)
state.Reset()
ui.Db.done = true
}()
}
func (ui *UiLib) Next() {
ui.Db.Next()
}

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