mirror of https://github.com/ethereum/go-ethereum
swarm/network: remove *WithServer tests from stream package (#19223)
These tests never run as the build tag excluded them from the CI execution. As a results the (dead) code got out of sync with other parts of Swarm and now they would not even compile. => Removed. resolves ethersphere/go-ethereum#1238pull/19235/head
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// Copyright 2018 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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// +build withserver
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package stream |
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import ( |
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"bytes" |
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"context" |
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"errors" |
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"fmt" |
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"io" |
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"sync" |
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"testing" |
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"time" |
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"github.com/ethereum/go-ethereum/node" |
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"github.com/ethereum/go-ethereum/p2p" |
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"github.com/ethereum/go-ethereum/p2p/enode" |
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"github.com/ethereum/go-ethereum/p2p/protocols" |
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"github.com/ethereum/go-ethereum/p2p/simulations" |
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"github.com/ethereum/go-ethereum/p2p/simulations/adapters" |
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"github.com/ethereum/go-ethereum/rlp" |
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"github.com/ethereum/go-ethereum/swarm/log" |
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"github.com/ethereum/go-ethereum/swarm/network/simulation" |
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"github.com/ethereum/go-ethereum/swarm/state" |
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"github.com/ethereum/go-ethereum/swarm/storage" |
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) |
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/* |
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The tests in this file need to be executed with |
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-tags=withserver |
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Also, they will stall if executed stand-alone, because they wait |
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for the visualization frontend to send a POST /runsim message. |
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*/ |
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//setup the sim, evaluate nodeCount and chunkCount and create the sim
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func setupSim(serviceMap map[string]simulation.ServiceFunc) (int, int, *simulation.Simulation) { |
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nodeCount := *nodes |
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chunkCount := *chunks |
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if nodeCount == 0 || chunkCount == 0 { |
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nodeCount = 32 |
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chunkCount = 1 |
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} |
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//setup the simulation with server, which means the sim won't run
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//until it receives a POST /runsim from the frontend
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sim := simulation.New(serviceMap).WithServer(":8888") |
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return nodeCount, chunkCount, sim |
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} |
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//This test requests bogus hashes into the network
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func TestNonExistingHashesWithServer(t *testing.T) { |
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nodeCount, _, sim := setupSim(retrievalSimServiceMap) |
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defer sim.Close() |
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err := sim.UploadSnapshot(fmt.Sprintf("testing/snapshot_%d.json", nodeCount)) |
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if err != nil { |
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panic(err) |
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} |
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//in order to get some meaningful visualization, it is beneficial
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//to define a minimum duration of this test
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testDuration := 20 * time.Second |
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result := sim.Run(ctx, func(ctx context.Context, sim *simulation.Simulation) (err error) { |
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disconnected := watchDisconnections(ctx, sim) |
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defer func() { |
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if err != nil { |
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if yes, ok := disconnected.Load().(bool); ok && yes { |
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err = errors.New("disconnect events received") |
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} |
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} |
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}() |
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//check on the node's FileStore (netstore)
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id := sim.Net.GetRandomUpNode().ID() |
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item, ok := sim.NodeItem(id, bucketKeyFileStore) |
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if !ok { |
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return errors.New("No filestore") |
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} |
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fileStore := item.(*storage.FileStore) |
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//create a bogus hash
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fakeHash := storage.GenerateRandomChunk(1000).Address() |
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//try to retrieve it - will propagate RetrieveRequestMsg into the network
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reader, _ := fileStore.Retrieve(context.TODO(), fakeHash) |
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if _, err := reader.Size(ctx, nil); err != nil { |
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log.Debug("expected error for non-existing chunk") |
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} |
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//sleep so that the frontend can have something to display
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time.Sleep(testDuration) |
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return nil |
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}) |
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if result.Error != nil { |
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sendSimTerminatedEvent(sim) |
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t.Fatal(result.Error) |
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} |
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sendSimTerminatedEvent(sim) |
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} |
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//send a termination event to the frontend
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func sendSimTerminatedEvent(sim *simulation.Simulation) { |
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evt := &simulations.Event{ |
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Type: EventTypeSimTerminated, |
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Control: false, |
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} |
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sim.Net.Events().Send(evt) |
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} |
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//This test is the same as the snapshot sync test,
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//but with a HTTP server
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//It also sends some custom events so that the frontend
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//can visualize messages like SendOfferedMsg, WantedHashesMsg, DeliveryMsg
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func TestSnapshotSyncWithServer(t *testing.T) { |
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//define a wrapper object to be able to pass around data
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wrapper := &netWrapper{} |
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sim := simulation.New(map[string]simulation.ServiceFunc{ |
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"streamer": func(ctx *adapters.ServiceContext, bucket *sync.Map) (s node.Service, cleanup func(), err error) { |
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addr, netStore, delivery, clean, err := newNetStoreAndDeliveryWithRequestFunc(ctx, bucket, dummyRequestFromPeers) |
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if err != nil { |
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return nil, nil, err |
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} |
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r := NewRegistry(addr.ID(), delivery, netStore, state.NewInmemoryStore(), &RegistryOptions{ |
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Retrieval: RetrievalDisabled, |
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Syncing: SyncingAutoSubscribe, |
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SyncUpdateDelay: 3 * time.Second, |
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}, nil) |
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tr := &testRegistry{ |
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Registry: r, |
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w: wrapper, |
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} |
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bucket.Store(bucketKeyRegistry, tr) |
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cleanup = func() { |
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tr.Close() |
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clean() |
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} |
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return tr, cleanup, nil |
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}, |
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}).WithServer(":8888") //start with the HTTP server
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nodeCount, chunkCount, sim := setupSim(simServiceMap) |
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defer sim.Close() |
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log.Info(fmt.Sprintf("Running the simulation with %d nodes and %d chunks", nodeCount, chunkCount)) |
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log.Info("Initializing test config") |
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conf := &synctestConfig{} |
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//map of discover ID to indexes of chunks expected at that ID
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conf.idToChunksMap = make(map[enode.ID][]int) |
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//map of overlay address to discover ID
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conf.addrToIDMap = make(map[string]enode.ID) |
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//array where the generated chunk hashes will be stored
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conf.hashes = make([]storage.Address, 0) |
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//pass the network to the wrapper object
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wrapper.setNetwork(sim.Net) |
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err := sim.UploadSnapshot(fmt.Sprintf("testing/snapshot_%d.json", nodeCount)) |
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if err != nil { |
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panic(err) |
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} |
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//run the sim
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result := runSim(conf, ctx, sim, chunkCount) |
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//send terminated event
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evt := &simulations.Event{ |
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Type: EventTypeSimTerminated, |
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Control: false, |
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} |
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go sim.Net.Events().Send(evt) |
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if result.Error != nil { |
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panic(result.Error) |
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} |
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log.Info("Simulation ended") |
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} |
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//testRegistry embeds registry
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//it allows to replace the protocol run function
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type testRegistry struct { |
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*Registry |
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w *netWrapper |
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} |
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//Protocols replaces the protocol's run function
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func (tr *testRegistry) Protocols() []p2p.Protocol { |
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regProto := tr.Registry.Protocols() |
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//set the `stream` protocol's run function with the testRegistry's one
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regProto[0].Run = tr.runProto |
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return regProto |
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} |
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//runProto is the new overwritten protocol's run function for this test
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func (tr *testRegistry) runProto(p *p2p.Peer, rw p2p.MsgReadWriter) error { |
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//create a custom rw message ReadWriter
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testRw := &testMsgReadWriter{ |
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MsgReadWriter: rw, |
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Peer: p, |
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w: tr.w, |
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Registry: tr.Registry, |
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} |
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//now run the actual upper layer `Registry`'s protocol function
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return tr.runProtocol(p, testRw) |
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} |
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//testMsgReadWriter is a custom rw
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//it will allow us to re-use the message twice
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type testMsgReadWriter struct { |
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*Registry |
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p2p.MsgReadWriter |
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*p2p.Peer |
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w *netWrapper |
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} |
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//netWrapper wrapper object so we can pass data around
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type netWrapper struct { |
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net *simulations.Network |
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} |
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//set the network to the wrapper for later use (used inside the custom rw)
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func (w *netWrapper) setNetwork(n *simulations.Network) { |
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w.net = n |
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} |
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//get he network from the wrapper (used inside the custom rw)
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func (w *netWrapper) getNetwork() *simulations.Network { |
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return w.net |
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} |
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// ReadMsg reads a message from the underlying MsgReadWriter and emits a
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// "message received" event
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//we do this because we are interested in the Payload of the message for custom use
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//in this test, but messages can only be consumed once (stream io.Reader)
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func (ev *testMsgReadWriter) ReadMsg() (p2p.Msg, error) { |
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//read the message from the underlying rw
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msg, err := ev.MsgReadWriter.ReadMsg() |
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if err != nil { |
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return msg, err |
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} |
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//don't do anything with message codes we actually are not needing/reading
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subCodes := []uint64{1, 2, 10} |
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found := false |
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for _, c := range subCodes { |
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if c == msg.Code { |
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found = true |
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} |
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} |
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//just return if not a msg code we are interested in
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if !found { |
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return msg, nil |
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} |
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//we use a io.TeeReader so that we can read the message twice
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//the Payload is a io.Reader, so if we read from it, the actual protocol handler
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//cannot access it anymore.
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//But we need that handler to be able to consume the message as normal,
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//as if we would not do anything here with that message
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var buf bytes.Buffer |
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tee := io.TeeReader(msg.Payload, &buf) |
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mcp := &p2p.Msg{ |
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Code: msg.Code, |
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Size: msg.Size, |
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ReceivedAt: msg.ReceivedAt, |
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Payload: tee, |
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} |
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//assign the copy for later use
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msg.Payload = &buf |
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//now let's look into the message
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var wmsg protocols.WrappedMsg |
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err = mcp.Decode(&wmsg) |
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if err != nil { |
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log.Error(err.Error()) |
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return msg, err |
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} |
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//create a new message from the code
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val, ok := ev.Registry.GetSpec().NewMsg(mcp.Code) |
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if !ok { |
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return msg, errors.New(fmt.Sprintf("Invalid message code: %v", msg.Code)) |
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} |
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//decode it
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if err := rlp.DecodeBytes(wmsg.Payload, val); err != nil { |
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return msg, errors.New(fmt.Sprintf("Decoding error <= %v: %v", msg, err)) |
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} |
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//now for every message type we are interested in, create a custom event and send it
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var evt *simulations.Event |
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switch val := val.(type) { |
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case *OfferedHashesMsg: |
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evt = &simulations.Event{ |
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Type: EventTypeChunkOffered, |
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Node: ev.w.getNetwork().GetNode(ev.ID()), |
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Control: false, |
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Data: val.Hashes, |
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} |
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case *WantedHashesMsg: |
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evt = &simulations.Event{ |
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Type: EventTypeChunkWanted, |
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Node: ev.w.getNetwork().GetNode(ev.ID()), |
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Control: false, |
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} |
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case *ChunkDeliveryMsgSyncing: |
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evt = &simulations.Event{ |
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Type: EventTypeChunkDelivered, |
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Node: ev.w.getNetwork().GetNode(ev.ID()), |
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Control: false, |
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Data: val.Addr.String(), |
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} |
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} |
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if evt != nil { |
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//send custom event to feed; frontend will listen to it and display
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ev.w.getNetwork().Events().Send(evt) |
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} |
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return msg, nil |
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} |
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