eth/protocols/snap: fix problems due to idle-but-busy peers

pull/25651/head
Martin Holst Swende 2 years ago
parent 3d68bb03c3
commit dafa40e7a7
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GPG Key ID: 683B438C05A5DDF0
  1. 90
      eth/protocols/snap/sync.go

@ -2248,14 +2248,18 @@ func (s *Syncer) OnAccounts(peer SyncPeer, id uint64, hashes []common.Hash, acco
// Whether or not the response is valid, we can mark the peer as idle and
// notify the scheduler to assign a new task. If the response is invalid,
// we'll drop the peer in a bit.
defer func() {
s.lock.Lock()
defer s.lock.Unlock()
if _, ok := s.peers[peer.ID()]; ok {
s.accountIdlers[peer.ID()] = struct{}{}
}
select {
case s.update <- struct{}{}:
default:
}
}()
s.lock.Lock()
if _, ok := s.peers[peer.ID()]; ok {
s.accountIdlers[peer.ID()] = struct{}{}
}
select {
case s.update <- struct{}{}:
default:
}
// Ensure the response is for a valid request
req, ok := s.accountReqs[id]
if !ok {
@ -2360,14 +2364,18 @@ func (s *Syncer) onByteCodes(peer SyncPeer, id uint64, bytecodes [][]byte) error
// Whether or not the response is valid, we can mark the peer as idle and
// notify the scheduler to assign a new task. If the response is invalid,
// we'll drop the peer in a bit.
defer func() {
s.lock.Lock()
defer s.lock.Unlock()
if _, ok := s.peers[peer.ID()]; ok {
s.bytecodeIdlers[peer.ID()] = struct{}{}
}
select {
case s.update <- struct{}{}:
default:
}
}()
s.lock.Lock()
if _, ok := s.peers[peer.ID()]; ok {
s.bytecodeIdlers[peer.ID()] = struct{}{}
}
select {
case s.update <- struct{}{}:
default:
}
// Ensure the response is for a valid request
req, ok := s.bytecodeReqs[id]
if !ok {
@ -2469,14 +2477,18 @@ func (s *Syncer) OnStorage(peer SyncPeer, id uint64, hashes [][]common.Hash, slo
// Whether or not the response is valid, we can mark the peer as idle and
// notify the scheduler to assign a new task. If the response is invalid,
// we'll drop the peer in a bit.
defer func() {
s.lock.Lock()
defer s.lock.Unlock()
if _, ok := s.peers[peer.ID()]; ok {
s.storageIdlers[peer.ID()] = struct{}{}
}
select {
case s.update <- struct{}{}:
default:
}
}()
s.lock.Lock()
if _, ok := s.peers[peer.ID()]; ok {
s.storageIdlers[peer.ID()] = struct{}{}
}
select {
case s.update <- struct{}{}:
default:
}
// Ensure the response is for a valid request
req, ok := s.storageReqs[id]
if !ok {
@ -2596,14 +2608,18 @@ func (s *Syncer) OnTrieNodes(peer SyncPeer, id uint64, trienodes [][]byte) error
// Whether or not the response is valid, we can mark the peer as idle and
// notify the scheduler to assign a new task. If the response is invalid,
// we'll drop the peer in a bit.
defer func() {
s.lock.Lock()
defer s.lock.Unlock()
if _, ok := s.peers[peer.ID()]; ok {
s.trienodeHealIdlers[peer.ID()] = struct{}{}
}
select {
case s.update <- struct{}{}:
default:
}
}()
s.lock.Lock()
if _, ok := s.peers[peer.ID()]; ok {
s.trienodeHealIdlers[peer.ID()] = struct{}{}
}
select {
case s.update <- struct{}{}:
default:
}
// Ensure the response is for a valid request
req, ok := s.trienodeHealReqs[id]
if !ok {
@ -2691,14 +2707,18 @@ func (s *Syncer) onHealByteCodes(peer SyncPeer, id uint64, bytecodes [][]byte) e
// Whether or not the response is valid, we can mark the peer as idle and
// notify the scheduler to assign a new task. If the response is invalid,
// we'll drop the peer in a bit.
defer func() {
s.lock.Lock()
defer s.lock.Unlock()
if _, ok := s.peers[peer.ID()]; ok {
s.bytecodeHealIdlers[peer.ID()] = struct{}{}
}
select {
case s.update <- struct{}{}:
default:
}
}()
s.lock.Lock()
if _, ok := s.peers[peer.ID()]; ok {
s.bytecodeHealIdlers[peer.ID()] = struct{}{}
}
select {
case s.update <- struct{}{}:
default:
}
// Ensure the response is for a valid request
req, ok := s.bytecodeHealReqs[id]
if !ok {

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