Transactions are now propagated to peers from which we have not yet
received the transaction. This will significantly reduce the chatter on
the network.
Moved new mined block handler to the protocol handler and moved
transaction handling to protocol handler.
If all peers have been tried during the block download process and some
hashes are unfetchable (available peers > 0 and fetching == 0) throw an
error so the process can be aborted.
* Downloader's peers keeps track of peer's previously requested hashes
so that we don't have to re-request
* Changed `AddBlock` to be fully synchronous
* Improved block propagation by sending blocks only to peers to which, as
far as we know, the peer does not know about.
* Made sub protocol its own manager
* SubProtocol now contains the p2p.Protocol which is used instead of
a function-returning-protocol thing.
Properly ignore blocks coming from peers not in our peer list (blocked)
and do never request anything from bad peers. Added some checks to
account for blocks known when requesting hashes (missing parents).
Properly ignore blocks coming from peers not in our peer list (blocked)
and do never request anything from bad peers. Added some checks to
account for blocks known when requesting hashes (missing parents).
- follow up locks and fix them
- chainManager: call SetQueued for parentErr future blocks, uncomment TD checks, unskip test
- make ErrIncorrectTD non-fatal to be forgiving to genuine mistaken nodes (temp) but demote them to guard against stuck best peers.
- add purging to bounded nodeCache (config nodeCacheSize)
- use nodeCache when creating blockpool entries and let non-best peers add blocks (performance boost)
- minor error in addError
- reduce idleBestPeerTimeout to 1 minute
- correct status counts and unskip status passing status test
- glogified logging