This PR introduces a node scheme abstraction. The interface is only implemented by `hashScheme` at the moment, but will be extended by `pathScheme` very soon.
Apart from that, a few changes are also included which is worth mentioning:
- port the changes in the stacktrie, tracking the path prefix of nodes during commit
- use ethdb.Database for constructing trie.Database. This is not necessary right now, but it is required for path-based used to open reverse diff freezer
This enables the following linters
- typecheck
- unused
- staticcheck
- bidichk
- durationcheck
- exportloopref
- gosec
WIth a few exceptions.
- We use a deprecated protobuf in trezor. I didn't want to mess with that, since I cannot meaningfully test any changes there.
- The deprecated TypeMux is used in a few places still, so the warning for it is silenced for now.
- Using string type in context.WithValue is apparently wrong, one should use a custom type, to prevent collisions between different places in the hierarchy of callers. That should be fixed at some point, but may require some attention.
- The warnings for using weak random generator are squashed, since we use a lot of random without need for cryptographic guarantees.
This change extracts the peer QoS tracking logic from eth/downloader, moving
it into the new package p2p/msgrate. The job of msgrate.Tracker is determining
suitable timeout values and request sizes per peer.
The snap sync scheduler now uses msgrate.Tracker instead of the hard-coded 15s
timeout. This should make the sync work better on network links with high latency.
This commit splits the eth package, separating the handling of eth and snap protocols. It also includes the capability to run snap sync (https://github.com/ethereum/devp2p/blob/master/caps/snap.md) , but does not enable it by default.
Co-authored-by: Marius van der Wijden <m.vanderwijden@live.de>
Co-authored-by: Martin Holst Swende <martin@swende.se>
* eth/downloader: refactor downloader + queue
downloader, fetcher: throttle-metrics, fetcher filter improvements, standalone resultcache
downloader: more accurate deliverytime calculation, less mem overhead in state requests
downloader/queue: increase underlying buffer of results, new throttle mechanism
eth/downloader: updates to tests
eth/downloader: fix up some review concerns
eth/downloader/queue: minor fixes
eth/downloader: minor fixes after review call
eth/downloader: testcases for queue.go
eth/downloader: minor change, don't set progress unless progress...
eth/downloader: fix flaw which prevented useless peers from being dropped
eth/downloader: try to fix tests
eth/downloader: verify non-deliveries against advertised remote head
eth/downloader: fix flaw with checking closed-status causing hang
eth/downloader: hashing avoidance
eth/downloader: review concerns + simplify resultcache and queue
eth/downloader: add back some locks, address review concerns
downloader/queue: fix remaining lock flaw
* eth/downloader: nitpick fixes
* eth/downloader: remove the *2*3/4 throttling threshold dance
* eth/downloader: print correct throttle threshold in stats
Co-authored-by: Péter Szilágyi <peterke@gmail.com>
This fixes two issues with state sync restarts:
When sync restarts with a new root, some peers can have in-flight requests.
Since all peers with active requests were marked idle when exiting sync,
the new sync would schedule more requests for those peers. When the
response for the earlier request arrived, the new sync would reject it and
mark the peer idle again, rendering the peer useless until it disconnected.
The other issue was that peers would not be marked idle when they had
delivered a response, but the response hadn't been processed before
restarting the state sync. This also made the peer useless because it
would be permanently marked busy.
Co-authored-by: Felix Lange <fjl@twurst.com>
When we flush a batch of trie nodes into database during the state
sync, we should guarantee that all children should be flushed before
parent.
Actually the trie nodes commit order is strict by: children -> parent.
But when we flush all ready nodes into db, we don't need the order
anymore since
(1) they are all ready nodes (no more dependency)
(2) underlying database provides write atomicity
* core, eth, trie: bloom filter for trie node dedup during fast sync
* eth/downloader, trie: address review comments
* core, ethdb, trie: restart fast-sync bloom construction now and again
* eth/downloader: initialize fast sync bloom on startup
* eth: reenable eth/62 until we properly remove it
This removes a golint warning: type name will be used as trie.TrieSync by
other packages, and that stutters; consider calling this Sync.
In hexToKeybytes len(hex) is even and (even+1)/2 == even/2, remove the +1.
* ethdb: add Putter interface and Has method
* ethdb: improve docs and add IdealBatchSize
* ethdb: remove memory batch lock
Batches are not safe for concurrent use.
* core: use ethdb.Putter for Write* functions
This covers the easy cases.
* core/state: simplify StateSync
* trie: optimize local node check
* ethdb: add ValueSize to Batch
* core: optimize HasHeader check
This avoids one random database read get the block number. For many uses
of HasHeader, the expectation is that it's actually there. Using Has
avoids a load + decode of the value.
* core: write fast sync block data in batches
Collect writes into batches up to the ideal size instead of issuing many
small, concurrent writes.
* eth/downloader: commit larger state batches
Collect nodes into a batch up to the ideal size instead of committing
whenever a node is received.
* core: optimize HasBlock check
This avoids a random database read to get the number.
* core: use numberCache in HasHeader
numberCache has higher capacity, increasing the odds of finding the
header without a database lookup.
* core: write imported block data using a batch
Restore batch writes of state and add blocks, tx entries, receipts to
the same batch. The change also simplifies the miner.
This commit also removes posting of logs when a forked block is imported.
* core: fix DB write error handling
* ethdb: use RLock for Has
* core: fix HasBlock comment
* eth/downloader: separate state sync from queue
Scheduling of state node downloads hogged the downloader queue lock when
new requests were scheduled. This caused timeouts for other requests.
With this change, state sync is fully independent of all other downloads
and doesn't involve the queue at all.
State sync is started and checked on in processContent. This is slightly
awkward because processContent doesn't have a select loop. Instead, the
queue is closed by an auxiliary goroutine when state sync fails. We
tried several alternatives to this but settled on the current approach
because it's the least amount of change overall.
Handling of the pivot block has changed slightly: the queue previously
prevented import of pivot block receipts before the state of the pivot
block was available. In this commit, the receipt will be imported before
the state. This causes an annoyance where the pivot block is committed
as fast block head even when state downloads fail. Stay tuned for more
updates in this area ;)
* eth/downloader: remove cancelTimeout channel
* eth/downloader: retry state requests on timeout
* eth/downloader: improve comment
* eth/downloader: mark peers idle when state sync is done
* eth/downloader: move pivot block splitting to processContent
This change also ensures that pivot block receipts aren't imported
before the pivot block itself.
* eth/downloader: limit state node retries
* eth/downloader: improve state node error handling and retry check
* eth/downloader: remove maxStateNodeRetries
It fails the sync too much.
* eth/downloader: remove last use of cancelCh in statesync.go
Fixes TestDeliverHeadersHang*Fast and (hopefully)
the weird cancellation behaviour at the end of fast sync.
* eth/downloader: fix leak in runStateSync
* eth/downloader: don't run processFullSyncContent in LightSync mode
* eth/downloader: improve comments
* eth/downloader: fix vet, megacheck
* eth/downloader: remove unrequested tasks anyway
* eth/downloader, trie: various polishes around duplicate items
This commit explicitly tracks duplicate and unexpected state
delieveries done against a trie Sync structure, also adding
there to import info logs.
The commit moves the db batch used to commit trie changes one
level deeper so its flushed after every node insertion. This
is needed to avoid a lot of duplicate retrievals caused by
inconsistencies between Sync internals and database. A better
approach is to track not-yet-written states in trie.Sync and
flush on commit, but I'm focuing on correctness first now.
The commit fixes a regression around pivot block fail count.
The counter previously was reset to 1 if and only if a sync
cycle progressed (inserted at least 1 entry to the database).
The current code reset it already if a node was delivered,
which is not stong enough, because unless it ends up written
to disk, an attacker can just loop and attack ad infinitum.
The commit also fixes a regression around state deliveries
and timeouts. The old downloader tracked if a delivery is
stale (none of the deliveries were requestedt), in which
case it didn't mark the node idle and did not send further
requests, since it signals a past timeout. The current code
did mark it idle even on stale deliveries, which eventually
caused two requests to be in flight at the same time, making
the deliveries always stale and mass duplicating retrievals
between multiple peers.
* eth/downloader: fix state request leak
This commit fixes the hang seen sometimes while doing the state
sync. The cause of the hang was a rare combination of events:
request state data from peer, peer drops and reconnects almost
immediately. This caused a new download task to be assigned to
the peer, overwriting the old one still waiting for a timeout,
which in turned leaked the requests out, never to be retried.
The fix is to ensure that a task assignment moves any pending
one back into the retry queue.
The commit also fixes a regression with peer dropping due to
stalls. The current code considered a peer stalling if they
timed out delivering 1 item. However, the downloader never
requests only one, the minimum is 2 (attempt to fine tune
estimated latency/bandwidth). The fix is simply to drop if
a timeout is detected at 2 items.
Apart from the above bugfixes, the commit contains some code
polishes I made while debugging the hang.
* core, eth, trie: support batched trie sync db writes
* trie: rename SyncMemCache to syncMemBatch