With this commit, core/state's access to the underlying key/value database is
mediated through an interface. Database errors are tracked in StateDB and
returned by CommitTo or the new Error method.
Motivation for this change: We can remove the light client's duplicated copy of
core/state. The light client now supports node iteration, so tracing and storage
enumeration can work with the light client (not implemented in this commit).
Reworked the EVM gas instructions to use 64bit integers rather than
arbitrary size big ints. All gas operations, be it additions,
multiplications or divisions, are checked and guarded against 64 bit
integer overflows.
In additon, most of the protocol paramaters in the params package have
been converted to uint64 and are now constants rather than variables.
* common/math: added overflow check ops
* core: vmenv, env renamed to evm
* eth, internal/ethapi, les: unmetered eth_call and cancel methods
* core/vm: implemented big.Int pool for evm instructions
* core/vm: unexported intPool methods & verification methods
* core/vm: added memoryGasCost overflow check and test
Reworked the EVM gas instructions to use 64bit integers rather than
arbitrary size big ints. All gas operations, be it additions,
multiplications or divisions, are checked and guarded against 64 bit
integer overflows.
In additon, most of the protocol paramaters in the params package have
been converted to uint64 and are now constants rather than variables.
* common/math: added overflow check ops
* core: vmenv, env renamed to evm
* eth, internal/ethapi, les: unmetered eth_call and cancel methods
* core/vm: implemented big.Int pool for evm instructions
* core/vm: unexported intPool methods & verification methods
* core/vm: added memoryGasCost overflow check and test
This commit implements EIP158 part 1, 2, 3 & 4
1. If an account is empty it's no longer written to the trie. An empty
account is defined as (balance=0, nonce=0, storage=0, code=0).
2. Delete an empty account if it's touched
3. An empty account is redefined as either non-existent or empty.
4. Zero value calls and zero value suicides no longer consume the 25k
reation costs.
params: moved core/config to params
Signed-off-by: Jeffrey Wilcke <jeffrey@ethereum.org>
* trie: store nodes as pointers
This avoids memory copies when unwrapping node interface values.
name old time/op new time/op delta
Get 388ns ± 8% 215ns ± 2% -44.56% (p=0.000 n=15+15)
GetDB 363ns ± 3% 202ns ± 2% -44.21% (p=0.000 n=15+15)
UpdateBE 1.57µs ± 2% 1.29µs ± 3% -17.80% (p=0.000 n=13+15)
UpdateLE 1.92µs ± 2% 1.61µs ± 2% -16.25% (p=0.000 n=14+14)
HashBE 2.16µs ± 6% 2.18µs ± 6% ~ (p=0.436 n=15+15)
HashLE 7.43µs ± 3% 7.21µs ± 3% -2.96% (p=0.000 n=15+13)
* trie: close temporary databases in GetDB benchmark
* trie: don't keep []byte from DB load around
Nodes decoded from a DB load kept hashes and values as sub-slices of
the DB value. This can be a problem because loading from leveldb often
returns []byte with a cap that's larger than necessary, increasing
memory usage.
* trie: unload old cached nodes
* trie, core/state: use cache unloading for account trie
* trie: use explicit private flags (fixes Go 1.5 reflection issue).
* trie: fixup cachegen overflow at request of nick
* core/state: rename journal size constant
The test chain generated by makeChainFork included invalid uncle
headers, crashing the generator during the state commit.
The headers were invalid because they used the iteration counter as the
block number, even though makeChainFork uses a block with number > 0 as
the parent. Fix this by introducing BlockGen.Number, which allows
accessing the actual number of the block being generated.
Unexpected deliveries could block indefinitely if they arrived at the
right time. The fix is to ensure that the cancellation channel is
always closed when the sync ends, unblocking any deliveries. Also remove
the atomic check for whether a sync is currently running because it
doesn't help and can be misleading.
Cancelling always seems to break the tests though. The downloader
spawned d.process whenever new data arrived, making it somewhat hard to
track when block processing was actually done. Fix this by running
d.process in a dedicated goroutine that is tied to the lifecycle of the
sync. d.process gets notified of new work by the queue instead of being
invoked all the time. This removes a ton of weird workaround code,
including a hairy use of atomic CAS.