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${ noResults }
3 Commits (54735a67239d19d3f29e3f8ebd348a6c88ed31fa)
Author | SHA1 | Message | Date |
---|---|---|---|
Alex Prut |
c92faee66e
|
all: simplify nested complexity and if blocks ending with a return statement (#21854)
Changes: Simplify nested complexity If an if blocks ends with a return statement then remove the else nesting. Most of the changes has also been reported in golint https://goreportcard.com/report/github.com/ethereum/go-ethereum#golint |
4 years ago |
Felföldi Zsolt |
4eb9296910
|
p2p/nodestate: ensure correct callback order (#21436)
This PR adds an extra guarantee to NodeStateMachine: it ensures that all immediate effects of a certain change are processed before any subsequent effects of any of the immediate effects on the same node. In the original version, if a cascaded change caused a subscription callback to be called multiple times for the same node then these calls might have happened in a wrong chronological order. For example: - a subscription to flag0 changes flag1 and flag2 - a subscription to flag1 changes flag3 - a subscription to flag1, flag2 and flag3 was called in the following order: [flag1] -> [flag1, flag3] [] -> [flag1] [flag1, flag3] -> [flag1, flag2, flag3] This happened because the tree of changes was traversed in a "depth-first order". Now it is traversed in a "breadth-first order"; each node has a FIFO queue for pending callbacks and each triggered subscription callback is added to the end of the list. The already existing guarantees are retained; no SetState or SetField returns until the callback queue of the node is empty again. Just like before, it is the responsibility of the state machine design to ensure that infinite state loops are not possible. Multiple changes affecting the same node can still happen simultaneously; in this case the changes can be interleaved in the FIFO of the node but the correct order is still guaranteed. A new unit test is also added to verify callback order in the above scenario. |
4 years ago |
Felföldi Zsolt |
b4a2681120
|
les, les/lespay: implement new server pool (#20758)
This PR reimplements the light client server pool. It is also a first step to move certain logic into a new lespay package. This package will contain the implementation of the lespay token sale functions, the token buying and selling logic and other components related to peer selection/prioritization and service quality evaluation. Over the long term this package will be reusable for incentivizing future protocols. Since the LES peer logic is now based on enode.Iterator, it can now use DNS-based fallback discovery to find servers. This document describes the function of the new components: https://gist.github.com/zsfelfoldi/3c7ace895234b7b345ab4f71dab102d4 |
5 years ago |