* Moved `vm.Transfer` to `core` package and changed execution to call
`env.Transfer` instead of `core.Transfer` directly.
* core/vm: byte code VM moved to jump table instead of switch
* Moved `vm.Transfer` to `core` package and changed execution to call
`env.Transfer` instead of `core.Transfer` directly.
* Byte code VM now shares the same code as the JITVM
* Renamed Context to Contract
* Changed initialiser of state transition & unexported methods
* Removed the Execution object and refactor `Call`, `CallCode` &
`Create` in to their own functions instead of being methods.
* Removed the hard dep on the state for the VM. The VM now
depends on a Database interface returned by the environment. In the
process the core now depends less on the statedb by usage of the env
* Moved `Log` from package `core/state` to package `core/vm`.
Most eth RPC calls that work with blocks crashed when the block was not
found because they called Hash on a nil block. This is a regression
introduced in cdc2662c40 (#1779).
While here, remove the insane conversions in get*CountBy*. There is no
need to construct a complete BlockRes and converting
int->int64->*big.Int->[]byte->hexnum->string to format the length of a
slice as hex.
The JSON-RPC server wraps TCP connections in order to be able to shut
down them down when RPC is stopped. This is rather scary code. Go 1.3
introduced the http.Server.ConnState hook for such purposes. We can use
this facility now that we depend on Go 1.4.
There are multiple reasons for the switch apart from making the code
less scary:
* the TCP listener no longer ticks every second to check a channel
* pending requests are allowed to finish after stopping the server
* we can time out idle keep-alive connections