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${ noResults }
3 Commits (5adf4adc8ec2c497eddd3b1ff20d2d35d65ec5fc)
Author | SHA1 | Message | Date |
---|---|---|---|
Felix Lange |
bc6569462d
|
p2p: use netip.Addr where possible (#29891)
enode.Node was recently changed to store a cache of endpoint information. The IP address in the cache is a netip.Addr. I chose that type over net.IP because it is just better. netip.Addr is meant to be used as a value type. Copying it does not allocate, it can be compared with ==, and can be used as a map key. This PR changes most uses of Node.IP() into Node.IPAddr(), which returns the cached value directly without allocating. While there are still some public APIs left where net.IP is used, I have converted all code used internally by p2p/discover to the new types. So this does change some public Go API, but hopefully not APIs any external code actually uses. There weren't supposed to be any semantic differences resulting from this refactoring, however it does introduce one: In package p2p/netutil we treated the 0.0.0.0/8 network (addresses 0.x.y.z) as LAN, but netip.Addr.IsPrivate() doesn't. The treatment of this particular IP address range is controversial, with some software supporting it and others not. IANA lists it as special-purpose and invalid as a destination for a long time, so I don't know why I put it into the LAN list. It has now been marked as special in p2p/netutil as well. |
6 months ago |
Felix Lange | 9123eceb0f |
p2p, p2p/discover: misc connectivity improvements (#16069)
* p2p: add DialRatio for configuration of inbound vs. dialed connections * p2p: add connection flags to PeerInfo * p2p/netutil: add SameNet, DistinctNetSet * p2p/discover: improve revalidation and seeding This changes node revalidation to be periodic instead of on-demand. This should prevent issues where dead nodes get stuck in closer buckets because no other node will ever come along to replace them. Every 5 seconds (on average), the last node in a random bucket is checked and moved to the front of the bucket if it is still responding. If revalidation fails, the last node is replaced by an entry of the 'replacement list' containing recently-seen nodes. Most close buckets are removed because it's very unlikely we'll ever encounter a node that would fall into any of those buckets. Table seeding is also improved: we now require a few minutes of table membership before considering a node as a potential seed node. This should make it less likely to store short-lived nodes as potential seeds. * p2p/discover: fix nits in UDP transport We would skip sending neighbors replies if there were fewer than maxNeighbors results and CheckRelayIP returned an error for the last one. While here, also resolve a TODO about pong reply tokens. |
7 years ago |
Felix Lange | 1d80155d5e |
p2p/netutil: new package for network utilities
The new package contains three things for now: - IP network list parsing and matching - The WSAEMSGSIZE workaround, which is duplicated in p2p/discover and p2p/discv5. |
8 years ago |