* p2p/discover: add liveness check in collectTableNodes
* p2p/discover: fix test
* p2p/discover: rename to appendLiveNodes
* p2p/discover: add dedup logic back
* p2p/discover: simplify
* p2p/discover: fix issue found by test
This change
- Removes interface `log.Format`,
- Removes method `log.FormatFunc`,
- unexports `TerminalHandler.TerminalFormat` formatting methods (renamed to `TerminalHandler.format`)
- removes the notion of `log.Lazy` values
The lazy handler was useful in the old log package, since it
could defer the evaluation of costly attributes until later in the
log pipeline: thus, if the logging was done at 'Trace', we could
skip evaluation if logging only was set to 'Info'.
With the move to slog, this way of deferring evaluation is no longer
needed, since slog introduced 'Enabled': the caller can thus do
the evaluate-or-not decision at the callsite, which is much more
straight-forward than dealing with lazy reflect-based evaluation.
Also, lazy evaluation would not work with 'native' slog, as in, these
two statements would be evaluated differently:
```golang
log.Info("foo", "my lazy", lazyObj)
slog.Info("foo", "my lazy", lazyObj)
```
This PR replaces Geth's logger package (a fork of [log15](https://github.com/inconshreveable/log15)) with an implementation using slog, a logging library included as part of the Go standard library as of Go1.21.
Main changes are as follows:
* removes any log handlers that were unused in the Geth codebase.
* Json, logfmt, and terminal formatters are now slog handlers.
* Verbosity level constants are changed to match slog constant values. Internal translation is done to make this opaque to the user and backwards compatible with existing `--verbosity` and `--vmodule` options.
* `--log.backtraceat` and `--log.debug` are removed.
The external-facing API is largely the same as the existing Geth logger. Logger method signatures remain unchanged.
A small semantic difference is that a `Handler` can only be set once per `Logger` and not changed dynamically. This just means that a new logger must be instantiated every time the handler of the root logger is changed.
----
For users of the `go-ethereum/log` module. If you were using this module for your own project, you will need to change the initialization. If you previously did
```golang
log.Root().SetHandler(log.LvlFilterHandler(log.LvlInfo, log.StreamHandler(os.Stderr, log.TerminalFormat(true))))
```
You now instead need to do
```golang
log.SetDefault(log.NewLogger(log.NewTerminalHandlerWithLevel(os.Stderr, log.LevelInfo, true)))
```
See more about reasoning here: https://github.com/ethereum/go-ethereum/issues/28558#issuecomment-1820606613
a little copying is better than a little dependency
-- go proverb
We have this dependency on docker, a.k.a moby: a gigantic library, and we only need ~70 LOC,
so here I tried moving it inline instead.
Co-authored-by: Felix Lange <fjl@twurst.com>
The Go authors updated golang/x/ext to change the function signature of the slices sort method.
It's an entire shitshow now because x/ext is not tagged, so everyone's codebase just
picked a new version that some other dep depends on, causing our code to fail building.
This PR updates the dep on our code too and does all the refactorings to follow upstream...
This changes the port mapping procedure such that, when the requested port is unavailable
an alternative port suggested by the router is used instead.
We now also repeatedly request the external IP from the router in order to catch any IP changes.
Co-authored-by: Felix Lange <fjl@twurst.com>
This simplifies the code that initializes the discovery a bit, and
adds new flags for enabling/disabling discv4 and discv5 separately.
---------
Co-authored-by: Felix Lange <fjl@twurst.com>
In all other UDPv4 methods, the deadline is checked first. It seems weird to me that ping is an exception. Deadline comparison is also less resource intensive.
Co-authored-by: Exca-DK <Exca-DK@users.noreply.github.com>
* p2p/discover: remove ReadRandomNodes
Even though it's public, this method is not callable by code outside of
package p2p/discover because one can't get a valid instance of Table.
* p2p/discover: add Table.Nodes
* p2p/discover: make Table settings configurable
In unit tests and externally developed cmd/devp2p test runs, it can be
useful to tune the timer intervals used by Table.
This changes TALKREQ message processing to run the handler on separate goroutine,
instead of running on the main discv5 dispatcher goroutine. It's better this way because
it allows the handler to perform blocking actions.
I'm also adding a new method TalkRequestToID here. The method allows implementing
a request flow where one node A sends TALKREQ to another node B, and node B later
sends a TALKREQ back. With TalkRequestToID, node B does not need the ENR of A to
send its request.
This PR is a (superior) alternative to https://github.com/ethereum/go-ethereum/pull/26708, it handles deprecation, primarily two specific cases.
`rand.Seed` is typically used in two ways
- `rand.Seed(time.Now().UnixNano())` -- we seed it, just to be sure to get some random, and not always get the same thing on every run. This is not needed, with global seeding, so those are just removed.
- `rand.Seed(1)` this is typically done to ensure we have a stable test. If we rely on this, we need to fix up the tests to use a deterministic prng-source. A few occurrences like this has been replaced with a proper custom source.
`rand.Read` has been replaced by `crypto/rand`.`Read` in this PR.
* p2p/discover: add more packet information in logs
This adds more fields to discv5 packet logs. These can be useful when
debugging multi-packet interactions.
The FINDNODE message also gets an additional field, OpID for debugging
purposes. This field is not encoded onto the wire.
I'm also removing topic system related message types in this change.
These will come back in the future, where support for them will be
guarded by a config flag.
* p2p/discover/v5wire: rename 'Total' to 'RespCount'
The new name captures the meaning of this field better.
Alarm is a timer utility that simplifies code where a timer needs to be rescheduled over
and over. Doing this can be tricky with time.Timer or time.AfterFunc because the channel
requires draining in some cases.
Alarm is optimized for use cases where items are tracked in a heap according to their expiry
time, and a goroutine with a for/select loop wants to be woken up whenever the next item expires.
In this application, the timer needs to be rescheduled when an item is added or removed
from the heap. Using a timer naively, these updates will always require synchronization
with the global runtime timer datastructure to update the timer using Reset. Alarm avoids
this by tracking the next expiry time and only modifies the timer if it would need to fire earlier
than already scheduled.
As an example use, I have converted p2p.dialScheduler to use Alarm instead of AfterFunc.
This improves readability of function 'push'.
sort.Search(N, ...) will at most return N when no match, so ix should be compared
with N. The previous version would compare ix with N+1 in case an additional item
was appended. No bug resulted from this comparison, but it's not easy to understand
why.
Co-authored-by: Felix Lange <fjl@twurst.com>
Here we add special handling for sending an error response when the write timeout of the
HTTP server is just about to expire. This is surprisingly difficult to get right, since is
must be ensured that all output is fully flushed in time, which needs support from
multiple levels of the RPC handler stack:
The timeout response can't use chunked transfer-encoding because there is no way to write
the final terminating chunk. net/http writes it when the topmost handler returns, but the
timeout will already be over by the time that happens. We decided to disable chunked
encoding by setting content-length explicitly.
Gzip compression must also be disabled for timeout responses because we don't know the
true content-length before compressing all output, i.e. compression would reintroduce
chunked transfer-encoding.
This changes the Pop method to assign the zero value before
reducing slice size. Doing so ensures the backing array does not
reference removed item values.
It seems there is no fully typed library implementation of an LRU cache.
So I wrote one. Method names are the same as github.com/hashicorp/golang-lru,
and the new type can be used as a drop-in replacement.
Two reasons to do this:
- It's much easier to understand what a cache is for when the types are right there.
- Performance: the new implementation is slightly faster and performs zero memory
allocations in Add when the cache is at capacity. Overall, memory usage of the cache
is much reduced because keys are values are no longer wrapped in interface.
Instead of using a limit of three nodes per message, we can pack more nodes
into each message based on ENR size. In my testing, this halves the number
of sent NODES messages, because ENR size is usually < 300 bytes.
This also adds RLP helper functions that compute the encoded size of
[]byte and string.
Co-authored-by: Martin Holst Swende <martin@swende.se>