Make it so each iterator has exactly one public constructor:
- NodeIterators can be created through a method.
- Iterators can be created through NewIterator on any NodeIterator.
The key was constructed from nibbles, which isn't possible for all
nodes. Remove the only use of Key in LightTrie by always retrying with
the original key that was looked up.
This commit adds pluggable consensus engines to go-ethereum. In short, it
introduces a generic consensus interface, and refactors the entire codebase to
use this interface.
This PR implements a differenceIterator, which allows iterating over trie nodes
that exist in one trie but not in another. This is a prerequisite for most GC
strategies, in order to find obsolete nodes.
Commit 40cdcf1183 broke the optimisation which kept nodes resolved
during Get in the trie. The decoder assigned cache generation 0
unconditionally, causing resolved nodes to get flushed on Commit.
This commit fixes it and adds two tests.
The trie sync code links subtries using pointers into node structs.
Since commit 40cdcf1183 nodes are no longer copied when unpacking from
an interface value, causing all nodes to get linked up as the sync
progresses. Fix it by breaking the pointer chain with an explicit copy.
* trie: store nodes as pointers
This avoids memory copies when unwrapping node interface values.
name old time/op new time/op delta
Get 388ns ± 8% 215ns ± 2% -44.56% (p=0.000 n=15+15)
GetDB 363ns ± 3% 202ns ± 2% -44.21% (p=0.000 n=15+15)
UpdateBE 1.57µs ± 2% 1.29µs ± 3% -17.80% (p=0.000 n=13+15)
UpdateLE 1.92µs ± 2% 1.61µs ± 2% -16.25% (p=0.000 n=14+14)
HashBE 2.16µs ± 6% 2.18µs ± 6% ~ (p=0.436 n=15+15)
HashLE 7.43µs ± 3% 7.21µs ± 3% -2.96% (p=0.000 n=15+13)
* trie: close temporary databases in GetDB benchmark
* trie: don't keep []byte from DB load around
Nodes decoded from a DB load kept hashes and values as sub-slices of
the DB value. This can be a problem because loading from leveldb often
returns []byte with a cap that's larger than necessary, increasing
memory usage.
* trie: unload old cached nodes
* trie, core/state: use cache unloading for account trie
* trie: use explicit private flags (fixes Go 1.5 reflection issue).
* trie: fixup cachegen overflow at request of nick
* core/state: rename journal size constant
Delete crashed if a fullNode contained a valueNode directly. This bug is
very unlikely to occur with SecureTrie, but can happen with regular
tries. This commit also introduces a randomised test which triggers all
trie operations, which should prevent such bugs in the future.
Credit for finding this bug goes to Github user @rjl493456442.
Fixed database merge strategy to use the correct database. Due to a copy
paste fail when doing type evaluation the same database was being
iterated (chain), all others were ignored.
Removed state prefixing because {H(code): code} is stored in the same
database as the rest of the state.