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${ noResults }
14 Commits (c85fdb76eeff83133cbad23111684085582abf73)
Author | SHA1 | Message | Date |
---|---|---|---|
Felix Lange |
90caa2cabb
|
p2p: new dial scheduler (#20592)
* p2p: new dial scheduler This change replaces the peer-to-peer dial scheduler with a new and improved implementation. The new code is better than the previous implementation in two key aspects: - The time between discovery of a node and dialing that node is significantly lower in the new version. The old dialState kept a buffer of nodes and launched a task to refill it whenever the buffer became empty. This worked well with the discovery interface we used to have, but doesn't really work with the new iterator-based discovery API. - Selection of static dial candidates (created by Server.AddPeer or through static-nodes.json) performs much better for large amounts of static peers. Connections to static nodes are now limited like dynanic dials and can no longer overstep MaxPeers or the dial ratio. * p2p/simulations/adapters: adapt to new NodeDialer interface * p2p: re-add check for self in checkDial * p2p: remove peersetCh * p2p: allow static dials when discovery is disabled * p2p: add test for dialScheduler.removeStatic * p2p: remove blank line * p2p: fix documentation of maxDialPeers * p2p: change "ok" to "added" in static node log * p2p: improve dialTask docs Also increase log level for "Can't resolve node" * p2p: ensure dial resolver is truly nil without discovery * p2p: add "looking for peers" log message * p2p: clean up Server.run comments * p2p: fix maxDialedConns for maxpeers < dialRatio Always allocate at least one dial slot unless dialing is disabled using NoDial or MaxPeers == 0. Most importantly, this fixes MaxPeers == 1 to dedicate the sole slot to dialing instead of listening. * p2p: fix RemovePeer to disconnect the peer again Also make RemovePeer synchronous and add a test. * p2p: remove "Connection set up" log message * p2p: clean up connection logging We previously logged outgoing connection failures up to three times. - in SetupConn() as "Setting up connection failed addr=..." - in setupConn() with an error-specific message and "id=... addr=..." - in dial() as "Dial error task=..." This commit ensures a single log message is emitted per failure and adds "id=... addr=... conn=..." everywhere (id= omitted when the ID isn't known yet). Also avoid printing a log message when a static dial fails but can't be resolved because discv4 is disabled. The light client hit this case all the time, increasing the message count to four lines per failed connection. * p2p: document that RemovePeer blocks |
5 years ago |
Felix Lange | 7c4a4eb58a |
rpc, p2p/simulations: use github.com/gorilla/websocket (#20289)
* rpc: improve codec abstraction rpc.ServerCodec is an opaque interface. There was only one way to get a codec using existing APIs: rpc.NewJSONCodec. This change exports newCodec (as NewFuncCodec) and NewJSONCodec (as NewCodec). It also makes all codec methods non-public to avoid showing internals in godoc. While here, remove codec options in tests because they are not supported anymore. * p2p/simulations: use github.com/gorilla/websocket This package was the last remaining user of golang.org/x/net/websocket. Migrating to the new library wasn't straightforward because it is no longer possible to treat WebSocket connections as a net.Conn. * vendor: delete golang.org/x/net/websocket * rpc: fix godoc comments and run gofmt |
5 years ago |
lash | 09924cbcaa |
cmd/swarm, p2p, swarm: Enable ENR in binary/execadapter (#19309)
* cmd/swarm, p2p, swarm: Enable ENR in binary/execadapter * cmd/p2p/swarm: Remove comments + config.Enode nomarshal * p2p/simulations: Remove superfluous error check * p2p/simulation: Move init enode comment * swarm/api: Check error in config test * swarm, p2p/simulations, cmd/swarm: Use nodekey in binary record sign * cmd/swarm: Make nodekey available for swarm api config |
6 years ago |
lash | 4b4f03ca37 |
swarm, p2p: Prerequities for ENR replacing handshake (#19275)
* swarm/api, swarm/network, p2p/simulations: Prerequisites for handshake remove * swarm, p2p: Add full sim node configs for protocoltester * swarm/network: Make stream package pass tests * swarm/network: Extract peer and addr types out of protocol file * p2p, swarm: Make p2p/protocols tests pass + rename types.go * swarm/network: Deactivate ExecAdapter test until binary ENR prep * swarm/api: Remove comments * swarm/network: Uncomment bootnode record load |
6 years ago |
Janoš Guljaš | 26aea73673 |
cmd, node, p2p/simulations: fix node account manager leak (#19004)
* node: close AccountsManager in new Close method * p2p/simulations, p2p/simulations/adapters: handle node close on shutdown * node: move node ephemeralKeystore cleanup to stop method * node: call Stop in Node.Close method * cmd/geth: close node.Node created with makeFullNode in cli commands * node: close Node instances in tests * cmd/geth, node: minor code style fixes * cmd, console, miner, mobile: proper node Close() termination |
6 years ago |
Ferenc Szabo | 2eb838ed97 |
p2p/simulations: eliminate concept of pivot (#18426)
|
6 years ago |
Ferenc Szabo | fe03b76ffe |
A few minor code inspection fixes (#18393)
* swarm/network: fix code inspection problems - typos - redundant import alias * p2p/simulations: fix code inspection problems - typos - unused function parameters - redundant import alias - code style issue: snake case * swarm/network: fix unused method parameters inspections |
6 years ago |
Felix Lange |
30cd5c1854
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly. |
6 years ago |
Oleg Kovalov | d42ce0f2c1 |
all: simplify switches (#17267)
* all: simplify switches * silly mistake |
6 years ago |
Janoš Guljaš | dcaaa3c804 |
swarm: network simulation for swarm tests (#769)
* cmd/swarm: minor cli flag text adjustments * cmd/swarm, swarm/storage, swarm: fix mingw on windows test issues * cmd/swarm: support for smoke tests on the production swarm cluster * cmd/swarm/swarm-smoke: simplify cluster logic as per suggestion * changed colour of landing page * landing page reacts to enter keypress * swarm/api/http: sticky footer for swarm landing page using flex * swarm/api/http: sticky footer for error pages and fix for multiple choices * swarm: propagate ctx to internal apis (#754) * swarm/simnet: add basic node/service functions * swarm/netsim: add buckets for global state and kademlia health check * swarm/netsim: Use sync.Map as bucket and provide cleanup function for... * swarm, swarm/netsim: adjust SwarmNetworkTest * swarm/netsim: fix tests * swarm: added visualization option to sim net redesign * swarm/netsim: support multiple services per node * swarm/netsim: remove redundant return statement * swarm/netsim: add comments * swarm: shutdown HTTP in Simulation.Close * swarm: sim HTTP server timeout * swarm/netsim: add more simulation methods and peer events examples * swarm/netsim: add WaitKademlia example * swarm/netsim: fix comments * swarm/netsim: terminate peer events goroutines on simulation done * swarm, swarm/netsim: naming updates * swarm/netsim: return not healthy kademlias on WaitTillHealthy * swarm: fix WaitTillHealthy call in testSwarmNetwork * swarm/netsim: allow bucket to have any type for a key * swarm: Added snapshots to new netsim * swarm/netsim: add more tests for bucket * swarm/netsim: move http related things into separate files * swarm/netsim: add AddNodeWithService option * swarm/netsim: add more tests and Start* methods * swarm/netsim: add peer events and kademlia tests * swarm/netsim: fix some tests flakiness * swarm/netsim: improve random nodes selection, fix TestStartStop* tests * swarm/netsim: remove time measurement from TestClose to avoid flakiness * swarm/netsim: builder pattern for netsim HTTP server (#773) * swarm/netsim: add connect related tests * swarm/netsim: add comment for TestPeerEvents * swarm: rename netsim package to network/simulation |
6 years ago |
Elad | 1836366ac1 |
all: library changes for swarm-network-rewrite (#16898)
This commit adds all changes needed for the merge of swarm-network-rewrite. The changes: - build: increase linter timeout - contracts/ens: export ensNode - log: add Output method and enable fractional seconds in format - metrics: relax test timeout - p2p: reduced some log levels, updates to simulation packages - rpc: increased maxClientSubscriptionBuffer to 20000 |
7 years ago |
kiel barry | 864e80a48f |
p2p: fix some golint warnings (#16577)
|
7 years ago |
Lewis Marshall | 54aeb8e4c0 |
p2p/simulations: various stability fixes (#15198)
p2p/simulations: introduce dialBan - Refactor simulations/network connection getters to support avoiding simultaneous dials between two peers If two peers dial simultaneously, the connection will be dropped to help avoid that, we essentially lock the connection object with a timestamp which serves as a ban on dialing for a period of time (dialBanTimeout). - The connection getter InitConn can be wrapped and passed to the nodes via adapters.NodeConfig#Reachable field and then used by the respective services when they initiate connections. This massively stablise the emerging connectivity when running with hundreds of nodes bootstrapping a network. p2p: add Inbound public method to p2p.Peer p2p/simulations: Add server id to logs to support debugging in-memory network simulations when multiple peers are logging. p2p: SetupConn now returns error. The dialer checks the error and only calls resolve if the actual TCP dial fails. |
7 years ago |
Lewis Marshall | 9feec51e2d |
p2p: add network simulation framework (#14982)
This commit introduces a network simulation framework which can be used to run simulated networks of devp2p nodes. The intention is to use this for testing protocols, performing benchmarks and visualising emergent network behaviour. |
7 years ago |