package ethpipe import ( "container/list" "github.com/ethereum/eth-go/ethstate" ) type World struct { pipe *Pipe cfg *Config } func NewWorld(pipe *Pipe) *World { world := &World{pipe, nil} world.cfg = &Config{pipe} return world } func (self *Pipe) World() *World { return self.world } func (self *World) State() *ethstate.State { return self.pipe.stateManager.CurrentState() } func (self *World) Get(addr []byte) *Object { return &Object{self.State().GetStateObject(addr)} } func (self *World) safeGet(addr []byte) *ethstate.StateObject { object := self.State().GetStateObject(addr) if object == nil { object = ethstate.NewStateObject(addr) } return object } func (self *World) Coinbase() *ethstate.StateObject { return nil } func (self *World) IsMining() bool { return self.pipe.obj.IsMining() } func (self *World) IsListening() bool { return self.pipe.obj.IsListening() } func (self *World) Peers() *list.List { return self.pipe.obj.Peers() } func (self *World) Config() *Config { return self.cfg }