// Copyright 2019 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package dnsdisc import ( "context" "math/rand" "time" "github.com/ethereum/go-ethereum/common/mclock" "github.com/ethereum/go-ethereum/p2p/enode" ) const ( rootRecheckFailCount = 5 // update root if this many leaf requests fail ) // clientTree is a full tree being synced. type clientTree struct { c *Client loc *linkEntry // link to this tree lastRootCheck mclock.AbsTime // last revalidation of root leafFailCount int rootFailCount int root *rootEntry enrs *subtreeSync links *subtreeSync lc *linkCache // tracks all links between all trees curLinks map[string]struct{} // links contained in this tree linkGCRoot string // root on which last link GC has run } func newClientTree(c *Client, lc *linkCache, loc *linkEntry) *clientTree { return &clientTree{c: c, lc: lc, loc: loc} } // syncAll retrieves all entries of the tree. func (ct *clientTree) syncAll(dest map[string]entry) error { if err := ct.updateRoot(context.Background()); err != nil { return err } if err := ct.links.resolveAll(dest); err != nil { return err } if err := ct.enrs.resolveAll(dest); err != nil { return err } return nil } // syncRandom retrieves a single entry of the tree. The Node return value // is non-nil if the entry was a node. func (ct *clientTree) syncRandom(ctx context.Context) (n *enode.Node, err error) { if ct.rootUpdateDue() { if err := ct.updateRoot(ctx); err != nil { return nil, err } } // Update fail counter for leaf request errors. defer func() { if err != nil { ct.leafFailCount++ } }() // Link tree sync has priority, run it to completion before syncing ENRs. if !ct.links.done() { err := ct.syncNextLink(ctx) return nil, err } ct.gcLinks() // Sync next random entry in ENR tree. Once every node has been visited, we simply // start over. This is fine because entries are cached. if ct.enrs.done() { ct.enrs = newSubtreeSync(ct.c, ct.loc, ct.root.eroot, false) } return ct.syncNextRandomENR(ctx) } // gcLinks removes outdated links from the global link cache. GC runs once // when the link sync finishes. func (ct *clientTree) gcLinks() { if !ct.links.done() || ct.root.lroot == ct.linkGCRoot { return } ct.lc.resetLinks(ct.loc.str, ct.curLinks) ct.linkGCRoot = ct.root.lroot } func (ct *clientTree) syncNextLink(ctx context.Context) error { hash := ct.links.missing[0] e, err := ct.links.resolveNext(ctx, hash) if err != nil { return err } ct.links.missing = ct.links.missing[1:] if dest, ok := e.(*linkEntry); ok { ct.lc.addLink(ct.loc.str, dest.str) ct.curLinks[dest.str] = struct{}{} } return nil } func (ct *clientTree) syncNextRandomENR(ctx context.Context) (*enode.Node, error) { index := rand.Intn(len(ct.enrs.missing)) hash := ct.enrs.missing[index] e, err := ct.enrs.resolveNext(ctx, hash) if err != nil { return nil, err } ct.enrs.missing = removeHash(ct.enrs.missing, index) if ee, ok := e.(*enrEntry); ok { return ee.node, nil } return nil, nil } func (ct *clientTree) String() string { return ct.loc.String() } // removeHash removes the element at index from h. func removeHash(h []string, index int) []string { if len(h) == 1 { return nil } last := len(h) - 1 if index < last { h[index] = h[last] h[last] = "" } return h[:last] } // updateRoot ensures that the given tree has an up-to-date root. func (ct *clientTree) updateRoot(ctx context.Context) error { if !ct.slowdownRootUpdate(ctx) { return ctx.Err() } ct.lastRootCheck = ct.c.clock.Now() ctx, cancel := context.WithTimeout(ctx, ct.c.cfg.Timeout) defer cancel() root, err := ct.c.resolveRoot(ctx, ct.loc) if err != nil { ct.rootFailCount++ return err } ct.root = &root ct.rootFailCount = 0 ct.leafFailCount = 0 // Invalidate subtrees if changed. if ct.links == nil || root.lroot != ct.links.root { ct.links = newSubtreeSync(ct.c, ct.loc, root.lroot, true) ct.curLinks = make(map[string]struct{}) } if ct.enrs == nil || root.eroot != ct.enrs.root { ct.enrs = newSubtreeSync(ct.c, ct.loc, root.eroot, false) } return nil } // rootUpdateDue returns true when a root update is needed. func (ct *clientTree) rootUpdateDue() bool { tooManyFailures := ct.leafFailCount > rootRecheckFailCount scheduledCheck := ct.c.clock.Now().Sub(ct.lastRootCheck) > ct.c.cfg.RecheckInterval return ct.root == nil || tooManyFailures || scheduledCheck } // slowdownRootUpdate applies a delay to root resolution if is tried // too frequently. This avoids busy polling when the client is offline. // Returns true if the timeout passed, false if sync was canceled. func (ct *clientTree) slowdownRootUpdate(ctx context.Context) bool { var delay time.Duration switch { case ct.rootFailCount > 20: delay = 10 * time.Second case ct.rootFailCount > 5: delay = 5 * time.Second default: return true } timeout := ct.c.clock.NewTimer(delay) defer timeout.Stop() select { case <-timeout.C(): return true case <-ctx.Done(): return false } } // subtreeSync is the sync of an ENR or link subtree. type subtreeSync struct { c *Client loc *linkEntry root string missing []string // missing tree node hashes link bool // true if this sync is for the link tree } func newSubtreeSync(c *Client, loc *linkEntry, root string, link bool) *subtreeSync { return &subtreeSync{c, loc, root, []string{root}, link} } func (ts *subtreeSync) done() bool { return len(ts.missing) == 0 } func (ts *subtreeSync) resolveAll(dest map[string]entry) error { for !ts.done() { hash := ts.missing[0] ctx, cancel := context.WithTimeout(context.Background(), ts.c.cfg.Timeout) e, err := ts.resolveNext(ctx, hash) cancel() if err != nil { return err } dest[hash] = e ts.missing = ts.missing[1:] } return nil } func (ts *subtreeSync) resolveNext(ctx context.Context, hash string) (entry, error) { e, err := ts.c.resolveEntry(ctx, ts.loc.domain, hash) if err != nil { return nil, err } switch e := e.(type) { case *enrEntry: if ts.link { return nil, errENRInLinkTree } case *linkEntry: if !ts.link { return nil, errLinkInENRTree } case *branchEntry: ts.missing = append(ts.missing, e.children...) } return e, nil } // linkCache tracks links between trees. type linkCache struct { backrefs map[string]map[string]struct{} changed bool } func (lc *linkCache) isReferenced(r string) bool { return len(lc.backrefs[r]) != 0 } func (lc *linkCache) addLink(from, to string) { if _, ok := lc.backrefs[to][from]; ok { return } if lc.backrefs == nil { lc.backrefs = make(map[string]map[string]struct{}) } if _, ok := lc.backrefs[to]; !ok { lc.backrefs[to] = make(map[string]struct{}) } lc.backrefs[to][from] = struct{}{} lc.changed = true } // resetLinks clears all links of the given tree. func (lc *linkCache) resetLinks(from string, keep map[string]struct{}) { stk := []string{from} for len(stk) > 0 { item := stk[len(stk)-1] stk = stk[:len(stk)-1] for r, refs := range lc.backrefs { if _, ok := keep[r]; ok { continue } if _, ok := refs[item]; !ok { continue } lc.changed = true delete(refs, item) if len(refs) == 0 { delete(lc.backrefs, r) stk = append(stk, r) } } } }