// Copyright 2015 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package abi import ( "fmt" "strings" "github.com/ethereum/go-ethereum/crypto" ) // FunctionType represents different types of functions a contract might have. type FunctionType int const ( // Constructor represents the constructor of the contract. // The constructor function is called while deploying a contract. Constructor FunctionType = iota // Fallback represents the fallback function. // This function is executed if no other function matches the given function // signature and no receive function is specified. Fallback // Receive represents the receive function. // This function is executed on plain Ether transfers. Receive // Function represents a normal function. Function ) // Method represents a callable given a `Name` and whether the method is a constant. // If the method is `Const` no transaction needs to be created for this // particular Method call. It can easily be simulated using a local VM. // For example a `Balance()` method only needs to retrieve something // from the storage and therefore requires no Tx to be sent to the // network. A method such as `Transact` does require a Tx and thus will // be flagged `false`. // Input specifies the required input parameters for this gives method. type Method struct { // Name is the method name used for internal representation. It's derived from // the raw name and a suffix will be added in the case of a function overload. // // e.g. // These are two functions that have the same name: // * foo(int,int) // * foo(uint,uint) // The method name of the first one will be resolved as foo while the second one // will be resolved as foo0. Name string RawName string // RawName is the raw method name parsed from ABI // Type indicates whether the method is a // special fallback introduced in solidity v0.6.0 Type FunctionType // StateMutability indicates the mutability state of method, // the default value is nonpayable. It can be empty if the abi // is generated by legacy compiler. StateMutability string // Legacy indicators generated by compiler before v0.6.0 Constant bool Payable bool Inputs Arguments Outputs Arguments str string // Sig returns the methods string signature according to the ABI spec. // e.g. function foo(uint32 a, int b) = "foo(uint32,int256)" // Please note that "int" is substitute for its canonical representation "int256" Sig string // ID returns the canonical representation of the method's signature used by the // abi definition to identify method names and types. ID []byte } // NewMethod creates a new Method. // A method should always be created using NewMethod. // It also precomputes the sig representation and the string representation // of the method. func NewMethod(name string, rawName string, funType FunctionType, mutability string, isConst, isPayable bool, inputs Arguments, outputs Arguments) Method { var ( types = make([]string, len(inputs)) inputNames = make([]string, len(inputs)) outputNames = make([]string, len(outputs)) ) for i, input := range inputs { inputNames[i] = fmt.Sprintf("%v %v", input.Type, input.Name) types[i] = input.Type.String() } for i, output := range outputs { outputNames[i] = output.Type.String() if len(output.Name) > 0 { outputNames[i] += fmt.Sprintf(" %v", output.Name) } } // calculate the signature and method id. Note only function // has meaningful signature and id. var ( sig string id []byte ) if funType == Function { sig = fmt.Sprintf("%v(%v)", rawName, strings.Join(types, ",")) id = crypto.Keccak256([]byte(sig))[:4] } identity := fmt.Sprintf("function %v", rawName) switch funType { case Fallback: identity = "fallback" case Receive: identity = "receive" case Constructor: identity = "constructor" } var str string // Extract meaningful state mutability of solidity method. // If it's empty string or default value "nonpayable", never print it. if mutability == "" || mutability == "nonpayable" { str = fmt.Sprintf("%v(%v) returns(%v)", identity, strings.Join(inputNames, ", "), strings.Join(outputNames, ", ")) } else { str = fmt.Sprintf("%v(%v) %s returns(%v)", identity, strings.Join(inputNames, ", "), mutability, strings.Join(outputNames, ", ")) } return Method{ Name: name, RawName: rawName, Type: funType, StateMutability: mutability, Constant: isConst, Payable: isPayable, Inputs: inputs, Outputs: outputs, str: str, Sig: sig, ID: id, } } func (method Method) String() string { return method.str } // IsConstant returns the indicator whether the method is read-only. func (method Method) IsConstant() bool { return method.StateMutability == "view" || method.StateMutability == "pure" || method.Constant } // IsPayable returns the indicator whether the method can process // plain ether transfers. func (method Method) IsPayable() bool { return method.StateMutability == "payable" || method.Payable }